TanGO: Training-Free 3D Editing via Tangent-Space Guidance and OptimizationSiwoo Lim, Sunjae Yoon, Gwanhyeong Koo et al.
While recent flow-matching 3D generative models (e.g., VecSet) adopt structured representations, their tokens share global context, causing conventional training-free editing to suffer from semantic artifacts such as collapsed preserved regions or incomplete transformations. To address this, we propose TanGO, a training-free framework that enables adaptive per-token steering in the tangent space of generative dynamics. To realize this selective control, we formulate a one-step optimal control rule and determine the strength of each token's control signal using a von Mises-Fisher inspired directional discrepancy derived from the source and target velocity fields. Experiments show that TanGO substantially reduces structural artifacts and achieves state-of-the-art performance, outperforming existing 3D editing baselines. The code is publicly available at https://github.com/siw00-lim/TanGO.
PDCR: Perception-Decomposed Confidence Reward for Vision-Language ReasoningHee Suk Yoon, Eunseop Yoon, Ji Woo Hong et al.
Reinforcement Learning with Verifiable Rewards (RLVR) traditionally relies on a sparse, outcome-based signal. Recent work shows that providing a fine-grained, model-intrinsic signal (rewarding the confidence growth in the ground-truth answer) effectively improves language reasoning training by providing step-level guidance without costly external models. While effective for unimodal text, we find that naively applying this global reward to vision-language (V-L) reasoning is a suboptimal strategy, as the task is a heterogeneous mix of sparse visual perception and dense textual reasoning. This global normalization creates mixture-induced signal degradation, where the training signal for visual steps is statistically distorted by the predominant textual steps. We propose Perception-Decomposed Confidence Reward (PDCR), a framework that solves this by aligning the reward structure with the task's heterogeneous nature. PDCR first performs an unsupervised skill decomposition, introducing a model-internal Visual Dependence Score to quantify visual reliance and applying a clustering algorithm to separate perception and reasoning steps. Based on this, PDCR computes a decomposed advantage by normalizing confidence gains within each skill cluster. This intra-cluster normalization provides a stable, correctly-scaled signal for both perception and reasoning. We demonstrate that PDCR outperforms the naive, global-reward formulation and sparse-reward baselines on key V-L reasoning benchmarks.
12.1CVOct 8, 2023
SCANet: Scene Complexity Aware Network for Weakly-Supervised Video Moment RetrievalSunjae Yoon, Gwanhyeong Koo, Dahyun Kim et al.
Video moment retrieval aims to localize moments in video corresponding to a given language query. To avoid the expensive cost of annotating the temporal moments, weakly-supervised VMR (wsVMR) systems have been studied. For such systems, generating a number of proposals as moment candidates and then selecting the most appropriate proposal has been a popular approach. These proposals are assumed to contain many distinguishable scenes in a video as candidates. However, existing proposals of wsVMR systems do not respect the varying numbers of scenes in each video, where the proposals are heuristically determined irrespective of the video. We argue that the retrieval system should be able to counter the complexities caused by varying numbers of scenes in each video. To this end, we present a novel concept of a retrieval system referred to as Scene Complexity Aware Network (SCANet), which measures the `scene complexity' of multiple scenes in each video and generates adaptive proposals responding to variable complexities of scenes in each video. Experimental results on three retrieval benchmarks (i.e., Charades-STA, ActivityNet, TVR) achieve state-of-the-art performances and demonstrate the effectiveness of incorporating the scene complexity.
7.5CVMar 11
High-Fidelity Text-to-Image Generation from Pre-Trained Vision-Language Models via Distribution-Conditioned Diffusion DecodingJi Woo Hong, Hee Suk Yoon, Gwanhyeong Koo et al.
Recent large-scale vision-language models (VLMs) have shown remarkable text-to-image generation capabilities, yet their visual fidelity remains constrained by the discrete image tokenization, which poses a major challenge. Although several studies have explored continuous representation modeling to enhance visual quality, adapting pre-trained VLM models to such representations requires large-scale data and training costs comparable to the original pre-training. To circumvent this limitation, we propose a diffusion-based decoding framework that enhances image fidelity by training only a diffusion decoder on the output image-token logits of pre-trained VLMs, thereby preserving the original model intact. At its core, Logit-to-Code Distributional Mapping converts the VLM's image-token logits into continuous, distribution-weighted code vectors with uncertainty features, providing an effective conditioning signal for diffusion decoding. A lightweight Logit Calibration aligns training-time proxy logits from the VQ-VAE encoder with VLM-generated logits, mitigating the train-inference gap. Conditioned on these representations, the Distribution-Conditioned Diffusion Decoder generates high-fidelity images. Achieved solely through short training on ImageNet-1K, our method consistently improves visual fidelity for both VQ-VAE reconstructions and text-to-image generations from VLM-predicted tokens.
10.5CVOct 31, 2024
TPC: Test-time Procrustes Calibration for Diffusion-based Human Image AnimationSunjae Yoon, Gwanhyeong Koo, Younghwan Lee et al.
Human image animation aims to generate a human motion video from the inputs of a reference human image and a target motion video. Current diffusion-based image animation systems exhibit high precision in transferring human identity into targeted motion, yet they still exhibit irregular quality in their outputs. Their optimal precision is achieved only when the physical compositions (i.e., scale and rotation) of the human shapes in the reference image and target pose frame are aligned. In the absence of such alignment, there is a noticeable decline in fidelity and consistency. Especially, in real-world environments, this compositional misalignment commonly occurs, posing significant challenges to the practical usage of current systems. To this end, we propose Test-time Procrustes Calibration (TPC), which enhances the robustness of diffusion-based image animation systems by maintaining optimal performance even when faced with compositional misalignment, effectively addressing real-world scenarios. The TPC provides a calibrated reference image for the diffusion model, enhancing its capability to understand the correspondence between human shapes in the reference and target images. Our method is simple and can be applied to any diffusion-based image animation system in a model-agnostic manner, improving the effectiveness at test time without additional training.
5.9GRJul 11, 2025
FlowDrag: 3D-aware Drag-based Image Editing with Mesh-guided Deformation Vector Flow FieldsGwanhyeong Koo, Sunjae Yoon, Younghwan Lee et al.
Drag-based editing allows precise object manipulation through point-based control, offering user convenience. However, current methods often suffer from a geometric inconsistency problem by focusing exclusively on matching user-defined points, neglecting the broader geometry and leading to artifacts or unstable edits. We propose FlowDrag, which leverages geometric information for more accurate and coherent transformations. Our approach constructs a 3D mesh from the image, using an energy function to guide mesh deformation based on user-defined drag points. The resulting mesh displacements are projected into 2D and incorporated into a UNet denoising process, enabling precise handle-to-target point alignment while preserving structural integrity. Additionally, existing drag-editing benchmarks provide no ground truth, making it difficult to assess how accurately the edits match the intended transformations. To address this, we present VFD (VidFrameDrag) benchmark dataset, which provides ground-truth frames using consecutive shots in a video dataset. FlowDrag outperforms existing drag-based editing methods on both VFD Bench and DragBench.
14.4CVMar 26, 2025
ITA-MDT: Image-Timestep-Adaptive Masked Diffusion Transformer Framework for Image-Based Virtual Try-OnJi Woo Hong, Tri Ton, Trung X. Pham et al.
This paper introduces ITA-MDT, the Image-Timestep-Adaptive Masked Diffusion Transformer Framework for Image-Based Virtual Try-On (IVTON), designed to overcome the limitations of previous approaches by leveraging the Masked Diffusion Transformer (MDT) for improved handling of both global garment context and fine-grained details. The IVTON task involves seamlessly superimposing a garment from one image onto a person in another, creating a realistic depiction of the person wearing the specified garment. Unlike conventional diffusion-based virtual try-on models that depend on large pre-trained U-Net architectures, ITA-MDT leverages a lightweight, scalable transformer-based denoising diffusion model with a mask latent modeling scheme, achieving competitive results while reducing computational overhead. A key component of ITA-MDT is the Image-Timestep Adaptive Feature Aggregator (ITAFA), a dynamic feature aggregator that combines all of the features from the image encoder into a unified feature of the same size, guided by diffusion timestep and garment image complexity. This enables adaptive weighting of features, allowing the model to emphasize either global information or fine-grained details based on the requirements of the denoising stage. Additionally, the Salient Region Extractor (SRE) module is presented to identify complex region of the garment to provide high-resolution local information to the denoising model as an additional condition alongside the global information of the full garment image. This targeted conditioning strategy enhances detail preservation of fine details in highly salient garment regions, optimizing computational resources by avoiding unnecessarily processing entire garment image. Comparative evaluations confirms that ITA-MDT improves efficiency while maintaining strong performance, reaching state-of-the-art results in several metrics.
2.3GRAug 1, 2025
Occlusion-robust Stylization for Drawing-based 3D AnimationSunjae Yoon, Gwanhyeong Koo, Younghwan Lee et al.
3D animation aims to generate a 3D animated video from an input image and a target 3D motion sequence. Recent advances in image-to-3D models enable the creation of animations directly from user-hand drawings. Distinguished from conventional 3D animation, drawing-based 3D animation is crucial to preserve artist's unique style properties, such as rough contours and distinct stroke patterns. However, recent methods still exhibit quality deterioration in style properties, especially under occlusions caused by overlapping body parts, leading to contour flickering and stroke blurring. This occurs due to a `stylization pose gap' between training and inference in stylization networks designed to preserve drawing styles in drawing-based 3D animation systems. The stylization pose gap denotes that input target poses used to train the stylization network are always in occlusion-free poses, while target poses encountered in an inference include diverse occlusions under dynamic motions. To this end, we propose Occlusion-robust Stylization Framework (OSF) for drawing-based 3D animation. We found that while employing object's edge can be effective input prior for guiding stylization, it becomes notably inaccurate when occlusions occur at inference. Thus, our proposed OSF provides occlusion-robust edge guidance for stylization network using optical flow, ensuring a consistent stylization even under occlusions. Furthermore, OSF operates in a single run instead of the previous two-stage method, achieving 2.4x faster inference and 2.1x less memory.
13.5CVJan 18, 2024
Wavelet-Guided Acceleration of Text Inversion in Diffusion-Based Image EditingGwanhyeong Koo, Sunjae Yoon, Chang D. Yoo
In the field of image editing, Null-text Inversion (NTI) enables fine-grained editing while preserving the structure of the original image by optimizing null embeddings during the DDIM sampling process. However, the NTI process is time-consuming, taking more than two minutes per image. To address this, we introduce an innovative method that maintains the principles of the NTI while accelerating the image editing process. We propose the WaveOpt-Estimator, which determines the text optimization endpoint based on frequency characteristics. Utilizing wavelet transform analysis to identify the image's frequency characteristics, we can limit text optimization to specific timesteps during the DDIM sampling process. By adopting the Negative-Prompt Inversion (NPI) concept, a target prompt representing the original image serves as the initial text value for optimization. This approach maintains performance comparable to NTI while reducing the average editing time by over 80% compared to the NTI method. Our method presents a promising approach for efficient, high-quality image editing based on diffusion models.
5.0CVDec 10, 2023
Neutral Editing Framework for Diffusion-based Video EditingSunjae Yoon, Gwanhyeong Koo, Ji Woo Hong et al.
Text-conditioned image editing has succeeded in various types of editing based on a diffusion framework. Unfortunately, this success did not carry over to a video, which continues to be challenging. Existing video editing systems are still limited to rigid-type editing such as style transfer and object overlay. To this end, this paper proposes Neutral Editing (NeuEdit) framework to enable complex non-rigid editing by changing the motion of a person/object in a video, which has never been attempted before. NeuEdit introduces a concept of `neutralization' that enhances a tuning-editing process of diffusion-based editing systems in a model-agnostic manner by leveraging input video and text without any other auxiliary aids (e.g., visual masks, video captions). Extensive experiments on numerous videos demonstrate adaptability and effectiveness of the NeuEdit framework. The website of our work is available here: https://neuedit.github.io