Houde Liu

RO
h-index28
16papers
108citations
Novelty55%
AI Score55

16 Papers

RONov 30, 2022
Visual-tactile Fusion for Transparent Object Grasping in Complex Backgrounds

Shoujie Li, Haixin Yu, Wenbo Ding et al.

The accurate detection and grasping of transparent objects are challenging but of significance to robots. Here, a visual-tactile fusion framework for transparent object grasping under complex backgrounds and variant light conditions is proposed, including the grasping position detection, tactile calibration, and visual-tactile fusion based classification. First, a multi-scene synthetic grasping dataset generation method with a Gaussian distribution based data annotation is proposed. Besides, a novel grasping network named TGCNN is proposed for grasping position detection, showing good results in both synthetic and real scenes. In tactile calibration, inspired by human grasping, a fully convolutional network based tactile feature extraction method and a central location based adaptive grasping strategy are designed, improving the success rate by 36.7% compared to direct grasping. Furthermore, a visual-tactile fusion method is proposed for transparent objects classification, which improves the classification accuracy by 34%. The proposed framework synergizes the advantages of vision and touch, and greatly improves the grasping efficiency of transparent objects.

SYAug 28, 2024
Structural Optimization of Lightweight Bipedal Robot via SERL

Yi Cheng, Chenxi Han, Yuheng Min et al.

Designing a bipedal robot is a complex and challenging task, especially when dealing with a multitude of structural parameters. Traditional design methods often rely on human intuition and experience. However, such approaches are time-consuming, labor-intensive, lack theoretical guidance and hard to obtain optimal design results within vast design spaces, thus failing to full exploit the inherent performance potential of robots. In this context, this paper introduces the SERL (Structure Evolution Reinforcement Learning) algorithm, which combines reinforcement learning for locomotion tasks with evolution algorithms. The aim is to identify the optimal parameter combinations within a given multidimensional design space. Through the SERL algorithm, we successfully designed a bipedal robot named Wow Orin, where the optimal leg length are obtained through optimization based on body structure and motor torque. We have experimentally validated the effectiveness of the SERL algorithm, which is capable of optimizing the best structure within specified design space and task conditions. Additionally, to assess the performance gap between our designed robot and the current state-of-the-art robots, we compared Wow Orin with mainstream bipedal robots Cassie and Unitree H1. A series of experimental results demonstrate the Outstanding energy efficiency and performance of Wow Orin, further validating the feasibility of applying the SERL algorithm to practical design.

ROMar 19Code
PRIOR: Perceptive Learning for Humanoid Locomotion with Reference Gait Priors

Chenxi Han, Shilu He, Yi Cheng et al.

Training perceptive humanoid locomotion policies that traverse complex terrains with natural gaits remains an open challenge, typically demanding multi-stage training pipelines, adversarial objectives, or extensive real-world calibration. We present PRIOR, an efficient and reproducible framework built on Isaac Lab that achieves robust terrain traversal with human-like gaits through a simple yet effective design: (i) a parametric gait generator that supplies stable reference trajectories derived from motion capture without adversarial training, (ii) a GRU-based state estimator that infers terrain geometry directly from egocentric depth images via self-supervised heightmap reconstruction, and (iii) terrain-adaptive footstep rewards that guide foot placement toward traversable regions. Through systematic analysis of depth image resolution trade-offs, we identify configurations that maximize terrain fidelity under real-time constraints, substantially reducing perceptual overhead without degrading traversal performance. Comprehensive experiments across terrains of varying difficulty-including stairs, boxes, and gaps-demonstrate that each component yields complementary and essential performance gains, with the full framework achieving a 100% traversal success rate. We will open-source the complete PRIOR framework, including the training pipeline, parametric gait generator, and evaluation benchmarks, to serve as a reproducible foundation for humanoid locomotion research on Isaac Lab.

CLMar 2Code
Let the Agent Search: Autonomous Exploration Beats Rigid Workflows in Temporal Question Answering

Xufei Lv, Jiahui Yang, Yifu Gao et al.

Temporal Knowledge Graph Question Answering (TKGQA) demands multi-hop reasoning under temporal constraints. Prior approaches based on large language models (LLMs) typically rely on rigid, hand-crafted retrieval workflows or costly supervised fine-tuning. We show that simply granting an off-the-shelf LLM autonomy, that is, letting it decide what to do next, already yields substantial gains even in a strict zero-shot setting. Building on this insight, we propose AT2QA, an autonomous, training-free agent for temporal question answering that iteratively interacts with the temporal knowledge graph via a general search tool for dynamic retrieval. Experiments on MultiTQ demonstrate large improvements: AT2QA achieves 88.7% Hits@1 (+10.7% over prior SOTA), including a +20.1% gain on challenging multi-target queries, showing that agentic autonomy can decisively outperform fine-tuning for temporal question answering. Code and the full set of sampled trajectories are available on https://github.com/AT2QA-Official-Code/AT2QA-Official-Code

ROApr 14
OVAL: Open-Vocabulary Augmented Memory Model for Lifelong Object Goal Navigation

Jiahua Pei, Yi Liu, Guoping Pan et al.

Object Goal Navigation (ObjectNav) refers to an agent navigating to an object in an unseen environment, which is an ability often required in the accomplishment of complex tasks. While existing methods demonstrate proficiency in isolated single object navigation, their limitations emerge in the restricted applicability of lifelong memory representations, which ultimately hinders effective navigation toward continual targets over extended periods. To address this problem, we propose OVAL, a novel lifelong open-vocabulary memory framework, which enables efficient and precise execution of long-term navigation in semantically open tasks. Within this framework, we introduce memory descriptors to facilitate structured management of the memory model. Additionally, we propose a novel probability-based exploration strategy, utilizing a multi-value frontier scoring to enhance lifelong exploration efficiency. Extensive experiments demonstrate the efficiency and robustness of the proposed system.

AIApr 8
ReflectRM: Boosting Generative Reward Models via Self-Reflection within a Unified Judgment Framework

Kai Qin, Liangxin Liu, Yu Liang et al.

Reward Models (RMs) are critical components in the Reinforcement Learning from Human Feedback (RLHF) pipeline, directly determining the alignment quality of Large Language Models (LLMs). Recently, Generative Reward Models (GRMs) have emerged as a superior paradigm, offering higher interpretability and stronger generalization than traditional scalar RMs. However, existing methods for GRMs focus primarily on outcome-level supervision, neglecting analytical process quality, which constrains their potential. To address this, we propose ReflectRM, a novel GRM that leverages self-reflection to assess analytical quality and enhance preference modeling. ReflectRM is trained under a unified generative framework for joint modeling of response preference and analysis preference. During inference, we use its self-reflection capability to identify the most reliable analysis, from which the final preference prediction is derived. Experiments across four benchmarks show that ReflectRM consistently improves performance, achieving an average accuracy gain of +3.7 on Qwen3-4B. Further experiments confirm that response preference and analysis preference are mutually reinforcing. Notably, ReflectRM substantially mitigates positional bias, yielding +10.2 improvement compared with leading GRMs and establishing itself as a more stable evaluator.

ROApr 14
GGD-SLAM: Monocular 3DGS SLAM Powered by Generalizable Motion Model for Dynamic Environments

Yi Liu, Haoxuan Xu, Hongbo Duan et al.

Visual SLAM algorithms achieve significant improvements through the exploration of 3D Gaussian Splatting (3DGS) representations, particularly in generating high-fidelity dense maps. However, they depend on a static environment assumption and experience significant performance degradation in dynamic environments. This paper presents GGD-SLAM, a framework that employs a generalizable motion model to address the challenges of localization and dense mapping in dynamic environments - without predefined semantic annotations or depth input. Specifically, the proposed system employs a First-In-First-Out (FIFO) queue to manage incoming frames, facilitating dynamic semantic feature extraction through a sequential attention mechanism. This is integrated with a dynamic feature enhancer to separate static and dynamic components. Additionally, to minimize dynamic distractors' impact on the static components, we devise a method to fill occluded areas via static information sampling and design a distractor-adaptive Structure Similarity Index Measure (SSIM) loss tailored for dynamic environments, significantly enhancing the system's resilience. Experiments conducted on real-world dynamic datasets demonstrate that the proposed system achieves state-of-the-art performance in camera pose estimation and dense reconstruction in dynamic scenes.

ROOct 17, 2024Code
Novelty-based Sample Reuse for Continuous Robotics Control

Ke Duan, Kai Yang, Houde Liu et al.

In reinforcement learning, agents collect state information and rewards through environmental interactions, essential for policy refinement. This process is notably time-consuming, especially in complex robotic simulations and real-world applications. Traditional algorithms usually re-engage with the environment after processing a single batch of samples, thereby failing to fully capitalize on historical data. However, frequently observed states, with reliable value estimates, require minimal updates; in contrast, rare observed states necessitate more intensive updates for achieving accurate value estimations. To address uneven sample utilization, we propose Novelty-guided Sample Reuse (NSR). NSR provides extra updates for infrequent, novel states and skips additional updates for frequent states, maximizing sample use before interacting with the environment again. Our experiments show that NSR improves the convergence rate and success rate of algorithms without significantly increasing time consumption. Our code is publicly available at https://github.com/ppksigs/NSR-DDPG-HER.

ROFeb 13
PMG: Parameterized Motion Generator for Human-like Locomotion Control

Chenxi Han, Yuheng Min, Zihao Huang et al.

Recent advances in data-driven reinforcement learning and motion tracking have substantially improved humanoid locomotion, yet critical practical challenges remain. In particular, while low-level motion tracking and trajectory-following controllers are mature, whole-body reference-guided methods are difficult to adapt to higher-level command interfaces and diverse task contexts: they require large, high-quality datasets, are brittle across speed and pose regimes, and are sensitive to robot-specific calibration. To address these limitations, we propose the Parameterized Motion Generator (PMG), a real-time motion generator grounded in an analysis of human motion structure that synthesizes reference trajectories using only a compact set of parameterized motion data together with high-dimensional control commands. Combined with an imitation-learning pipeline and an optimization-based sim-to-real motor parameter identification module, we validate the complete approach on our humanoid prototype ZERITH Z1 and show that, within a single integrated system, PMG produces natural, human-like locomotion, responds precisely to high-dimensional control inputs-including VR-based teleoperation-and enables efficient, verifiable sim-to-real transfer. Together, these results establish a practical, experimentally validated pathway toward natural and deployable humanoid control. Website: https://pmg-icra26.github.io/

LGJun 27, 2025
The Hidden Link Between RLHF and Contrastive Learning

Xufei Lv, Kehai Chen, Haoyuan Sun et al.

Alignment of large language models (LLMs) with human values has recently garnered significant attention, with prominent examples including the canonical yet costly Reinforcement Learning from Human Feedback (RLHF) and the simple Direct Preference Optimization (DPO). In this work, we demonstrate that both RLHF and DPO can be interpreted from the perspective of mutual information (MI) maximization, uncovering a profound connection to contrastive learning. Within this framework, both RLHF and DPO can be interpreted as methods that performing contrastive learning based on the positive and negative samples derived from base model, leveraging the Donsker-Varadhan (DV) lower bound on MI (equivalently, the MINE estimator). Such paradigm further illuminates why RLHF may not intrinsically incentivize reasoning capacities in LLMs beyond what is already present in the base model. Building on the perspective, we replace the DV/MINE bound with the Jensen-Shannon (JS) MI estimator and propose the Mutual Information Optimization (MIO). Comprehensive theoretical analysis and extensive empirical evaluations demonstrate that MIO mitigates the late-stage decline in chosen-likelihood observed in DPO, achieving competitive or superior performance across various challenging reasoning and mathematical benchmarks.

ROApr 12, 2024
Agile and versatile bipedal robot tracking control through reinforcement learning

Jiayi Li, Linqi Ye, Yi Cheng et al.

The remarkable athletic intelligence displayed by humans in complex dynamic movements such as dancing and gymnastics suggests that the balance mechanism in biological beings is decoupled from specific movement patterns. This decoupling allows for the execution of both learned and unlearned movements under certain constraints while maintaining balance through minor whole-body coordination. To replicate this balance ability and body agility, this paper proposes a versatile controller for bipedal robots. This controller achieves ankle and body trajectory tracking across a wide range of gaits using a single small-scale neural network, which is based on a model-based IK solver and reinforcement learning. We consider a single step as the smallest control unit and design a universally applicable control input form suitable for any single-step variation. Highly flexible gait control can be achieved by combining these minimal control units with high-level policy through our extensible control interface. To enhance the trajectory-tracking capability of our controller, we utilize a three-stage training curriculum. After training, the robot can move freely between target footholds at varying distances and heights. The robot can also maintain static balance without repeated stepping to adjust posture. Finally, we evaluate the tracking accuracy of our controller on various bipedal tasks, and the effectiveness of our control framework is verified in the simulation environment.

CVNov 18, 2025
GEN3D: Generating Domain-Free 3D Scenes from a Single Image

Yuxin Zhang, Ziyu Lu, Hongbo Duan et al.

Despite recent advancements in neural 3D reconstruction, the dependence on dense multi-view captures restricts their broader applicability. Additionally, 3D scene generation is vital for advancing embodied AI and world models, which depend on diverse, high-quality scenes for learning and evaluation. In this work, we propose Gen3d, a novel method for generation of high-quality, wide-scope, and generic 3D scenes from a single image. After the initial point cloud is created by lifting the RGBD image, Gen3d maintains and expands its world model. The 3D scene is finalized through optimizing a Gaussian splatting representation. Extensive experiments on diverse datasets demonstrate the strong generalization capability and superior performance of our method in generating a world model and Synthesizing high-fidelity and consistent novel views.

LGOct 6, 2025
Distribution Preference Optimization: A Fine-grained Perspective for LLM Unlearning

Kai Qin, Jiaqi Wu, Jianxiang He et al.

As Large Language Models (LLMs) demonstrate remarkable capabilities learned from vast corpora, concerns regarding data privacy and safety are receiving increasing attention. LLM unlearning, which aims to remove the influence of specific data while preserving overall model utility, is becoming an important research area. One of the mainstream unlearning classes is optimization-based methods, which achieve forgetting directly through fine-tuning, exemplified by Negative Preference Optimization (NPO). However, NPO's effectiveness is limited by its inherent lack of explicit positive preference signals. Attempts to introduce such signals by constructing preferred responses often necessitate domain-specific knowledge or well-designed prompts, fundamentally restricting their generalizability. In this paper, we shift the focus to the distribution-level, directly targeting the next-token probability distribution instead of entire responses, and derive a novel unlearning algorithm termed \textbf{Di}stribution \textbf{P}reference \textbf{O}ptimization (DiPO). We show that the requisite preference distribution pairs for DiPO, which are distributions over the model's output tokens, can be constructed by selectively amplifying or suppressing the model's high-confidence output logits, thereby effectively overcoming NPO's limitations. We theoretically prove the consistency of DiPO's loss function with the desired unlearning direction. Extensive experiments demonstrate that DiPO achieves a strong trade-off between model utility and forget quality. Notably, DiPO attains the highest forget quality on the TOFU benchmark, and maintains leading scalability and sustainability in utility preservation on the MUSE benchmark.

AIDec 23, 2024
DeepMF: Deep Motion Factorization for Closed-Loop Safety-Critical Driving Scenario Simulation

Yizhe Li, Linrui Zhang, Xueqian Wang et al.

Safety-critical traffic scenarios are of great practical relevance to evaluating the robustness of autonomous driving (AD) systems. Given that these long-tail events are extremely rare in real-world traffic data, there is a growing body of work dedicated to the automatic traffic scenario generation. However, nearly all existing algorithms for generating safety-critical scenarios rely on snippets of previously recorded traffic events, transforming normal traffic flow into accident-prone situations directly. In other words, safety-critical traffic scenario generation is hindsight and not applicable to newly encountered and open-ended traffic events.In this paper, we propose the Deep Motion Factorization (DeepMF) framework, which extends static safety-critical driving scenario generation to closed-loop and interactive adversarial traffic simulation. DeepMF casts safety-critical traffic simulation as a Bayesian factorization that includes the assignment of hazardous traffic participants, the motion prediction of selected opponents, the reaction estimation of autonomous vehicle (AV) and the probability estimation of the accident occur. All the aforementioned terms are calculated using decoupled deep neural networks, with inputs limited to the current observation and historical states. Consequently, DeepMF can effectively and efficiently simulate safety-critical traffic scenarios at any triggered time and for any duration by maximizing the compounded posterior probability of traffic risk. Extensive experiments demonstrate that DeepMF excels in terms of risk management, flexibility, and diversity, showcasing outstanding performance in simulating a wide range of realistic, high-risk traffic scenarios.

ROMar 9, 2021
Orientation to Pose: Continuum Robots Shape Sensing Based on Piecewise Polynomial Curvature Model

Hao Cheng, Hongji Shang, Bin Lan et al.

Continuum robots are typically slender and flexible with infinite freedoms in theory, which poses a challenge for their control and application. The shape sensing of continuum robots is vital to realise accuracy control. This letter proposed a novel general real-time shape sensing framework of continuum robots based on the piecewise polynomial curvature (PPC) kinematics model. We illustrate the coupling between orientation and position at any given location of the continuum robots. Further, the coupling relation could be bridged by the PPC kinematics. Therefore, we propose to estimate the shape of continuum robots through orientation estimation, using the off-the-shelf orientation sensors, e.g., IMUs, mounted on certain locations. The approach gives a valuable framework to the shape sensing of continuum robots, universality, accuracy and convenience. The accuracy of the general approach is verified in the experiments of multi-type physical prototypes.

ROSep 15, 2020
Approximate Piecewise Constant Curvature Equivalent Model and Their Application to Continuum Robot Configuration Estimation

Hao Cheng, Houde Liu, Xueqian Wang et al.

The continuum robot has attracted more attention for its flexibility. Continuum robot kinematics models are the basis for further perception, planning, and control. The design and research of continuum robots are usually based on the assumption of piecewise constant curvature (PCC). However, due to the influence of friction, etc., the actual motion of the continuum robot is approximate piecewise constant curvature (APCC). To address this, we present a kinematic equivalent model for continuum robots, i.e. APCC 2L-5R. Using classical rigid linkages to replace the original model in kinematic, the APCC 2L-5R model effectively reduces complexity and improves numerical stability. Furthermore, based on the model, the configuration self-estimation of the continuum robot is realized by monocular cameras installed at the end of each approximate constant curvature segment. The potential of APCC 2L-5R in perception, planning, and control of continuum robots remains to be explored.