h-index19
31papers
2,337citations
Novelty50%
AI Score58

31 Papers

CVApr 21, 2022
WebFace260M: A Benchmark for Million-Scale Deep Face Recognition

Zheng Zhu, Guan Huang, Jiankang Deng et al. · tsinghua

Face benchmarks empower the research community to train and evaluate high-performance face recognition systems. In this paper, we contribute a new million-scale recognition benchmark, containing uncurated 4M identities/260M faces (WebFace260M) and cleaned 2M identities/42M faces (WebFace42M) training data, as well as an elaborately designed time-constrained evaluation protocol. Firstly, we collect 4M name lists and download 260M faces from the Internet. Then, a Cleaning Automatically utilizing Self-Training (CAST) pipeline is devised to purify the tremendous WebFace260M, which is efficient and scalable. To the best of our knowledge, the cleaned WebFace42M is the largest public face recognition training set and we expect to close the data gap between academia and industry. Referring to practical deployments, Face Recognition Under Inference Time conStraint (FRUITS) protocol and a new test set with rich attributes are constructed. Besides, we gather a large-scale masked face sub-set for biometrics assessment under COVID-19. For a comprehensive evaluation of face matchers, three recognition tasks are performed under standard, masked and unbiased settings, respectively. Equipped with this benchmark, we delve into million-scale face recognition problems. A distributed framework is developed to train face recognition models efficiently without tampering with the performance. Enabled by WebFace42M, we reduce 40% failure rate on the challenging IJB-C set and rank 3rd among 430 entries on NIST-FRVT. Even 10% data (WebFace4M) shows superior performance compared with the public training sets. Furthermore, comprehensive baselines are established under the FRUITS-100/500/1000 milliseconds protocols. The proposed benchmark shows enormous potential on standard, masked and unbiased face recognition scenarios. Our WebFace260M website is https://www.face-benchmark.org.

CVMar 7, 2023
OpenOccupancy: A Large Scale Benchmark for Surrounding Semantic Occupancy Perception

Xiaofeng Wang, Zheng Zhu, Wenbo Xu et al.

Semantic occupancy perception is essential for autonomous driving, as automated vehicles require a fine-grained perception of the 3D urban structures. However, existing relevant benchmarks lack diversity in urban scenes, and they only evaluate front-view predictions. Towards a comprehensive benchmarking of surrounding perception algorithms, we propose OpenOccupancy, which is the first surrounding semantic occupancy perception benchmark. In the OpenOccupancy benchmark, we extend the large-scale nuScenes dataset with dense semantic occupancy annotations. Previous annotations rely on LiDAR points superimposition, where some occupancy labels are missed due to sparse LiDAR channels. To mitigate the problem, we introduce the Augmenting And Purifying (AAP) pipeline to ~2x densify the annotations, where ~4000 human hours are involved in the labeling process. Besides, camera-based, LiDAR-based and multi-modal baselines are established for the OpenOccupancy benchmark. Furthermore, considering the complexity of surrounding occupancy perception lies in the computational burden of high-resolution 3D predictions, we propose the Cascade Occupancy Network (CONet) to refine the coarse prediction, which relatively enhances the performance by ~30% than the baseline. We hope the OpenOccupancy benchmark will boost the development of surrounding occupancy perception algorithms.

CVAug 19, 2022Code
Crafting Monocular Cues and Velocity Guidance for Self-Supervised Multi-Frame Depth Learning

Xiaofeng Wang, Zheng Zhu, Guan Huang et al.

Self-supervised monocular methods can efficiently learn depth information of weakly textured surfaces or reflective objects. However, the depth accuracy is limited due to the inherent ambiguity in monocular geometric modeling. In contrast, multi-frame depth estimation methods improve the depth accuracy thanks to the success of Multi-View Stereo (MVS), which directly makes use of geometric constraints. Unfortunately, MVS often suffers from texture-less regions, non-Lambertian surfaces, and moving objects, especially in real-world video sequences without known camera motion and depth supervision. Therefore, we propose MOVEDepth, which exploits the MOnocular cues and VElocity guidance to improve multi-frame Depth learning. Unlike existing methods that enforce consistency between MVS depth and monocular depth, MOVEDepth boosts multi-frame depth learning by directly addressing the inherent problems of MVS. The key of our approach is to utilize monocular depth as a geometric priority to construct MVS cost volume, and adjust depth candidates of cost volume under the guidance of predicted camera velocity. We further fuse monocular depth and MVS depth by learning uncertainty in the cost volume, which results in a robust depth estimation against ambiguity in multi-view geometry. Extensive experiments show MOVEDepth achieves state-of-the-art performance: Compared with Monodepth2 and PackNet, our method relatively improves the depth accuracy by 20\% and 19.8\% on the KITTI benchmark. MOVEDepth also generalizes to the more challenging DDAD benchmark, relatively outperforming ManyDepth by 7.2\%. The code is available at https://github.com/JeffWang987/MOVEDepth.

CVDec 17, 2022Code
Are We Ready for Vision-Centric Driving Streaming Perception? The ASAP Benchmark

Xiaofeng Wang, Zheng Zhu, Yunpeng Zhang et al.

In recent years, vision-centric perception has flourished in various autonomous driving tasks, including 3D detection, semantic map construction, motion forecasting, and depth estimation. Nevertheless, the latency of vision-centric approaches is too high for practical deployment (e.g., most camera-based 3D detectors have a runtime greater than 300ms). To bridge the gap between ideal research and real-world applications, it is necessary to quantify the trade-off between performance and efficiency. Traditionally, autonomous-driving perception benchmarks perform the offline evaluation, neglecting the inference time delay. To mitigate the problem, we propose the Autonomous-driving StreAming Perception (ASAP) benchmark, which is the first benchmark to evaluate the online performance of vision-centric perception in autonomous driving. On the basis of the 2Hz annotated nuScenes dataset, we first propose an annotation-extending pipeline to generate high-frame-rate labels for the 12Hz raw images. Referring to the practical deployment, the Streaming Perception Under constRained-computation (SPUR) evaluation protocol is further constructed, where the 12Hz inputs are utilized for streaming evaluation under the constraints of different computational resources. In the ASAP benchmark, comprehensive experiment results reveal that the model rank alters under different constraints, suggesting that the model latency and computation budget should be considered as design choices to optimize the practical deployment. To facilitate further research, we establish baselines for camera-based streaming 3D detection, which consistently enhance the streaming performance across various hardware. ASAP project page: https://github.com/JeffWang987/ASAP.

CVNov 13, 2023Code
Detecting As Labeling: Rethinking LiDAR-camera Fusion in 3D Object Detection

Junjie Huang, Yun Ye, Zhujin Liang et al.

3D object Detection with LiDAR-camera encounters overfitting in algorithm development which is derived from the violation of some fundamental rules. We refer to the data annotation in dataset construction for theory complementing and argue that the regression task prediction should not involve the feature from the camera branch. By following the cutting-edge perspective of 'Detecting As Labeling', we propose a novel paradigm dubbed DAL. With the most classical elementary algorithms, a simple predicting pipeline is constructed by imitating the data annotation process. Then we train it in the simplest way to minimize its dependency and strengthen its portability. Though simple in construction and training, the proposed DAL paradigm not only substantially pushes the performance boundary but also provides a superior trade-off between speed and accuracy among all existing methods. With comprehensive superiority, DAL is an ideal baseline for both future work development and practical deployment. The code has been released to facilitate future work on https://github.com/HuangJunJie2017/BEVDet.

CVApr 15, 2022
MVSTER: Epipolar Transformer for Efficient Multi-View Stereo

Xiaofeng Wang, Zheng Zhu, Fangbo Qin et al.

Learning-based Multi-View Stereo (MVS) methods warp source images into the reference camera frustum to form 3D volumes, which are fused as a cost volume to be regularized by subsequent networks. The fusing step plays a vital role in bridging 2D semantics and 3D spatial associations. However, previous methods utilize extra networks to learn 2D information as fusing cues, underusing 3D spatial correlations and bringing additional computation costs. Therefore, we present MVSTER, which leverages the proposed epipolar Transformer to learn both 2D semantics and 3D spatial associations efficiently. Specifically, the epipolar Transformer utilizes a detachable monocular depth estimator to enhance 2D semantics and uses cross-attention to construct data-dependent 3D associations along epipolar line. Additionally, MVSTER is built in a cascade structure, where entropy-regularized optimal transport is leveraged to propagate finer depth estimations in each stage. Extensive experiments show MVSTER achieves state-of-the-art reconstruction performance with significantly higher efficiency: Compared with MVSNet and CasMVSNet, our MVSTER achieves 34% and 14% relative improvements on the DTU benchmark, with 80% and 51% relative reductions in running time. MVSTER also ranks first on Tanks&Temples-Advanced among all published works. Code is released at https://github.com/JeffWang987.

CVMar 15, 2023
DiffBEV: Conditional Diffusion Model for Bird's Eye View Perception

Jiayu Zou, Zheng Zhu, Yun Ye et al.

BEV perception is of great importance in the field of autonomous driving, serving as the cornerstone of planning, controlling, and motion prediction. The quality of the BEV feature highly affects the performance of BEV perception. However, taking the noises in camera parameters and LiDAR scans into consideration, we usually obtain BEV representation with harmful noises. Diffusion models naturally have the ability to denoise noisy samples to the ideal data, which motivates us to utilize the diffusion model to get a better BEV representation. In this work, we propose an end-to-end framework, named DiffBEV, to exploit the potential of diffusion model to generate a more comprehensive BEV representation. To the best of our knowledge, we are the first to apply diffusion model to BEV perception. In practice, we design three types of conditions to guide the training of the diffusion model which denoises the coarse samples and refines the semantic feature in a progressive way. What's more, a cross-attention module is leveraged to fuse the context of BEV feature and the semantic content of conditional diffusion model. DiffBEV achieves a 25.9% mIoU on the nuScenes dataset, which is 6.2% higher than the best-performing existing approach. Quantitative and qualitative results on multiple benchmarks demonstrate the effectiveness of DiffBEV in BEV semantic segmentation and 3D object detection tasks. The code will be available soon.

76.5CVMar 18
GigaWorld-Policy: An Efficient Action-Centered World--Action Model

Angen Ye, Boyuan Wang, Chaojun Ni et al.

World-Action Models (WAM) initialized from pre-trained video generation backbones have demonstrated remarkable potential for robot policy learning. However, existing approaches face two critical bottlenecks that hinder performance and deployment. First, jointly reasoning over future visual dynamics and corresponding actions incurs substantial inference overhead. Second, joint modeling often entangles visual and motion representations, making motion prediction accuracy heavily dependent on the quality of future video forecasts. To address these issues, we introduce GigaWorld-Policy, an action-centered WAM that learns 2D pixel-action dynamics while enabling efficient action decoding, with optional video generation. Specifically, we formulate policy training into two coupled components: the model predicts future action sequences conditioned on the current observation, and simultaneously generates future videos conditioned on the predicted actions and the same observation. The policy is supervised by both action prediction and video generation, providing richer learning signals and encouraging physically plausible actions through visual-dynamics constraints. With a causal design that prevents future-video tokens from influencing action tokens, explicit future-video generation is optional at inference time, allowing faster action prediction during deployment. To support this paradigm, we curate a diverse, large-scale robot dataset to pre-train an action-centered video generation model, which is then adapted as the backbone for robot policy learning. Experimental results on real-world robotic platforms show that GigaWorld-Policy runs 9x faster than the leading WAM baseline, Motus, while improving task success rates by 7%. Moreover, compared with pi-0.5, GigaWorld-Policy improves performance by 95% on RoboTwin 2.0.

98.0ROMar 30
EgoDemoGen: Egocentric Demonstration Generation for Viewpoint Generalization in Robotic Manipulation

Yuan Xu, Jiabing Yang, Xiaofeng Wang et al.

Imitation learning based visuomotor policies have achieved strong performance in robotic manipulation, yet they often remain sensitive to egocentric viewpoint shifts. Unlike third-person viewpoint changes that only move the camera, egocentric shifts simultaneously alter both the camera pose and the robot action coordinate frame, making it necessary to jointly transfer action trajectories and synthesize corresponding observations under novel egocentric viewpoints. To address this challenge, we present EgoDemoGen, a framework that generates paired observation--action demonstrations under novel egocentric viewpoints through two key components: 1{)} EgoTrajTransfer, which transfers robot trajectories to the novel egocentric coordinate frame through motion-skill segmentation, geometry-aware transformation, and inverse kinematics filtering; and 2{)} EgoViewTransfer, a conditional video generation model that fuses a novel-viewpoint reprojected scene video and a robot motion video rendered from the transferred trajectory to synthesize photorealistic observations, trained with a self-supervised double reprojection strategy without requiring multi-viewpoint data. Experiments in simulation and real-world settings show that EgoDemoGen consistently improves policy success rates under both standard and novel egocentric viewpoints, with absolute gains of +24.6\% and +16.9\% in simulation and +16.0\% and +23.0\% on the real robot. Moreover, EgoViewTransfer achieves superior video generation quality for novel egocentric observations.

CVFeb 12
GigaBrain-0.5M*: a VLA That Learns From World Model-Based Reinforcement Learning

GigaBrain Team, Boyuan Wang, Bohan Li et al.

Vision-language-action (VLA) models that directly predict multi-step action chunks from current observations face inherent limitations due to constrained scene understanding and weak future anticipation capabilities. In contrast, video world models pre-trained on web-scale video corpora exhibit robust spatiotemporal reasoning and accurate future prediction, making them a natural foundation for enhancing VLA learning. Therefore, we propose \textit{GigaBrain-0.5M*}, a VLA model trained via world model-based reinforcement learning. Built upon \textit{GigaBrain-0.5}, which is pre-trained on over 10,000 hours of robotic manipulation data, whose intermediate version currently ranks first on the international RoboChallenge benchmark. \textit{GigaBrain-0.5M*} further integrates world model-based reinforcement learning via \textit{RAMP} (Reinforcement leArning via world Model-conditioned Policy) to enable robust cross-task adaptation. Empirical results demonstrate that \textit{RAMP} achieves substantial performance gains over the RECAP baseline, yielding improvements of approximately 30\% on challenging tasks including \texttt{Laundry Folding}, \texttt{Box Packing}, and \texttt{Espresso Preparation}. Critically, \textit{GigaBrain-0.5M$^*$} exhibits reliable long-horizon execution, consistently accomplishing complex manipulation tasks without failure as validated by real-world deployment videos on our \href{https://gigabrain05m.github.io}{project page}.

CVMar 28, 2024Code
GraphAD: Interaction Scene Graph for End-to-end Autonomous Driving

Yunpeng Zhang, Deheng Qian, Ding Li et al.

Modeling complicated interactions among the ego-vehicle, road agents, and map elements has been a crucial part for safety-critical autonomous driving. Previous works on end-to-end autonomous driving rely on the attention mechanism for handling heterogeneous interactions, which fails to capture the geometric priors and is also computationally intensive. In this paper, we propose the Interaction Scene Graph (ISG) as a unified method to model the interactions among the ego-vehicle, road agents, and map elements. With the representation of the ISG, the driving agents aggregate essential information from the most influential elements, including the road agents with potential collisions and the map elements to follow. Since a mass of unnecessary interactions are omitted, the more efficient scene-graph-based framework is able to focus on indispensable connections and leads to better performance. We evaluate the proposed method for end-to-end autonomous driving on the nuScenes dataset. Compared with strong baselines, our method significantly outperforms in the full-stack driving tasks, including perception, prediction, and planning. Code will be released at https://github.com/zhangyp15/GraphAD.

CVNov 30, 2025
SwiftVLA: Unlocking Spatiotemporal Dynamics for Lightweight VLA Models at Minimal Overhead

Chaojun Ni, Cheng Chen, Xiaofeng Wang et al.

Vision-Language-Action (VLA) models built on pretrained Vision-Language Models (VLMs) show strong potential but are limited in practicality due to their large parameter counts. To mitigate this issue, using a lightweight VLM has been explored, but it compromises spatiotemporal reasoning. Although some methods suggest that incorporating additional 3D inputs can help, they usually rely on large VLMs to fuse 3D and 2D inputs and still lack temporal understanding. Therefore, we propose SwiftVLA, an architecture that enhances a compact model with 4D understanding while preserving design efficiency. Specifically, our approach features a pretrained 4D visual geometry transformer with a temporal cache that extracts 4D features from 2D images. Then, to enhance the VLM's ability to exploit both 2D images and 4D features, we introduce Fusion Tokens, a set of learnable tokens trained with a future prediction objective to generate unified representations for action generation. Finally, we introduce a mask-and-reconstruct strategy that masks 4D inputs to the VLM and trains the VLA to reconstruct them, enabling the VLM to learn effective 4D representations and allowing the 4D branch to be dropped at inference with minimal performance loss. Experiments in real and simulated environments show that SwiftVLA outperforms lightweight baselines and rivals VLAs up to 7 times larger, achieving comparable performance on edge devices while being 18 times faster and reducing memory footprint by 12 times.

CVFeb 11
RealHD: A High-Quality Dataset for Robust Detection of State-of-the-Art AI-Generated Images

Hanzhe Yu, Yun Ye, Jintao Rong et al.

The rapid advancement of generative AI has raised concerns about the authenticity of digital images, as highly realistic fake images can now be generated at low cost, potentially increasing societal risks. In response, several datasets have been established to train detection models aimed at distinguishing AI-generated images from real ones. However, existing datasets suffer from limited generalization, low image quality, overly simple prompts, and insufficient image diversity. To address these limitations, we propose a high-quality, large-scale dataset comprising over 730,000 images across multiple categories, including both real and AI-generated images. The generated images are synthesized via state-of-the-art methods, including text-to-image generation (guided by over 10,000 carefully designed prompts), image inpainting, image refinement, and face swapping. Each generated image is annotated with its generation method and category. Inpainting images further include binary masks to indicate inpainted regions, providing rich metadata for analysis. Compared to existing datasets, detection models trained on our dataset demonstrate superior generalization capabilities. Our dataset not only serves as a strong benchmark for evaluating detection methods but also contributes to advancing the robustness of AI-generated image detection techniques. Building upon this, we propose a lightweight detection method based on image noise entropy, which transforms the original image into an entropy tensor of Non-Local Means (NLM) noise before classification. Extensive experiments demonstrate that models trained on our dataset achieve strong generalization, and our method delivers competitive performance, establishing a solid baseline for future research. The dataset and source code are publicly available at https://real-hd.github.io.

CVDec 22, 2021Code
BEVDet: High-performance Multi-camera 3D Object Detection in Bird-Eye-View

Junjie Huang, Guan Huang, Zheng Zhu et al.

Autonomous driving perceives its surroundings for decision making, which is one of the most complex scenarios in visual perception. The success of paradigm innovation in solving the 2D object detection task inspires us to seek an elegant, feasible, and scalable paradigm for fundamentally pushing the performance boundary in this area. To this end, we contribute the BEVDet paradigm in this paper. BEVDet performs 3D object detection in Bird-Eye-View (BEV), where most target values are defined and route planning can be handily performed. We merely reuse existing modules to build its framework but substantially develop its performance by constructing an exclusive data augmentation strategy and upgrading the Non-Maximum Suppression strategy. In the experiment, BEVDet offers an excellent trade-off between accuracy and time-efficiency. As a fast version, BEVDet-Tiny scores 31.2% mAP and 39.2% NDS on the nuScenes val set. It is comparable with FCOS3D, but requires just 11% computational budget of 215.3 GFLOPs and runs 9.2 times faster at 15.6 FPS. Another high-precision version dubbed BEVDet-Base scores 39.3% mAP and 47.2% NDS, significantly exceeding all published results. With a comparable inference speed, it surpasses FCOS3D by a large margin of +9.8% mAP and +10.0% NDS. The source code is publicly available for further research at https://github.com/HuangJunJie2017/BEVDet .

IRNov 4, 2023
CDR-Adapter: Learning Adapters to Dig Out More Transferring Ability for Cross-Domain Recommendation Models

Yanyu Chen, Yao Yao, Wai Kin Victor Chan et al.

Data sparsity and cold-start problems are persistent challenges in recommendation systems. Cross-domain recommendation (CDR) is a promising solution that utilizes knowledge from the source domain to improve the recommendation performance in the target domain. Previous CDR approaches have mainly followed the Embedding and Mapping (EMCDR) framework, which involves learning a mapping function to facilitate knowledge transfer. However, these approaches necessitate re-engineering and re-training the network structure to incorporate transferrable knowledge, which can be computationally expensive and may result in catastrophic forgetting of the original knowledge. In this paper, we present a scalable and efficient paradigm to address data sparsity and cold-start issues in CDR, named CDR-Adapter, by decoupling the original recommendation model from the mapping function, without requiring re-engineering the network structure. Specifically, CDR-Adapter is a novel plug-and-play module that employs adapter modules to align feature representations, allowing for flexible knowledge transfer across different domains and efficient fine-tuning with minimal training costs. We conducted extensive experiments on the benchmark dataset, which demonstrated the effectiveness of our approach over several state-of-the-art CDR approaches.

IVOct 12, 2023
Frequency-Aware Re-Parameterization for Over-Fitting Based Image Compression

Yun Ye, Yanjie Pan, Qually Jiang et al.

Over-fitting-based image compression requires weights compactness for compression and fast convergence for practical use, posing challenges for deep convolutional neural networks (CNNs) based methods. This paper presents a simple re-parameterization method to train CNNs with reduced weights storage and accelerated convergence. The convolution kernels are re-parameterized as a weighted sum of discrete cosine transform (DCT) kernels enabling direct optimization in the frequency domain. Combined with L1 regularization, the proposed method surpasses vanilla convolutions by achieving a significantly improved rate-distortion with low computational cost. The proposed method is verified with extensive experiments of over-fitting-based image restoration on various datasets, achieving up to -46.12% BD-rate on top of HEIF with only 200 iterations.

94.6ROApr 10
VAG: Dual-Stream Video-Action Generation for Embodied Data Synthesis

Xiaolei Lang, Yang Wang, Yukun Zhou et al.

Recent advances in robot foundation models trained on large-scale human teleoperation data have enabled robots to perform increasingly complex real-world tasks. However, scaling these systems remains difficult because collecting task-specific demonstrations is expensive and labor-intensive. Synthetic data, especially generated videos, offer a promising direction, but existing World Models (WMs) are not directly suitable for policy learning since they do not provide paired action trajectories. World-Action (WA) models partially address this by predicting actions with visual outputs, yet often lack strong video-action alignment, while two-stage pipelines that generate video first and then infer actions introduce inefficiency and error accumulation. To address these limitations, we propose VAG, a unified flow-matching-based dual-stream framework that jointly generates video and action under visual and language conditioning. By synchronizing denoising in both branches and using an adaptive 3D pooling mechanism to transfer compact global video context to the action branch, VAG improves cross-modal consistency during generation. Across both simulated and real-world settings, VAG produces aligned video-action pairs with competitive prediction quality, supports executable trajectory replay, and provides useful synthetic pretraining data that improves downstream policy generalization, indicating its potential as a practical world-action model for embodied data synthesis.

AISep 26, 2025
EMMA: Generalizing Real-World Robot Manipulation via Generative Visual Transfer

Zhehao Dong, Xiaofeng Wang, Zheng Zhu et al.

Vision-language-action (VLA) models increasingly rely on diverse training data to achieve robust generalization. However, collecting large-scale real-world robot manipulation data across varied object appearances and environmental conditions remains prohibitively time-consuming and expensive. To overcome this bottleneck, we propose Embodied Manipulation Media Adaptation (EMMA), a VLA policy enhancement framework that integrates a generative data engine with an effective training pipeline. We introduce DreamTransfer, a diffusion Transformer-based framework for generating multi-view consistent, geometrically grounded embodied manipulation videos. DreamTransfer enables text-controlled visual editing of robot videos, transforming foreground, background, and lighting conditions without compromising 3D structure or geometrical plausibility. Furthermore, we explore hybrid training with real and generated data, and introduce AdaMix, a hard-sample-aware training strategy that dynamically reweights training batches to focus optimization on perceptually or kinematically challenging samples. Extensive experiments show that videos generated by DreamTransfer significantly outperform prior video generation methods in multi-view consistency, geometric fidelity, and text-conditioning accuracy. Crucially, VLAs trained with generated data enable robots to generalize to unseen object categories and novel visual domains using only demonstrations from a single appearance. In real-world robotic manipulation tasks with zero-shot visual domains, our approach achieves over a 200% relative performance gain compared to training on real data alone, and further improves by 13% with AdaMix, demonstrating its effectiveness in boosting policy generalization.

ROSep 26, 2025
MimicDreamer: Aligning Human and Robot Demonstrations for Scalable VLA Training

Haoyun Li, Ivan Zhang, Runqi Ouyang et al.

Vision Language Action (VLA) models derive their generalization capability from diverse training data, yet collecting embodied robot interaction data remains prohibitively expensive. In contrast, human demonstration videos are far more scalable and cost-efficient to collect, and recent studies confirm their effectiveness in training VLA models. However, a significant domain gap persists between human videos and robot-executed videos, including unstable camera viewpoints, visual discrepancies between human hands and robotic arms, and differences in motion dynamics. To bridge this gap, we propose MimicDreamer, a framework that turns fast, low-cost human demonstrations into robot-usable supervision by jointly aligning vision, viewpoint, and actions to directly support policy training. For visual alignment, we propose H2R Aligner, a video diffusion model that generates high-fidelity robot demonstration videos by transferring motion from human manipulation footage. For viewpoint stabilization, EgoStabilizer is proposed, which canonicalizes egocentric videos via homography and inpaints occlusions and distortions caused by warping. For action alignment, we map human hand trajectories to the robot frame and apply a constrained inverse kinematics solver to produce feasible, low-jitter joint commands with accurate pose tracking. Empirically, VLA models trained purely on our synthesized human-to-robot videos achieve few-shot execution on real robots. Moreover, scaling training with human data significantly boosts performance compared to models trained solely on real robot data; our approach improves the average success rate by 14.7\% across six representative manipulation tasks.

ROOct 22, 2025
GigaBrain-0: A World Model-Powered Vision-Language-Action Model

GigaBrain Team, Angen Ye, Boyuan Wang et al.

Training Vision-Language-Action (VLA) models for generalist robots typically requires large-scale real-world robot data, which is expensive and time-consuming to collect. The inefficiency of physical data collection severely limits the scalability, and generalization capacity of current VLA systems. To address this challenge, we introduce GigaBrain-0, a novel VLA foundation model empowered by world model-generated data (e.g., video generation, real2real transfer, human transfer, view transfer, sim2real transfer data). By leveraging world models to generate diverse data at scale, GigaBrain-0 significantly reduces reliance on real robot data while improving cross-task generalization. Our approach further improves policy robustness through RGBD input modeling and embodied Chain-of-Thought (CoT) supervision, enabling the model to reason about spatial geometry, object states, and long-horizon dependencies during task execution. This leads to substantial gains in real-world performance on dexterous, long-horizon, and mobile manipulation tasks. Extensive experiments demonstrate that GigaBrain-0 achieves superior generalization across variations in appearances (e.g., textures, colors), object placements, and camera viewpoints. Additionally, we present GigaBrain-0-Small, an optimized lightweight variant designed to run efficiently on devices such as the NVIDIA Jetson AGX Orin.

CVNov 25, 2025
GigaWorld-0: World Models as Data Engine to Empower Embodied AI

GigaWorld Team, Angen Ye, Boyuan Wang et al.

World models are emerging as a foundational paradigm for scalable, data-efficient embodied AI. In this work, we present GigaWorld-0, a unified world model framework designed explicitly as a data engine for Vision-Language-Action (VLA) learning. GigaWorld-0 integrates two synergistic components: GigaWorld-0-Video, which leverages large-scale video generation to produce diverse, texture-rich, and temporally coherent embodied sequences under fine-grained control of appearance, camera viewpoint, and action semantics; and GigaWorld-0-3D, which combines 3D generative modeling, 3D Gaussian Splatting reconstruction, physically differentiable system identification, and executable motion planning to ensure geometric consistency and physical realism. Their joint optimization enables the scalable synthesis of embodied interaction data that is visually compelling, spatially coherent, physically plausible, and instruction-aligned. Training at scale is made feasible through our efficient GigaTrain framework, which exploits FP8-precision and sparse attention to drastically reduce memory and compute requirements. We conduct comprehensive evaluations showing that GigaWorld-0 generates high-quality, diverse, and controllable data across multiple dimensions. Critically, VLA model (e.g., GigaBrain-0) trained on GigaWorld-0-generated data achieve strong real-world performance, significantly improving generalization and task success on physical robots without any real-world interaction during training.

CVMar 8, 2025
Rethinking Lanes and Points in Complex Scenarios for Monocular 3D Lane Detection

Yifan Chang, Junjie Huang, Xiaofeng Wang et al.

Monocular 3D lane detection is a fundamental task in autonomous driving. Although sparse-point methods lower computational load and maintain high accuracy in complex lane geometries, current methods fail to fully leverage the geometric structure of lanes in both lane geometry representations and model design. In lane geometry representations, we present a theoretical analysis alongside experimental validation to verify that current sparse lane representation methods contain inherent flaws, resulting in potential errors of up to 20 m, which raise significant safety concerns for driving. To address this issue, we propose a novel patching strategy to completely represent the full lane structure. To enable existing models to match this strategy, we introduce the EndPoint head (EP-head), which adds a patching distance to endpoints. The EP-head enables the model to predict more complete lane representations even with fewer preset points, effectively addressing existing limitations and paving the way for models that are faster and require fewer parameters in the future. In model design, to enhance the model's perception of lane structures, we propose the PointLane attention (PL-attention), which incorporates prior geometric knowledge into the attention mechanism. Extensive experiments demonstrate the effectiveness of the proposed methods on various state-of-the-art models. For instance, in terms of the overall F1-score, our methods improve Persformer by 4.4 points, Anchor3DLane by 3.2 points, and LATR by 2.8 points. The code will be available soon.

CVAug 16, 2021
Masked Face Recognition Challenge: The WebFace260M Track Report

Zheng Zhu, Guan Huang, Jiankang Deng et al.

According to WHO statistics, there are more than 204,617,027 confirmed COVID-19 cases including 4,323,247 deaths worldwide till August 12, 2021. During the coronavirus epidemic, almost everyone wears a facial mask. Traditionally, face recognition approaches process mostly non-occluded faces, which include primary facial features such as the eyes, nose, and mouth. Removing the mask for authentication in airports or laboratories will increase the risk of virus infection, posing a huge challenge to current face recognition systems. Due to the sudden outbreak of the epidemic, there are yet no publicly available real-world masked face recognition (MFR) benchmark. To cope with the above-mentioned issue, we organize the Face Bio-metrics under COVID Workshop and Masked Face Recognition Challenge in ICCV 2021. Enabled by the ultra-large-scale WebFace260M benchmark and the Face Recognition Under Inference Time conStraint (FRUITS) protocol, this challenge (WebFace260M Track) aims to push the frontiers of practical MFR. Since public evaluation sets are mostly saturated or contain noise, a new test set is gathered consisting of elaborated 2,478 celebrities and 60,926 faces. Meanwhile, we collect the world-largest real-world masked test set. In the first phase of WebFace260M Track, 69 teams (total 833 solutions) participate in the challenge and 49 teams exceed the performance of our baseline. There are second phase of the challenge till October 1, 2021 and on-going leaderboard. We will actively update this report in the future.

CVMar 6, 2021
WebFace260M: A Benchmark Unveiling the Power of Million-Scale Deep Face Recognition

Zheng Zhu, Guan Huang, Jiankang Deng et al.

In this paper, we contribute a new million-scale face benchmark containing noisy 4M identities/260M faces (WebFace260M) and cleaned 2M identities/42M faces (WebFace42M) training data, as well as an elaborately designed time-constrained evaluation protocol. Firstly, we collect 4M name list and download 260M faces from the Internet. Then, a Cleaning Automatically utilizing Self-Training (CAST) pipeline is devised to purify the tremendous WebFace260M, which is efficient and scalable. To the best of our knowledge, the cleaned WebFace42M is the largest public face recognition training set and we expect to close the data gap between academia and industry. Referring to practical scenarios, Face Recognition Under Inference Time conStraint (FRUITS) protocol and a test set are constructed to comprehensively evaluate face matchers. Equipped with this benchmark, we delve into million-scale face recognition problems. A distributed framework is developed to train face recognition models efficiently without tampering with the performance. Empowered by WebFace42M, we reduce relative 40% failure rate on the challenging IJB-C set, and ranks the 3rd among 430 entries on NIST-FRVT. Even 10% data (WebFace4M) shows superior performance compared with public training set. Furthermore, comprehensive baselines are established on our rich-attribute test set under FRUITS-100ms/500ms/1000ms protocol, including MobileNet, EfficientNet, AttentionNet, ResNet, SENet, ResNeXt and RegNet families. Benchmark website is https://www.face-benchmark.org.

CVJun 4, 2020
MFPP: Morphological Fragmental Perturbation Pyramid for Black-Box Model Explanations

Qing Yang, Xia Zhu, Jong-Kae Fwu et al.

Deep neural networks (DNNs) have recently been applied and used in many advanced and diverse tasks, such as medical diagnosis, automatic driving, etc. Due to the lack of transparency of the deep models, DNNs are often criticized for their prediction that cannot be explainable by human. In this paper, we propose a novel Morphological Fragmental Perturbation Pyramid (MFPP) method to solve the Explainable AI problem. In particular, we focus on the black-box scheme, which can identify the input area that is responsible for the output of the DNN without having to understand the internal architecture of the DNN. In the MFPP method, we divide the input image into multi-scale fragments and randomly mask out fragments as perturbation to generate a saliency map, which indicates the significance of each pixel for the prediction result of the black box model. Compared with the existing input sampling perturbation method, the pyramid structure fragment has proved to be more effective. It can better explore the morphological information of the input image to match its semantic information, and does not need any value inside the DNN. We qualitatively and quantitatively prove that MFPP meets and exceeds the performance of state-of-the-art (SOTA) black-box interpretation method on multiple DNN models and datasets.

CVApr 24, 2020
PipeNet: Selective Modal Pipeline of Fusion Network for Multi-Modal Face Anti-Spoofing

Qing Yang, Xia Zhu, Jong-Kae Fwu et al.

Face anti-spoofing has become an increasingly important and critical security feature for authentication systems, due to rampant and easily launchable presentation attacks. Addressing the shortage of multi-modal face dataset, CASIA recently released the largest up-to-date CASIA-SURF Cross-ethnicity Face Anti-spoofing(CeFA) dataset, covering 3 ethnicities, 3 modalities, 1607 subjects, and 2D plus 3D attack types in four protocols, and focusing on the challenge of improving the generalization capability of face anti-spoofing in cross-ethnicity and multi-modal continuous data. In this paper, we propose a novel pipeline-based multi-stream CNN architecture called PipeNet for multi-modal face anti-spoofing. Unlike previous works, Selective Modal Pipeline (SMP) is designed to enable a customized pipeline for each data modality to take full advantage of multi-modal data. Limited Frame Vote (LFV) is designed to ensure stable and accurate prediction for video classification. The proposed method wins the third place in the final ranking of Chalearn Multi-modal Cross-ethnicity Face Anti-spoofing Recognition Challenge@CVPR2020. Our final submission achieves the Average Classification Error Rate (ACER) of 2.21 with Standard Deviation of 1.26 on the test set.

CVMar 10, 2020
Channel Pruning via Optimal Thresholding

Yun Ye, Ganmei You, Jong-Kae Fwu et al.

Structured pruning, especially channel pruning is widely used for the reduced computational cost and the compatibility with off-the-shelf hardware devices. Among existing works, weights are typically removed using a predefined global threshold, or a threshold computed from a predefined metric. The predefined global threshold based designs ignore the variation among different layers and weights distribution, therefore, they may often result in sub-optimal performance caused by over-pruning or under-pruning. In this paper, we present a simple yet effective method, termed Optimal Thresholding (OT), to prune channels with layer dependent thresholds that optimally separate important from negligible channels. By using OT, most negligible or unimportant channels are pruned to achieve high sparsity while minimizing performance degradation. Since most important weights are preserved, the pruned model can be further fine-tuned and quickly converge with very few iterations. Our method demonstrates superior performance, especially when compared to the state-of-the-art designs at high levels of sparsity. On CIFAR-100, a pruned and fine-tuned DenseNet-121 by using OT achieves 75.99% accuracy with only 1.46e8 FLOPs and 0.71M parameters.

CVJul 26, 2019
Outfit Compatibility Prediction and Diagnosis with Multi-Layered Comparison Network

Xin Wang, Bo Wu, Yun Ye et al.

Existing works about fashion outfit compatibility focus on predicting the overall compatibility of a set of fashion items with their information from different modalities. However, there are few works explore how to explain the prediction, which limits the persuasiveness and effectiveness of the model. In this work, we propose an approach to not only predict but also diagnose the outfit compatibility. We introduce an end-to-end framework for this goal, which features for: (1) The overall compatibility is learned from all type-specified pairwise similarities between items, and the backpropagation gradients are used to diagnose the incompatible factors. (2) We leverage the hierarchy of CNN and compare the features at different layers to take into account the compatibilities of different aspects from the low level (such as color, texture) to the high level (such as style). To support the proposed method, we build a new type-specified outfit dataset named Polyvore-T based on Polyvore dataset. We compare our method with the prior state-of-the-art in two tasks: outfit compatibility prediction and fill-in-the-blank. Experiments show that our approach has advantages in both prediction performance and diagnosis ability.

CVJul 25, 2019
Hard-Aware Fashion Attribute Classification

Yun Ye, Yixin Li, Bo Wu et al.

Fashion attribute classification is of great importance to many high-level tasks such as fashion item search, fashion trend analysis, fashion recommendation, etc. The task is challenging due to the extremely imbalanced data distribution, particularly the attributes with only a few positive samples. In this paper, we introduce a hard-aware pipeline to make full use of "hard" samples/attributes. We first propose Hard-Aware BackPropagation (HABP) to efficiently and adaptively focus on training "hard" data. Then for the identified hard labels, we propose to synthesize more complementary samples for training. To stabilize training, we extend semi-supervised GAN by directly deactivating outputs for synthetic complementary samples (Deact). In general, our method is more effective in addressing "hard" cases. HABP weights more on "hard" samples. For "hard" attributes with insufficient training data, Deact brings more stable synthetic samples for training and further improve the performance. Our method is verified on large scale fashion dataset, outperforming other state-of-the-art without any additional supervisions.

CVMar 11, 2019
Spatial-Aware Non-Local Attention for Fashion Landmark Detection

Yixin Li, Shengqin Tang, Yun Ye et al.

Fashion landmark detection is a challenging task even using the current deep learning techniques, due to the large variation and non-rigid deformation of clothes. In order to tackle these problems, we propose Spatial-Aware Non-Local (SANL) block, an attentive module in deep neural network which can utilize spatial information while capturing global dependency. Actually, the SANL block is constructed from the non-local block in the residual manner which can learn the spatial related representation by taking a spatial attention map from Grad-CAM. We then establish our fashion landmark detection framework on feature pyramid network, equipped with four SANL blocks in the backbone. It is demonstrated by the experimental results on two large-scale fashion datasets that our proposed fashion landmark detection approach with the SANL blocks outperforms the current state-of-the-art methods considerably. Some supplementary experiments on fine-grained image classification also show the effectiveness of the proposed SANL block.

CVJan 3, 2018
Spot the Difference by Object Detection

Junhui Wu, Yun Ye, Yu Chen et al.

In this paper, we propose a simple yet effective solution to a change detection task that detects the difference between two images, which we call "spot the difference". Our approach uses CNN-based object detection by stacking two aligned images as input and considering the differences between the two images as objects to detect. An early-merging architecture is used as the backbone network. Our method is accurate, fast and robust while using very cheap annotation. We verify the proposed method on the task of change detection between the digital design and its photographic image of a book. Compared to verification based methods, our object detection based method outperforms other methods by a large margin and gives extra information of location. We compress the network and achieve 24 times acceleration while keeping the accuracy. Besides, as we synthesize the training data for detection using weakly labeled images, our method does not need expensive bounding box annotation.