Alex Quach

2papers

2 Papers

26.9LGNov 28, 2025
LFM2 Technical Report

Alexander Amini, Anna Banaszak, Harold Benoit et al.

We present LFM2, a family of Liquid Foundation Models designed for efficient on-device deployment and strong task capabilities. Using hardware-in-the-loop architecture search under edge latency and memory constraints, we obtain a compact hybrid backbone that combines gated short convolutions with a small number of grouped query attention blocks, delivering up to 2x faster prefill and decode on CPUs compared to similarly sized models. The LFM2 family covers 350M-8.3B parameters, including dense models (350M, 700M, 1.2B, 2.6B) and a mixture-of-experts variant (8.3B total, 1.5B active), all with 32K context length. LFM2's training pipeline includes a tempered, decoupled Top-K knowledge distillation objective that avoids support mismatch; curriculum learning with difficulty-ordered data; and a three-stage post-training recipe of supervised fine-tuning, length-normalized preference optimization, and model merging. Pre-trained on 10-12T tokens, LFM2 models achieve strong results across diverse benchmarks; for example, LFM2-2.6B reaches 79.56% on IFEval and 82.41% on GSM8K. We further build multimodal and retrieval variants: LFM2-VL for vision-language tasks, LFM2-Audio for speech, and LFM2-ColBERT for retrieval. LFM2-VL supports tunable accuracy-latency tradeoffs via token-efficient visual processing, while LFM2-Audio separates audio input and output pathways to enable real-time speech-to-speech interaction competitive with models 3x larger. LFM2-ColBERT provides a low-latency encoder for queries and documents, enabling high-performance retrieval across multiple languages. All models are released with open weights and deployment packages for ExecuTorch, llama.cpp, and vLLM, making LFM2 a practical base for edge applications that need fast, memory-efficient inference and strong task capabilities.

14.5ROJun 21, 2024
Gaussian Splatting to Real World Flight Navigation Transfer with Liquid Networks

Alex Quach, Makram Chahine, Alexander Amini et al.

Simulators are powerful tools for autonomous robot learning as they offer scalable data generation, flexible design, and optimization of trajectories. However, transferring behavior learned from simulation data into the real world proves to be difficult, usually mitigated with compute-heavy domain randomization methods or further model fine-tuning. We present a method to improve generalization and robustness to distribution shifts in sim-to-real visual quadrotor navigation tasks. To this end, we first build a simulator by integrating Gaussian Splatting with quadrotor flight dynamics, and then, train robust navigation policies using Liquid neural networks. In this way, we obtain a full-stack imitation learning protocol that combines advances in 3D Gaussian splatting radiance field rendering, crafty programming of expert demonstration training data, and the task understanding capabilities of Liquid networks. Through a series of quantitative flight tests, we demonstrate the robust transfer of navigation skills learned in a single simulation scene directly to the real world. We further show the ability to maintain performance beyond the training environment under drastic distribution and physical environment changes. Our learned Liquid policies, trained on single target manoeuvres curated from a photorealistic simulated indoor flight only, generalize to multi-step hikes onboard a real hardware platform outdoors.