3.9AIAug 29, 2023
LTLf Best-Effort Synthesis in Nondeterministic Planning DomainsGiuseppe De Giacomo, Gianmarco Parretti, Shufang Zhu · oxford
We study best-effort strategies (aka plans) in fully observable nondeterministic domains (FOND) for goals expressed in Linear Temporal Logic on Finite Traces (LTLf). The notion of best-effort strategy has been introduced to also deal with the scenario when no agent strategy exists that fulfills the goal against every possible nondeterministic environment reaction. Such strategies fulfill the goal if possible, and do their best to do so otherwise. We present a game-theoretic technique for synthesizing best-effort strategies that exploit the specificity of nondeterministic planning domains. We formally show its correctness and demonstrate its effectiveness experimentally, exhibiting a much greater scalability with respect to a direct best-effort synthesis approach based on re-expressing the planning domain as generic environment specifications.
1.2LOAug 20, 2025
Emerson-Lei and Manna-Pnueli Games for LTLf+ and PPLTL+ SynthesisDaniel Hausmann, Shufang Zhu, Gianmarco Parretti et al. · oxford
Recently, the Manna-Pnueli Hierarchy has been used to define the temporal logics LTLfp and PPLTLp, which allow to use finite-trace LTLf/PPLTL techniques in infinite-trace settings while achieving the expressiveness of full LTL. In this paper, we present the first actual solvers for reactive synthesis in these logics. These are based on games on graphs that leverage DFA-based techniques from LTLf/PPLTL to construct the game arena. We start with a symbolic solver based on Emerson-Lei games, which reduces lower-class properties (guarantee, safety) to higher ones (recurrence, persistence) before solving the game. We then introduce Manna-Pnueli games, which natively embed Manna-Pnueli objectives into the arena. These games are solved by composing solutions to a DAG of simpler Emerson-Lei games, resulting in a provably more efficient approach. We implemented the solvers and practically evaluated their performance on a range of representative formulas. The results show that Manna-Pnueli games often offer significant advantages, though not universally, indicating that combining both approaches could further enhance practical performance.
2.3AIOct 18, 2024
Computational Grounding of Responsibility Attribution and Anticipation in LTLfGiuseppe De Giacomo, Emiliano Lorini, Timothy Parker et al.
Responsibility is one of the key notions in machine ethics and in the area of autonomous systems. It is a multi-faceted notion involving counterfactual reasoning about actions and strategies. In this paper, we study different variants of responsibility in a strategic setting based on LTLf. We show a connection with notions in reactive synthesis, including synthesis of winning, dominant, and best-effort strategies. This connection provides the building blocks for a computational grounding of responsibility including complexity characterizations and sound, complete, and optimal algorithms for attributing and anticipating responsibility.