Thomas Bashford-Rogers

CV
h-index32
13papers
346citations
Novelty51%
AI Score43

13 Papers

GRApr 18, 2023
Deep Dynamic Cloud Lighting

Pinar Satilmis, Thomas Bashford-Rogers

Sky illumination is a core source of lighting in rendering, and a substantial amount of work has been developed to simulate lighting from clear skies. However, in reality, clouds substantially alter the appearance of the sky and subsequently change the scene's illumination. While there have been recent advances in developing sky models which include clouds, these all neglect cloud movement which is a crucial component of cloudy sky appearance. In any sort of video or interactive environment, it can be expected that clouds will move, sometimes quite substantially in a short period of time. Our work proposes a solution to this which enables whole-sky dynamic cloud synthesis for the first time. We achieve this by proposing a multi-timescale sky appearance model which learns to predict the sky illumination over various timescales, and can be used to add dynamism to previous static, cloudy sky lighting approaches.

45.6CVMay 14
DriveCtrl: Conditioned Sim-to-Real Driving Video Generation

Haonan Zhao, Yiting Wang, Jingkun Chen et al.

Large-scale labelled driving video data is essential for training autonomous driving systems. Although simulation offers scalable and fully annotated data, the domain gap between synthetic and real-world driving videos significantly limits its utility for downstream deployment. Existing video generation methods are not well-suited for this task, as they fail to simultaneously preserve scene structure, object dynamics, temporal consistency, and visual realism, all of which are critical for maintaining annotation validity in generated data. In this paper, we present DriveCtrl, a depth-conditioned controllable sim-to-real video generation framework for realistic driving video synthesis. Built upon a pretrained video foundation model, DriveCtrl introduces a structure-aware adapter that enables depth-guided generation while preserving the scene layout and motion patterns of the source simulation, producing temporally coherent driving videos that remain aligned with the original simulated sequences. We further introduce a scalable data generation pipeline that transforms simulator videos into realistic driving footage matching the visual style of a target real-world dataset. The pipeline supports three conditioning signals: structural depth, reference-dataset style, and text prompts, while preserving frame-level annotations for downstream perception tasks. To better assess this task, we propose a driving-domain-specific knowledge-informed evaluation metric called Driving Video Realism Score (DVRS) that assesses the realism of generated videos. Experiments demonstrate that DriveCtrl consistently outperforms the base model and competing alternatives in realism, temporal quality, and perception task performance, substantially narrowing the sim-to-real gap for driving video generation.

CVJun 8, 2024Code
HDRT: A Large-Scale Dataset for Infrared-Guided HDR Imaging

Jingchao Peng, Thomas Bashford-Rogers, Francesco Banterle et al.

Capturing images with enough details to solve imaging tasks is a long-standing challenge in imaging, particularly due to the limitations of standard dynamic range (SDR) images which often lose details in underexposed or overexposed regions. Traditional high dynamic range (HDR) methods, like multi-exposure fusion or inverse tone mapping, struggle with ghosting and incomplete data reconstruction. Infrared (IR) imaging offers a unique advantage by being less affected by lighting conditions, providing consistent detail capture regardless of visible light intensity. In this paper, we introduce the HDRT dataset, the first comprehensive dataset that consists of HDR and thermal IR images. The HDRT dataset comprises 50,000 images captured across three seasons over six months in eight cities, providing a diverse range of lighting conditions and environmental contexts. Leveraging this dataset, we propose HDRTNet, a novel deep neural method that fuses IR and SDR content to generate HDR images. Extensive experiments validate HDRTNet against the state-of-the-art, showing substantial quantitative and qualitative quality improvements. The HDRT dataset not only advances IR-guided HDR imaging but also offers significant potential for broader research in HDR imaging, multi-modal fusion, domain transfer, and beyond. The dataset is available at https://huggingface.co/datasets/jingchao-peng/HDRTDataset.

CVApr 14, 2024
Exploring Generative AI for Sim2Real in Driving Data Synthesis

Haonan Zhao, Yiting Wang, Thomas Bashford-Rogers et al.

Datasets are essential for training and testing vehicle perception algorithms. However, the collection and annotation of real-world images is time-consuming and expensive. Driving simulators offer a solution by automatically generating various driving scenarios with corresponding annotations, but the simulation-to-reality (Sim2Real) domain gap remains a challenge. While most of the Generative Artificial Intelligence (AI) follows the de facto Generative Adversarial Nets (GANs)-based methods, the recent emerging diffusion probabilistic models have not been fully explored in mitigating Sim2Real challenges for driving data synthesis. To explore the performance, this paper applied three different generative AI methods to leverage semantic label maps from a driving simulator as a bridge for the creation of realistic datasets. A comparative analysis of these methods is presented from the perspective of image quality and perception. New synthetic datasets, which include driving images and auto-generated high-quality annotations, are produced with low costs and high scene variability. The experimental results show that although GAN-based methods are adept at generating high-quality images when provided with manually annotated labels, ControlNet produces synthetic datasets with fewer artefacts and more structural fidelity when using simulator-generated labels. This suggests that the diffusion-based approach may provide improved stability and an alternative method for addressing Sim2Real challenges.

CVMay 24, 2024
Semantic Aware Diffusion Inverse Tone Mapping

Abhishek Goswami, Aru Ranjan Singh, Francesco Banterle et al.

The range of real-world scene luminance is larger than the capture capability of many digital camera sensors which leads to details being lost in captured images, most typically in bright regions. Inverse tone mapping attempts to boost these captured Standard Dynamic Range (SDR) images back to High Dynamic Range (HDR) by creating a mapping that linearizes the well exposed values from the SDR image, and provides a luminance boost to the clipped content. However, in most cases, the details in the clipped regions cannot be recovered or estimated. In this paper, we present a novel inverse tone mapping approach for mapping SDR images to HDR that generates lost details in clipped regions through a semantic-aware diffusion based inpainting approach. Our method proposes two major contributions - first, we propose to use a semantic graph to guide SDR diffusion based inpainting in masked regions in a saturated image. Second, drawing inspiration from traditional HDR imaging and bracketing methods, we propose a principled formulation to lift the SDR inpainted regions to HDR that is compatible with generative inpainting methods. Results show that our method demonstrates superior performance across different datasets on objective metrics, and subjective experiments show that the proposed method matches (and in most cases outperforms) state-of-art inverse tone mapping operators in terms of objective metrics and outperforms them for visual fidelity.

CVJan 4, 2025
Path Space Partitioning and Guided Image Sampling for MCMC

Thomas Bashford-Rogers, Luis Paulo Santos

Rendering algorithms typically integrate light paths over path space. However, integrating over this one unified space is not necessarily the most efficient approach, and we show that partitioning path space and integrating each of these partitioned spaces with a separate estimator can have advantages. We propose an approach for partitioning path space based on analyzing paths from a standard Monte Carlo estimator and integrating these partitioned path spaces using a Markov Chain Monte Carlo (MCMC) estimator. This also means that integration happens within a sparser subset of path space, so we propose the use of guided proposal distributions in image space to improve efficiency. We show that our method improves image quality over other MCMC integration approaches at the same number of samples.

CVNov 25, 2024
CapHDR2IR: Caption-Driven Transfer from Visible Light to Infrared Domain

Jingchao Peng, Thomas Bashford-Rogers, Zhuang Shao et al.

Infrared (IR) imaging offers advantages in several fields due to its unique ability of capturing content in extreme light conditions. However, the demanding hardware requirements of high-resolution IR sensors limit its widespread application. As an alternative, visible light can be used to synthesize IR images but this causes a loss of fidelity in image details and introduces inconsistencies due to lack of contextual awareness of the scene. This stems from a combination of using visible light with a standard dynamic range, especially under extreme lighting, and a lack of contextual awareness can result in pseudo-thermal-crossover artifacts. This occurs when multiple objects with similar temperatures appear indistinguishable in the training data, further exacerbating the loss of fidelity. To solve this challenge, this paper proposes CapHDR2IR, a novel framework incorporating vision-language models using high dynamic range (HDR) images as inputs to generate IR images. HDR images capture a wider range of luminance variations, ensuring reliable IR image generation in different light conditions. Additionally, a dense caption branch integrates semantic understanding, resulting in more meaningful and discernible IR outputs. Extensive experiments on the HDRT dataset show that the proposed CapHDR2IR achieves state-of-the-art performance compared with existing general domain transfer methods and those tailored for visible-to-infrared image translation.

CVNov 25, 2024
Luminance Component Analysis for Exposure Correction

Jingchao Peng, Thomas Bashford-Rogers, Jingkun Chen et al.

Exposure correction methods aim to adjust the luminance while maintaining other luminance-unrelated information. However, current exposure correction methods have difficulty in fully separating luminance-related and luminance-unrelated components, leading to distortions in color, loss of detail, and requiring extra restoration procedures. Inspired by principal component analysis (PCA), this paper proposes an exposure correction method called luminance component analysis (LCA). LCA applies the orthogonal constraint to a U-Net structure to decouple luminance-related and luminance-unrelated features. With decoupled luminance-related features, LCA adjusts only the luminance-related components while keeping the luminance-unrelated components unchanged. To optimize the orthogonal constraint problem, LCA employs a geometric optimization algorithm, which converts the constrained problem in Euclidean space to an unconstrained problem in orthogonal Stiefel manifolds. Extensive experiments show that LCA can decouple the luminance feature from the RGB color space. Moreover, LCA achieves the best PSNR (21.33) and SSIM (0.88) in the exposure correction dataset with 28.72 FPS.

GRFeb 11, 2022
Unsupervised HDR Imaging: What Can Be Learned from a Single 8-bit Video?

Francesco Banterle, Demetris Marnerides, Kurt Debattista et al.

Recently, Deep Learning-based methods for inverse tone-mapping standard dynamic range (SDR) images to obtain high dynamic range (HDR) images have become very popular. These methods manage to fill over-exposed areas convincingly both in terms of details and dynamic range. Typically, these methods, to be effective, need to learn from large datasets and to transfer this knowledge to the network weights. In this work, we tackle this problem from a completely different perspective. What can we learn from a single SDR video? With the presented zero-shot approach, we show that, in many cases, a single SDR video is sufficient to be able to generate an HDR video of the same quality or better than other state-of-the-art methods.

CVJun 17, 2021
Deep HDR Hallucination for Inverse Tone Mapping

Demetris Marnerides, Thomas Bashford-Rogers, Kurt Debattista

Inverse Tone Mapping (ITM) methods attempt to reconstruct High Dynamic Range (HDR) information from Low Dynamic Range (LDR) image content. The dynamic range of well-exposed areas must be expanded and any missing information due to over/under-exposure must be recovered (hallucinated). The majority of methods focus on the former and are relatively successful, while most attempts on the latter are not of sufficient quality, even ones based on Convolutional Neural Networks (CNNs). A major factor for the reduced inpainting quality in some works is the choice of loss function. Work based on Generative Adversarial Networks (GANs) shows promising results for image synthesis and LDR inpainting, suggesting that GAN losses can improve inverse tone mapping results. This work presents a GAN-based method that hallucinates missing information from badly exposed areas in LDR images and compares its efficacy with alternative variations. The proposed method is quantitatively competitive with state-of-the-art inverse tone mapping methods, providing good dynamic range expansion for well-exposed areas and plausible hallucinations for saturated and under-exposed areas. A density-based normalisation method, targeted for HDR content, is also proposed, as well as an HDR data augmentation method targeted for HDR hallucination.

IVApr 22, 2020
Spectrally Consistent UNet for High Fidelity Image Transformations

Demetris Marnerides, Thomas Bashford-Rogers, Kurt Debattista

Convolutional Neural Networks (CNNs) are the current de-facto models used for many imaging tasks due to their high learning capacity as well as their architectural qualities. The ubiquitous UNet architecture provides an efficient and multi-scale solution that combines local and global information. Despite the success of UNet architectures, the use of upsampling layers can cause artefacts. In this work, a method for assessing the structural biases of UNets and the effects these have on the outputs is presented, characterising their impact in the Fourier domain. A new upsampling module is proposed, based on a novel use of the Guided Image Filter, that provides spectrally consistent outputs when used in a UNet architecture, forming the Guided UNet (GUNet). The GUNet architecture is applied and evaluated for example applications of inverse tone mapping/dynamic range expansion and colourisation from grey-scale images and is shown to provide higher fidelity outputs.

GRFeb 7, 2020
Audio-Visual-Olfactory Resource Allocation for Tri-modal Virtual Environments

Efstratios Doukakis, Kurt Debattista, Thomas Bashford-Rogers et al.

Virtual Environments (VEs) provide the opportunity to simulate a wide range of applications, from training to entertainment, in a safe and controlled manner. For applications which require realistic representations of real world environments, the VEs need to provide multiple, physically accurate sensory stimuli. However, simulating all the senses that comprise the human sensory system (HSS) is a task that requires significant computational resources. Since it is intractable to deliver all senses at the highest quality, we propose a resource distribution scheme in order to achieve an optimal perceptual experience within the given computational budgets. This paper investigates resource balancing for multi-modal scenarios composed of aural, visual and olfactory stimuli. Three experimental studies were conducted. The first experiment identified perceptual boundaries for olfactory computation. In the second experiment, participants (N=25) were asked, across a fixed number of budgets (M=5), to identify what they perceived to be the best visual, acoustic and olfactory stimulus quality for a given computational budget. Results demonstrate that participants tend to prioritise visual quality compared to other sensory stimuli. However, as the budget size is increased, users prefer a balanced distribution of resources with an increased preference for having smell impulses in the VE. Based on the collected data, a quality prediction model is proposed and its accuracy is validated against previously unused budgets and an untested scenario in a third and final experiment.

CVMar 6, 2018
ExpandNet: A Deep Convolutional Neural Network for High Dynamic Range Expansion from Low Dynamic Range Content

Demetris Marnerides, Thomas Bashford-Rogers, Jonathan Hatchett et al.

High dynamic range (HDR) imaging provides the capability of handling real world lighting as opposed to the traditional low dynamic range (LDR) which struggles to accurately represent images with higher dynamic range. However, most imaging content is still available only in LDR. This paper presents a method for generating HDR content from LDR content based on deep Convolutional Neural Networks (CNNs) termed ExpandNet. ExpandNet accepts LDR images as input and generates images with an expanded range in an end-to-end fashion. The model attempts to reconstruct missing information that was lost from the original signal due to quantization, clipping, tone mapping or gamma correction. The added information is reconstructed from learned features, as the network is trained in a supervised fashion using a dataset of HDR images. The approach is fully automatic and data driven; it does not require any heuristics or human expertise. ExpandNet uses a multiscale architecture which avoids the use of upsampling layers to improve image quality. The method performs well compared to expansion/inverse tone mapping operators quantitatively on multiple metrics, even for badly exposed inputs.