Aishwarya Padmakumar

CL
h-index20
18papers
3,261citations
Novelty40%
AI Score48

18 Papers

95.3LGApr 14Code
Nemotron 3 Super: Open, Efficient Mixture-of-Experts Hybrid Mamba-Transformer Model for Agentic Reasoning

Aakshita Chandiramani, Aaron Blakeman, Abdullahi Olaoye et al. · amazon-science, cmu

We describe the pre-training, post-training, and quantization of Nemotron 3 Super, a 120 billion (active 12 billion) parameter hybrid Mamba-Attention Mixture-of-Experts model. Nemotron 3 Super is the first model in the Nemotron 3 family to 1) be pre-trained in NVFP4, 2) leverage LatentMoE, a new Mixture-of-Experts architecture that optimizes for both accuracy per FLOP and accuracy per parameter, and 3) include MTP layers for inference acceleration through native speculative decoding. We pre-trained Nemotron 3 Super on 25 trillion tokens followed by post-training using supervised fine tuning (SFT) and reinforcement learning (RL). The final model supports up to 1M context length and achieves comparable accuracy on common benchmarks, while also achieving up to 2.2x and 7.5x higher inference throughput compared to GPT-OSS-120B and Qwen3.5-122B, respectively. Nemotron 3 Super datasets, along with the base, post-trained, and quantized checkpoints, are open-sourced on HuggingFace.

CLNov 24, 2023Code
Data-Efficient Alignment of Large Language Models with Human Feedback Through Natural Language

Di Jin, Shikib Mehri, Devamanyu Hazarika et al. · amazon-science

Learning from human feedback is a prominent technique to align the output of large language models (LLMs) with human expectations. Reinforcement learning from human feedback (RLHF) leverages human preference signals that are in the form of ranking of response pairs to perform this alignment. However, human preference on LLM outputs can come in much richer forms including natural language, which may provide detailed feedback on strengths and weaknesses of a given response. In this work we investigate data efficiency of modeling human feedback that is in natural language. Specifically, we fine-tune an open-source LLM, e.g., Falcon-40B-Instruct, on a relatively small amount (1000 records or even less) of human feedback in natural language in the form of critiques and revisions of responses. We show that this model is able to improve the quality of responses from even some of the strongest LLMs such as ChatGPT, BARD, and Vicuna, through critique and revision of those responses. For instance, through one iteration of revision of ChatGPT responses, the revised responses have 56.6% win rate over the original ones, and this win rate can be further improved to 65.9% after applying the revision for five iterations.

CLFeb 17, 2023
KILM: Knowledge Injection into Encoder-Decoder Language Models

Yan Xu, Mahdi Namazifar, Devamanyu Hazarika et al. · amazon-science

Large pre-trained language models (PLMs) have been shown to retain implicit knowledge within their parameters. To enhance this implicit knowledge, we propose Knowledge Injection into Language Models (KILM), a novel approach that injects entity-related knowledge into encoder-decoder PLMs, via a generative knowledge infilling objective through continued pre-training. This is done without architectural modifications to the PLMs or adding additional parameters. Experimental results over a suite of knowledge-intensive tasks spanning numerous datasets show that KILM enables models to retain more knowledge and hallucinate less, while preserving their original performance on general NLU and NLG tasks. KILM also demonstrates improved zero-shot performances on tasks such as entity disambiguation, outperforming state-of-the-art models having 30x more parameters.

HCAug 9, 2023
Alexa, play with robot: Introducing the First Alexa Prize SimBot Challenge on Embodied AI

Hangjie Shi, Leslie Ball, Govind Thattai et al. · amazon-science

The Alexa Prize program has empowered numerous university students to explore, experiment, and showcase their talents in building conversational agents through challenges like the SocialBot Grand Challenge and the TaskBot Challenge. As conversational agents increasingly appear in multimodal and embodied contexts, it is important to explore the affordances of conversational interaction augmented with computer vision and physical embodiment. This paper describes the SimBot Challenge, a new challenge in which university teams compete to build robot assistants that complete tasks in a simulated physical environment. This paper provides an overview of the SimBot Challenge, which included both online and offline challenge phases. We describe the infrastructure and support provided to the teams including Alexa Arena, the simulated environment, and the ML toolkit provided to teams to accelerate their building of vision and language models. We summarize the approaches the participating teams took to overcome research challenges and extract key lessons learned. Finally, we provide analysis of the performance of the competing SimBots during the competition.

CLMay 18, 2022
On the Limits of Evaluating Embodied Agent Model Generalization Using Validation Sets

Hyounghun Kim, Aishwarya Padmakumar, Di Jin et al. · amazon-science

Natural language guided embodied task completion is a challenging problem since it requires understanding natural language instructions, aligning them with egocentric visual observations, and choosing appropriate actions to execute in the environment to produce desired changes. We experiment with augmenting a transformer model for this task with modules that effectively utilize a wider field of view and learn to choose whether the next step requires a navigation or manipulation action. We observed that the proposed modules resulted in improved, and in fact state-of-the-art performance on an unseen validation set of a popular benchmark dataset, ALFRED. However, our best model selected using the unseen validation set underperforms on the unseen test split of ALFRED, indicating that performance on the unseen validation set may not in itself be a sufficient indicator of whether model improvements generalize to unseen test sets. We highlight this result as we believe it may be a wider phenomenon in machine learning tasks but primarily noticeable only in benchmarks that limit evaluations on test splits, and highlights the need to modify benchmark design to better account for variance in model performance.

CLSep 26, 2022
Dialog Acts for Task-Driven Embodied Agents

Spandana Gella, Aishwarya Padmakumar, Patrick Lange et al. · amazon-science

Embodied agents need to be able to interact in natural language understanding task descriptions and asking appropriate follow up questions to obtain necessary information to be effective at successfully accomplishing tasks for a wide range of users. In this work, we propose a set of dialog acts for modelling such dialogs and annotate the TEACh dataset that includes over 3,000 situated, task oriented conversations (consisting of 39.5k utterances in total) with dialog acts. TEACh-DA is one of the first large scale dataset of dialog act annotations for embodied task completion. Furthermore, we demonstrate the use of this annotated dataset in training models for tagging the dialog acts of a given utterance, predicting the dialog act of the next response given a dialog history, and use the dialog acts to guide agent's non-dialog behaviour. In particular, our experiments on the TEACh Execution from Dialog History task where the model predicts the sequence of low level actions to be executed in the environment for embodied task completion, demonstrate that dialog acts can improve end task success rate by up to 2 points compared to the system without dialog acts.

CLJan 15, 2025Code
Aegis2.0: A Diverse AI Safety Dataset and Risks Taxonomy for Alignment of LLM Guardrails

Shaona Ghosh, Prasoon Varshney, Makesh Narsimhan Sreedhar et al. · amazon-science

As Large Language Models (LLMs) and generative AI become increasingly widespread, concerns about content safety have grown in parallel. Currently, there is a clear lack of high-quality, human-annotated datasets that address the full spectrum of LLM-related safety risks and are usable for commercial applications. To bridge this gap, we propose a comprehensive and adaptable taxonomy for categorizing safety risks, structured into 12 top-level hazard categories with an extension to 9 fine-grained subcategories. This taxonomy is designed to meet the diverse requirements of downstream users, offering more granular and flexible tools for managing various risk types. Using a hybrid data generation pipeline that combines human annotations with a multi-LLM "jury" system to assess the safety of responses, we obtain Aegis 2.0, a carefully curated collection of 34,248 samples of human-LLM interactions, annotated according to our proposed taxonomy. To validate its effectiveness, we demonstrate that several lightweight models, trained using parameter-efficient techniques on Aegis 2.0, achieve performance competitive with leading safety models fully fine-tuned on much larger, non-commercial datasets. In addition, we introduce a novel training blend that combines safety with topic following data.This approach enhances the adaptability of guard models, enabling them to generalize to new risk categories defined during inference. We plan to open-source Aegis 2.0 data and models to the research community to aid in the safety guardrailing of LLMs.

CVFeb 5, 2024
VLN-Video: Utilizing Driving Videos for Outdoor Vision-and-Language Navigation

Jialu Li, Aishwarya Padmakumar, Gaurav Sukhatme et al. · amazon-science

Outdoor Vision-and-Language Navigation (VLN) requires an agent to navigate through realistic 3D outdoor environments based on natural language instructions. The performance of existing VLN methods is limited by insufficient diversity in navigation environments and limited training data. To address these issues, we propose VLN-Video, which utilizes the diverse outdoor environments present in driving videos in multiple cities in the U.S. augmented with automatically generated navigation instructions and actions to improve outdoor VLN performance. VLN-Video combines the best of intuitive classical approaches and modern deep learning techniques, using template infilling to generate grounded navigation instructions, combined with an image rotation similarity-based navigation action predictor to obtain VLN style data from driving videos for pretraining deep learning VLN models. We pre-train the model on the Touchdown dataset and our video-augmented dataset created from driving videos with three proxy tasks: Masked Language Modeling, Instruction and Trajectory Matching, and Next Action Prediction, so as to learn temporally-aware and visually-aligned instruction representations. The learned instruction representation is adapted to the state-of-the-art navigator when fine-tuning on the Touchdown dataset. Empirical results demonstrate that VLN-Video significantly outperforms previous state-of-the-art models by 2.1% in task completion rate, achieving a new state-of-the-art on the Touchdown dataset.

95.7CRApr 24
Training a General Purpose Automated Red Teaming Model

Aishwarya Padmakumar, Leon Derczynski, Traian Rebedea et al.

Automated methods for red teaming LLMs are an important tool to identify LLM vulnerabilities that may not be covered in static benchmarks, allowing for more thorough probing. They can also adapt to each specific LLM to discover weaknesses unique to it. Most current automated red teaming methods are intended for tackling safety and content moderation. Thus, they make use of content safety models as evaluators and optimize for circumventing them, and as such, have not been tested with other adversarial intents not typically captured by these. We propose a pipeline for training a red teaming model that can generalize to arbitrary adversarial goals, including objectives it has not been directly trained on, and that does not depend on the existence of a pre-existing evaluator available at training time. We demonstrate that finetuning small models, such as Qwen3-8B, using this pipeline results in a substantial improvement in their ability to generate attacks for both in and out of domain adversarial goals.

ROMay 10, 2023
Multimodal Contextualized Plan Prediction for Embodied Task Completion

Mert İnan, Aishwarya Padmakumar, Spandana Gella et al.

Task planning is an important component of traditional robotics systems enabling robots to compose fine grained skills to perform more complex tasks. Recent work building systems for translating natural language to executable actions for task completion in simulated embodied agents is focused on directly predicting low level action sequences that would be expected to be directly executable by a physical robot. In this work, we instead focus on predicting a higher level plan representation for one such embodied task completion dataset - TEACh, under the assumption that techniques for high-level plan prediction from natural language are expected to be more transferable to physical robot systems. We demonstrate that better plans can be predicted using multimodal context, and that plan prediction and plan execution modules are likely dependent on each other and hence it may not be ideal to fully decouple them. Further, we benchmark execution of oracle plans to quantify the scope for improvement in plan prediction models.

CLOct 11, 2021
Rome was built in 1776: A Case Study on Factual Correctness in Knowledge-Grounded Response Generation

Sashank Santhanam, Behnam Hedayatnia, Spandana Gella et al.

Recently neural response generation models have leveraged large pre-trained transformer models and knowledge snippets to generate relevant and informative responses. However, this does not guarantee that generated responses are factually correct. In this paper, we examine factual correctness in knowledge-grounded neural response generation models. We present a human annotation setup to identify three different response types: responses that are factually consistent with respect to the input knowledge, responses that contain hallucinated knowledge, and non-verifiable chitchat style responses. We use this setup to annotate responses generated using different stateof-the-art models, knowledge snippets, and decoding strategies. In addition, to facilitate the development of a factual consistency detector, we automatically create a new corpus called Conv-FEVER that is adapted from the Wizard of Wikipedia dataset and includes factually consistent and inconsistent responses. We demonstrate the benefit of our Conv-FEVER dataset by showing that the models trained on this data perform reasonably well to detect factually inconsistent responses with respect to the provided knowledge through evaluation on our human annotated data. We will release the Conv-FEVER dataset and the human annotated responses.

CVOct 1, 2021
TEACh: Task-driven Embodied Agents that Chat

Aishwarya Padmakumar, Jesse Thomason, Ayush Shrivastava et al.

Robots operating in human spaces must be able to engage in natural language interaction with people, both understanding and executing instructions, and using conversation to resolve ambiguity and recover from mistakes. To study this, we introduce TEACh, a dataset of over 3,000 human--human, interactive dialogues to complete household tasks in simulation. A Commander with access to oracle information about a task communicates in natural language with a Follower. The Follower navigates through and interacts with the environment to complete tasks varying in complexity from "Make Coffee" to "Prepare Breakfast", asking questions and getting additional information from the Commander. We propose three benchmarks using TEACh to study embodied intelligence challenges, and we evaluate initial models' abilities in dialogue understanding, language grounding, and task execution.

CLJun 15, 2021
Generative Conversational Networks

Alexandros Papangelis, Karthik Gopalakrishnan, Aishwarya Padmakumar et al.

Inspired by recent work in meta-learning and generative teaching networks, we propose a framework called Generative Conversational Networks, in which conversational agents learn to generate their own labelled training data (given some seed data) and then train themselves from that data to perform a given task. We use reinforcement learning to optimize the data generation process where the reward signal is the agent's performance on the task. The task can be any language-related task, from intent detection to full task-oriented conversations. In this work, we show that our approach is able to generalise from seed data and performs well in limited data and limited computation settings, with significant gains for intent detection and slot tagging across multiple datasets: ATIS, TOD, SNIPS, and Restaurants8k. We show an average improvement of 35% in intent detection and 21% in slot tagging over a baseline model trained from the seed data. We also conduct an analysis of the novelty of the generated data and provide generated examples for intent detection, slot tagging, and non-goal oriented conversations.

CLJun 26, 2020
Dialog as a Vehicle for Lifelong Learning

Aishwarya Padmakumar, Raymond J. Mooney

Dialog systems research has primarily been focused around two main types of applications - task-oriented dialog systems that learn to use clarification to aid in understanding a goal, and open-ended dialog systems that are expected to carry out unconstrained "chit chat" conversations. However, dialog interactions can also be used to obtain various types of knowledge that can be used to improve an underlying language understanding system, or other machine learning systems that the dialog acts over. In this position paper, we present the problem of designing dialog systems that enable lifelong learning as an important challenge problem, in particular for applications involving physically situated robots. We include examples of prior work in this direction, and discuss challenges that remain to be addressed.

CVJun 9, 2020
Dialog Policy Learning for Joint Clarification and Active Learning Queries

Aishwarya Padmakumar, Raymond J. Mooney

Intelligent systems need to be able to recover from mistakes, resolve uncertainty, and adapt to novel concepts not seen during training. Dialog interaction can enable this by the use of clarifications for correction and resolving uncertainty, and active learning queries to learn new concepts encountered during operation. Prior work on dialog systems has either focused on exclusively learning how to perform clarification/ information seeking, or to perform active learning. In this work, we train a hierarchical dialog policy to jointly perform both clarification and active learning in the context of an interactive language-based image retrieval task motivated by an online shopping application, and demonstrate that jointly learning dialog policies for clarification and active learning is more effective than the use of static dialog policies for one or both of these functions.

CLMar 1, 2019
Improving Grounded Natural Language Understanding through Human-Robot Dialog

Jesse Thomason, Aishwarya Padmakumar, Jivko Sinapov et al.

Natural language understanding for robotics can require substantial domain- and platform-specific engineering. For example, for mobile robots to pick-and-place objects in an environment to satisfy human commands, we can specify the language humans use to issue such commands, and connect concept words like red can to physical object properties. One way to alleviate this engineering for a new domain is to enable robots in human environments to adapt dynamically---continually learning new language constructions and perceptual concepts. In this work, we present an end-to-end pipeline for translating natural language commands to discrete robot actions, and use clarification dialogs to jointly improve language parsing and concept grounding. We train and evaluate this agent in a virtual setting on Amazon Mechanical Turk, and we transfer the learned agent to a physical robot platform to demonstrate it in the real world.

ROOct 6, 2018
Interaction and Autonomy in RoboCup@Home and Building-Wide Intelligence

Justin Hart, Harel Yedidsion, Yuqian Jiang et al.

Efforts are underway at UT Austin to build autonomous robot systems that address the challenges of long-term deployments in office environments and of the more prescribed domestic service tasks of the RoboCup@Home competition. We discuss the contrasts and synergies of these efforts, highlighting how our work to build a RoboCup@Home Domestic Standard Platform League entry led us to identify an integrated software architecture that could support both projects. Further, naturalistic deployments of our office robot platform as part of the Building-Wide Intelligence project have led us to identify and research new problems in a traditional laboratory setting.

CLAug 29, 2018
Learning a Policy for Opportunistic Active Learning

Aishwarya Padmakumar, Peter Stone, Raymond J. Mooney

Active learning identifies data points to label that are expected to be the most useful in improving a supervised model. Opportunistic active learning incorporates active learning into interactive tasks that constrain possible queries during interactions. Prior work has shown that opportunistic active learning can be used to improve grounding of natural language descriptions in an interactive object retrieval task. In this work, we use reinforcement learning for such an object retrieval task, to learn a policy that effectively trades off task completion with model improvement that would benefit future tasks.