Barbara König

LO
h-index30
7papers
18citations
Novelty43%
AI Score38

7 Papers

LGMay 27, 2022
Probabilistic Systems with Hidden State and Unobservable Transitions

Rebecca Bernemann, Barbara König, Matthias Schaffeld et al.

We consider probabilistic systems with hidden state and unobservable transitions, an extension of Hidden Markov Models (HMMs) that in particular admits unobservable ε-transitions (also called null transitions), allowing state changes of which the observer is unaware. Due to the presence of ε-loops this additional feature complicates the theory and requires to carefully set up the corresponding probability space and random variables. In particular we present an algorithm for determining the most probable explanation given an observation (a generalization of the Viterbi algorithm for HMMs) and a method for parameter learning that adapts the probabilities of a given model based on an observation (a generalization of the Baum-Welch algorithm). The latter algorithm guarantees that the given observation has a higher (or equal) probability after adjustment of the parameters and its correctness can be derived directly from the so-called EM algorithm.

LOJan 22
Computing Fixpoints of Learned Functions: Chaotic Iteration and Simple Stochastic Games

Paolo Baldan, Sebastian Gurke, Barbara König et al.

The problem of determining the (least) fixpoint of (higher-dimensional) functions over the non-negative reals frequently occurs when dealing with systems endowed with a quantitative semantics. We focus on the situation in which the functions of interest are not known precisely but can only be approximated. As a first contribution we generalize an iteration scheme called dampened Mann iteration, recently introduced in the literature. The improved scheme relaxes previous constraints on parameter sequences, allowing learning rates to converge to zero or not converge at all. While seemingly minor, this flexibility is essential to enable the implementation of chaotic iterations, where only a subset of components is updated in each step, allowing to tackle higher-dimensional problems. Additionally, by allowing learning rates to converge to zero, we can relax conditions on the convergence speed of function approximations, making the method more adaptable to various scenarios. We also show that dampened Mann iteration applies immediately to compute the expected payoff in various probabilistic models, including simple stochastic games, not covered by previous work.

LGMar 24, 2023
Unsupervised Automata Learning via Discrete Optimization

Simon Lutz, Daniil Kaminskyi, Florian Wittbold et al.

Automata learning is a successful tool for many application domains such as robotics and automatic verification. Typically, automata learning techniques operate in a supervised learning setting (active or passive) where they learn a finite state machine in contexts where additional information, such as labeled system executions, is available. However, other settings, such as learning from unlabeled data - an important aspect in machine learning - remain unexplored. To overcome this limitation, we propose a framework for learning a deterministic finite automaton (DFA) from a given multi-set of unlabeled words. We show that this problem is computationally hard and develop three learning algorithms based on constraint optimization. Moreover, we introduce novel regularization schemes for our optimization problems that improve the overall interpretability of our DFAs. Using a prototype implementation, we demonstrate practical feasibility in the context of unsupervised anomaly detection.

LOMar 12
Witnesses for Fixpoint Games on Lattices

Barbara König, Karla Messing

We construct witnesses that can be used to derive strategies in fixpoint games and provide proof that the least fixpoint of a function is either above or not below some given bound. We rely on a lattice-theoretical approach, including a Galois connection that connects a lattice representing the "logic universe", where the witness lives, with another lattice representing the "behaviour universe", over which the function is defined. In fact we consider two types of games -- primal and dual games -- and in both cases show how to derive winning strategies in the game from witnesses and construct witnesses from strategies. The two games differ wrt. their rules and the choice of basis of the lattice. The theory can be instantiated to well-known examples: in particular we compare with the construction of distinguishing formulas in standard bisimilarity and behavioural metrics for probabilistic systems. As a new case study we consider witnesses for certifying lower bounds for the termination probability for Markov chains.

LOJan 15, 2025
Approximating Fixpoints of Approximated Functions

Paolo Baldan, Sebastian Gurke, Barbara König et al.

Fixpoints are ubiquitous in computer science and when dealing with quantitative semantics and verification one often considers least fixpoints of (higher-dimensional) functions over the non-negative reals. We show how to approximate the least fixpoint of such functions, focusing on the case in which they are not known precisely, but represented by a sequence of approximating functions that converge to them. We concentrate on monotone and non-expansive functions, for which uniqueness of fixpoints is not guaranteed and standard fixpoint iteration schemes might get stuck at a fixpoint that is not the least. Our main contribution is the identification of an iteration scheme, a variation of Mann iteration with a dampening factor, which, under suitable conditions, is shown to guarantee convergence to the least fixpoint of the function of interest. We then argue that these results are relevant in the context of model-based reinforcement learning for Markov decision processes, showing how the proposed iteration scheme instantiates and allows us to derive convergence to the optimal expected return. More generally, we show that our results can be used to iterate to the least fixpoint almost surely for systems where the function of interest can be approximated with given probabilistic error bounds, as it happens for probabilistic systems, such as simple stochastic games, which can be explored via sampling.

AISep 30, 2020
Uncertainty Reasoning for Probabilistic Petri Nets via Bayesian Networks

Rebecca Bernemann, Benjamin Cabrera, Reiko Heckel et al.

This paper exploits extended Bayesian networks for uncertainty reasoning on Petri nets, where firing of transitions is probabilistic. In particular, Bayesian networks are used as symbolic representations of probability distributions, modelling the observer's knowledge about the tokens in the net. The observer can study the net by monitoring successful and failed steps. An update mechanism for Bayesian nets is enabled by relaxing some of their restrictions, leading to modular Bayesian nets that can conveniently be represented and modified. As for every symbolic representation, the question is how to derive information - in this case marginal probability distributions - from a modular Bayesian net. We show how to do this by generalizing the known method of variable elimination. The approach is illustrated by examples about the spreading of diseases (SIR model) and information diffusion in social networks. We have implemented our approach and provide runtime results.

SEJun 8, 2017
Conditional Transition Systems with Upgrades

Harsh Beohar, Barbara König, Sebastian Küpper et al.

We introduce a variant of transition systems, where activation of transitions depends on conditions of the environment and upgrades during runtime potentially create additional transitions. Using a cornerstone result in lattice theory, we show that such transition systems can be modelled in two ways: as conditional transition systems (CTS) with a partial order on conditions, or as lattice transition systems (LaTS), where transitions are labelled with the elements from a distributive lattice. We define equivalent notions of bisimilarity for both variants and characterise them via a bisimulation game. We explain how conditional transition systems are related to featured transition systems for the modelling of software product lines. Furthermore, we show how to compute bisimilarity symbolically via BDDs by defining an operation on BDDs that approximates an element of a Boolean algebra into a lattice. We have implemented our procedure and provide runtime results.