Hao-Xiang Chen

CV
h-index4
4papers
7citations
Novelty60%
AI Score45

4 Papers

CVJun 28, 2025Code
RGE-GS: Reward-Guided Expansive Driving Scene Reconstruction via Diffusion Priors

Sicong Du, Jiarun Liu, Qifeng Chen et al.

A single-pass driving clip frequently results in incomplete scanning of the road structure, making reconstructed scene expanding a critical requirement for sensor simulators to effectively regress driving actions. Although contemporary 3D Gaussian Splatting (3DGS) techniques achieve remarkable reconstruction quality, their direct extension through the integration of diffusion priors often introduces cumulative physical inconsistencies and compromises training efficiency. To address these limitations, we present RGE-GS, a novel expansive reconstruction framework that synergizes diffusion-based generation with reward-guided Gaussian integration. The RGE-GS framework incorporates two key innovations: First, we propose a reward network that learns to identify and prioritize consistently generated patterns prior to reconstruction phases, thereby enabling selective retention of diffusion outputs for spatial stability. Second, during the reconstruction process, we devise a differentiated training strategy that automatically adjust Gaussian optimization progress according to scene converge metrics, which achieving better convergence than baseline methods. Extensive evaluations of publicly available datasets demonstrate that RGE-GS achieves state-of-the-art performance in reconstruction quality. Our source-code will be made publicly available at https://github.com/CN-ADLab/RGE-GS.

CVJan 21
FlowSSC: Universal Generative Monocular Semantic Scene Completion via One-Step Latent Diffusion

Zichen Xi, Hao-Xiang Chen, Nan Xue et al.

Semantic Scene Completion (SSC) from monocular RGB images is a fundamental yet challenging task due to the inherent ambiguity of inferring occluded 3D geometry from a single view. While feed-forward methods have made progress, they often struggle to generate plausible details in occluded regions and preserve the fundamental spatial relationships of objects. Such accurate generative reasoning capability for the entire 3D space is critical in real-world applications. In this paper, we present FlowSSC, the first generative framework applied directly to monocular semantic scene completion. FlowSSC treats the SSC task as a conditional generation problem and can seamlessly integrate with existing feed-forward SSC methods to significantly boost their performance. To achieve real-time inference without compromising quality, we introduce Shortcut Flow-matching that operates in a compact triplane latent space. Unlike standard diffusion models that require hundreds of steps, our method utilizes a shortcut mechanism to achieve high-fidelity generation in a single step, enabling practical deployment in autonomous systems. Extensive experiments on SemanticKITTI demonstrate that FlowSSC achieves state-of-the-art performance, significantly outperforming existing baselines.

CVDec 15, 2023
SLS4D: Sparse Latent Space for 4D Novel View Synthesis

Qi-Yuan Feng, Hao-Xiang Chen, Qun-Ce Xu et al.

Neural radiance field (NeRF) has achieved great success in novel view synthesis and 3D representation for static scenarios. Existing dynamic NeRFs usually exploit a locally dense grid to fit the deformation field; however, they fail to capture the global dynamics and concomitantly yield models of heavy parameters. We observe that the 4D space is inherently sparse. Firstly, the deformation field is sparse in spatial but dense in temporal due to the continuity of of motion. Secondly, the radiance field is only valid on the surface of the underlying scene, usually occupying a small fraction of the whole space. We thus propose to represent the 4D scene using a learnable sparse latent space, a.k.a. SLS4D. Specifically, SLS4D first uses dense learnable time slot features to depict the temporal space, from which the deformation field is fitted with linear multi-layer perceptions (MLP) to predict the displacement of a 3D position at any time. It then learns the spatial features of a 3D position using another sparse latent space. This is achieved by learning the adaptive weights of each latent code with the attention mechanism. Extensive experiments demonstrate the effectiveness of our SLS4D: it achieves the best 4D novel view synthesis using only about $6\%$ parameters of the most recent work.

CVNov 18, 2025
NeuralSSD: A Neural Solver for Signed Distance Surface Reconstruction

Zi-Chen Xi, Jiahui Huang, Hao-Xiang Chen et al.

We proposed a generalized method, NeuralSSD, for reconstructing a 3D implicit surface from the widely-available point cloud data. NeuralSSD is a solver-based on the neural Galerkin method, aimed at reconstructing higher-quality and accurate surfaces from input point clouds. Implicit method is preferred due to its ability to accurately represent shapes and its robustness in handling topological changes. However, existing parameterizations of implicit fields lack explicit mechanisms to ensure a tight fit between the surface and input data. To address this, we propose a novel energy equation that balances the reliability of point cloud information. Additionally, we introduce a new convolutional network that learns three-dimensional information to achieve superior optimization results. This approach ensures that the reconstructed surface closely adheres to the raw input points and infers valuable inductive biases from point clouds, resulting in a highly accurate and stable surface reconstruction. NeuralSSD is evaluated on a variety of challenging datasets, including the ShapeNet and Matterport datasets, and achieves state-of-the-art results in terms of both surface reconstruction accuracy and generalizability.