2.6LGAug 12, 2024Code
Open-Source Molecular Processing Pipeline for Generating MoleculesV Shreyas, Jose Siguenza, Karan Bania et al. · cmu
Generative models for molecules have shown considerable promise for use in computational chemistry, but remain difficult to use for non-experts. For this reason, we introduce open-source infrastructure for easily building generative molecular models into the widely used DeepChem [Ramsundar et al., 2019] library with the aim of creating a robust and reusable molecular generation pipeline. In particular, we add high quality PyTorch [Paszke et al., 2019] implementations of the Molecular Generative Adversarial Networks (MolGAN) [Cao and Kipf, 2022] and Normalizing Flows [Papamakarios et al., 2021]. Our implementations show strong performance comparable with past work [Kuznetsov and Polykovskiy, 2021, Cao and Kipf, 2022].
Multi-Turn Human-LLM Interaction Through the Lens of a Two-Way Intelligibility ProtocolHarshvardhan Mestha, Karan Bania, Shreyas V Sathyanarayana et al. · cmu
Our interest is in the design of software systems involving a human-expert interacting -- using natural language -- with a large language model (LLM) on data analysis tasks. For complex problems, it is possible that LLMs can harness human expertise and creativity to find solutions that were otherwise elusive. On one level, this interaction takes place through multiple turns of prompts from the human and responses from the LLM. Here we investigate a more structured approach based on an abstract protocol described in [3] for interaction between agents. The protocol is motivated by a notion of "two-way intelligibility" and is modelled by a pair of communicating finite-state machines. We provide an implementation of the protocol, and provide empirical evidence of using the implementation to mediate interactions between an LLM and a human-agent in two areas of scientific interest (radiology and drug design). We conduct controlled experiments with a human proxy (a database), and uncontrolled experiments with human subjects. The results provide evidence in support of the protocol's capability of capturing one- and two-way intelligibility in human-LLM interaction; and for the utility of two-way intelligibility in the design of human-machine systems. Our code is available at https://github.com/karannb/interact.
CountCLIP -- [Re] Teaching CLIP to Count to TenHarshvardhan Mestha, Tejas Agrawal, Karan Bania et al.
Large vision-language models (VLMs) are shown to learn rich joint image-text representations enabling high performances in relevant downstream tasks. However, they fail to showcase their quantitative understanding of objects, and they lack good counting-aware representation. This paper conducts a reproducibility study of 'Teaching CLIP to Count to Ten' (Paiss et al., 2023), which presents a method to finetune a CLIP model (Radford et al., 2021) to improve zero-shot counting accuracy in an image while maintaining the performance for zero-shot classification by introducing a counting-contrastive loss term. We improve the model's performance on a smaller subset of their training data with lower computational resources. We verify these claims by reproducing their study with our own code. The implementation can be found at https://github.com/SforAiDl/CountCLIP.
5.2CVNov 19, 2024
STREAM: A Universal State-Space Model for Sparse Geometric DataMark Schöne, Yash Bhisikar, Karan Bania et al. · cmu
Handling sparse and unstructured geometric data, such as point clouds or event-based vision, is a pressing challenge in the field of machine vision. Recently, sequence models such as Transformers and state-space models entered the domain of geometric data. These methods require specialized preprocessing to create a sequential view of a set of points. Furthermore, prior works involving sequence models iterate geometric data with either uniform or learned step sizes, implicitly relying on the model to infer the underlying geometric structure. In this work, we propose to encode geometric structure explicitly into the parameterization of a state-space model. State-space models are based on linear dynamics governed by a one-dimensional variable such as time or a spatial coordinate. We exploit this dynamic variable to inject relative differences of coordinates into the step size of the state-space model. The resulting geometric operation computes interactions between all pairs of N points in O(N) steps. Our model deploys the Mamba selective state-space model with a modified CUDA kernel to efficiently map sparse geometric data to modern hardware. The resulting sequence model, which we call STREAM, achieves competitive results on a range of benchmarks from point-cloud classification to event-based vision and audio classification. STREAM demonstrates a powerful inductive bias for sparse geometric data by improving the PointMamba baseline when trained from scratch on the ModelNet40 and ScanObjectNN point cloud analysis datasets. It further achieves, for the first time, 100% test accuracy on all 11 classes of the DVS128 Gestures dataset.