BooW-VTON: Boosting In-the-Wild Virtual Try-On via Mask-Free Pseudo Data TrainingXuanpu Zhang, Dan Song, Pengxin Zhan et al.
Image-based virtual try-on is an increasingly popular and important task to generate realistic try-on images of the specific person. Recent methods model virtual try-on as image mask-inpaint task, which requires masking the person image and results in significant loss of spatial information. Especially, for in-the-wild try-on scenarios with complex poses and occlusions, mask-based methods often introduce noticeable artifacts. Our research found that a mask-free approach can fully leverage spatial and lighting information from the original person image, enabling high-quality virtual try-on. Consequently, we propose a novel training paradigm for a mask-free try-on diffusion model. We ensure the model's mask-free try-on capability by creating high-quality pseudo-data and further enhance its handling of complex spatial information through effective in-the-wild data augmentation. Besides, a try-on localization loss is designed to concentrate on try-on area while suppressing garment features in non-try-on areas, ensuring precise rendering of garments and preservation of fore/back-ground. In the end, we introduce BooW-VTON, the mask-free virtual try-on diffusion model, which delivers SOTA try-on quality without parsing cost. Extensive qualitative and quantitative experiments have demonstrated superior performance in wild scenarios with such a low-demand input.
6.5CVMar 13, 2024
Better Fit: Accommodate Variations in Clothing Types for Virtual Try-onDan Song, Xuanpu Zhang, Jianhao Zeng et al.
Image-based virtual try-on aims to transfer target in-shop clothing to a dressed model image, the objectives of which are totally taking off original clothing while preserving the contents outside of the try-on area, naturally wearing target clothing and correctly inpainting the gap between target clothing and original clothing. Tremendous efforts have been made to facilitate this popular research area, but cannot keep the type of target clothing with the try-on area affected by original clothing. In this paper, we focus on the unpaired virtual try-on situation where target clothing and original clothing on the model are different, i.e., the practical scenario. To break the correlation between the try-on area and the original clothing and make the model learn the correct information to inpaint, we propose an adaptive mask training paradigm that dynamically adjusts training masks. It not only improves the alignment and fit of clothing but also significantly enhances the fidelity of virtual try-on experience. Furthermore, we for the first time propose two metrics for unpaired try-on evaluation, the Semantic-Densepose-Ratio (SDR) and Skeleton-LPIPS (S-LPIPS), to evaluate the correctness of clothing type and the accuracy of clothing texture. For unpaired try-on validation, we construct a comprehensive cross-try-on benchmark (Cross-27) with distinctive clothing items and model physiques, covering a broad try-on scenarios. Experiments demonstrate the effectiveness of the proposed methods, contributing to the advancement of virtual try-on technology and offering new insights and tools for future research in the field. The code, model and benchmark will be publicly released.