Explaining Reinforcement Learning with Shapley ValuesDaniel Beechey, Thomas M. S. Smith, Özgür Şimşek
For reinforcement learning systems to be widely adopted, their users must understand and trust them. We present a theoretical analysis of explaining reinforcement learning using Shapley values, following a principled approach from game theory for identifying the contribution of individual players to the outcome of a cooperative game. We call this general framework Shapley Values for Explaining Reinforcement Learning (SVERL). Our analysis exposes the limitations of earlier uses of Shapley values in reinforcement learning. We then develop an approach that uses Shapley values to explain agent performance. In a variety of domains, SVERL produces meaningful explanations that match and supplement human intuition.
14.0AIMay 26Code
Darwin Mobile Agent: A Roadmap for Self-EvolutionDaniel Beechey, Derek Yuen, Jianheng Liu et al.
The goal of artificial intelligence is to create agents capable of general, adaptive behaviour in open-ended environments. Guided by the "Bitter Lesson", we argue that the most effective path toward this goal is to systematically remove human priors and allow intelligence to naturally emerge through interaction with a "Big World" that is orders of magnitude more complex than the agent itself. We propose the mobile Graphical User Interface (GUI) as a practical proxy for such a world and introduce Darwin Mobile Agent, an open-source infrastructure designed as a foundation for autonomous reinforcement learning in this domain. This framework addresses the data-collection bottleneck in real-world mobile interactions by using an asynchronous agent-environment loop across parallel cloud-phone instances. We further propose a conceptual roadmap to systematically remove human priors from three fundamental pillars of a self-evolving agent: task curricula, outcome verification, and memory management. We validate that the Darwin infrastructure provides the stability and scalability required for the first stage of this roadmap: policy optimisation in the GUI domain. This work establishes the practical and theoretical foundation necessary to move toward truly autonomous, self-evolving GUI agents.
9.4LGMay 12, 2025
A Theoretical Framework for Explaining Reinforcement Learning with Shapley ValuesDaniel Beechey, Thomas M. S. Smith, Özgür Şimşek
Reinforcement learning agents can achieve super-human performance in complex decision-making tasks, but their behaviour is often difficult to understand and explain. This lack of explanation limits deployment, especially in safety-critical settings where understanding and trust are essential. We identify three core explanatory targets that together provide a comprehensive view of reinforcement learning agents: behaviour, outcomes, and predictions. We develop a unified theoretical framework for explaining these three elements of reinforcement learning agents through the influence of individual features that the agent observes in its environment. We derive feature influences by using Shapley values, which collectively and uniquely satisfy a set of well-motivated axioms for fair and consistent credit assignment. The proposed approach, Shapley Values for Explaining Reinforcement Learning (SVERL), provides a single theoretical framework to comprehensively and meaningfully explain reinforcement learning agents. It yields explanations with precise semantics that are not only interpretable but also mathematically justified, enabling us to identify and correct conceptual issues in prior explanations. Through illustrative examples, we show how SVERL produces useful, intuitive explanations of agent behaviour, outcomes, and predictions, which are not apparent from observing agent behaviour alone.