Emile Anand

LG
h-index1
5papers
29citations
Novelty45%
AI Score40

5 Papers

12.5LGSep 23, 2024
Peer-to-Peer Learning Dynamics of Wide Neural Networks

Shreyas Chaudhari, Srinivasa Pranav, Emile Anand et al.

Peer-to-peer learning is an increasingly popular framework that enables beyond-5G distributed edge devices to collaboratively train deep neural networks in a privacy-preserving manner without the aid of a central server. Neural network training algorithms for emerging environments, e.g., smart cities, have many design considerations that are difficult to tune in deployment settings -- such as neural network architectures and hyperparameters. This presents a critical need for characterizing the training dynamics of distributed optimization algorithms used to train highly nonconvex neural networks in peer-to-peer learning environments. In this work, we provide an explicit characterization of the learning dynamics of wide neural networks trained using popular distributed gradient descent (DGD) algorithms. Our results leverage both recent advancements in neural tangent kernel (NTK) theory and extensive previous work on distributed learning and consensus. We validate our analytical results by accurately predicting the parameter and error dynamics of wide neural networks trained for classification tasks.

2.3MAMar 4
Learning Approximate Nash Equilibria in Cooperative Multi-Agent Reinforcement Learning via Mean-Field Subsampling

Emile Anand, Ishani Karmarkar

Many large-scale platforms and networked control systems have a centralized decision maker interacting with a massive population of agents under strict observability constraints. Motivated by such applications, we study a cooperative Markov game with a global agent and $n$ homogeneous local agents in a communication-constrained regime, where the global agent only observes a subset of $k$ local agent states per time step. We propose an alternating learning framework $(\texttt{ALTERNATING-MARL})$, where the global agent performs subsampled mean-field $Q$-learning against a fixed local policy, and local agents update by optimizing in an induced MDP. We prove that these approximate best-response dynamics converge to an $\widetilde{O}(1/\sqrt{k})$-approximate Nash Equilibrium, while yielding a separation in the sample complexities between the joint state space and action space. Finally, we validate our results in numerical simulations for multi-robot control and federated optimization.

3.8LGFeb 18
Graphon Mean-Field Subsampling for Cooperative Heterogeneous Multi-Agent Reinforcement Learning

Emile Anand, Richard Hoffmann, Sarah Liaw et al.

Coordinating large populations of interacting agents is a central challenge in multi-agent reinforcement learning (MARL), where the size of the joint state-action space scales exponentially with the number of agents. Mean-field methods alleviate this burden by aggregating agent interactions, but these approaches assume homogeneous interactions. Recent graphon-based frameworks capture heterogeneity, but are computationally expensive as the number of agents grows. Therefore, we introduce $\texttt{GMFS}$, a $\textbf{G}$raphon $\textbf{M}$ean-$\textbf{F}$ield $\textbf{S}$ubsampling framework for scalable cooperative MARL with heterogeneous agent interactions. By subsampling $κ$ agents according to interaction strength, we approximate the graphon-weighted mean-field and learn a policy with sample complexity $\mathrm{poly}(κ)$ and optimality gap $O(1/\sqrtκ)$. We verify our theory with numerical simulations in robotic coordination, showing that $\texttt{GMFS}$ achieves near-optimal performance.

14.2LGMar 1, 2024
Efficient Reinforcement Learning for Global Decision Making in the Presence of Local Agents at Scale

Emile Anand, Guannan Qu

We study reinforcement learning for global decision-making in the presence of local agents, where the global decision-maker makes decisions affecting all local agents, and the objective is to learn a policy that maximizes the joint rewards of all the agents. Such problems find many applications, e.g. demand response, EV charging, queueing, etc. In this setting, scalability has been a long-standing challenge due to the size of the state space which can be exponential in the number of agents. This work proposes the \texttt{SUBSAMPLE-Q} algorithm where the global agent subsamples $k\leq n$ local agents to compute a policy in time that is polynomial in $k$. We show that this learned policy converges to the optimal policy in the order of $\tilde{O}(1/\sqrt{k}+ε_{k,m})$ as the number of sub-sampled agents $k$ increases, where $ε_{k,m}$ is the Bellman noise. Finally, we validate the theory through numerical simulations in a demand-response setting and a queueing setting.

14.2LGDec 1, 2024
Mean-Field Sampling for Cooperative Multi-Agent Reinforcement Learning

Emile Anand, Ishani Karmarkar, Guannan Qu

Designing efficient algorithms for multi-agent reinforcement learning (MARL) is fundamentally challenging because the size of the joint state and action spaces grows exponentially in the number of agents. These difficulties are exacerbated when balancing sequential global decision-making with local agent interactions. In this work, we propose a new algorithm $\texttt{SUBSAMPLE-MFQ}$ ($\textbf{Subsample}$-$\textbf{M}$ean-$\textbf{F}$ield-$\textbf{Q}$-learning) and a decentralized randomized policy for a system with $n$ agents. For any $k\leq n$, our algorithm learns a policy for the system in time polynomial in $k$. We prove that this learned policy converges to the optimal policy on the order of $\tilde{O}(1/\sqrt{k})$ as the number of subsampled agents $k$ increases. In particular, this bound is independent of the number of agents $n$.