CLMar 25, 2022
CICERO: A Dataset for Contextualized Commonsense Inference in DialoguesDeepanway Ghosal, Siqi Shen, Navonil Majumder et al. · deepmind
This paper addresses the problem of dialogue reasoning with contextualized commonsense inference. We curate CICERO, a dataset of dyadic conversations with five types of utterance-level reasoning-based inferences: cause, subsequent event, prerequisite, motivation, and emotional reaction. The dataset contains 53,105 of such inferences from 5,672 dialogues. We use this dataset to solve relevant generative and discriminative tasks: generation of cause and subsequent event; generation of prerequisite, motivation, and listener's emotional reaction; and selection of plausible alternatives. Our results ascertain the value of such dialogue-centric commonsense knowledge datasets. It is our hope that CICERO will open new research avenues into commonsense-based dialogue reasoning.
CLOct 6, 2022
Multiview Contextual Commonsense Inference: A New Dataset and TaskSiqi Shen, Deepanway Ghosal, Navonil Majumder et al. · deepmind
Contextual commonsense inference is the task of generating various types of explanations around the events in a dyadic dialogue, including cause, motivation, emotional reaction, and others. Producing a coherent and non-trivial explanation requires awareness of the dialogue's structure and of how an event is grounded in the context. In this work, we create CICEROv2, a dataset consisting of 8,351 instances from 2,379 dialogues, containing multiple human-written answers for each contextual commonsense inference question, representing a type of explanation on cause, subsequent event, motivation, and emotional reaction. We show that the inferences in CICEROv2 are more semantically diverse than other contextual commonsense inference datasets. To solve the inference task, we propose a collection of pre-training objectives, including concept denoising and utterance sorting to prepare a pre-trained model for the downstream contextual commonsense inference task. Our results show that the proposed pre-training objectives are effective at adapting the pre-trained T5-Large model for the contextual commonsense inference task.
LGNov 25, 2022Code
FedGS: Federated Graph-based Sampling with Arbitrary Client AvailabilityZheng Wang, Xiaoliang Fan, Jianzhong Qi et al.
While federated learning has shown strong results in optimizing a machine learning model without direct access to the original data, its performance may be hindered by intermittent client availability which slows down the convergence and biases the final learned model. There are significant challenges to achieve both stable and bias-free training under arbitrary client availability. To address these challenges, we propose a framework named Federated Graph-based Sampling (FedGS), to stabilize the global model update and mitigate the long-term bias given arbitrary client availability simultaneously. First, we model the data correlations of clients with a Data-Distribution-Dependency Graph (3DG) that helps keep the sampled clients data apart from each other, which is theoretically shown to improve the approximation to the optimal model update. Second, constrained by the far-distance in data distribution of the sampled clients, we further minimize the variance of the numbers of times that the clients are sampled, to mitigate long-term bias. To validate the effectiveness of FedGS, we conduct experiments on three datasets under a comprehensive set of seven client availability modes. Our experimental results confirm FedGS's advantage in both enabling a fair client-sampling scheme and improving the model performance under arbitrary client availability. Our code is available at \url{https://github.com/WwZzz/FedGS}.
MANov 3, 2023Code
RiskQ: Risk-sensitive Multi-Agent Reinforcement Learning Value FactorizationSiqi Shen, Chennan Ma, Chao Li et al.
Multi-agent systems are characterized by environmental uncertainty, varying policies of agents, and partial observability, which result in significant risks. In the context of Multi-Agent Reinforcement Learning (MARL), learning coordinated and decentralized policies that are sensitive to risk is challenging. To formulate the coordination requirements in risk-sensitive MARL, we introduce the Risk-sensitive Individual-Global-Max (RIGM) principle as a generalization of the Individual-Global-Max (IGM) and Distributional IGM (DIGM) principles. This principle requires that the collection of risk-sensitive action selections of each agent should be equivalent to the risk-sensitive action selection of the central policy. Current MARL value factorization methods do not satisfy the RIGM principle for common risk metrics such as the Value at Risk (VaR) metric or distorted risk measurements. Therefore, we propose RiskQ to address this limitation, which models the joint return distribution by modeling quantiles of it as weighted quantile mixtures of per-agent return distribution utilities. RiskQ satisfies the RIGM principle for the VaR and distorted risk metrics. We show that RiskQ can obtain promising performance through extensive experiments. The source code of RiskQ is available in https://github.com/xmu-rl-3dv/RiskQ.
CVApr 13Code
LEADER: Learning Reliable Local-to-Global Correspondences for LiDAR RelocalizationJianshi Wu, Minghang Zhu, Dunqiang Liu et al.
LiDAR relocalization has attracted increasing attention as it can deliver accurate 6-DoF pose estimation in complex 3D environments. Recent learning-based regression methods offer efficient solutions by directly predicting global poses without the need for explicit map storage. However, these methods often struggle in challenging scenes due to their equal treatment of all predicted points, which is vulnerable to noise and outliers. In this paper, we propose LEADER, a robust LiDAR-based relocalization framework enhanced by a simple, yet effective geometric encoder. Specifically, a Robust Projection-based Geometric Encoder architecture which captures multi-scale geometric features is first presented to enhance descriptiveness in geometric representation. A Truncated Relative Reliability loss is then formulated to model point-wise ambiguity and mitigate the influence of unreliable predictions. Extensive experiments on the Oxford RobotCar and NCLT datasets demonstrate that LEADER outperforms state-of-the-art methods, achieving 24.1% and 73.9% relative reductions in position error over existing techniques, respectively. The source code is released on https://github.com/JiansW/LEADER.
CVNov 30, 2023Code
E2PNet: Event to Point Cloud Registration with Spatio-Temporal Representation LearningXiuhong Lin, Changjie Qiu, Zhipeng Cai et al.
Event cameras have emerged as a promising vision sensor in recent years due to their unparalleled temporal resolution and dynamic range. While registration of 2D RGB images to 3D point clouds is a long-standing problem in computer vision, no prior work studies 2D-3D registration for event cameras. To this end, we propose E2PNet, the first learning-based method for event-to-point cloud registration. The core of E2PNet is a novel feature representation network called Event-Points-to-Tensor (EP2T), which encodes event data into a 2D grid-shaped feature tensor. This grid-shaped feature enables matured RGB-based frameworks to be easily used for event-to-point cloud registration, without changing hyper-parameters and the training procedure. EP2T treats the event input as spatio-temporal point clouds. Unlike standard 3D learning architectures that treat all dimensions of point clouds equally, the novel sampling and information aggregation modules in EP2T are designed to handle the inhomogeneity of the spatial and temporal dimensions. Experiments on the MVSEC and VECtor datasets demonstrate the superiority of E2PNet over hand-crafted and other learning-based methods. Compared to RGB-based registration, E2PNet is more robust to extreme illumination or fast motion due to the use of event data. Beyond 2D-3D registration, we also show the potential of EP2T for other vision tasks such as flow estimation, event-to-image reconstruction and object recognition. The source code can be found at: https://github.com/Xmu-qcj/E2PNet.
AIMay 31
SIRIUS-SQL: Anchoring Multi-Candidate Text-to-SQL in Execution FeedbackLeo Luo, Haining Xie, Siqi Shen et al.
Text-to-SQL on complex schemas is unreliable on a single pass, so recent systems generate multiple SQL candidates and let voting filter out errors. Yet voting alone is not enough, because the multi-candidate recipe has three coupled weaknesses: 1) sampling more from a single generator produces increasingly redundant candidates, 2) existing pipelines apply one generic correction to every non-clean execution result, while runtime errors, timeouts, and empty results each indicate a different distance from correctness, and 3) existing selectors rely on a single angle such as result-majority voting or pairwise SQL comparison, missing what other angles would have caught. We present SIRIUS-SQL, which addresses all three weaknesses. A difficulty-smoothing RL recipe trains SIRIUS-32B to generate diverse executable SQL candidates, paired with a generalist LLM that fills in gaps left by the specialist. An execution-grounded lifecycle classifies each outcome and applies targeted repair before candidates re-enter the pool. A confidence-gated hybrid selector combines execution-result agreement with pairwise SQL-form judgment, escalating only near-tied cases to a deterministic structural check. SIRIUS-SQL reaches 75.88% on BIRD dev and 91.20% on SPIDER test. Two of three generalist pairings surpass Agentar-Scale-SQL, the strongest published multi-candidate system on BIRD dev.
CVMar 16, 2023
SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban EnvironmentsYudi Dai, Yitai Lin, Xiping Lin et al.
We present SLOPER4D, a novel scene-aware dataset collected in large urban environments to facilitate the research of global human pose estimation (GHPE) with human-scene interaction in the wild. Employing a head-mounted device integrated with a LiDAR and camera, we record 12 human subjects' activities over 10 diverse urban scenes from an egocentric view. Frame-wise annotations for 2D key points, 3D pose parameters, and global translations are provided, together with reconstructed scene point clouds. To obtain accurate 3D ground truth in such large dynamic scenes, we propose a joint optimization method to fit local SMPL meshes to the scene and fine-tune the camera calibration during dynamic motions frame by frame, resulting in plausible and scene-natural 3D human poses. Eventually, SLOPER4D consists of 15 sequences of human motions, each of which has a trajectory length of more than 200 meters (up to 1,300 meters) and covers an area of more than 2,000 $m^2$ (up to 13,000 $m^2$), including more than 100K LiDAR frames, 300k video frames, and 500K IMU-based motion frames. With SLOPER4D, we provide a detailed and thorough analysis of two critical tasks, including camera-based 3D HPE and LiDAR-based 3D HPE in urban environments, and benchmark a new task, GHPE. The in-depth analysis demonstrates SLOPER4D poses significant challenges to existing methods and produces great research opportunities. The dataset and code are released at \url{http://www.lidarhumanmotion.net/sloper4d/}
CVMar 28, 2022
LiDARCap: Long-range Marker-less 3D Human Motion Capture with LiDAR Point CloudsJialian Li, Jingyi Zhang, Zhiyong Wang et al.
Existing motion capture datasets are largely short-range and cannot yet fit the need of long-range applications. We propose LiDARHuman26M, a new human motion capture dataset captured by LiDAR at a much longer range to overcome this limitation. Our dataset also includes the ground truth human motions acquired by the IMU system and the synchronous RGB images. We further present a strong baseline method, LiDARCap, for LiDAR point cloud human motion capture. Specifically, we first utilize PointNet++ to encode features of points and then employ the inverse kinematics solver and SMPL optimizer to regress the pose through aggregating the temporally encoded features hierarchically. Quantitative and qualitative experiments show that our method outperforms the techniques based only on RGB images. Ablation experiments demonstrate that our dataset is challenging and worthy of further research. Finally, the experiments on the KITTI Dataset and the Waymo Open Dataset show that our method can be generalized to different LiDAR sensor settings.
CVMar 17, 2022
HSC4D: Human-centered 4D Scene Capture in Large-scale Indoor-outdoor Space Using Wearable IMUs and LiDARYudi Dai, Yitai Lin, Chenglu Wen et al.
We propose Human-centered 4D Scene Capture (HSC4D) to accurately and efficiently create a dynamic digital world, containing large-scale indoor-outdoor scenes, diverse human motions, and rich interactions between humans and environments. Using only body-mounted IMUs and LiDAR, HSC4D is space-free without any external devices' constraints and map-free without pre-built maps. Considering that IMUs can capture human poses but always drift for long-period use, while LiDAR is stable for global localization but rough for local positions and orientations, HSC4D makes both sensors complement each other by a joint optimization and achieves promising results for long-term capture. Relationships between humans and environments are also explored to make their interaction more realistic. To facilitate many down-stream tasks, like AR, VR, robots, autonomous driving, etc., we propose a dataset containing three large scenes (1k-5k $m^2$) with accurate dynamic human motions and locations. Diverse scenarios (climbing gym, multi-story building, slope, etc.) and challenging human activities (exercising, walking up/down stairs, climbing, etc.) demonstrate the effectiveness and the generalization ability of HSC4D. The dataset and code are available at http://www.lidarhumanmotion.net/hsc4d/.
CVMar 31, 2023
CIMI4D: A Large Multimodal Climbing Motion Dataset under Human-scene InteractionsMing Yan, Xin Wang, Yudi Dai et al.
Motion capture is a long-standing research problem. Although it has been studied for decades, the majority of research focus on ground-based movements such as walking, sitting, dancing, etc. Off-grounded actions such as climbing are largely overlooked. As an important type of action in sports and firefighting field, the climbing movements is challenging to capture because of its complex back poses, intricate human-scene interactions, and difficult global localization. The research community does not have an in-depth understanding of the climbing action due to the lack of specific datasets. To address this limitation, we collect CIMI4D, a large rock \textbf{C}l\textbf{I}mbing \textbf{M}ot\textbf{I}on dataset from 12 persons climbing 13 different climbing walls. The dataset consists of around 180,000 frames of pose inertial measurements, LiDAR point clouds, RGB videos, high-precision static point cloud scenes, and reconstructed scene meshes. Moreover, we frame-wise annotate touch rock holds to facilitate a detailed exploration of human-scene interaction. The core of this dataset is a blending optimization process, which corrects for the pose as it drifts and is affected by the magnetic conditions. To evaluate the merit of CIMI4D, we perform four tasks which include human pose estimations (with/without scene constraints), pose prediction, and pose generation. The experimental results demonstrate that CIMI4D presents great challenges to existing methods and enables extensive research opportunities. We share the dataset with the research community in http://www.lidarhumanmotion.net/cimi4d/.
CVSep 6, 2024
HiSC4D: Human-centered interaction and 4D Scene Capture in Large-scale Space Using Wearable IMUs and LiDARYudi Dai, Zhiyong Wang, Xiping Lin et al.
We introduce HiSC4D, a novel Human-centered interaction and 4D Scene Capture method, aimed at accurately and efficiently creating a dynamic digital world, containing large-scale indoor-outdoor scenes, diverse human motions, rich human-human interactions, and human-environment interactions. By utilizing body-mounted IMUs and a head-mounted LiDAR, HiSC4D can capture egocentric human motions in unconstrained space without the need for external devices and pre-built maps. This affords great flexibility and accessibility for human-centered interaction and 4D scene capturing in various environments. Taking into account that IMUs can capture human spatially unrestricted poses but are prone to drifting for long-period using, and while LiDAR is stable for global localization but rough for local positions and orientations, HiSC4D employs a joint optimization method, harmonizing all sensors and utilizing environment cues, yielding promising results for long-term capture in large scenes. To promote research of egocentric human interaction in large scenes and facilitate downstream tasks, we also present a dataset, containing 8 sequences in 4 large scenes (200 to 5,000 $m^2$), providing 36k frames of accurate 4D human motions with SMPL annotations and dynamic scenes, 31k frames of cropped human point clouds, and scene mesh of the environment. A variety of scenarios, such as the basketball gym and commercial street, alongside challenging human motions, such as daily greeting, one-on-one basketball playing, and tour guiding, demonstrate the effectiveness and the generalization ability of HiSC4D. The dataset and code will be publicated on www.lidarhumanmotion.net/hisc4d available for research purposes.
CVMar 6
Towards Motion Turing Test: Evaluating Human-Likeness in Humanoid RobotsMingzhe Li, Mengyin Liu, Zekai Wu et al.
Humanoid robots have achieved significant progress in motion generation and control, exhibiting movements that appear increasingly natural and human-like. Inspired by the Turing Test, we propose the Motion Turing Test, a framework that evaluates whether human observers can discriminate between humanoid robot and human poses using only kinematic information. To facilitate this evaluation, we present the Human-Humanoid Motion (HHMotion) dataset, which consists of 1,000 motion sequences spanning 15 action categories, performed by 11 humanoid models and 10 human subjects. All motion sequences are converted into SMPL-X representations to eliminate the influence of visual appearance. We recruited 30 annotators to rate the human-likeness of each pose on a 0-5 scale, resulting in over 500 hours of annotation. Analysis of the collected data reveals that humanoid motions still exhibit noticeable deviations from human movements, particularly in dynamic actions such as jumping, boxing, and running. Building on HHMotion, we formulate a human-likeness evaluation task that aims to automatically predict human-likeness scores from motion data. Despite recent progress in multimodal large language models, we find that they remain inadequate for assessing motion human-likeness. To address this, we propose a simple baseline model and demonstrate that it outperforms several contemporary LLM-based methods. The dataset, code, and benchmark will be publicly released to support future research in the community.
CVMar 20
FlashCap: Millisecond-Accurate Human Motion Capture via Flashing LEDs and Event-Based VisionZekai Wu, Shuqi Fan, Mengyin Liu et al.
Precise motion timing (PMT) is crucial for swift motion analysis. A millisecond difference may determine victory or defeat in sports competitions. Despite substantial progress in human pose estimation (HPE), PMT remains largely overlooked by the HPE community due to the limited availability of high-temporal-resolution labeled datasets. Today, PMT is achieved using high-speed RGB cameras in specialized scenarios such as the Olympic Games; however, their high costs, light sensitivity, bandwidth, and computational complexity limit their feasibility for daily use. We developed FlashCap, the first flashing LED-based MoCap system for PMT. With FlashCap, we collect a millisecond-resolution human motion dataset, FlashMotion, comprising the event, RGB, LiDAR, and IMU modalities, and demonstrate its high quality through rigorous validation. To evaluate the merits of FlashMotion, we perform two tasks: precise motion timing and high-temporal-resolution HPE. For these tasks, we propose ResPose, a simple yet effective baseline that learns residual poses based on events and RGBs. Experimental results show that ResPose reduces pose estimation errors by ~40% and achieves millisecond-level timing accuracy, enabling new research opportunities. The dataset and code will be shared with the community.
LGMay 2
PACE: Parameter Change for Unsupervised Environment DesignFang Yuan, Quanjun Yin, Siqi Shen et al.
Unsupervised Environment Design (UED) offers a promising paradigm for improving reinforcement learning generalization by adaptively shaping training environments, but it requires reliable environment evaluation to remain effective. However, existing UED methods evaluate environments using indirect proxy signals such as regret, value-based errors, or Monte Carlo, which suffer from bias, high variance, or substantial computational overhead and fail to reflect agent realized learning progress. To address these limitations, we propose Parameter Change Environment Design (PACE), which evaluates an environment through the policy parameter change induced by training on that environment, directly grounding environment selection in realized learning progress. Specifically, PACE assigns environment value using a first-order approximation of the policy optimization objective, where the improvement induced by an environment is proportional to the squared L2 norm of the corresponding parameter update, enabling low-variance and computation-efficient evaluation without additional rollouts. Experiments on MiniGrid and Craftax show that PACE consistently outperforms established UED baselines, achieving higher IQM and smaller Optimality Gap on OOD evaluations, including an IQM of 96.4% and an Optimality Gap of 17.2% on MiniGrid.
CVDec 4, 2025
Measuring the Unspoken: A Disentanglement Model and Benchmark for Psychological Analysis in the WildYigui Feng, Qinglin Wang, Haotian Mo et al.
Generative psychological analysis of in-the-wild conversations faces two fundamental challenges: (1) existing Vision-Language Models (VLMs) fail to resolve Articulatory-Affective Ambiguity, where visual patterns of speech mimic emotional expressions; and (2) progress is stifled by a lack of verifiable evaluation metrics capable of assessing visual grounding and reasoning depth. We propose a complete ecosystem to address these twin challenges. First, we introduce Multilevel Insight Network for Disentanglement(MIND), a novel hierarchical visual encoder that introduces a Status Judgment module to algorithmically suppress ambiguous lip features based on their temporal feature variance, achieving explicit visual disentanglement. Second, we construct ConvoInsight-DB, a new large-scale dataset with expert annotations for micro-expressions and deep psychological inference. Third, Third, we designed the Mental Reasoning Insight Rating Metric (PRISM), an automated dimensional framework that uses expert-guided LLM to measure the multidimensional performance of large mental vision models. On our PRISM benchmark, MIND significantly outperforms all baselines, achieving a +86.95% gain in micro-expression detection over prior SOTA. Ablation studies confirm that our Status Judgment disentanglement module is the most critical component for this performance leap. Our code has been opened.
CLApr 12, 2024Code
The Generation Gap: Exploring Age Bias in the Value Systems of Large Language ModelsSiyang Liu, Trish Maturi, Bowen Yi et al.
We explore the alignment of values in Large Language Models (LLMs) with specific age groups, leveraging data from the World Value Survey across thirteen categories. Through a diverse set of prompts tailored to ensure response robustness, we find a general inclination of LLM values towards younger demographics, especially when compared to the US population. Although a general inclination can be observed, we also found that this inclination toward younger groups can be different across different value categories. Additionally, we explore the impact of incorporating age identity information in prompts and observe challenges in mitigating value discrepancies with different age cohorts. Our findings highlight the age bias in LLMs and provide insights for future work. Materials for our analysis are available at \url{ https://github.com/MichiganNLP/Age-Bias-In-LLMs}
CVMar 22, 2025Code
LightLoc: Learning Outdoor LiDAR Localization at Light SpeedWen Li, Chen Liu, Shangshu Yu et al.
Scene coordinate regression achieves impressive results in outdoor LiDAR localization but requires days of training. Since training needs to be repeated for each new scene, long training times make these methods impractical for time-sensitive applications, such as autonomous driving, drones, and robotics. We identify large coverage areas and vast data in large-scale outdoor scenes as key challenges that limit fast training. In this paper, we propose LightLoc, the first method capable of efficiently learning localization in a new scene at light speed. LightLoc introduces two novel techniques to address these challenges. First, we introduce sample classification guidance to assist regression learning, reducing ambiguity from similar samples and improving training efficiency. Second, we propose redundant sample downsampling to remove well-learned frames during training, reducing training time without compromising accuracy. Additionally, the fast training and confidence estimation capabilities of sample classification enable its integration into SLAM, effectively eliminating error accumulation. Extensive experiments on large-scale outdoor datasets demonstrate that LightLoc achieves state-of-the-art performance with a 50x reduction in training time than existing methods. Our code is available at https://github.com/liw95/LightLoc.
LGFeb 7, 2025Code
Transfer learning in Scalable Graph Neural Network for Improved Physical SimulationSiqi Shen, Yu Liu, Daniel Biggs et al.
In recent years, Graph Neural Network (GNN) based models have shown promising results in simulating physics of complex systems. However, training dedicated graph network based physics simulators can be costly, as most models are confined to fully supervised training, which requires extensive data generated from traditional physics simulators. To date, how transfer learning could improve the model performance and training efficiency has remained unexplored. In this work, we introduce a pre-training and transfer learning paradigm for graph network simulators. We propose the scalable graph U-net (SGUNET). Incorporating an innovative depth-first search (DFS) pooling, the SGUNET is adaptable to different mesh sizes and resolutions for various simulation tasks. To enable the transfer learning between differently configured SGUNETs, we propose a set of mapping functions to align the parameters between the pre-trained model and the target model. An extra normalization term is also added into the loss to constrain the difference between the pre-trained weights and target model weights for better generalization performance. To pre-train our physics simulator we created a dataset which includes 20,000 physical simulations of randomly selected 3D shapes from the open source A Big CAD (ABC) dataset. We show that our proposed transfer learning methods allow the model to perform even better when fine-tuned with small amounts of training data than when it is trained from scratch with full extensive dataset. On the 2D Deformable Plate benchmark dataset, our pre-trained model fine-tuned on 1/16 of the training data achieved an 11.05\% improvement in position RMSE compared to the model trained from scratch.
CLMay 7, 2024
Understanding the Capabilities and Limitations of Large Language Models for Cultural CommonsenseSiqi Shen, Lajanugen Logeswaran, Moontae Lee et al.
Large language models (LLMs) have demonstrated substantial commonsense understanding through numerous benchmark evaluations. However, their understanding of cultural commonsense remains largely unexamined. In this paper, we conduct a comprehensive examination of the capabilities and limitations of several state-of-the-art LLMs in the context of cultural commonsense tasks. Using several general and cultural commonsense benchmarks, we find that (1) LLMs have a significant discrepancy in performance when tested on culture-specific commonsense knowledge for different cultures; (2) LLMs' general commonsense capability is affected by cultural context; and (3) The language used to query the LLMs can impact their performance on cultural-related tasks. Our study points to the inherent bias in the cultural understanding of LLMs and provides insights that can help develop culturally aware language models.
CVMar 15
Walking Further: Semantic-aware Multimodal Gait Recognition Under Long-Range ConditionsZhiyang Lu, Wen Jiang, Tianren Wu et al.
Gait recognition is an emerging biometric technology that enables non-intrusive and hard-to-spoof human identification. However, most existing methods are confined to short-range, unimodal settings and fail to generalize to long-range and cross-distance scenarios under real-world conditions. To address this gap, we present \textbf{LRGait}, the first LiDAR-Camera multimodal benchmark designed for robust long-range gait recognition across diverse outdoor distances and environments. We further propose \textbf{EMGaitNet}, an end-to-end framework tailored for long-range multimodal gait recognition. To bridge the modality gap between RGB images and point clouds, we introduce a semantic-guided fusion pipeline. A CLIP-based Semantic Mining (SeMi) module first extracts human body-part-aware semantic cues, which are then employed to align 2D and 3D features via a Semantic-Guided Alignment (SGA) module within a unified embedding space. A Symmetric Cross-Attention Fusion (SCAF) module hierarchically integrates visual contours and 3D geometric features, and a Spatio-Temporal (ST) module captures global gait dynamics. Extensive experiments on various gait datasets validate the effectiveness of our method.
CVDec 14, 2023
SPEAL: Skeletal Prior Embedded Attention Learning for Cross-Source Point Cloud RegistrationKezheng Xiong, Maoji Zheng, Qingshan Xu et al.
Point cloud registration, a fundamental task in 3D computer vision, has remained largely unexplored in cross-source point clouds and unstructured scenes. The primary challenges arise from noise, outliers, and variations in scale and density. However, neglected geometric natures of point clouds restricts the performance of current methods. In this paper, we propose a novel method termed SPEAL to leverage skeletal representations for effective learning of intrinsic topologies of point clouds, facilitating robust capture of geometric intricacy. Specifically, we design the Skeleton Extraction Module to extract skeleton points and skeletal features in an unsupervised manner, which is inherently robust to noise and density variances. Then, we propose the Skeleton-Aware GeoTransformer to encode high-level skeleton-aware features. It explicitly captures the topological natures and inter-point-cloud skeletal correlations with the noise-robust and density-invariant skeletal representations. Next, we introduce the Correspondence Dual-Sampler to facilitate correspondences by augmenting the correspondence set with skeletal correspondences. Furthermore, we construct a challenging novel large-scale cross-source point cloud dataset named KITTI CrossSource for benchmarking cross-source point cloud registration methods. Extensive quantitative and qualitative experiments are conducted to demonstrate our approach's superiority and robustness on both cross-source and same-source datasets. To the best of our knowledge, our approach is the first to facilitate point cloud registration with skeletal geometric priors.
CVMar 28, 2024
RELI11D: A Comprehensive Multimodal Human Motion Dataset and MethodMing Yan, Yan Zhang, Shuqiang Cai et al.
Comprehensive capturing of human motions requires both accurate captures of complex poses and precise localization of the human within scenes. Most of the HPE datasets and methods primarily rely on RGB, LiDAR, or IMU data. However, solely using these modalities or a combination of them may not be adequate for HPE, particularly for complex and fast movements. For holistic human motion understanding, we present RELI11D, a high-quality multimodal human motion dataset involves LiDAR, IMU system, RGB camera, and Event camera. It records the motions of 10 actors performing 5 sports in 7 scenes, including 3.32 hours of synchronized LiDAR point clouds, IMU measurement data, RGB videos and Event steams. Through extensive experiments, we demonstrate that the RELI11D presents considerable challenges and opportunities as it contains many rapid and complex motions that require precise location. To address the challenge of integrating different modalities, we propose LEIR, a multimodal baseline that effectively utilizes LiDAR Point Cloud, Event stream, and RGB through our cross-attention fusion strategy. We show that LEIR exhibits promising results for rapid motions and daily motions and that utilizing the characteristics of multiple modalities can indeed improve HPE performance. Both the dataset and source code will be released publicly to the research community, fostering collaboration and enabling further exploration in this field.
CVDec 18, 2024
ConDo: Continual Domain Expansion for Absolute Pose RegressionZijun Li, Zhipeng Cai, Bochun Yang et al.
Visual localization is a fundamental machine learning problem. Absolute Pose Regression (APR) trains a scene-dependent model to efficiently map an input image to the camera pose in a pre-defined scene. However, many applications have continually changing environments, where inference data at novel poses or scene conditions (weather, geometry) appear after deployment. Training APR on a fixed dataset leads to overfitting, making it fail catastrophically on challenging novel data. This work proposes Continual Domain Expansion (ConDo), which continually collects unlabeled inference data to update the deployed APR. Instead of applying standard unsupervised domain adaptation methods which are ineffective for APR, ConDo effectively learns from unlabeled data by distilling knowledge from scene-agnostic localization methods. By sampling data uniformly from historical and newly collected data, ConDo can effectively expand the generalization domain of APR. Large-scale benchmarks with various scene types are constructed to evaluate models under practical (long-term) data changes. ConDo consistently and significantly outperforms baselines across architectures, scene types, and data changes. On challenging scenes (Fig.1), it reduces the localization error by >7x (14.8m vs 1.7m). Analysis shows the robustness of ConDo against compute budgets, replay buffer sizes and teacher prediction noise. Comparing to model re-training, ConDo achieves similar performance up to 25x faster.
CVDec 17, 2024
A New Adversarial Perspective for LiDAR-based 3D Object DetectionShijun Zheng, Weiquan Liu, Yu Guo et al.
Autonomous vehicles (AVs) rely on LiDAR sensors for environmental perception and decision-making in driving scenarios. However, ensuring the safety and reliability of AVs in complex environments remains a pressing challenge. To address this issue, we introduce a real-world dataset (ROLiD) comprising LiDAR-scanned point clouds of two random objects: water mist and smoke. In this paper, we introduce a novel adversarial perspective by proposing an attack framework that utilizes water mist and smoke to simulate environmental interference. Specifically, we propose a point cloud sequence generation method using a motion and content decomposition generative adversarial network named PCS-GAN to simulate the distribution of random objects. Furthermore, leveraging the simulated LiDAR scanning characteristics implemented with Range Image, we examine the effects of introducing random object perturbations at various positions on the target vehicle. Extensive experiments demonstrate that adversarial perturbations based on random objects effectively deceive vehicle detection and reduce the recognition rate of 3D object detection models.
AIOct 21, 2025
PlanU: Large Language Model Reasoning through Planning under UncertaintyZiwei Deng, Mian Deng, Chenjing Liang et al.
Large Language Models (LLMs) are increasingly being explored across a range of reasoning tasks. However, LLMs sometimes struggle with reasoning tasks under uncertainty that are relatively easy for humans, such as planning actions in stochastic environments. The adoption of LLMs for reasoning is impeded by uncertainty challenges, such as LLM uncertainty and environmental uncertainty. LLM uncertainty arises from the stochastic sampling process inherent to LLMs. Most LLM-based Decision-Making (LDM) approaches address LLM uncertainty through multiple reasoning chains or search trees. However, these approaches overlook environmental uncertainty, which leads to poor performance in environments with stochastic state transitions. Some recent LDM approaches deal with uncertainty by forecasting the probability of unknown variables. However, they are not designed for multi-step reasoning tasks that require interaction with the environment. To address uncertainty in LLM decision-making, we introduce PlanU, an LLM-based planning method that captures uncertainty within Monte Carlo Tree Search (MCTS). PlanU models the return of each node in the MCTS as a quantile distribution, which uses a set of quantiles to represent the return distribution. To balance exploration and exploitation during tree search, PlanU introduces an Upper Confidence Bounds with Curiosity (UCC) score which estimates the uncertainty of MCTS nodes. Through extensive experiments, we demonstrate the effectiveness of PlanU in LLM-based reasoning tasks under uncertainty.
CLJul 17, 2025
Revisiting LLM Value Probing Strategies: Are They Robust and Expressive?Siqi Shen, Mehar Singh, Lajanugen Logeswaran et al.
There has been extensive research on assessing the value orientation of Large Language Models (LLMs) as it can shape user experiences across demographic groups. However, several challenges remain. First, while the Multiple Choice Question (MCQ) setting has been shown to be vulnerable to perturbations, there is no systematic comparison of probing methods for value probing. Second, it is unclear to what extent the probed values capture in-context information and reflect models' preferences for real-world actions. In this paper, we evaluate the robustness and expressiveness of value representations across three widely used probing strategies. We use variations in prompts and options, showing that all methods exhibit large variances under input perturbations. We also introduce two tasks studying whether the values are responsive to demographic context, and how well they align with the models' behaviors in value-related scenarios. We show that the demographic context has little effect on the free-text generation, and the models' values only weakly correlate with their preference for value-based actions. Our work highlights the need for a more careful examination of LLM value probing and awareness of its limitations.
CVMar 27, 2025
ClimbingCap: Multi-Modal Dataset and Method for Rock Climbing in World CoordinateMing Yan, Xincheng Lin, Yuhua Luo et al.
Human Motion Recovery (HMR) research mainly focuses on ground-based motions such as running. The study on capturing climbing motion, an off-ground motion, is sparse. This is partly due to the limited availability of climbing motion datasets, especially large-scale and challenging 3D labeled datasets. To address the insufficiency of climbing motion datasets, we collect AscendMotion, a large-scale well-annotated, and challenging climbing motion dataset. It consists of 412k RGB, LiDAR frames, and IMU measurements, including the challenging climbing motions of 22 skilled climbing coaches across 12 different rock walls. Capturing the climbing motions is challenging as it requires precise recovery of not only the complex pose but also the global position of climbers. Although multiple global HMR methods have been proposed, they cannot faithfully capture climbing motions. To address the limitations of HMR methods for climbing, we propose ClimbingCap, a motion recovery method that reconstructs continuous 3D human climbing motion in a global coordinate system. One key insight is to use the RGB and LiDAR modalities to separately reconstruct motions in camera coordinates and global coordinates and to optimize them jointly. We demonstrate the quality of the AscendMotion dataset and present promising results from ClimbingCap. The AscendMotion dataset and source code release publicly at \href{this link}{http://www.lidarhumanmotion.net/climbingcap/}
CVMar 14, 2025
L2RSI: Cross-view LiDAR-based Place Recognition for Large-scale Urban Scenes via Remote Sensing ImageryZiwei Shi, Xiaoran Zhang, Wenjing Xu et al.
We tackle the challenge of LiDAR-based place recognition, which traditionally depends on costly and time-consuming prior 3D maps. To overcome this, we first construct LiRSI-XA dataset, which encompasses approximately $110,000$ remote sensing submaps and $13,000$ LiDAR point cloud submaps captured in urban scenes, and propose a novel method, L2RSI, for cross-view LiDAR place recognition using high-resolution Remote Sensing Imagery. This approach enables large-scale localization capabilities at a reduced cost by leveraging readily available overhead images as map proxies. L2RSI addresses the dual challenges of cross-view and cross-modal place recognition by learning feature alignment between point cloud submaps and remote sensing submaps in the semantic domain. Additionally, we introduce a novel probability propagation method based on particle estimation to refine position predictions, effectively leveraging temporal and spatial information. This approach enables large-scale retrieval and cross-scene generalization without fine-tuning. Extensive experiments on LiRSI-XA demonstrate that, within a $100km^2$ retrieval range, L2RSI accurately localizes $83.27\%$ of point cloud submaps within a $30m$ radius for top-$1$ retrieved location. Our project page is publicly available at https://shizw695.github.io/L2RSI/.
CVNov 4, 2024
Mining and Transferring Feature-Geometry Coherence for Unsupervised Point Cloud RegistrationKezheng Xiong, Haoen Xiang, Qingshan Xu et al.
Point cloud registration, a fundamental task in 3D vision, has achieved remarkable success with learning-based methods in outdoor environments. Unsupervised outdoor point cloud registration methods have recently emerged to circumvent the need for costly pose annotations. However, they fail to establish reliable optimization objectives for unsupervised training, either relying on overly strong geometric assumptions, or suffering from poor-quality pseudo-labels due to inadequate integration of low-level geometric and high-level contextual information. We have observed that in the feature space, latent new inlier correspondences tend to cluster around respective positive anchors that summarize features of existing inliers. Motivated by this observation, we propose a novel unsupervised registration method termed INTEGER to incorporate high-level contextual information for reliable pseudo-label mining. Specifically, we propose the Feature-Geometry Coherence Mining module to dynamically adapt the teacher for each mini-batch of data during training and discover reliable pseudo-labels by considering both high-level feature representations and low-level geometric cues. Furthermore, we propose Anchor-Based Contrastive Learning to facilitate contrastive learning with anchors for a robust feature space. Lastly, we introduce a Mixed-Density Student to learn density-invariant features, addressing challenges related to density variation and low overlap in the outdoor scenario. Extensive experiments on KITTI and nuScenes datasets demonstrate that our INTEGER achieves competitive performance in terms of accuracy and generalizability.
CLMay 21, 2023
Has It All Been Solved? Open NLP Research Questions Not Solved by Large Language ModelsOana Ignat, Zhijing Jin, Artem Abzaliev et al.
Recent progress in large language models (LLMs) has enabled the deployment of many generative NLP applications. At the same time, it has also led to a misleading public discourse that ``it's all been solved.'' Not surprisingly, this has, in turn, made many NLP researchers -- especially those at the beginning of their careers -- worry about what NLP research area they should focus on. Has it all been solved, or what remaining questions can we work on regardless of LLMs? To address this question, this paper compiles NLP research directions rich for exploration. We identify fourteen different research areas encompassing 45 research directions that require new research and are not directly solvable by LLMs. While we identify many research areas, many others exist; we do not cover areas currently addressed by LLMs, but where LLMs lag behind in performance or those focused on LLM development. We welcome suggestions for other research directions to include: https://bit.ly/nlp-era-llm
CLJun 1, 2021
CIDER: Commonsense Inference for Dialogue Explanation and ReasoningDeepanway Ghosal, Pengfei Hong, Siqi Shen et al.
Commonsense inference to understand and explain human language is a fundamental research problem in natural language processing. Explaining human conversations poses a great challenge as it requires contextual understanding, planning, inference, and several aspects of reasoning including causal, temporal, and commonsense reasoning. In this work, we introduce CIDER -- a manually curated dataset that contains dyadic dialogue explanations in the form of implicit and explicit knowledge triplets inferred using contextual commonsense inference. Extracting such rich explanations from conversations can be conducive to improving several downstream applications. The annotated triplets are categorized by the type of commonsense knowledge present (e.g., causal, conditional, temporal). We set up three different tasks conditioned on the annotated dataset: Dialogue-level Natural Language Inference, Span Extraction, and Multi-choice Span Selection. Baseline results obtained with transformer-based models reveal that the tasks are difficult, paving the way for promising future research. The dataset and the baseline implementations are publicly available at https://cider-task.github.io/cider/.
HCJul 7, 2020
Expressive Interviewing: A Conversational System for Coping with COVID-19Charles Welch, Allison Lahnala, Verónica Pérez-Rosas et al.
The ongoing COVID-19 pandemic has raised concerns for many regarding personal and public health implications, financial security and economic stability. Alongside many other unprecedented challenges, there are increasing concerns over social isolation and mental health. We introduce \textit{Expressive Interviewing}--an interview-style conversational system that draws on ideas from motivational interviewing and expressive writing. Expressive Interviewing seeks to encourage users to express their thoughts and feelings through writing by asking them questions about how COVID-19 has impacted their lives. We present relevant aspects of the system's design and implementation as well as quantitative and qualitative analyses of user interactions with the system. In addition, we conduct a comparative evaluation with a general purpose dialogue system for mental health that shows our system potential in helping users to cope with COVID-19 issues.
CVMay 29, 2020
Fixed-size Objects Encoding for Visual Relationship DetectionHengyue Pan, Xin Niu, Rongchun Li et al.
In this paper, we propose a fixed-size object encoding method (FOE-VRD) to improve performance of visual relationship detection tasks. Comparing with previous methods, FOE-VRD has an important feature, i.e., it uses one fixed-size vector to encoding all objects in each input image to assist the process of relationship detection. Firstly, we use a regular convolution neural network as a feature extractor to generate high-level features of input images. Then, for each relationship triplet in input images, i.e., $<$subject-predicate-object$>$, we apply ROI-pooling to get feature vectors of two regions on the feature maps that corresponding to bounding boxes of the subject and object. Besides the subject and object, our analysis implies that the results of predicate classification may also related to the rest objects in input images (we call them background objects). Due to the variable number of background objects in different images and computational costs, we cannot generate feature vectors for them one-by-one by using ROI pooling technique. Instead, we propose a novel method to encode all background objects in each image by using one fixed-size vector (i.e., FBE vector). By concatenating the 3 vectors we generate above, we successfully encode the objects using one fixed-size vector. The generated feature vector is then feed into a fully connected neural network to get predicate classification results. Experimental results on VRD database (entire set and zero-shot tests) show that the proposed method works well on both predicate classification and relationship detection.
SIJan 28, 2019
User Donations in a Crowdsourced Video SystemAdele Lu Jia, Xiaoxue Shen, Siqi Shen et al.
Crowdsourced video systems like YouTube and Twitch.tv have been a major internet phenomenon and are nowadays entertaining over a billion users. In addition to video sharing and viewing, over the years they have developed new features to boost the community engagement and some managed to attract users to donate, to the community as well as to other users. User donation directly reflects and influences user engagement in the community, and has a great impact on the success of such systems. Nevertheless, user donations in crowdsourced video systems remain trade secrets for most companies and to date are still unexplored. In this work, we attempt to fill this gap, and we obtain and provide a publicly available dataset on user donations in one crowdsourced video system named BiliBili. Based on information on nearly 40 thousand donators, we examine the dynamics of user donations and their social relationships, we quantitively reveal the factors that potentially impact user donation, and we adopt machine-learned classifiers and network representation learning models to timely and accurately predict the destinations of the majority and the individual donations.