CLSep 21, 2023Code
AceGPT, Localizing Large Language Models in ArabicHuang Huang, Fei Yu, Jianqing Zhu et al.
This paper is devoted to the development of a localized Large Language Model (LLM) specifically for Arabic, a language imbued with unique cultural characteristics inadequately addressed by current mainstream models. Significant concerns emerge when addressing cultural sensitivity and local values. To address this, the paper proposes a comprehensive solution that includes further pre-training with Arabic texts, Supervised Fine-Tuning (SFT) utilizing native Arabic instructions, and GPT-4 responses in Arabic, alongside Reinforcement Learning with AI Feedback (RLAIF) employing a reward model attuned to local culture and values. The goal is to cultivate culturally cognizant and value-aligned Arabic LLMs capable of accommodating the diverse, application-specific needs of Arabic-speaking communities. Comprehensive evaluations reveal that the resulting model, dubbed `AceGPT', sets the state-of-the-art standard for open Arabic LLMs across various benchmarks. Codes, data, and models are in https://github.com/FreedomIntelligence/AceGPT.
CVMar 9, 2022
All You Need is LUV: Unsupervised Collection of Labeled Images using Invisible UV Fluorescent IndicatorsBrijen Thananjeyan, Justin Kerr, Huang Huang et al. · berkeley
Large-scale semantic image annotation is a significant challenge for learning-based perception systems in robotics. Current approaches often rely on human labelers, which can be expensive, or simulation data, which can visually or physically differ from real data. This paper proposes Labels from UltraViolet (LUV), a novel framework that enables rapid, labeled data collection in real manipulation environments without human labeling. LUV uses transparent, ultraviolet-fluorescent paint with programmable ultraviolet LEDs to collect paired images of a scene in standard lighting and UV lighting to autonomously extract segmentation masks and keypoints via color segmentation. We apply LUV to a suite of diverse robot perception tasks to evaluate its labeling quality, flexibility, and data collection rate. Results suggest that LUV is 180-2500 times faster than a human labeler across the tasks. We show that LUV provides labels consistent with human annotations on unpainted test images. The networks trained on these labels are used to smooth and fold crumpled towels with 83% success rate and achieve 1.7mm position error with respect to human labels on a surgical needle pose estimation task. The low cost of LUV makes it ideal as a lightweight replacement for human labeling systems, with the one-time setup costs at $300 equivalent to the cost of collecting around 200 semantic segmentation labels on Amazon Mechanical Turk. Code, datasets, visualizations, and supplementary material can be found at https://sites.google.com/berkeley.edu/luv
LGMar 8, 2022
Policy-Based Bayesian Experimental Design for Non-Differentiable Implicit ModelsVincent Lim, Ellen Novoseller, Jeffrey Ichnowski et al.
For applications in healthcare, physics, energy, robotics, and many other fields, designing maximally informative experiments is valuable, particularly when experiments are expensive, time-consuming, or pose safety hazards. While existing approaches can sequentially design experiments based on prior observation history, many of these methods do not extend to implicit models, where simulation is possible but computing the likelihood is intractable. Furthermore, they often require either significant online computation during deployment or a differentiable simulation system. We introduce Reinforcement Learning for Deep Adaptive Design (RL-DAD), a method for simulation-based optimal experimental design for non-differentiable implicit models. RL-DAD extends prior work in policy-based Bayesian Optimal Experimental Design (BOED) by reformulating it as a Markov Decision Process with a reward function based on likelihood-free information lower bounds, which is used to learn a policy via deep reinforcement learning. The learned design policy maps prior histories to experiment designs offline and can be quickly deployed during online execution. We evaluate RL-DAD and find that it performs competitively with baselines on three benchmarks.
RONov 2, 2023
Conformal Policy Learning for Sensorimotor Control Under Distribution ShiftsHuang Huang, Satvik Sharma, Antonio Loquercio et al.
This paper focuses on the problem of detecting and reacting to changes in the distribution of a sensorimotor controller's observables. The key idea is the design of switching policies that can take conformal quantiles as input, which we define as conformal policy learning, that allows robots to detect distribution shifts with formal statistical guarantees. We show how to design such policies by using conformal quantiles to switch between base policies with different characteristics, e.g. safety or speed, or directly augmenting a policy observation with a quantile and training it with reinforcement learning. Theoretically, we show that such policies achieve the formal convergence guarantees in finite time. In addition, we thoroughly evaluate their advantages and limitations on two compelling use cases: simulated autonomous driving and active perception with a physical quadruped. Empirical results demonstrate that our approach outperforms five baselines. It is also the simplest of the baseline strategies besides one ablation. Being easy to use, flexible, and with formal guarantees, our work demonstrates how conformal prediction can be an effective tool for sensorimotor learning under uncertainty.
ROAug 28, 2024
In-Context Imitation Learning via Next-Token PredictionLetian Fu, Huang Huang, Gaurav Datta et al.
We explore how to enhance next-token prediction models to perform in-context imitation learning on a real robot, where the robot executes new tasks by interpreting contextual information provided during the input phase, without updating its underlying policy parameters. We propose In-Context Robot Transformer (ICRT), a causal transformer that performs autoregressive prediction on sensorimotor trajectories without relying on any linguistic data or reward function. This formulation enables flexible and training-free execution of new tasks at test time, achieved by prompting the model with sensorimotor trajectories of the new task composing of image observations, actions and states tuples, collected through human teleoperation. Experiments with a Franka Emika robot demonstrate that the ICRT can adapt to new tasks specified by prompts, even in environment configurations that differ from both the prompt and the training data. In a multitask environment setup, ICRT significantly outperforms current state-of-the-art next-token prediction models in robotics on generalizing to unseen tasks. Code, checkpoints and data are available on https://icrt.dev/
ROSep 25, 2024
Blox-Net: Generative Design-for-Robot-Assembly Using VLM Supervision, Physics Simulation, and a Robot with ResetAndrew Goldberg, Kavish Kondap, Tianshuang Qiu et al.
Generative AI systems have shown impressive capabilities in creating text, code, and images. Inspired by the rich history of research in industrial ''Design for Assembly'', we introduce a novel problem: Generative Design-for-Robot-Assembly (GDfRA). The task is to generate an assembly based on a natural language prompt (e.g., ''giraffe'') and an image of available physical components, such as 3D-printed blocks. The output is an assembly, a spatial arrangement of these components, and instructions for a robot to build this assembly. The output must 1) resemble the requested object and 2) be reliably assembled by a 6 DoF robot arm with a suction gripper. We then present Blox-Net, a GDfRA system that combines generative vision language models with well-established methods in computer vision, simulation, perturbation analysis, motion planning, and physical robot experimentation to solve a class of GDfRA problems with minimal human supervision. Blox-Net achieved a Top-1 accuracy of 63.5% in the ''recognizability'' of its designed assemblies (eg, resembling giraffe as judged by a VLM). These designs, after automated perturbation redesign, were reliably assembled by a robot, achieving near-perfect success across 10 consecutive assembly iterations with human intervention only during reset prior to assembly. Surprisingly, this entire design process from textual word (''giraffe'') to reliable physical assembly is performed with zero human intervention.
76.2ROMar 23
CaP-X: A Framework for Benchmarking and Improving Coding Agents for Robot ManipulationMax Fu, Justin Yu, Karim El-Refai et al.
"Code-as-Policy" considers how executable code can complement data-intensive Vision-Language-Action (VLA) methods, yet their effectiveness as autonomous controllers for embodied manipulation remains underexplored. We present CaP-X, an open-access framework for systematically studying Code-as-Policy agents in robot manipulation. At its core is CaP-Gym, an interactive environment in which agents control robots by synthesizing and executing programs that compose perception and control primitives. Building on this foundation, CaP-Bench evaluates frontier language and vision-language models across varying levels of abstraction, interaction, and perceptual grounding. Across 12 models, CaP-Bench reveals a consistent trend: performance improves with human-crafted abstractions but degrades as these priors are removed, exposing a dependence on designer scaffolding. At the same time, we observe that this gap can be mitigated through scaling agentic test-time computation--through multi-turn interaction, structured execution feedback, visual differencing, automatic skill synthesis, and ensembled reasoning--substantially improves robustness even when agents operate over low-level primitives. These findings allow us to derive CaP-Agent0, a training-free framework that recovers human-level reliability on several manipulation tasks in simulation and on real embodiments. We further introduce CaP-RL, showing reinforcement learning with verifiable rewards improves success rates and transfers from sim2real with minimal gap. Together, CaP-X provides a principled, open-access platform for advancing embodied coding agents.
SYJan 31, 2011
Control of Multi-Agent Formations with Only Shape ConstraintsHuang Huang, Changbin Yu, Qinghe Wu
This paper considers a novel problem of how to choose an appropriate geometry for a group of agents with only shape constraints but with a flexible scale. Instead of assigning the formation system with a specific geometry, here the only requirement on the desired geometry is a shape without any location, rotation and, most importantly, scale constraints. Optimal rigid transformation between two different geometries is discussed with especial focus on the scaling operation, and the cooperative performance of the system is evaluated by what we call the geometries degrees of similarity (DOS) with respect to the desired shape during the entire convergence process. The design of the scale when measuring the DOS is discussed from constant value and time-varying function perspectives respectively. Fixed structured nonlinear control laws that are functions on the scale are developed to guarantee the exponential convergence of the system to the assigned shape. Our research is originated from a three-agent formation system and is further extended to multiple (n > 3) agents by defining a triangular complement graph. Simulations demonstrate that formation system with the time-varying scale function outperforms the one with an arbitrary constant scale, and the relationship between underlying topology and the system performance is further discussed based on the simulation observations. Moveover, the control scheme is applied to bearing-only sensor-target localization to show its application potentials.
CVFeb 20, 2024Code
A Touch, Vision, and Language Dataset for Multimodal AlignmentLetian Fu, Gaurav Datta, Huang Huang et al.
Touch is an important sensing modality for humans, but it has not yet been incorporated into a multimodal generative language model. This is partially due to the difficulty of obtaining natural language labels for tactile data and the complexity of aligning tactile readings with both visual observations and language descriptions. As a step towards bridging that gap, this work introduces a new dataset of 44K in-the-wild vision-touch pairs, with English language labels annotated by humans (10%) and textual pseudo-labels from GPT-4V (90%). We use this dataset to train a vision-language-aligned tactile encoder for open-vocabulary classification and a touch-vision-language (TVL) model for text generation using the trained encoder. Results suggest that by incorporating touch, the TVL model improves (+29% classification accuracy) touch-vision-language alignment over existing models trained on any pair of those modalities. Although only a small fraction of the dataset is human-labeled, the TVL model demonstrates improved visual-tactile understanding over GPT-4V (+12%) and open-source vision-language models (+32%) on a new touch-vision understanding benchmark. Code and data: https://tactile-vlm.github.io.
SYJan 24, 2011
Parameter Optimization of Multi-Agent Formations based on LQR DesignHuang Huang, Changbin Yu
In this paper we study the optimal formation control of multiple agents whose interaction parameters are adjusted upon a cost function consisting of both the control energy and the geometrical performance. By optimizing the interaction parameters and by the linear quadratic regulation(LQR) controllers, the upper bound of the cost function is minimized. For systems with homogeneous agents interconnected over sparse graphs, distributed controllers are proposed that inherit the same underlying graph as the one among agents. For the more general case, a relaxed optimization problem is considered so as to eliminate the nonlinear constraints. Using the subgradient method, interaction parameters among agents are optimized under the constraint of a sparse graph, and the optimum of the cost function is a better result than the one when agents interacted only through the control channel. Numerical examples are provided to validate the effectiveness of the method and to illustrate the geometrical performance of the system.
LGFeb 24
Learning from Trials and Errors: Reflective Test-Time Planning for Embodied LLMsYining Hong, Huang Huang, Manling Li et al.
Embodied LLMs endow robots with high-level task reasoning, but they cannot reflect on what went wrong or why, turning deployment into a sequence of independent trials where mistakes repeat rather than accumulate into experience. Drawing upon human reflective practitioners, we introduce Reflective Test-Time Planning, which integrates two modes of reflection: \textit{reflection-in-action}, where the agent uses test-time scaling to generate and score multiple candidate actions using internal reflections before execution; and \textit{reflection-on-action}, which uses test-time training to update both its internal reflection model and its action policy based on external reflections after execution. We also include retrospective reflection, allowing the agent to re-evaluate earlier decisions and perform model updates with hindsight for proper long-horizon credit assignment. Experiments on our newly-designed Long-Horizon Household benchmark and MuJoCo Cupboard Fitting benchmark show significant gains over baseline models, with ablative studies validating the complementary roles of reflection-in-action and reflection-on-action. Qualitative analyses, including real-robot trials, highlight behavioral correction through reflection.
CLDec 4, 2024Code
Alignment at Pre-training! Towards Native Alignment for Arabic LLMsJuhao Liang, Zhenyang Cai, Jianqing Zhu et al.
The alignment of large language models (LLMs) is critical for developing effective and safe language models. Traditional approaches focus on aligning models during the instruction tuning or reinforcement learning stages, referred to in this paper as `post alignment'. We argue that alignment during the pre-training phase, which we term `native alignment', warrants investigation. Native alignment aims to prevent unaligned content from the beginning, rather than relying on post-hoc processing. This approach leverages extensively aligned pre-training data to enhance the effectiveness and usability of pre-trained models. Our study specifically explores the application of native alignment in the context of Arabic LLMs. We conduct comprehensive experiments and ablation studies to evaluate the impact of native alignment on model performance and alignment stability. Additionally, we release open-source Arabic LLMs that demonstrate state-of-the-art performance on various benchmarks, providing significant benefits to the Arabic LLM community.
CLDec 16, 2024Code
Second Language (Arabic) Acquisition of LLMs via Progressive Vocabulary ExpansionJianqing Zhu, Huang Huang, Zhihang Lin et al.
This paper addresses the critical need for democratizing large language models (LLM) in the Arab world, a region that has seen slower progress in developing models comparable to state-of-the-art offerings like GPT-4 or ChatGPT 3.5, due to a predominant focus on mainstream languages (e.g., English and Chinese). One practical objective for an Arabic LLM is to utilize an Arabic-specific vocabulary for the tokenizer that could speed up decoding. However, using a different vocabulary often leads to a degradation of learned knowledge since many words are initially out-of-vocabulary (OOV) when training starts. Inspired by the vocabulary learning during Second Language (Arabic) Acquisition for humans, the released AraLLaMA employs progressive vocabulary expansion, which is implemented by a modified BPE algorithm that progressively extends the Arabic subwords in its dynamic vocabulary during training, thereby balancing the OOV ratio at every stage. The ablation study demonstrated the effectiveness of Progressive Vocabulary Expansion. Moreover, AraLLaMA achieves decent performance comparable to the best Arabic LLMs across a variety of Arabic benchmarks. Models, training data, benchmarks, and codes will be all open-sourced.
CVJan 29, 2024Code
High Resolution Image Quality DatabaseHuang Huang, Qiang Wan, Jari Korhonen
With technology for digital photography and high resolution displays rapidly evolving and gaining popularity, there is a growing demand for blind image quality assessment (BIQA) models for high resolution images. Unfortunately, the publicly available large scale image quality databases used for training BIQA models contain mostly low or general resolution images. Since image resizing affects image quality, we assume that the accuracy of BIQA models trained on low resolution images would not be optimal for high resolution images. Therefore, we created a new high resolution image quality database (HRIQ), consisting of 1120 images with resolution of 2880x2160 pixels. We conducted a subjective study to collect the subjective quality ratings for HRIQ in a controlled laboratory setting, resulting in accurate MOS at high resolution. To demonstrate the importance of a high resolution image quality database for training BIQA models to predict mean opinion scores (MOS) of high resolution images accurately, we trained and tested several traditional and deep learning based BIQA methods on different resolution versions of our database. The database is publicly available in https://github.com/jarikorhonen/hriq.
92.0ROMay 11
StereoPolicy: Improving Robotic Manipulation Policies via Stereo PerceptionEvans Han, Yunfan Jiang, Yingke Wang et al.
Recent advances in robot imitation learning have yielded powerful visuomotor policies capable of manipulating a wide variety of objects directly from monocular visual inputs. However, monocular observations inherently lack reliable depth cues and spatial awareness, which are critical for precise manipulation in cluttered or geometrically complex scenes. To address this limitation, we introduce StereoPolicy, a new visuomotor policy learning framework that directly leverages synchronized stereo image pairs to strengthen geometric reasoning, without requiring explicit 3D reconstruction or camera calibration. StereoPolicy employs pretrained 2D vision encoders to process each image independently and fuses the resulting representations through a Stereo Transformer. This design implicitly captures spatial correspondence and disparity cues. The framework integrates seamlessly with diffusion-based and pretrained vision-language-action (VLA) policies, delivering consistent improvements over RGB, RGB-D, point cloud, and multi-view baselines across three simulation benchmarks: RoboMimic, RoboCasa, and OmniGibson. We further validate StereoPolicy on real-robot experiments spanning both tabletop and bimanual mobile manipulation settings. Our results underscore stereo vision as a scalable and robust modality that bridges 2D pretrained representations with 3D geometric understanding for robotic manipulation.
ROMay 21, 2025Code
Robo-DM: Data Management For Large Robot DatasetsKaiyuan Chen, Letian Fu, David Huang et al.
Recent results suggest that very large datasets of teleoperated robot demonstrations can be used to train transformer-based models that have the potential to generalize to new scenes, robots, and tasks. However, curating, distributing, and loading large datasets of robot trajectories, which typically consist of video, textual, and numerical modalities - including streams from multiple cameras - remains challenging. We propose Robo-DM, an efficient open-source cloud-based data management toolkit for collecting, sharing, and learning with robot data. With Robo-DM, robot datasets are stored in a self-contained format with Extensible Binary Meta Language (EBML). Robo-DM can significantly reduce the size of robot trajectory data, transfer costs, and data load time during training. Compared to the RLDS format used in OXE datasets, Robo-DM's compression saves space by up to 70x (lossy) and 3.5x (lossless). Robo-DM also accelerates data retrieval by load-balancing video decoding with memory-mapped decoding caches. Compared to LeRobot, a framework that also uses lossy video compression, Robo-DM is up to 50x faster when decoding sequentially. We physically evaluate a model trained by Robo-DM with lossy compression, a pick-and-place task, and In-Context Robot Transformer. Robo-DM uses 75x compression of the original dataset and does not suffer reduction in downstream task accuracy.
ROMar 5, 2025
OTTER: A Vision-Language-Action Model with Text-Aware Visual Feature ExtractionHuang Huang, Fangchen Liu, Letian Fu et al.
Vision-Language-Action (VLA) models aim to predict robotic actions based on visual observations and language instructions. Existing approaches require fine-tuning pre-trained visionlanguage models (VLMs) as visual and language features are independently fed into downstream policies, degrading the pre-trained semantic alignments. We propose OTTER, a novel VLA architecture that leverages these existing alignments through explicit, text-aware visual feature extraction. Instead of processing all visual features, OTTER selectively extracts and passes only task-relevant visual features that are semantically aligned with the language instruction to the policy transformer. This allows OTTER to keep the pre-trained vision-language encoders frozen. Thereby, OTTER preserves and utilizes the rich semantic understanding learned from large-scale pre-training, enabling strong zero-shot generalization capabilities. In simulation and real-world experiments, OTTER significantly outperforms existing VLA models, demonstrating strong zeroshot generalization to novel objects and environments. Video, code, checkpoints, and dataset: https://ottervla.github.io/.
CVApr 24, 2025
Predict-Optimize-Distill: A Self-Improving Cycle for 4D Object UnderstandingMingxuan Wu, Huang Huang, Justin Kerr et al.
Humans can resort to long-form inspection to build intuition on predicting the 3D configurations of unseen objects. The more we observe the object motion, the better we get at predicting its 3D state immediately. Existing systems either optimize underlying representations from multi-view observations or train a feed-forward predictor from supervised datasets. We introduce Predict-Optimize-Distill (POD), a self-improving framework that interleaves prediction and optimization in a mutually reinforcing cycle to achieve better 4D object understanding with increasing observation time. Given a multi-view object scan and a long-form monocular video of human-object interaction, POD iteratively trains a neural network to predict local part poses from RGB frames, uses this predictor to initialize a global optimization which refines output poses through inverse rendering, then finally distills the results of optimization back into the model by generating synthetic self-labeled training data from novel viewpoints. Each iteration improves both the predictive model and the optimized motion trajectory, creating a virtuous cycle that bootstraps its own training data to learn about the pose configurations of an object. We also introduce a quasi-multiview mining strategy for reducing depth ambiguity by leveraging long video. We evaluate POD on 14 real-world and 5 synthetic objects with various joint types, including revolute and prismatic joints as well as multi-body configurations where parts detach or reattach independently. POD demonstrates significant improvement over a pure optimization baseline which gets stuck in local minima, particularly for longer videos. We also find that POD's performance improves with both video length and successive iterations of the self-improving cycle, highlighting its ability to scale performance with additional observations and looped refinement.
ROOct 21, 2025
MoMaGen: Generating Demonstrations under Soft and Hard Constraints for Multi-Step Bimanual Mobile ManipulationChengshu Li, Mengdi Xu, Arpit Bahety et al. · stanford
Imitation learning from large-scale, diverse human demonstrations has proven effective for training robots, but collecting such data is costly and time-consuming. This challenge is amplified for multi-step bimanual mobile manipulation, where humans must teleoperate both a mobile base and two high-degree-of-freedom arms. Prior automated data generation frameworks have addressed static bimanual manipulation by augmenting a few human demonstrations in simulation, but they fall short for mobile settings due to two key challenges: (1) determining base placement to ensure reachability, and (2) positioning the camera to provide sufficient visibility for visuomotor policies. To address these issues, we introduce MoMaGen, which formulates data generation as a constrained optimization problem that enforces hard constraints (e.g., reachability) while balancing soft constraints (e.g., visibility during navigation). This formulation generalizes prior approaches and provides a principled foundation for future methods. We evaluate MoMaGen on four multi-step bimanual mobile manipulation tasks and show that it generates significantly more diverse datasets than existing methods. Leveraging this diversity, MoMaGen can train successful imitation learning policies from a single source demonstration, and these policies can be fine-tuned with as few as 40 real-world demonstrations to achieve deployment on physical robotic hardware. More details are available at our project page: momagen.github.io.
ROJan 22, 2022
Mechanical Search on Shelves using a Novel "Bluction" ToolHuang Huang, Michael Danielczuk, Chung Min Kim et al.
Shelves are common in homes, warehouses, and commercial settings due to their storage efficiency. However, this efficiency comes at the cost of reduced visibility and accessibility. When looking from a side (lateral) view of a shelf, most objects will be fully occluded, resulting in a constrained lateral-access mechanical search problem. To address this problem, we introduce: (1) a novel bluction tool, which combines a thin pushing blade and suction cup gripper, (2) an improved LAX-RAY simulation pipeline and perception model that combines ray-casting with 2D Minkowski sums to efficiently generate target occupancy distributions, and (3) a novel SLAX-RAY search policy, which optimally reduces target object distribution support area using the bluction tool. Experimental data from 2000 simulated shelf trials and 18 trials with a physical Fetch robot equipped with the bluction tool suggest that using suction grasping actions improves the success rate over the highest performing push-only policy by 26% in simulation and 67% in physical environments.
IVJan 12, 2022
Predicting Alzheimer's Disease Using 3DMgNetYelu Gao, Huang Huang, Lian Zhang
Alzheimer's disease (AD) is an irreversible neurode generative disease of the brain.The disease may causes memory loss, difficulty communicating and disorientation. For the diagnosis of Alzheimer's disease, a series of scales are often needed to evaluate the diagnosis clinically, which not only increases the workload of doctors, but also makes the results of diagnosis highly subjective. Therefore, for Alzheimer's disease, imaging means to find early diagnostic markers has become a top priority. In this paper, we propose a novel 3DMgNet architecture which is a unified framework of multigrid and convolutional neural network to diagnose Alzheimer's disease (AD). The model is trained using an open dataset (ADNI dataset) and then test with a smaller dataset of ours. Finally, the model achieved 92.133% accuracy for AD vs NC classification and significantly reduced the model parameters.
RONov 8, 2021
Planar Robot Casting with Real2Sim2Real Self-Supervised LearningVincent Lim, Huang Huang, Lawrence Yunliang Chen et al.
This paper introduces the task of {\em Planar Robot Casting (PRC)}: where one planar motion of a robot arm holding one end of a cable causes the other end to slide across the plane toward a desired target. PRC allows the cable to reach points beyond the robot workspace and has applications for cable management in homes, warehouses, and factories. To efficiently learn a PRC policy for a given cable, we propose Real2Sim2Real, a self-supervised framework that automatically collects physical trajectory examples to tune parameters of a dynamics simulator using Differential Evolution, generates many simulated examples, and then learns a policy using a weighted combination of simulated and physical data. We evaluate Real2Sim2Real with three simulators, Isaac Gym-segmented, Isaac Gym-hybrid, and PyBullet, two function approximators, Gaussian Processes and Neural Networks (NNs), and three cables with differing stiffness, torsion, and friction. Results with 240 physical trials suggest that the PRC policies can attain median error distance (as % of cable length) ranging from 8% to 14%, outperforming baselines and policies trained on only real or only simulated examples. Code, data, and videos are available at https://tinyurl.com/robotcast.
RONov 23, 2020
Mechanical Search on Shelves using Lateral Access X-RAYHuang Huang, Marcus Dominguez-Kuhne, Jeffrey Ichnowski et al.
Efficiently finding an occluded object with lateral access arises in many contexts such as warehouses, retail, healthcare, shipping, and homes. We introduce LAX-RAY (Lateral Access maXimal Reduction of occupancY support Area), a system to automate the mechanical search for occluded objects on shelves. For such lateral access environments, LAX-RAY couples a perception pipeline predicting a target object occupancy support distribution with a mechanical search policy that sequentially selects occluding objects to push to the side to reveal the target as efficiently as possible. Within the context of extruded polygonal objects and a stationary target with a known aspect ratio, we explore three lateral access search policies: Distribution Area Reduction (DAR), Distribution Entropy Reduction (DER), and Distribution Entropy Reduction over Multiple Time Steps (DER-MT) utilizing the support distribution and prior information. We evaluate these policies using the First-Order Shelf Simulator (FOSS) in which we simulate 800 random shelf environments of varying difficulty, and in a physical shelf environment with a Fetch robot and an embedded PrimeSense RGBD Camera. Average simulation results of 87.3% success rate demonstrate better performance of DER-MT with 2 prediction steps. When deployed on the robot, results show a success rate of at least 80% for all policies, suggesting that LAX-RAY can efficiently reveal the target object in reality. Both results show significantly better performance of the three proposed policies compared to a baseline policy with uniform probability distribution assumption in non-trivial cases, showing the importance of distribution prediction. Code, videos, and supplementary material can be found at https://sites.google.com/berkeley.edu/lax-ray.
RONov 10, 2020
Robots of the Lost Arc: Self-Supervised Learning to Dynamically Manipulate Fixed-Endpoint CablesHarry Zhang, Jeffrey Ichnowski, Daniel Seita et al.
We explore how high-speed robot arm motions can dynamically manipulate cables to vault over obstacles, knock objects from pedestals, and weave between obstacles. In this paper, we propose a self-supervised learning framework that enables a UR5 robot to perform these three tasks. The framework finds a 3D apex point for the robot arm, which, together with a task-specific trajectory function, defines an arcing motion that dynamically manipulates the cable to perform tasks with varying obstacle and target locations. The trajectory function computes minimum-jerk motions that are constrained to remain within joint limits and to travel through the 3D apex point by repeatedly solving quadratic programs to find the shortest and fastest feasible motion. We experiment with 5 physical cables with different thickness and mass and compare performance against two baselines in which a human chooses the apex point. Results suggest that a baseline with a fixed apex across the three tasks achieves respective success rates of 51.7%, 36.7%, and 15.0%, and a baseline with human-specified, task-specific apex points achieves 66.7%, 56.7%, and 15.0% success rate respectively, while the robot using the learned apex point can achieve success rates of 81.7% in vaulting, 65.0% in knocking, and 60.0% in weaving. Code, data, and supplementary materials are available at https: //sites.google.com/berkeley.edu/dynrope/home.
CVOct 24, 2020
REDE: End-to-end Object 6D Pose Robust Estimation Using Differentiable Outliers EliminationWeitong Hua, Zhongxiang Zhou, Jun Wu et al.
Object 6D pose estimation is a fundamental task in many applications. Conventional methods solve the task by detecting and matching the keypoints, then estimating the pose. Recent efforts bringing deep learning into the problem mainly overcome the vulnerability of conventional methods to environmental variation due to the hand-crafted feature design. However, these methods cannot achieve end-to-end learning and good interpretability at the same time. In this paper, we propose REDE, a novel end-to-end object pose estimator using RGB-D data, which utilizes network for keypoint regression, and a differentiable geometric pose estimator for pose error back-propagation. Besides, to achieve better robustness when outlier keypoint prediction occurs, we further propose a differentiable outliers elimination method that regresses the candidate result and the confidence simultaneously. Via confidence weighted aggregation of multiple candidates, we can reduce the effect from the outliers in the final estimation. Finally, following the conventional method, we apply a learnable refinement process to further improve the estimation. The experimental results on three benchmark datasets show that REDE slightly outperforms the state-of-the-art approaches and is more robust to object occlusion.
ROSep 25, 2020
A Complex Stiffness Human Impedance Model with Customizable Exoskeleton ControlBinghan He, Huang Huang, Gray C. Thomas et al.
The natural impedance, or dynamic relationship between force and motion, of a human operator can determine the stability of exoskeletons that use interaction-torque feedback to amplify human strength. While human impedance is typically modelled as a linear system, our experiments on a single-joint exoskeleton testbed involving 10 human subjects show evidence of nonlinear behavior: a low-frequency asymptotic phase for the dynamic stiffness of the human that is different than the expected zero, and an unexpectedly consistent damping ratio as the stiffness and inertia vary. To explain these observations, this paper considers a new frequency-domain model of the human joint dynamics featuring complex value stiffness comprising a real stiffness term and a hysteretic damping term. Using a statistical F-test we show that the hysteretic damping term is not only significant but is even more significant than the linear damping term. Further analysis reveals a linear trend linking hysteretic damping and the real part of the stiffness, which allows us to simplify the complex stiffness model down to a 1-parameter system. Then, we introduce and demonstrate a customizable fractional-order controller that exploits this hysteretic damping behavior to improve strength amplification bandwidth while maintaining stability, and explore a tuning approach which ensures that this stability property is robust to muscle co-contraction for each individual.
QMOct 3, 2019
A machine learning method correlating pulse pressure wave data with pregnancyJianhong Chen, Huang Huang, Wenrui Hao et al.
Pulse feeling, representing the tactile arterial palpation of the heartbeat, has been widely used in traditional Chinese medicine (TCM) to diagnose various diseases. The quantitative relationship between the pulse wave and health conditions however has not been investigated in modern medicine. In this paper, we explored the correlation between pulse pressure wave (PPW), rather than the pulse key features in TCM, and pregnancy by using deep learning technology. This computational approach shows that the accuracy of pregnancy detection by the PPW is 84% with an AUC of 91%. Our study is a proof of concept of pulse diagnosis and will also motivate further sophisticated investigations on pulse waves.
ROMar 2, 2019
Complex Stiffness Model of Physical Human-Robot Interaction: Implications for Control of Performance Augmentation ExoskeletonsBinghan He, Huang Huang, Gray C. Thomas et al.
Human joint dynamic stiffness plays an important role in the stability of performance augmentation exoskeletons. In this paper, we consider a new frequency domain model of the human joint dynamics which features a complex value stiffness. This complex stiffness consists of a real stiffness and a hysteretic damping. We use it to explain the dynamic behaviors of the human connected to the exoskeleton, in particular the observed non-zero low frequency phase shift and the near constant damping ratio of the resonant as stiffness and inertia vary. We validate this concept by experimenting with an elbow-joint exoskeleton testbed on a subject while modifying joint stiffness behavior, exoskeleton inertia, and strength augmentation gains. We compare three different models of elbow-joint dynamic stiffness: a model with real stiffness, viscous damping and inertia, a model with complex stiffness and inertia, and a model combining the previous two models. Our results show that the hysteretic damping term improves modeling accuracy, using a statistical F-test. Moreover this improvement is statistically more significant than using classical viscous damping term. In addition, we experimentally observe a linear relationship between the hysteretic damping and the real part of the stiffness which allows us to simplify the complex stiffness model as a 1-parameter system. Ultimately, we design a fractional order controller to demonstrate how human hysteretic damping behavior can be exploited to improve strength amplification performance while maintaining stability.