8.8CVNov 22, 2022
PointCA: Evaluating the Robustness of 3D Point Cloud Completion Models Against Adversarial ExamplesShengshan Hu, Junwei Zhang, Wei Liu et al.
Point cloud completion, as the upstream procedure of 3D recognition and segmentation, has become an essential part of many tasks such as navigation and scene understanding. While various point cloud completion models have demonstrated their powerful capabilities, their robustness against adversarial attacks, which have been proven to be fatally malicious towards deep neural networks, remains unknown. In addition, existing attack approaches towards point cloud classifiers cannot be applied to the completion models due to different output forms and attack purposes. In order to evaluate the robustness of the completion models, we propose PointCA, the first adversarial attack against 3D point cloud completion models. PointCA can generate adversarial point clouds that maintain high similarity with the original ones, while being completed as another object with totally different semantic information. Specifically, we minimize the representation discrepancy between the adversarial example and the target point set to jointly explore the adversarial point clouds in the geometry space and the feature space. Furthermore, to launch a stealthier attack, we innovatively employ the neighbourhood density information to tailor the perturbation constraint, leading to geometry-aware and distribution-adaptive modifications for each point. Extensive experiments against different premier point cloud completion networks show that PointCA can cause a performance degradation from 77.9% to 16.7%, with the structure chamfer distance kept below 0.01. We conclude that existing completion models are severely vulnerable to adversarial examples, and state-of-the-art defenses for point cloud classification will be partially invalid when applied to incomplete and uneven point cloud data.
4.8LGDec 13, 2019
Recruitment-imitation Mechanism for Evolutionary Reinforcement LearningShuai Lü, Shuai Han, Wenbo Zhou et al.
Reinforcement learning, evolutionary algorithms and imitation learning are three principal methods to deal with continuous control tasks. Reinforcement learning is sample efficient, yet sensitive to hyper-parameters setting and needs efficient exploration; Evolutionary algorithms are stable, but with low sample efficiency; Imitation learning is both sample efficient and stable, however it requires the guidance of expert data. In this paper, we propose Recruitment-imitation Mechanism (RIM) for evolutionary reinforcement learning, a scalable framework that combines advantages of the three methods mentioned above. The core of this framework is a dual-actors and single critic reinforcement learning agent. This agent can recruit high-fitness actors from the population of evolutionary algorithms, which instructs itself to learn from experience replay buffer. At the same time, low-fitness actors in the evolutionary population can imitate behavior patterns of the reinforcement learning agent and improve their adaptability. Reinforcement and imitation learners in this framework can be replaced with any off-policy actor-critic reinforcement learner or data-driven imitation learner. We evaluate RIM on a series of benchmarks for continuous control tasks in Mujoco. The experimental results show that RIM outperforms prior evolutionary or reinforcement learning methods. The performance of RIM's components is significantly better than components of previous evolutionary reinforcement learning algorithm, and the recruitment using soft update enables reinforcement learning agent to learn faster than that using hard update.
4.4IRJul 12, 2019
ScenarioSA: A Large Scale Conversational Database for Interactive Sentiment AnalysisYazhou Zhang, Lingling Song, Dawei Song et al.
Interactive sentiment analysis is an emerging, yet challenging, subtask of the sentiment analysis problem. It aims to discover the affective state and sentimental change of each person in a conversation. Existing sentiment analysis approaches are insufficient in modelling the interactions among people. However, the development of new approaches are critically limited by the lack of labelled interactive sentiment datasets. In this paper, we present a new conversational emotion database that we have created and made publically available, namely ScenarioSA. We manually label 2,214 multi-turn English conversations collected from natural contexts. In comparison with existing sentiment datasets, ScenarioSA (1) covers a wide range of scenarios; (2) describes the interactions between two speakers; and (3) reflects the sentimental evolution of each speaker over the course of a conversation. Finally, we evaluate various state-of-the-art algorithms on ScenarioSA, demonstrating the need of novel interactive sentiment analysis models and the potential of ScenarioSA to facilitate the development of such models.