Bradley Woosley

RO
h-index1
3papers
3citations
Novelty65%
AI Score40

3 Papers

18.7ROMar 21
Stratified Topological Autonomy for Long-Range Coordination (STALC)

Cora A. Duggan, Adam Goertz, Adam Polevoy et al.

In this paper, we present Stratified Topological Autonomy for Long-Range Coordination (STALC), a hierarchical planning approach for multi-robot coordination in real-world environments with significant inter-robot spatial and temporal dependencies. At its core, STALC consists of a multi-robot graph-based planner which combines a topological graph with a novel, computationally efficient mixed-integer programming formulation to generate highly-coupled multi-robot plans in seconds. To enable autonomous planning across different spatial and temporal scales, we construct our graphs so that they capture connectivity between free-space regions and other problem-specific features, such as traversability or risk. We then use receding-horizon planners to achieve local collision avoidance and formation control. To evaluate our approach, we consider a multi-robot reconnaissance scenario where robots must autonomously coordinate to navigate through an environment while minimizing the risk of detection by observers. Through simulation-based experiments, we show that our approach is able to scale to address complex multi-robot planning scenarios. Through hardware experiments, we demonstrate our ability to generate graphs from real-world data and successfully plan across the entire hierarchy to achieve shared objectives.

ROJan 22, 2025
Map Prediction and Generative Entropy for Multi-Agent Exploration

Alexander Spinos, Bradley Woosley, Justin Rokisky et al.

Traditionally, autonomous reconnaissance applications have acted on explicit sets of historical observations. Aided by recent breakthroughs in generative technologies, this work enables robot teams to act beyond what is currently known about the environment by inferring a distribution of reasonable interpretations of the scene. We developed a map predictor that inpaints the unknown space in a multi-agent 2D occupancy map during an exploration mission. From a comparison of several inpainting methods, we found that a fine-tuned latent diffusion inpainting model could provide rich and coherent interpretations of simulated urban environments with relatively little computation time. By iteratively inferring interpretations of the scene throughout an exploration run, we are able to identify areas that exhibit high uncertainty in the prediction, which we formalize with the concept of generative entropy. We prioritize tasks in regions of high generative entropy, hypothesizing that this will expedite convergence on an accurate predicted map of the scene. In our study we juxtapose this new paradigm of task ranking with the state of the art, which ranks regions to explore by those which maximize expected information recovery. We compare both of these methods in a simulated urban environment with three vehicles. Our results demonstrate that by using our new task ranking method, we can predict a correct scene significantly faster than with a traditional information-guided method.

ROJul 2, 2016
Integrated Task and Motion Planning for Multiple Robots under Path and Communication Uncertainties

Bradley Woosley, Prithviraj Dasgupta

We consider a problem called task ordering with path uncertainty (TOP-U) where multiple robots are provided with a set of task locations to visit in a bounded environment, but the length of the path between a pair of task locations is initially known only coarsely by the robots. The objective of the robots is to find the order of tasks that reduces the path length (or, energy expended) to visit the task locations in such a scenario. To solve this problem, we propose an abstraction called a task reachability graph (TRG) that integrates the task ordering with the path planning by the robots. The TRG is updated dynamically based on inter-task path costs calculated using a sampling-based motion planner, and, a Hidden Markov Model (HMM)-based technique that calculates the belief in the current path costs based on the environment perceived by the robot's sensors and task completion information received from other robots. We then describe a Markov Decision Process (MDP)-based algorithm that can select the paths that reduce the overall path length to visit the task locations and a coordination algorithm that resolves path conflicts between robots. We have shown analytically that our task selection algorithm finds the lowest cost path returned by the motion planner, and, that our proposed coordination algorithm is deadlock free. We have also evaluated our algorithm on simulated Corobot robots within different environments while varying the number of task locations, obstacle geometries and number of robots, as well as on physical Corobot robots. Our results show that the TRG-based approach can perform considerably better in planning and locomotion times, and number of re-plans, while traveling almost-similar distances as compared to a closest first, no uncertainty (CFNU) task selection algorithm.