CVJan 20Code
Correcting and Quantifying Systematic Errors in 3D Box Annotations for Autonomous DrivingAlexandre Justo Miro, Ludvig af Klinteberg, Bogdan Timus et al.
Accurate ground truth annotations are critical to supervised learning and evaluating the performance of autonomous vehicle systems. These vehicles are typically equipped with active sensors, such as LiDAR, which scan the environment in predefined patterns. 3D box annotation based on data from such sensors is challenging in dynamic scenarios, where objects are observed at different timestamps, hence different positions. Without proper handling of this phenomenon, systematic errors are prone to being introduced in the box annotations. Our work is the first to discover such annotation errors in widely used, publicly available datasets. Through our novel offline estimation method, we correct the annotations so that they follow physically feasible trajectories and achieve spatial and temporal consistency with the sensor data. For the first time, we define metrics for this problem; and we evaluate our method on the Argoverse 2, MAN TruckScenes, and our proprietary datasets. Our approach increases the quality of box annotations by more than 17% in these datasets. Furthermore, we quantify the annotation errors in them and find that the original annotations are misplaced by up to 2.5 m, with highly dynamic objects being the most affected. Finally, we test the impact of the errors in benchmarking and find that the impact is larger than the improvements that state-of-the-art methods typically achieve with respect to the previous state-of-the-art methods; showing that accurate annotations are essential for correct interpretation of performance. Our code is available at https://github.com/alexandre-justo-miro/annotation-correction-3D-boxes.
CVOct 7, 2023
Towards Long-Range 3D Object Detection for Autonomous VehiclesAjinkya Khoche, Laura Pereira Sánchez, Nazre Batool et al.
3D object detection at long range is crucial for ensuring the safety and efficiency of self driving vehicles, allowing them to accurately perceive and react to objects, obstacles, and potential hazards from a distance. But most current state of the art LiDAR based methods are range limited due to sparsity at long range, which generates a form of domain gap between points closer to and farther away from the ego vehicle. Another related problem is the label imbalance for faraway objects, which inhibits the performance of Deep Neural Networks at long range. To address the above limitations, we investigate two ways to improve long range performance of current LiDAR based 3D detectors. First, we combine two 3D detection networks, referred to as range experts, one specializing at near to mid range objects, and one at long range 3D detection. To train a detector at long range under a scarce label regime, we further weigh the loss according to the labelled point's distance from ego vehicle. Second, we augment LiDAR scans with virtual points generated using Multimodal Virtual Points (MVP), a readily available image-based depth completion algorithm. Our experiments on the long range Argoverse2 (AV2) dataset indicate that MVP is more effective in improving long range performance, while maintaining a straightforward implementation. On the other hand, the range experts offer a computationally efficient and simpler alternative, avoiding dependency on image-based segmentation networks and perfect camera-LiDAR calibration.
17.4CVApr 21Code
Radar-Informed 3D Multi-Object Tracking under Adverse ConditionsBingxue Xu, Emil Hedemalm, Ajinkya Khoche et al.
The challenge of 3D multi-object tracking is achieving robustness in real-world applications, for example under adverse conditions and maintaining consistency as distance increases. To overcome these challenges, sensor fusion approaches that combine LiDAR, cameras, and radar have emerged. However, existing multimodal methods usually treat radar as another learned feature inside the network. When the overall model degrades in difficult environments, the robustness advantages that radar could provide are also reduced. In this paper we propose RadarMOT, a radar-informed 3D multi-object tracking framework that explicitly uses radar point clouds as additional observations to refine state estimation and recover objects missed by the detector at long ranges. Evaluations on the MAN-TruckScenes dataset show that RadarMOT consistently improves the Average Multi-Object Tracking Accuracy (AMOTA) by 12.7\% at long range and up to 10.3\% in adverse weather. The code will be available at https://github.com/bingxue-xu/radarmot
CVJan 29, 2025Code
SSF: Sparse Long-Range Scene Flow for Autonomous DrivingAjinkya Khoche, Qingwen Zhang, Laura Pereira Sanchez et al.
Scene flow enables an understanding of the motion characteristics of the environment in the 3D world. It gains particular significance in the long-range, where object-based perception methods might fail due to sparse observations far away. Although significant advancements have been made in scene flow pipelines to handle large-scale point clouds, a gap remains in scalability with respect to long-range. We attribute this limitation to the common design choice of using dense feature grids, which scale quadratically with range. In this paper, we propose Sparse Scene Flow (SSF), a general pipeline for long-range scene flow, adopting a sparse convolution based backbone for feature extraction. This approach introduces a new challenge: a mismatch in size and ordering of sparse feature maps between time-sequential point scans. To address this, we propose a sparse feature fusion scheme, that augments the feature maps with virtual voxels at missing locations. Additionally, we propose a range-wise metric that implicitly gives greater importance to faraway points. Our method, SSF, achieves state-of-the-art results on the Argoverse2 dataset, demonstrating strong performance in long-range scene flow estimation. Our code will be released at https://github.com/KTH-RPL/SSF.git.
CVOct 21, 2025Code
BlendCLIP: Bridging Synthetic and Real Domains for Zero-Shot 3D Object Classification with Multimodal PretrainingAjinkya Khoche, Gergő László Nagy, Maciej Wozniak et al.
Zero-shot 3D object classification is crucial for real-world applications like autonomous driving, however it is often hindered by a significant domain gap between the synthetic data used for training and the sparse, noisy LiDAR scans encountered in the real-world. Current methods trained solely on synthetic data fail to generalize to outdoor scenes, while those trained only on real data lack the semantic diversity to recognize rare or unseen objects. We introduce BlendCLIP, a multimodal pretraining framework that bridges this synthetic-to-real gap by strategically combining the strengths of both domains. We first propose a pipeline to generate a large-scale dataset of object-level triplets -- consisting of a point cloud, image, and text description -- mined directly from real-world driving data and human annotated 3D boxes. Our core contribution is a curriculum-based data mixing strategy that first grounds the model in the semantically rich synthetic CAD data before progressively adapting it to the specific characteristics of real-world scans. Our experiments show that our approach is highly label-efficient: introducing as few as 1.5\% real-world samples per batch into training boosts zero-shot accuracy on the nuScenes benchmark by 27\%. Consequently, our final model achieves state-of-the-art performance on challenging outdoor datasets like nuScenes and TruckScenes, improving over the best prior method by 19.3\% on nuScenes, while maintaining strong generalization on diverse synthetic benchmarks. Our findings demonstrate that effective domain adaptation, not full-scale real-world annotation, is the key to unlocking robust open-vocabulary 3D perception. Our code and dataset will be released upon acceptance on https://github.com/kesu1/BlendCLIP.
CVMar 2, 2025
HiMo: High-Speed Objects Motion Compensation in Point CloudsQingwen Zhang, Ajinkya Khoche, Yi Yang et al.
LiDAR point cloud is essential for autonomous vehicles, but motion distortions from dynamic objects degrade the data quality. While previous work has considered distortions caused by ego motion, distortions caused by other moving objects remain largely overlooked, leading to errors in object shape and position. This distortion is particularly pronounced in high-speed environments such as highways and in multi-LiDAR configurations, a common setup for heavy vehicles. To address this challenge, we introduce HiMo, a pipeline that repurposes scene flow estimation for non-ego motion compensation, correcting the representation of dynamic objects in point clouds. During the development of HiMo, we observed that existing self-supervised scene flow estimators often produce degenerate or inconsistent estimates under high-speed distortion. We further propose SeFlow++, a real-time scene flow estimator that achieves state-of-the-art performance on both scene flow and motion compensation. Since well-established motion distortion metrics are absent in the literature, we introduce two evaluation metrics: compensation accuracy at a point level and shape similarity of objects. We validate HiMo through extensive experiments on Argoverse 2, ZOD, and a newly collected real-world dataset featuring highway driving and multi-LiDAR-equipped heavy vehicles. Our findings show that HiMo improves the geometric consistency and visual fidelity of dynamic objects in LiDAR point clouds, benefiting downstream tasks such as semantic segmentation and 3D detection. See https://kin-zhang.github.io/HiMo for more details.
CVAug 25, 2025
DoGFlow: Self-Supervised LiDAR Scene Flow via Cross-Modal Doppler GuidanceAjinkya Khoche, Qingwen Zhang, Yixi Cai et al.
Accurate 3D scene flow estimation is critical for autonomous systems to navigate dynamic environments safely, but creating the necessary large-scale, manually annotated datasets remains a significant bottleneck for developing robust perception models. Current self-supervised methods struggle to match the performance of fully supervised approaches, especially in challenging long-range and adverse weather scenarios, while supervised methods are not scalable due to their reliance on expensive human labeling. We introduce DoGFlow, a novel self-supervised framework that recovers full 3D object motions for LiDAR scene flow estimation without requiring any manual ground truth annotations. This paper presents our cross-modal label transfer approach, where DoGFlow computes motion pseudo-labels in real-time directly from 4D radar Doppler measurements and transfers them to the LiDAR domain using dynamic-aware association and ambiguity-resolved propagation. On the challenging MAN TruckScenes dataset, DoGFlow substantially outperforms existing self-supervised methods and improves label efficiency by enabling LiDAR backbones to achieve over 90% of fully supervised performance with only 10% of the ground truth data. For more details, please visit https://ajinkyakhoche.github.io/DogFlow/
CVMar 27, 2024
Addressing Data Annotation Challenges in Multiple Sensors: A Solution for Scania Collected DatasetsAjinkya Khoche, Aron Asefaw, Alejandro Gonzalez et al.
Data annotation in autonomous vehicles is a critical step in the development of Deep Neural Network (DNN) based models or the performance evaluation of the perception system. This often takes the form of adding 3D bounding boxes on time-sequential and registered series of point-sets captured from active sensors like Light Detection and Ranging (LiDAR) and Radio Detection and Ranging (RADAR). When annotating multiple active sensors, there is a need to motion compensate and translate the points to a consistent coordinate frame and timestamp respectively. However, highly dynamic objects pose a unique challenge, as they can appear at different timestamps in each sensor's data. Without knowing the speed of the objects, their position appears to be different in different sensor outputs. Thus, even after motion compensation, highly dynamic objects are not matched from multiple sensors in the same frame, and human annotators struggle to add unique bounding boxes that capture all objects. This article focuses on addressing this challenge, primarily within the context of Scania collected datasets. The proposed solution takes a track of an annotated object as input and uses the Moving Horizon Estimation (MHE) to robustly estimate its speed. The estimated speed profile is utilized to correct the position of the annotated box and add boxes to object clusters missed by the original annotation.