Yueze Liu

2papers

2 Papers

CLDec 12, 2025Code
Operation Veja: Fixing Fundamental Concepts Missing from Modern Roleplaying Training Paradigms

Yueze Liu, Ajay Nagi Reddy Kumdam, Ronit Kanjilal et al.

Modern roleplaying models are increasingly sophisticated, yet they consistently struggle to capture the essence of believable, engaging characters. We argue this failure stems from training paradigms that overlook the dynamic interplay of a character's internal world. Current approaches, including Retrieval-Augmented Generation (RAG), fact-based priming, literature-based learning, and synthetic data generation, exhibit recurring limitations in modeling the deliberative, value-conflicted reasoning that defines human interaction. In this paper, we identify four core concepts essential for character authenticity: Values, Experiences, Judgments, and Abilities (VEJA). We propose the VEJA framework as a new paradigm for data curation that addresses these systemic limitations. To illustrate the qualitative ceiling enabled by our framework, we present a pilot study comparing a manually curated, VEJA-grounded dataset against a state-of-the-art synthetic baseline. Using an LLM-as-judge evaluation, our findings demonstrate a significant quality gap, suggesting that a shift toward conceptually grounded data curation, as embodied by VEJA, is necessary for creating roleplaying agents with genuine depth and narrative continuity. The full dataset is available at https://github.com/HyouinKyoumaIRL/Operation-Veja

CLJan 5, 2025
HonkaiChat: Companions from Anime that feel alive!

Yueze Liu, Yichi Zhang, Shaan Om Patel et al.

Modern conversational agents, including anime-themed chatbots, are frequently reactive and personality-driven but fail to capture the dynamic nature of human interactions. We propose an event-driven dialogue framework to address these limitations by embedding dynamic events in conversation prompts and fine-tuning models on character-specific data. Evaluations on GPT-4 and comparisons with industry-leading baselines demonstrate that event-driven prompts significantly improve conversational engagement and naturalness while reducing hallucinations. This paper explores the application of this approach in creating lifelike chatbot interactions within the context of Honkai: Star Rail, showcasing the potential for dynamic event-based systems to transform role-playing and interactive dialogue.