Hongbin Ma

CV
h-index8
6papers
40citations
Novelty39%
AI Score27

6 Papers

2.0CVJul 8, 2024Code
SGOR: Outlier Removal by Leveraging Semantic and Geometric Information for Robust Point Cloud Registration

Guiyu Zhao, Zhentao Guo, Hongbin Ma

In this paper, we introduce a new outlier removal method that fully leverages geometric and semantic information, to achieve robust registration. Current semantic-based registration methods only use semantics for point-to-point or instance semantic correspondence generation, which has two problems. First, these methods are highly dependent on the correctness of semantics. They perform poorly in scenarios with incorrect semantics and sparse semantics. Second, the use of semantics is limited only to the correspondence generation, resulting in bad performance in the weak geometry scene. To solve these problems, on the one hand, we propose secondary ground segmentation and loose semantic consistency based on regional voting. It improves the robustness to semantic correctness by reducing the dependence on single-point semantics. On the other hand, we propose semantic-geometric consistency for outlier removal, which makes full use of semantic information and significantly improves the quality of correspondences. In addition, a two-stage hypothesis verification is proposed, which solves the problem of incorrect transformation selection in the weak geometry scene. In the outdoor dataset, our method demonstrates superior performance, boosting a 22.5 percentage points improvement in registration recall and achieving better robustness under various conditions. Our code is available.

2.5AIMar 25, 2022
Analysis of OODA Loop based on Adversarial for Complex Game Environments

Xiangri Lu, Hongbin Ma, Zhanqing Wang

To address the problem of imperfect confrontation strategy caused by the lack of information of game environment in the simulation of non-complete information dynamic countermeasure modeling for intelligent game, the hierarchical analysis game strategy of confrontation model based on OODA ring (Observation, Orientation, Decision, Action) theory is proposed. At the same time, taking into account the trend of unmanned future warfare, NetLogo software simulation is used to construct a dynamic derivation of the confrontation between two tanks. In the validation process, the OODA loop theory is used to describe the operation process of the complex system between red and blue sides, and the four-step cycle of observation, judgment, decision and execution is carried out according to the number of armor of both sides, and then the OODA loop system adjusts the judgment and decision time coefficients for the next confrontation cycle according to the results of the first cycle. Compared with traditional simulation methods that consider objective factors such as loss rate and support rate, the OODA-loop-based hierarchical game analysis can analyze the confrontation situation more comprehensively.

3.9CVJul 18, 2023
SphereNet: Learning a Noise-Robust and General Descriptor for Point Cloud Registration

Guiyu Zhao, Zhentao Guo, Xin Wang et al.

Point cloud registration is to estimate a transformation to align point clouds collected in different perspectives. In learning-based point cloud registration, a robust descriptor is vital for high-accuracy registration. However, most methods are susceptible to noise and have poor generalization ability on unseen datasets. Motivated by this, we introduce SphereNet to learn a noise-robust and unseen-general descriptor for point cloud registration. In our method, first, the spheroid generator builds a geometric domain based on spherical voxelization to encode initial features. Then, the spherical interpolation of the sphere is introduced to realize robustness against noise. Finally, a new spherical convolutional neural network with spherical integrity padding completes the extraction of descriptors, which reduces the loss of features and fully captures the geometric features. To evaluate our methods, a new benchmark 3DMatch-noise with strong noise is introduced. Extensive experiments are carried out on both indoor and outdoor datasets. Under high-intensity noise, SphereNet increases the feature matching recall by more than 25 percentage points on 3DMatch-noise. In addition, it sets a new state-of-the-art performance for the 3DMatch and 3DLoMatch benchmarks with 93.5\% and 75.6\% registration recall and also has the best generalization ability on unseen datasets.

6.5CVMar 15, 2024Code
VRHCF: Cross-Source Point Cloud Registration via Voxel Representation and Hierarchical Correspondence Filtering

Guiyu Zhao, Zewen Du, Zhentao Guo et al.

Addressing the challenges posed by the substantial gap in point cloud data collected from diverse sensors, achieving robust cross-source point cloud registration becomes a formidable task. In response, we present a novel framework for point cloud registration with broad applicability, suitable for both homologous and cross-source registration scenarios. To tackle the issues arising from different densities and distributions in cross-source point cloud data, we introduce a feature representation based on spherical voxels. Furthermore, addressing the challenge of numerous outliers and mismatches in cross-source registration, we propose a hierarchical correspondence filtering approach. This method progressively filters out mismatches, yielding a set of high-quality correspondences. Our method exhibits versatile applicability and excels in both traditional homologous registration and challenging cross-source registration scenarios. Specifically, in homologous registration using the 3DMatch dataset, we achieve the highest registration recall of 95.1% and an inlier ratio of 87.8%. In cross-source point cloud registration, our method attains the best RR on the 3DCSR dataset, demonstrating a 9.3 percentage points improvement. The code is available at https://github.com/GuiyuZhao/VRHCF.

1.4CVMar 25, 2022
Analysis of the Production Strategy of Mask Types in the COVID-19 Environment

Xiangri Lu, Zhanqing Wang, Hongbin Ma

Since the outbreak of the COVID-19 in December 2019, medical protective equipment such as disposable medical masks and KN95 masks have become essential resources for the public. Enterprises in all sectors of society have also transformed the production of medical masks. After the outbreak, how to choose the right time to produce medical protective masks, and what type of medical masks to produce will play a positive role in preventing and controlling the epidemic in a short time. In this regard, the evolutionary game competition analysis will be conducted through the relevant data of disposable medical masks and KN95 masks to determine the appropriate nodes for the production of corresponding mask types. After the research and analysis of the production strategy of mask types, it has a positive effect on how to guide the resumption of work and production.

3.7CVJan 2, 2024
Real-Time Object Detection in Occluded Environment with Background Cluttering Effects Using Deep Learning

Syed Muhammad Aamir, Hongbin Ma, Malak Abid Ali Khan et al.

Detection of small, undetermined moving objects or objects in an occluded environment with a cluttered background is the main problem of computer vision. This greatly affects the detection accuracy of deep learning models. To overcome these problems, we concentrate on deep learning models for real-time detection of cars and tanks in an occluded environment with a cluttered background employing SSD and YOLO algorithms and improved precision of detection and reduce problems faced by these models. The developed method makes the custom dataset and employs a preprocessing technique to clean the noisy dataset. For training the developed model we apply the data augmentation technique to balance and diversify the data. We fine-tuned, trained, and evaluated these models on the established dataset by applying these techniques and highlighting the results we got more accurately than without applying these techniques. The accuracy and frame per second of the SSD-Mobilenet v2 model are higher than YOLO V3 and YOLO V4. Furthermore, by employing various techniques like data enhancement, noise reduction, parameter optimization, and model fusion we improve the effectiveness of detection and recognition. We further added a counting algorithm, and target attributes experimental comparison, and made a graphical user interface system for the developed model with features of object counting, alerts, status, resolution, and frame per second. Subsequently, to justify the importance of the developed method analysis of YOLO V3, V4, and SSD were incorporated. Which resulted in the overall completion of the proposed method.