h-index16
5papers
17citations
Novelty49%
AI Score47

5 Papers

LGFeb 12
Adaptive Milestone Reward for GUI Agents

Congmin Zheng, Xiaoyun Mo, Xinbei Ma et al.

Reinforcement Learning (RL) has emerged as a mainstream paradigm for training Mobile GUI Agents, yet it struggles with the temporal credit assignment problem inherent in long-horizon tasks. A primary challenge lies in the trade-off between reward fidelity and density: outcome reward offers high fidelity but suffers from signal sparsity, while process reward provides dense supervision but remains prone to bias and reward hacking. To resolve this conflict, we propose the Adaptive Milestone Reward (ADMIRE) mechanism. ADMIRE constructs a verifiable, adaptive reward system by anchoring trajectory to milestones, which are dynamically distilled from successful explorations. Crucially, ADMIRE integrates an asymmetric credit assignment strategy that denoises successful trajectories and scaffolds failed trajectories. Extensive experiments demonstrate that ADMIRE consistently yields over 10% absolute improvement in success rate across different base models on AndroidWorld. Moreover, the method exhibits robust generalizability, achieving strong performance across diverse RL algorithms and heterogeneous environments such as web navigation and embodied tasks.

AIOct 16, 2025Code
ColorBench: Benchmarking Mobile Agents with Graph-Structured Framework for Complex Long-Horizon Tasks

Yuanyi Song, Heyuan Huang, Qiqiang Lin et al.

The rapid advancement of multimodal large language models has enabled agents to operate mobile devices by directly interacting with graphical user interfaces, opening new possibilities for mobile automation. However, real-world mobile tasks are often complex and allow for multiple valid solutions. This contradicts current mobile agent evaluation standards: offline static benchmarks can only validate a single predefined "golden path", while online dynamic testing is constrained by the complexity and non-reproducibility of real devices, making both approaches inadequate for comprehensively assessing agent capabilities. To bridge the gap between offline and online evaluation and enhance testing stability, this paper introduces a novel graph-structured benchmarking framework. By modeling the finite states observed during real-device interactions, it achieves static simulation of dynamic behaviors. Building on this, we develop ColorBench, a benchmark focused on complex long-horizon tasks. It supports evaluation of multiple valid solutions, subtask completion rate statistics, and atomic-level capability analysis. ColorBench contains 175 tasks (74 single-app, 101 cross-app) with an average length of over 13 steps. Each task includes at least two correct paths and several typical error paths, enabling quasi-dynamic interaction. By evaluating ColorBench across various baselines, we discover limitations of existing models and propose improvement directions and feasible technical pathways to enhance agents' performance on complex, long-horizon problems based on experimental results. Code and data are available at: https://github.com/MadeAgents/ColorBench.

CLDec 21, 2024Code
HammerBench: Fine-Grained Function-Calling Evaluation in Real Mobile Device Scenarios

Jun Wang, Jiamu Zhou, Muning Wen et al.

Evaluating the performance of LLMs in multi-turn human-agent interactions presents significant challenges, particularly due to the complexity and variability of user behavior. In this paper, we introduce HammerBench, a novel benchmark framework for assessing LLMs' function-calling capabilities in real-world, multi-turn dialogues. HammerBench simulates diverse mobile assistant use cases, incorporating imperfect instructions, dynamic question-answer trajectories, intent and argument shifts, and the indirect use of external information through pronouns. To construct this benchmark, we curate a comprehensive dataset derived from popular mobile app functionalities and anonymized user logs, complemented by a cost-effective data generation pipeline leveraging open-source models. HammerBench is further augmented with fine-grained interaction snapshots and metrics, enabling detailed evaluation of function-calling performance across individual conversational turns. We demonstrate the effectiveness of HammerBench by evaluating several leading LLMs and uncovering key performance trends. Our experiments reveal that different types of parameter name errors are a significant source of failure across different interaction scenarios, highlighting critical areas for further improvement in LLM robustness for mobile assistant applications.

CLJan 22, 2024
A Framework to Implement 1+N Multi-task Fine-tuning Pattern in LLMs Using the CGC-LORA Algorithm

Chao Song, Zhihao Ye, Qiqiang Lin et al.

With the productive evolution of large language models (LLMs) in the field of natural language processing (NLP), tons of effort has been made to effectively fine-tune common pre-trained LLMs to fulfill a variety of tasks in one or multiple specific domain. In practice, there are two prevailing ways, in which the adaptation can be achieved: (i) Multiple Independent Models: Pre-trained LLMs are fine-tuned a few times independently using the corresponding training samples from each task. (ii) An Integrated Model: Samples from all tasks are employed to fine-tune a pre-trianed LLM unitedly. To address the high computing cost and seesawing issue simultaneously, we propose a unified framework that implements a 1 + N mutli-task fine-tuning pattern in LLMs using a novel Customized Gate Control (CGC) Low-rank Adaptation (LoRA) algorithm. Our work aims to take an advantage of both MTL (i.e., CGC) and PEFT (i.e., LoRA) scheme. For a given cluster of tasks, we design an innovative layer that contains two types of experts as additional trainable parameters to make LoRA be compatible with MTL. To comprehensively evaluate the proposed framework, we conduct well-designed experiments on two public datasets. The experimental results demonstrate that the unified framework with CGC-LoRA modules achieves higher evaluation scores than all benchmarks on both two datasets.

MAOct 22, 2025
ColorAgent: Building A Robust, Personalized, and Interactive OS Agent

Ning Li, Qiqiang Lin, Zheng Wu et al.

With the advancements in hardware, software, and large language model technologies, the interaction between humans and operating systems has evolved from the command-line interface to the rapidly emerging AI agent interactions. Building an operating system (OS) agent capable of executing user instructions and faithfully following user desires is becoming a reality. In this technical report, we present ColorAgent, an OS agent designed to engage in long-horizon, robust interactions with the environment while also enabling personalized and proactive user interaction. To enable long-horizon interactions with the environment, we enhance the model's capabilities through step-wise reinforcement learning and self-evolving training, while also developing a tailored multi-agent framework that ensures generality, consistency, and robustness. In terms of user interaction, we explore personalized user intent recognition and proactive engagement, positioning the OS agent not merely as an automation tool but as a warm, collaborative partner. We evaluate ColorAgent on the AndroidWorld and AndroidLab benchmarks, achieving success rates of 77.2% and 50.7%, respectively, establishing a new state of the art. Nonetheless, we note that current benchmarks are insufficient for a comprehensive evaluation of OS agents and propose further exploring directions in future work, particularly in the areas of evaluation paradigms, agent collaboration, and security.