12.3ROApr 21
Open-Architecture End-to-End System for Real-World Autonomous Robot NavigationVenkata Naren Devarakonda, Ali Umut Kaypak, Raktim Gautam Goswami et al.
Enabling robots to autonomously navigate unknown, complex, and dynamic real-world environments presents several challenges, including imperfect perception, partial observability, localization uncertainty, and safety constraints. Current approaches are typically limited to simulations, where such challenges are not present. In this work, we present a lightweight, open-architecture, end-to-end system for real-world robot autonomous navigation. Specifically, we deploy a real-time navigation system on a quadruped robot by integrating multiple onboard components that communicate via ROS2. Given navigation tasks specified in natural language, the system fuses onboard sensory data for localization and mapping with open-vocabulary semantics to build hierarchical scene graphs from a continuously updated semantic object map. An LLM-based planner leverages these graphs to generate and adapt multi-step plans in real time as the scene evolves. Through experiments across multiple indoor environments using a Unitree Go2 quadruped, we demonstrate zero-shot real-world autonomous navigation, achieving over 88% task success, and provide analysis of system behavior during deployment.
7.3ROJun 12
VANDERER: Map-Free Exploration using Future-Aware and Visual-Curiosity-Guided Diffusion PolicyVenkata Naren Devarakonda, Raktim Gautam Goswami, Prashanth Krishnamurthy et al.
Mobile agents require efficient exploration strategies to map unseen environments and autonomously plan tasks. Traditional methods rely on generating occupancy maps and optimizing the sequence in which unexplored regions are visited. However, in sensor-constrained settings, such as those limited to monocular cameras, generating accurate occupancy maps is challenging. To address this, we propose VANDERER, an exploration framework that leverages a Visual Curiosity Module (VCM) to guide pre-trained diffusion policies using only monocular image data. This curiosity module predicts the outcomes of proposed actions via a navigation world model and evaluates them through a curiosity cost. The cost then guides the diffusion process toward generating actions that maximize exploration. Evaluated across diverse simulated environments, VANDERER consistently outperforms established baselines, exploring an average of 13.4% more area than NoMaD. Our results reveal a direct correlation between visual and geometric curiosity in outdoor environments, demonstrating that VANDERER can effectively leverage this relationship for efficient exploration using sensor-constrained agents.