Maryna Kapitonova

h-index2
2papers

2 Papers

36.2AIMay 22
Neuro-Inspired Inverse Learning for Planning and Control

Maryna Kapitonova, Tonio Ball

We present a neuro-inspired framework for embodied planning and control. Building on three principles that enable fast and highly effective goal-directed behavior in the mammalian brain - paired forward/inverse internal models, open-loop multi-step motor commands, and sequential, hierarchical organization of action - our Inverter framework uses learned components, trained end-to-end through Inverse Learning (IL) and supplemented where natural by analytic or algorithmic modules; we formalize IL and delineate it from supervised, reinforcement, and imitation learning. IL bridges Reinforcement Learning (RL)-style amortization, which runs in a single forward pass but emits only one action at a time, and Optimal Control (OC)-style sequence planning over whole trajectories, but with iterative test-time computation. Single Inverters or hierarchical n=2 Inverter stacks match or improve on offline-RL and diffusion-planner baselines on all 3 maze2d and 6 antmaze D4RL variants by an average of +24.2% (range -1.9% to +78.2%), at one-to-two orders of magnitude less inference compute time. Distinctively, optimizing through the Figure of Merit (FoM) over the entire T-step action sequence - rather than per step - lets Inverters produce smooth, goal-coherent, trajectory-wide structure and reach control policies closer to the analytic optimum than the policy underlying the training data itself. We also identify a failure mode of IL: FoM hacking under narrow training-data coverage, which we mitigate by using random training data with broader coverage. As an application example, a Pulse Inverter synthesizes arbitrary single-qubit quantum gates with fidelity matching the standard iterative numerical baseline (GRAPE), at more than 1000x lower per-gate compute time. In summary, we conclude that IL enables a versatile class of world-interfaces, especially for latency- and resource-critical embodied AI.

HCDec 30, 2024
Human-AI Teaming Using Large Language Models: Boosting Brain-Computer Interfacing (BCI) and Brain Research

Maryna Kapitonova, Tonio Ball

Recently, there is an increasing interest in using artificial intelligence (AI) to automate aspects of the research process, or even autonomously conduct the full research cycle from idea generation, over data analysis, to composing and evaluation of scientific manuscripts. Examples of working AI scientist systems have been demonstrated for computer science tasks and running molecular biology labs. While some approaches aim for full autonomy of the scientific AI, others rather aim for leveraging human-AI teaming. Here, we address how to adapt such approaches for boosting Brain-Computer Interface (BCI) development, as well as brain research resp. neuroscience at large. We argue that at this time, a strong emphasis on human-AI teaming, in contrast to fully autonomous AI BCI researcher will be the most promising way forward. We introduce the collaborative workspaces concept for human-AI teaming based on a set of Janusian design principles, looking both ways, to the human as well as to the AI side. Based on these principles, we present ChatBCI, a Python-based toolbox for enabling human-AI collaboration based on interaction with Large Language Models (LLMs), designed for BCI research and development projects. We show how ChatBCI was successfully used in a concrete BCI project on advancing motor imagery decoding from EEG signals. Our approach can be straightforwardly extended to broad neurotechnological and neuroscientific topics, and may by design facilitate human expert knowledge transfer to scientific AI systems in general.