6.2CVFeb 19, 2025
MSVCOD:A Large-Scale Multi-Scene Dataset for Video Camouflage Object DetectionShuyong Gao, Yu'ang Feng, Qishan Wang et al.
Video Camouflaged Object Detection (VCOD) is a challenging task which aims to identify objects that seamlessly concealed within the background in videos. The dynamic properties of video enable detection of camouflaged objects through motion cues or varied perspectives. Previous VCOD datasets primarily contain animal objects, limiting the scope of research to wildlife scenarios. However, the applications of VCOD extend beyond wildlife and have significant implications in security, art, and medical fields. Addressing this problem, we construct a new large-scale multi-domain VCOD dataset MSVCOD. To achieve high-quality annotations, we design a semi-automatic iterative annotation pipeline that reduces costs while maintaining annotation accuracy. Our MSVCOD is the largest VCOD dataset to date, introducing multiple object categories including human, animal, medical, and vehicle objects for the first time, while also expanding background diversity across various environments. This expanded scope increases the practical applicability of the VCOD task in camouflaged object detection. Alongside this dataset, we introduce a one-steam video camouflage object detection model that performs both feature extraction and information fusion without additional motion feature fusion modules. Our framework achieves state-of-the-art results on the existing VCOD animal dataset and the proposed MSVCOD. The dataset and code will be made publicly available.
3.7CVDec 27, 2024
P3S-Diffusion:A Selective Subject-driven Generation Framework via Point SupervisionJunjie Hu, Shuyong Gao, Lingyi Hong et al.
Recent research in subject-driven generation increasingly emphasizes the importance of selective subject features. Nevertheless, accurately selecting the content in a given reference image still poses challenges, especially when selecting the similar subjects in an image (e.g., two different dogs). Some methods attempt to use text prompts or pixel masks to isolate specific elements. However, text prompts often fall short in precisely describing specific content, and pixel masks are often expensive. To address this, we introduce P3S-Diffusion, a novel architecture designed for context-selected subject-driven generation via point supervision. P3S-Diffusion leverages minimal cost label (e.g., points) to generate subject-driven images. During fine-tuning, it can generate an expanded base mask from these points, obviating the need for additional segmentation models. The mask is employed for inpainting and aligning with subject representation. The P3S-Diffusion preserves fine features of the subjects through Multi-layers Condition Injection. Enhanced by the Attention Consistency Loss for improved training, extensive experiments demonstrate its excellent feature preservation and image generation capabilities.
3.6CVMar 21, 2025
AnimatePainter: A Self-Supervised Rendering Framework for Reconstructing Painting ProcessJunjie Hu, Shuyong Gao, Qianyu Guo et al.
Humans can intuitively decompose an image into a sequence of strokes to create a painting, yet existing methods for generating drawing processes are limited to specific data types and often rely on expensive human-annotated datasets. We propose a novel self-supervised framework for generating drawing processes from any type of image, treating the task as a video generation problem. Our approach reverses the drawing process by progressively removing strokes from a reference image, simulating a human-like creation sequence. Crucially, our method does not require costly datasets of real human drawing processes; instead, we leverage depth estimation and stroke rendering to construct a self-supervised dataset. We model human drawings as "refinement" and "layering" processes and introduce depth fusion layers to enable video generation models to learn and replicate human drawing behavior. Extensive experiments validate the effectiveness of our approach, demonstrating its ability to generate realistic drawings without the need for real drawing process data.