Danko D. Georgiev

h-index21
2papers

2 Papers

CLJan 19, 2025
Dynamic semantic networks for exploration of creative thinking

Danko D. Georgiev, Georgi V. Georgiev

Human creativity originates from brain cortical networks that are specialized in idea generation, processing, and evaluation. The concurrent verbalization of our inner thoughts during the execution of a design task enables the use of dynamic semantic networks as a tool for investigating, evaluating, and monitoring creative thought. The primary advantage of using lexical databases such as WordNet for reproducible information-theoretic quantification of convergence or divergence of design ideas in creative problem solving is the simultaneous handling of both words and meanings, which enables interpretation of the constructed dynamic semantic networks in terms of underlying functionally active brain cortical regions involved in concept comprehension and production. In this study, the quantitative dynamics of semantic measures computed with a moving time window is investigated empirically in the DTRS10 dataset with design review conversations and detected divergent thinking is shown to predict success of design ideas. Thus, dynamic semantic networks present an opportunity for real-time computer-assisted detection of critical events during creative problem solving, with the goal of employing this knowledge to artificially augment human creativity.

CLJun 18, 2021
Enhancing user creativity: Semantic measures for idea generation

Georgi V. Georgiev, Danko D. Georgiev

Human creativity generates novel ideas to solve real-world problems. This thereby grants us the power to transform the surrounding world and extend our human attributes beyond what is currently possible. Creative ideas are not just new and unexpected, but are also successful in providing solutions that are useful, efficient and valuable. Thus, creativity optimizes the use of available resources and increases wealth. The origin of human creativity, however, is poorly understood, and semantic measures that could predict the success of generated ideas are currently unknown. Here, we analyze a dataset of design problem-solving conversations in real-world settings by using 49 semantic measures based on WordNet 3.1 and demonstrate that a divergence of semantic similarity, an increased information content, and a decreased polysemy predict the success of generated ideas. The first feedback from clients also enhances information content and leads to a divergence of successful ideas in creative problem solving. These results advance cognitive science by identifying real-world processes in human problem solving that are relevant to the success of produced solutions and provide tools for real-time monitoring of problem solving, student training and skill acquisition. A selected subset of information content (IC Sánchez-Batet) and semantic similarity (Lin/Sánchez-Batet) measures, which are both statistically powerful and computationally fast, could support the development of technologies for computer-assisted enhancements of human creativity or for the implementation of creativity in machines endowed with general artificial intelligence.