AIJun 7, 2023
Art and the science of generative AI: A deeper diveZiv Epstein, Aaron Hertzmann, Laura Herman et al.
A new class of tools, colloquially called generative AI, can produce high-quality artistic media for visual arts, concept art, music, fiction, literature, video, and animation. The generative capabilities of these tools are likely to fundamentally alter the creative processes by which creators formulate ideas and put them into production. As creativity is reimagined, so too may be many sectors of society. Understanding the impact of generative AI - and making policy decisions around it - requires new interdisciplinary scientific inquiry into culture, economics, law, algorithms, and the interaction of technology and creativity. We argue that generative AI is not the harbinger of art's demise, but rather is a new medium with its own distinct affordances. In this vein, we consider the impacts of this new medium on creators across four themes: aesthetics and culture, legal questions of ownership and credit, the future of creative work, and impacts on the contemporary media ecosystem. Across these themes, we highlight key research questions and directions to inform policy and beneficial uses of the technology.
AIFeb 1, 2023
Trash to Treasure: Using text-to-image models to inform the design of physical artefactsAmy Smith, Hope Schroeder, Ziv Epstein et al.
Text-to-image generative models have recently exploded in popularity and accessibility. Yet so far, use of these models in creative tasks that bridge the 2D digital world and the creation of physical artefacts has been understudied. We conduct a pilot study to investigate if and how text-to-image models can be used to assist in upstream tasks within the creative process, such as ideation and visualization, prior to a sculpture-making activity. Thirty participants selected sculpture-making materials and generated three images using the Stable Diffusion text-to-image generator, each with text prompts of their choice, with the aim of informing and then creating a physical sculpture. The majority of participants (23/30) reported that the generated images informed their sculptures, and 28/30 reported interest in using text-to-image models to help them in a creative task in the future. We identify several prompt engineering strategies and find that a participant's prompting strategy relates to their stage in the creative process. We discuss how our findings can inform support for users at different stages of the design process and for using text-to-image models for physical artefact design.
HCJan 22, 2025
Understanding the LLM-ification of CHI: Unpacking the Impact of LLMs at CHI through a Systematic Literature ReviewRock Yuren Pang, Hope Schroeder, Kynnedy Simone Smith et al. · uw
Large language models (LLMs) have been positioned to revolutionize HCI, by reshaping not only the interfaces, design patterns, and sociotechnical systems that we study, but also the research practices we use. To-date, however, there has been little understanding of LLMs' uptake in HCI. We address this gap via a systematic literature review of 153 CHI papers from 2020-24 that engage with LLMs. We taxonomize: (1) domains where LLMs are applied; (2) roles of LLMs in HCI projects; (3) contribution types; and (4) acknowledged limitations and risks. We find LLM work in 10 diverse domains, primarily via empirical and artifact contributions. Authors use LLMs in five distinct roles, including as research tools or simulated users. Still, authors often raise validity and reproducibility concerns, and overwhelmingly study closed models. We outline opportunities to improve HCI research with and on LLMs, and provide guiding questions for researchers to consider the validity and appropriateness of LLM-related work.