Yiming Zeng

CV
h-index13
20papers
466citations
Novelty58%
AI Score64

20 Papers

CVDec 17, 2022Code
Flattening-Net: Deep Regular 2D Representation for 3D Point Cloud Analysis

Qijian Zhang, Junhui Hou, Yue Qian et al.

Point clouds are characterized by irregularity and unstructuredness, which pose challenges in efficient data exploitation and discriminative feature extraction. In this paper, we present an unsupervised deep neural architecture called Flattening-Net to represent irregular 3D point clouds of arbitrary geometry and topology as a completely regular 2D point geometry image (PGI) structure, in which coordinates of spatial points are captured in colors of image pixels. \mr{Intuitively, Flattening-Net implicitly approximates a locally smooth 3D-to-2D surface flattening process while effectively preserving neighborhood consistency.} \mr{As a generic representation modality, PGI inherently encodes the intrinsic property of the underlying manifold structure and facilitates surface-style point feature aggregation.} To demonstrate its potential, we construct a unified learning framework directly operating on PGIs to achieve \mr{diverse types of high-level and low-level} downstream applications driven by specific task networks, including classification, segmentation, reconstruction, and upsampling. Extensive experiments demonstrate that our methods perform favorably against the current state-of-the-art competitors. We will make the code and data publicly available at https://github.com/keeganhk/Flattening-Net.

CVMar 22, 2022Code
IDEA-Net: Dynamic 3D Point Cloud Interpolation via Deep Embedding Alignment

Yiming Zeng, Yue Qian, Qijian Zhang et al.

This paper investigates the problem of temporally interpolating dynamic 3D point clouds with large non-rigid deformation. We formulate the problem as estimation of point-wise trajectories (i.e., smooth curves) and further reason that temporal irregularity and under-sampling are two major challenges. To tackle the challenges, we propose IDEA-Net, an end-to-end deep learning framework, which disentangles the problem under the assistance of the explicitly learned temporal consistency. Specifically, we propose a temporal consistency learning module to align two consecutive point cloud frames point-wisely, based on which we can employ linear interpolation to obtain coarse trajectories/in-between frames. To compensate the high-order nonlinear components of trajectories, we apply aligned feature embeddings that encode local geometry properties to regress point-wise increments, which are combined with the coarse estimations. We demonstrate the effectiveness of our method on various point cloud sequences and observe large improvement over state-of-the-art methods both quantitatively and visually. Our framework can bring benefits to 3D motion data acquisition. The source code is publicly available at https://github.com/ZENGYIMING-EAMON/IDEA-Net.git.

CVMar 24, 2022Code
WarpingGAN: Warping Multiple Uniform Priors for Adversarial 3D Point Cloud Generation

Yingzhi Tang, Yue Qian, Qijian Zhang et al.

We propose WarpingGAN, an effective and efficient 3D point cloud generation network. Unlike existing methods that generate point clouds by directly learning the mapping functions between latent codes and 3D shapes, Warping-GAN learns a unified local-warping function to warp multiple identical pre-defined priors (i.e., sets of points uniformly distributed on regular 3D grids) into 3D shapes driven by local structure-aware semantics. In addition, we also ingeniously utilize the principle of the discriminator and tailor a stitching loss to eliminate the gaps between different partitions of a generated shape corresponding to different priors for boosting quality. Owing to the novel generating mechanism, WarpingGAN, a single lightweight network after one-time training, is capable of efficiently generating uniformly distributed 3D point clouds with various resolutions. Extensive experimental results demonstrate the superiority of our WarpingGAN over state-of-the-art methods in terms of quantitative metrics, visual quality, and efficiency. The source code is publicly available at https://github.com/yztang4/WarpingGAN.git.

CVJul 12, 2022
CorrI2P: Deep Image-to-Point Cloud Registration via Dense Correspondence

Siyu Ren, Yiming Zeng, Junhui Hou et al.

Motivated by the intuition that the critical step of localizing a 2D image in the corresponding 3D point cloud is establishing 2D-3D correspondence between them, we propose the first feature-based dense correspondence framework for addressing the image-to-point cloud registration problem, dubbed CorrI2P, which consists of three modules, i.e., feature embedding, symmetric overlapping region detection, and pose estimation through the established correspondence. Specifically, given a pair of a 2D image and a 3D point cloud, we first transform them into high-dimensional feature space and feed the resulting features into a symmetric overlapping region detector to determine the region where the image and point cloud overlap each other. Then we use the features of the overlapping regions to establish the 2D-3D correspondence before running EPnP within RANSAC to estimate the camera's pose. Experimental results on KITTI and NuScenes datasets show that our CorrI2P outperforms state-of-the-art image-to-point cloud registration methods significantly. We will make the code publicly available.

ROMay 28
Fisher-Preserving Guidance: Training-Free Manifold Constraints for Safe Diffusion Control

Hao Ren, Zetong Bi, Yiming Zeng et al.

Diffusion models are effective for waypoint prediction in visual navigation, but standard sampling and test time guidance can produce unreliable or inefficient trajectories when updates drift off the training manifold. We propose Fisher Preserving Guidance with Outer Product Span Projection, a training-free inference method that avoids large Fisher drift associated with off-distribution actions while optimizing a task objective. Our method computes the Fisher-preserving update via a low-rank Jacobian factorization, requiring only a single backward pass per step and enabling real-time use. We further introduce Truncated Fisher Denoising Sensitivity as an uncertainty signal and use it for robust multi-sample action blending. Experiments on toy and realistic navigation benchmarks, including Maze2D with TSDF-based guidance, PushT with official Diffusion Policy weights, and visual navigation in simulation and on real robots, demonstrate consistent improvements in performance over strong diffusion-policy baselines without additional training.

SPMar 13, 2022
One-Bit Compressive Sensing: Can We Go Deep and Blind?

Yiming Zeng, Shahin Khobahi, Mojtaba Soltanalian

One-bit compressive sensing is concerned with the accurate recovery of an underlying sparse signal of interest from its one-bit noisy measurements. The conventional signal recovery approaches for this problem are mainly developed based on the assumption that an exact knowledge of the sensing matrix is available. In this work, however, we present a novel data-driven and model-based methodology that achieves blind recovery; i.e., signal recovery without requiring the knowledge of the sensing matrix. To this end, we make use of the deep unfolding technique and develop a model-driven deep neural architecture which is designed for this specific task. The proposed deep architecture is able to learn an alternative sensing matrix by taking advantage of the underlying unfolded algorithm such that the resulting learned recovery algorithm can accurately and quickly (in terms of the number of iterations) recover the underlying compressed signal of interest from its one-bit noisy measurements. In addition, due to the incorporation of the domain knowledge and the mathematical model of the system into the proposed deep architecture, the resulting network benefits from enhanced interpretability, has a very small number of trainable parameters, and requires very small number of training samples, as compared to the commonly used black-box deep neural network alternatives for the problem at hand.

CVApr 3Code
STRNet: Visual Navigation with Spatio-Temporal Representation through Dynamic Graph Aggregation

Hao Ren, Zetong Bi, Yiming Zeng et al.

Visual navigation requires the robot to reach a specified goal such as an image, based on a sequence of first-person visual observations. While recent learning-based approaches have made significant progress, they often focus on improving policy heads or decision strategies while relying on simplistic feature encoders and temporal pooling to represent visual input. This leads to the loss of fine-grained spatial and temporal structure, ultimately limiting accurate action prediction and progress estimation. In this paper, we propose a unified spatio-temporal representation framework that enhances visual encoding for robotic navigation. Our approach extracts features from both image sequences and goal observations, and fuses them using the designed spatio-temporal fusion module. This module performs spatial graph reasoning within each frame and models temporal dynamics using a hybrid temporal shift module combined with multi-resolution difference-aware convolution. Experimental results demonstrate that our approach consistently improves navigation performance and offers a generalizable visual backbone for goal-conditioned control. Code is available at \href{https://github.com/hren20/STRNet}{https://github.com/hren20/STRNet}.

CVMar 2, 2024Code
Dynamic 3D Point Cloud Sequences as 2D Videos

Yiming Zeng, Junhui Hou, Qijian Zhang et al.

Dynamic 3D point cloud sequences serve as one of the most common and practical representation modalities of dynamic real-world environments. However, their unstructured nature in both spatial and temporal domains poses significant challenges to effective and efficient processing. Existing deep point cloud sequence modeling approaches imitate the mature 2D video learning mechanisms by developing complex spatio-temporal point neighbor grouping and feature aggregation schemes, often resulting in methods lacking effectiveness, efficiency, and expressive power. In this paper, we propose a novel generic representation called \textit{Structured Point Cloud Videos} (SPCVs). Intuitively, by leveraging the fact that 3D geometric shapes are essentially 2D manifolds, SPCV re-organizes a point cloud sequence as a 2D video with spatial smoothness and temporal consistency, where the pixel values correspond to the 3D coordinates of points. The structured nature of our SPCV representation allows for the seamless adaptation of well-established 2D image/video techniques, enabling efficient and effective processing and analysis of 3D point cloud sequences. To achieve such re-organization, we design a self-supervised learning pipeline that is geometrically regularized and driven by self-reconstructive and deformation field learning objectives. Additionally, we construct SPCV-based frameworks for both low-level and high-level 3D point cloud sequence processing and analysis tasks, including action recognition, temporal interpolation, and compression. Extensive experiments demonstrate the versatility and superiority of the proposed SPCV, which has the potential to offer new possibilities for deep learning on unstructured 3D point cloud sequences. Code will be released at https://github.com/ZENGYIMING-EAMON/SPCV.

CLFeb 19, 2025Code
Bridging the Editing Gap in LLMs: FineEdit for Precise and Targeted Text Modifications

Yiming Zeng, Wanhao Yu, Zexin Li et al.

Large Language Models (LLMs) have significantly advanced natural language processing, demonstrating strong capabilities in tasks such as text generation, summarization, and reasoning. Recently, their potential for automating precise text editing tasks across specialized domains, such as programming code, LaTeX, and structured database languages, has gained attention. However, current state-of-the-art LLMs still struggle with executing precise, instruction-driven edits, particularly when structural accuracy and strict adherence to domain conventions are required. To address these challenges, we introduce InstrEditBench, an automated benchmark dataset comprising over 30,000 structured editing tasks spanning diverse domains, including Wikipedia articles, LaTeX documents, source code, and database languages. Using this benchmark, we develop FineEdit, a specialized editing model explicitly trained for accurate, context-aware text modifications. Experimental evaluations demonstrate that FineEdit outperforms state-of-the-art models, achieving improvements of approximately 10\% over Gemini models on single-turn edits, up to 30\% over Llama-3.2-3B, and exceeding Mistral-7B-OpenOrca performance by over 40\% on direct editing tasks. FineEdit also effectively generalizes to realistic multi-turn editing scenarios, highlighting its practical applicability. To facilitate further research and reproducibility, we release FineEdit at https://github.com/StuRinDQB/FineEdit} and https://huggingface.co/datasets/YimingZeng/FineEdit_bench.

ROApr 14, 2025Code
Prior Does Matter: Visual Navigation via Denoising Diffusion Bridge Models

Hao Ren, Yiming Zeng, Zetong Bi et al.

Recent advancements in diffusion-based imitation learning, which show impressive performance in modeling multimodal distributions and training stability, have led to substantial progress in various robot learning tasks. In visual navigation, previous diffusion-based policies typically generate action sequences by initiating from denoising Gaussian noise. However, the target action distribution often diverges significantly from Gaussian noise, leading to redundant denoising steps and increased learning complexity. Additionally, the sparsity of effective action distributions makes it challenging for the policy to generate accurate actions without guidance. To address these issues, we propose a novel, unified visual navigation framework leveraging the denoising diffusion bridge models named NaviBridger. This approach enables action generation by initiating from any informative prior actions, enhancing guidance and efficiency in the denoising process. We explore how diffusion bridges can enhance imitation learning in visual navigation tasks and further examine three source policies for generating prior actions. Extensive experiments in both simulated and real-world indoor and outdoor scenarios demonstrate that NaviBridger accelerates policy inference and outperforms the baselines in generating target action sequences. Code is available at https://github.com/hren20/NaiviBridger.

ROApr 14, 2025Code
NaviDiffusor: Cost-Guided Diffusion Model for Visual Navigation

Yiming Zeng, Hao Ren, Shuhang Wang et al.

Visual navigation, a fundamental challenge in mobile robotics, demands versatile policies to handle diverse environments. Classical methods leverage geometric solutions to minimize specific costs, offering adaptability to new scenarios but are prone to system errors due to their multi-modular design and reliance on hand-crafted rules. Learning-based methods, while achieving high planning success rates, face difficulties in generalizing to unseen environments beyond the training data and often require extensive training. To address these limitations, we propose a hybrid approach that combines the strengths of learning-based methods and classical approaches for RGB-only visual navigation. Our method first trains a conditional diffusion model on diverse path-RGB observation pairs. During inference, it integrates the gradients of differentiable scene-specific and task-level costs, guiding the diffusion model to generate valid paths that meet the constraints. This approach alleviates the need for retraining, offering a plug-and-play solution. Extensive experiments in both indoor and outdoor settings, across simulated and real-world scenarios, demonstrate zero-shot transfer capability of our approach, achieving higher success rates and fewer collisions compared to baseline methods. Code will be released at https://github.com/SYSU-RoboticsLab/NaviD.

CVFeb 26
DrivePTS: A Progressive Learning Framework with Textual and Structural Enhancement for Driving Scene Generation

Zhechao Wang, Yiming Zeng, Lufan Ma et al.

Synthesis of diverse driving scenes serves as a crucial data augmentation technique for validating the robustness and generalizability of autonomous driving systems. Current methods aggregate high-definition (HD) maps and 3D bounding boxes as geometric conditions in diffusion models for conditional scene generation. However, implicit inter-condition dependency causes generation failures when control conditions change independently. Additionally, these methods suffer from insufficient details in both semantic and structural aspects. Specifically, brief and view-invariant captions restrict semantic contexts, resulting in weak background modeling. Meanwhile, the standard denoising loss with uniform spatial weighting neglects foreground structural details, causing visual distortions and blurriness. To address these challenges, we propose DrivePTS, which incorporates three key innovations. Firstly, our framework adopts a progressive learning strategy to mitigate inter-dependency between geometric conditions, reinforced by an explicit mutual information constraint. Secondly, a Vision-Language Model is utilized to generate multi-view hierarchical descriptions across six semantic aspects, providing fine-grained textual guidance. Thirdly, a frequency-guided structure loss is introduced to strengthen the model's sensitivity to high-frequency elements, improving foreground structural fidelity. Extensive experiments demonstrate that our DrivePTS achieves state-of-the-art fidelity and controllability in generating diverse driving scenes. Notably, DrivePTS successfully generates rare scenes where prior methods fail, highlighting its strong generalization ability.

CLJan 30
Rethinking LLM-as-a-Judge: Representation-as-a-Judge with Small Language Models via Semantic Capacity Asymmetry

Zhuochun Li, Yong Zhang, Ming Li et al.

Large language models (LLMs) are widely used as reference-free evaluators via prompting, but this "LLM-as-a-Judge" paradigm is costly, opaque, and sensitive to prompt design. In this work, we investigate whether smaller models can serve as efficient evaluators by leveraging internal representations instead of surface generation. We uncover a consistent empirical pattern: small LMs, despite with weak generative ability, encode rich evaluative signals in their hidden states. This motivates us to propose the Semantic Capacity Asymmetry Hypothesis: evaluation requires significantly less semantic capacity than generation and can be grounded in intermediate representations, suggesting that evaluation does not necessarily need to rely on large-scale generative models but can instead leverage latent features from smaller ones. Our findings motivate a paradigm shift from LLM-as-a-Judge to Representation-as-a-Judge, a decoding-free evaluation strategy that probes internal model structure rather than relying on prompted output. We instantiate this paradigm through INSPECTOR, a probing-based framework that predicts aspect-level evaluation scores from small model representations. Experiments on reasoning benchmarks (GSM8K, MATH, GPQA) show that INSPECTOR substantially outperforms prompting-based small LMs and closely approximates full LLM judges, while offering a more efficient, reliable, and interpretable alternative for scalable evaluation.

CVDec 31, 2020Code
CorrNet3D: Unsupervised End-to-end Learning of Dense Correspondence for 3D Point Clouds

Yiming Zeng, Yue Qian, Zhiyu Zhu et al.

Motivated by the intuition that one can transform two aligned point clouds to each other more easily and meaningfully than a misaligned pair, we propose CorrNet3D -- the first unsupervised and end-to-end deep learning-based framework -- to drive the learning of dense correspondence between 3D shapes by means of deformation-like reconstruction to overcome the need for annotated data. Specifically, CorrNet3D consists of a deep feature embedding module and two novel modules called correspondence indicator and symmetric deformer. Feeding a pair of raw point clouds, our model first learns the pointwise features and passes them into the indicator to generate a learnable correspondence matrix used to permute the input pair. The symmetric deformer, with an additional regularized loss, transforms the two permuted point clouds to each other to drive the unsupervised learning of the correspondence. The extensive experiments on both synthetic and real-world datasets of rigid and non-rigid 3D shapes show our CorrNet3D outperforms state-of-the-art methods to a large extent, including those taking meshes as input. CorrNet3D is a flexible framework in that it can be easily adapted to supervised learning if annotated data are available. The source code and pre-trained model will be available at https://github.com/ZENGYIMING-EAMON/CorrNet3D.git.

AINov 2, 2024
Infant Agent: A Tool-Integrated, Logic-Driven Agent with Cost-Effective API Usage

Bin Lei, Yuchen Li, Yiming Zeng et al.

Despite the impressive capabilities of large language models (LLMs), they currently exhibit two primary limitations, \textbf{\uppercase\expandafter{\romannumeral 1}}: They struggle to \textbf{autonomously solve the real world engineering problem}. \textbf{\uppercase\expandafter{\romannumeral 2}}: They remain \textbf{challenged in reasoning through complex logic problems}. To address these challenges, we developed the \textsc{Infant Agent}, integrating task-aware functions, operators, a hierarchical management system, and a memory retrieval mechanism. Together, these components enable large language models to sustain extended reasoning processes and handle complex, multi-step tasks efficiently, all while significantly reducing API costs. Using the \textsc{Infant Agent}, GPT-4o's accuracy on the SWE-bench-lite dataset rises from $\mathbf{0.33\%}$ to $\mathbf{30\%}$, and in the AIME-2024 mathematics competition, it increases GPT-4o's accuracy from $\mathbf{13.3\%}$ to $\mathbf{37\%}$.

MASep 15, 2025
PromptSculptor: Multi-Agent Based Text-to-Image Prompt Optimization

Dawei Xiang, Wenyan Xu, Kexin Chu et al.

The rapid advancement of generative AI has democratized access to powerful tools such as Text-to-Image models. However, to generate high-quality images, users must still craft detailed prompts specifying scene, style, and context-often through multiple rounds of refinement. We propose PromptSculptor, a novel multi-agent framework that automates this iterative prompt optimization process. Our system decomposes the task into four specialized agents that work collaboratively to transform a short, vague user prompt into a comprehensive, refined prompt. By leveraging Chain-of-Thought reasoning, our framework effectively infers hidden context and enriches scene and background details. To iteratively refine the prompt, a self-evaluation agent aligns the modified prompt with the original input, while a feedback-tuning agent incorporates user feedback for further refinement. Experimental results demonstrate that PromptSculptor significantly enhances output quality and reduces the number of iterations needed for user satisfaction. Moreover, its model-agnostic design allows seamless integration with various T2I models, paving the way for industrial applications.

CLAug 2, 2025
TreeDiff: AST-Guided Code Generation with Diffusion LLMs

Yiming Zeng, Jinghan Cao, Zexin Li et al.

Recent advances in diffusion-based language models have opened new possibilities for controllable and bidirectional sequence generation. These models provide an alternative to traditional autoregressive approaches by framing text generation as an iterative denoising process. However, applying diffusion models to structured domains such as source code remains a significant challenge. Programming languages differ from natural language in that they follow strict syntactic and semantic rules, with hierarchical organization that must be preserved for correctness. Standard token-level corruption techniques used during training often ignore this structure, which may hinder the model's ability to learn meaningful representations of code. To address this limitation, we propose a syntax-aware diffusion framework that incorporates structural priors from Abstract Syntax Trees (ASTs) into the denoising process. Instead of masking individual tokens at random, we selectively corrupt syntactically meaningful code spans derived from AST subtrees. This enables the model to reconstruct programs in a way that respects grammatical boundaries and captures long-range dependencies. Experimental results demonstrate that syntax-aware corruption significantly improves syntactic correctness, reconstruction accuracy, and generalization to unseen code patterns. These findings highlight the potential of incorporating structural information into diffusion-based training and suggest that syntax-guided denoising is a promising direction for advancing diffusion-based language models in code generation tasks.

CLDec 14, 2025
HyperEdit: Unlocking Instruction-based Text Editing in LLMs via Hypernetworks

Yiming Zeng, Jinghan Cao, Zexin Li et al.

Instruction-based text editing is increasingly critical for real-world applications such as code editors (e.g., Cursor), but Large Language Models (LLMs) continue to struggle with this task. Unlike free-form generation, editing requires faithfully implementing user instructions while preserving unchanged content, as even minor unintended modifications can break functionality. Existing approaches treat editing as generic text generation, leading to two key failures: they struggle to faithfully align edits with diverse user intents, and they often over-edit unchanged regions. We propose HyperEdit to address both issues. First, we introduce hypernetwork-based dynamic adaptation that generates request-specific parameters, enabling the model to tailor its editing strategy to each instruction. Second, we develop difference-aware regularization that focuses supervision on modified spans, preventing over-editing while ensuring precise, minimal changes. HyperEdit achieves a 9%--30% relative improvement in BLEU on modified regions over state-of-the-art baselines, despite utilizing only 3B parameters.

CVNov 18, 2025
Gaussian Splatting-based Low-Rank Tensor Representation for Multi-Dimensional Image Recovery

Yiming Zeng, Xi-Le Zhao, Wei-Hao Wu et al.

Tensor singular value decomposition (t-SVD) is a promising tool for multi-dimensional image representation, which decomposes a multi-dimensional image into a latent tensor and an accompanying transform matrix. However, two critical limitations of t-SVD methods persist: (1) the approximation of the latent tensor (e.g., tensor factorizations) is coarse and fails to accurately capture spatial local high-frequency information; (2) The transform matrix is composed of fixed basis atoms (e.g., complex exponential atoms in DFT and cosine atoms in DCT) and cannot precisely capture local high-frequency information along the mode-3 fibers. To address these two limitations, we propose a Gaussian Splatting-based Low-rank tensor Representation (GSLR) framework, which compactly and continuously represents multi-dimensional images. Specifically, we leverage tailored 2D Gaussian splatting and 1D Gaussian splatting to generate the latent tensor and transform matrix, respectively. The 2D and 1D Gaussian splatting are indispensable and complementary under this representation framework, which enjoys a powerful representation capability, especially for local high-frequency information. To evaluate the representation ability of the proposed GSLR, we develop an unsupervised GSLR-based multi-dimensional image recovery model. Extensive experiments on multi-dimensional image recovery demonstrate that GSLR consistently outperforms state-of-the-art methods, particularly in capturing local high-frequency information.

CVMay 1, 2020
MOPS-Net: A Matrix Optimization-driven Network forTask-Oriented 3D Point Cloud Downsampling

Yue Qian, Junhui Hou, Qijian Zhang et al.

This paper explores the problem of task-oriented downsampling over 3D point clouds, which aims to downsample a point cloud while maintaining the performance of subsequent applications applied to the downsampled sparse points as much as possible. Designing from the perspective of matrix optimization, we propose MOPS-Net, a novel interpretable deep learning-based method, which is fundamentally different from the existing deep learning-based methods due to its interpretable feature. The optimization problem is challenging due to its discrete and combinatorial nature. We tackle the challenges by relaxing the binary constraint of the variables, and formulate a constrained and differentiable matrix optimization problem. We then design a deep neural network to mimic the matrix optimization by exploring both the local and global structures of the input data. MOPS-Net can be end-to-end trained with a task network and is permutation-invariant, making it robust to the input. We also extend MOPS-Net such that a single network after one-time training is capable of handling arbitrary downsampling ratios. Extensive experimental results show that MOPS-Net can achieve favorable performance against state-of-the-art deep learning-based methods over various tasks, including classification, reconstruction, and registration. Besides, we validate the robustness of MOPS-Net on noisy data.