9.1CVJul 16
Physics-Informed Diffusion for Biomechanically Plausible 3D Sign Language GenerationEmanuele Colonna, Moises Diaz, Gennaro Vessio et al.
Sign language production, which generates continuous 3D skeletal motion from spoken language input, must simultaneously satisfy two constraints: semantic fidelity, so that a deaf viewer can recognize the intended sequence of glosses, and biomechanical plausibility, so that the generated skeleton respects anatomical constraints. Existing approaches optimize semantic reconstruction through coordinate-based objectives that treat the skeleton as an unstructured vector, thus allowing for bone length drift, joint angle violations, and temporarily locked fingers. We introduce PIDiffSign, a physics-informed diffusion model for gloss-to-pose translation that incorporates anatomical constraints into both the architecture and training objective. The model uses a Transformer encoder-decoder, where the decoder is conditioned on the diffusion time step through adaptive zero-initialized layer normalization and cross-attends to gloss representations. A differentiable geometry module enforces bone length consistency and biologically valid joint angles throughout generation. Training combines anthropomorphic, kinematic, angular, and finger-joint constraints with a contrastive gloss-pose alignment loss and classifier-free guidance for semantically conditioned sampling. Experiments on the PHOENIX14T and CSL-Daily benchmarks show consistent improvements over a strong diffusion baseline in pose accuracy, joint-angle correctness, distributional realism, and back-translation quality. These results demonstrate that physics-informed diffusion improves both motion realism and semantic fidelity for sign language generation.
Label Anything: Multi-Class Few-Shot Semantic Segmentation with Visual PromptsPasquale De Marinis, Nicola Fanelli, Raffaele Scaringi et al.
Few-shot semantic segmentation aims to segment objects from previously unseen classes using only a limited number of labeled examples. In this paper, we introduce Label Anything, a novel transformer-based architecture designed for multi-prompt, multi-way few-shot semantic segmentation. Our approach leverages diverse visual prompts -- points, bounding boxes, and masks -- to create a highly flexible and generalizable framework that significantly reduces annotation burden while maintaining high accuracy. Label Anything makes three key contributions: ($\textit{i}$) we introduce a new task formulation that relaxes conventional few-shot segmentation constraints by supporting various types of prompts, multi-class classification, and enabling multiple prompts within a single image; ($\textit{ii}$) we propose a novel architecture based on transformers and attention mechanisms; and ($\textit{iii}$) we design a versatile training procedure allowing our model to operate seamlessly across different $N$-way $K$-shot and prompt-type configurations with a single trained model. Our extensive experimental evaluation on the widely used COCO-$20^i$ benchmark demonstrates that Label Anything achieves state-of-the-art performance among existing multi-way few-shot segmentation methods, while significantly outperforming leading single-class models when evaluated in multi-class settings. Code and trained models are available at https://github.com/pasqualedem/LabelAnything.