Jose J. Quintana

h-index49
2papers

2 Papers

CVJan 15, 2025
Anthropomorphic Features for On-Line Signatures

Moises Diaz, Miguel A. Ferrer, Jose J. Quintana

Many features have been proposed in on-line signature verification. Generally, these features rely on the position of the on-line signature samples and their dynamic properties, as recorded by a tablet. This paper proposes a novel feature space to describe efficiently on-line signatures. Since producing a signature requires a skeletal arm system and its associated muscles, the new feature space is based on characterizing the movement of the shoulder, the elbow and the wrist joints when signing. As this motion is not directly obtained from a digital tablet, the new features are calculated by means of a virtual skeletal arm (VSA) model, which simulates the architecture of a real arm and forearm. Specifically, the VSA motion is described by its 3D joint position and its joint angles. These anthropomorphic features are worked out from both pen position and orientation through the VSA forward and direct kinematic model. The anthropomorphic features' robustness is proved by achieving state-of-the-art performance with several verifiers and multiple benchmarks on third party signature databases, which were collected with different devices and in different languages and scripts.

CVJan 29, 2024
Extending the kinematic theory of rapid movements with new primitives

Miguel A. Ferrer, Moises Diaz, Jose J. Quintana et al.

The Kinematic Theory of rapid movements, and its associated Sigma-Lognormal, model 2D spatiotemporal trajectories. It is constructed mainly as a temporal overlap of curves between virtual target points. Specifically, it uses an arc and a lognormal as primitives for the representation of the trajectory and velocity, respectively. This paper proposes developing this model, in what we call the Kinematic Theory Transform, which establishes a mathematical framework that allows further primitives to be used. Mainly, we evaluate Euler curves to link virtual target points and Gaussian, Beta, Gamma, Double-bounded lognormal, and Generalized Extreme Value functions to model the bell-shaped velocity profile. Using these primitives, we report reconstruction results with spatiotemporal trajectories executed by human beings, animals, and anthropomorphic robots.