Ishikaa Lunawat

h-index2
2papers
15citations

2 Papers

10.3ROJun 12, 2023
Learning Any-View 6DoF Robotic Grasping in Cluttered Scenes via Neural Surface Rendering

Snehal Jauhri, Ishikaa Lunawat, Georgia Chalvatzaki

A significant challenge for real-world robotic manipulation is the effective 6DoF grasping of objects in cluttered scenes from any single viewpoint without the need for additional scene exploration. This work reinterprets grasping as rendering and introduces NeuGraspNet, a novel method for 6DoF grasp detection that leverages advances in neural volumetric representations and surface rendering. It encodes the interaction between a robot's end-effector and an object's surface by jointly learning to render the local object surface and learning grasping functions in a shared feature space. The approach uses global (scene-level) features for grasp generation and local (grasp-level) neural surface features for grasp evaluation. This enables effective, fully implicit 6DoF grasp quality prediction, even in partially observed scenes. NeuGraspNet operates on random viewpoints, common in mobile manipulation scenarios, and outperforms existing implicit and semi-implicit grasping methods. The real-world applicability of the method has been demonstrated with a mobile manipulator robot, grasping in open, cluttered spaces. Project website at https://sites.google.com/view/neugraspnet

48.1ROMay 9, 2024Code
Evaluating Real-World Robot Manipulation Policies in Simulation

Xuanlin Li, Kyle Hsu, Jiayuan Gu et al.

The field of robotics has made significant advances towards generalist robot manipulation policies. However, real-world evaluation of such policies is not scalable and faces reproducibility challenges, which are likely to worsen as policies broaden the spectrum of tasks they can perform. We identify control and visual disparities between real and simulated environments as key challenges for reliable simulated evaluation and propose approaches for mitigating these gaps without needing to craft full-fidelity digital twins of real-world environments. We then employ these approaches to create SIMPLER, a collection of simulated environments for manipulation policy evaluation on common real robot setups. Through paired sim-and-real evaluations of manipulation policies, we demonstrate strong correlation between policy performance in SIMPLER environments and in the real world. Additionally, we find that SIMPLER evaluations accurately reflect real-world policy behavior modes such as sensitivity to various distribution shifts. We open-source all SIMPLER environments along with our workflow for creating new environments at https://simpler-env.github.io to facilitate research on general-purpose manipulation policies and simulated evaluation frameworks.