CRFeb 9
PRISM-XR: Empowering Privacy-Aware XR Collaboration with Multimodal Large Language ModelsJiangong Chen, Mingyu Zhu, Bin Li
Multimodal Large Language Models (MLLMs) enhance collaboration in Extended Reality (XR) environments by enabling flexible object and animation creation through the combination of natural language and visual inputs. However, visual data captured by XR headsets includes real-world backgrounds that may contain irrelevant or sensitive user information, such as credit cards left on the table or facial identities of other users. Uploading those frames to cloud-based MLLMs poses serious privacy risks, particularly when such data is processed without explicit user consent. Additionally, existing colocation and synchronization mechanisms in commercial XR APIs rely on time-consuming, privacy-invasive environment scanning and struggle to adapt to the highly dynamic nature of MLLM-integrated XR environments. In this paper, we propose PRISM-XR, a novel framework that facilitates multi-user collaboration in XR by providing privacy-aware MLLM integration. PRISM-XR employs intelligent frame preprocessing on the edge server to filter sensitive data and remove irrelevant context before communicating with cloud generative AI models. Additionally, we introduce a lightweight registration process and a fully customizable content-sharing mechanism to enable efficient, accurate, and privacy-preserving content synchronization among users. Our numerical evaluation results indicate that the proposed platform achieves nearly 90% accuracy in fulfilling user requests and less than 0.27 seconds registration time while maintaining spatial inconsistencies of less than 3.5 cm. Furthermore, we conducted an IRB-approved user study with 28 participants, demonstrating that our system could automatically filter highly sensitive objects in over 90% of scenarios while maintaining strong overall usability.
MMFeb 4, 2025
LLMER: Crafting Interactive Extended Reality Worlds with JSON Data Generated by Large Language ModelsJiangong Chen, Xiaoyi Wu, Tian Lan et al.
The integration of Large Language Models (LLMs) like GPT-4 with Extended Reality (XR) technologies offers the potential to build truly immersive XR environments that interact with human users through natural language, e.g., generating and animating 3D scenes from audio inputs. However, the complexity of XR environments makes it difficult to accurately extract relevant contextual data and scene/object parameters from an overwhelming volume of XR artifacts. It leads to not only increased costs with pay-per-use models, but also elevated levels of generation errors. Moreover, existing approaches focusing on coding script generation are often prone to generation errors, resulting in flawed or invalid scripts, application crashes, and ultimately a degraded user experience. To overcome these challenges, we introduce LLMER, a novel framework that creates interactive XR worlds using JSON data generated by LLMs. Unlike prior approaches focusing on coding script generation, LLMER translates natural language inputs into JSON data, significantly reducing the likelihood of application crashes and processing latency. It employs a multi-stage strategy to supply only the essential contextual information adapted to the user's request and features multiple modules designed for various XR tasks. Our preliminary user study reveals the effectiveness of the proposed system, with over 80% reduction in consumed tokens and around 60% reduction in task completion time compared to state-of-the-art approaches. The analysis of users' feedback also illuminates a series of directions for further optimization.
MMOct 21, 2025
EVER: Edge-Assisted Auto-Verification for Mobile MR-Aided OperationJiangong Chen, Mingyu Zhu, Bin Li
Mixed Reality (MR)-aided operation overlays digital objects on the physical world to provide a more immersive and intuitive operation process. A primary challenge is the precise and fast auto-verification of whether the user follows MR guidance by comparing frames before and after each operation. The pre-operation frame includes virtual guiding objects, while the post-operation frame contains physical counterparts. Existing approaches fall short of accounting for the discrepancies between physical and virtual objects due to imperfect 3D modeling or lighting estimation. In this paper, we propose EVER: an edge-assisted auto-verification system for mobile MR-aided operations. Unlike traditional frame-based similarity comparisons, EVER leverages the segmentation model and rendering pipeline adapted to the unique attributes of frames with physical pieces and those with their virtual counterparts; it adopts a threshold-based strategy using Intersection over Union (IoU) metrics for accurate auto-verification. To ensure fast auto-verification and low energy consumption, EVER offloads compute-intensive tasks to an edge server. Through comprehensive evaluations of public datasets and custom datasets with practical implementation, EVER achieves over 90% verification accuracy within 100 milliseconds (significantly faster than average human reaction time of approximately 273 milliseconds), while consuming only minimal additional computational resources and energy compared to a system without auto-verification.