Evgenii Kruzhkov

RO
h-index2
3papers
3citations
Novelty42%
AI Score40

3 Papers

ROApr 1
OMCL: Open-vocabulary Monte Carlo Localization

Evgenii Kruzhkov, Raphael Memmesheimer, Sven Behnke

Robust robot localization is an important prerequisite for navigation, but it becomes challenging when the map and robot measurements are obtained from different sensors. Prior methods are often tailored to specific environments, relying on closed-set semantics or fine-tuned features. In this work, we extend Monte Carlo Localization with vision-language features, allowing OMCL to robustly compute the likelihood of visual observations given a camera pose and a 3D map created from posed RGB-D images or aligned point clouds. These open-vocabulary features enable us to associate observations and map elements from different modalities, and to natively initialize global localization through natural language descriptions of nearby objects. We evaluate our approach using Matterport3D and Replica for indoor scenes and demonstrate generalization on SemanticKITTI for outdoor scenes.

ROApr 12
MonoEM-GS: Monocular Expectation-Maximization Gaussian Splatting SLAM

Evgenii Kruzhkov, Sven Behnke

Feed-forward geometric foundation models can infer dense point clouds and camera motion directly from RGB streams, providing priors for monocular SLAM. However, their predictions are often view-dependent and noisy: geometry can vary across viewpoints and under image transformations, and local metric properties may drift between frames. We present MonoEM-GS, a monocular mapping pipeline that integrates such geometric predictions into a global Gaussian Splatting representation while explicitly addressing these inconsistencies. MonoEM-GS couples Gaussian Splatting with an Expectation--Maximization formulation to stabilize geometry, and employs ICP-based alignment for monocular pose estimation. Beyond geometry, MonoEM-GS parameterizes Gaussians with multi-modal features, enabling in-place open-set segmentation and other downstream queries directly on the reconstructed map. We evaluate MonoEM-GS on 7-Scenes, TUM RGB-D and Replica, and compare against recent baselines.

ROJan 6, 2025
LiLMaps: Learnable Implicit Language Maps

Evgenii Kruzhkov, Sven Behnke

One of the current trends in robotics is to employ large language models (LLMs) to provide non-predefined command execution and natural human-robot interaction. It is useful to have an environment map together with its language representation, which can be further utilized by LLMs. Such a comprehensive scene representation enables numerous ways of interaction with the map for autonomously operating robots. In this work, we present an approach that enhances incremental implicit mapping through the integration of vision-language features. Specifically, we (i) propose a decoder optimization technique for implicit language maps which can be used when new objects appear on the scene, and (ii) address the problem of inconsistent vision-language predictions between different viewing positions. Our experiments demonstrate the effectiveness of LiLMaps and solid improvements in performance.