16.0ROMay 19, 2022Code
HandoverSim: A Simulation Framework and Benchmark for Human-to-Robot Object HandoversYu-Wei Chao, Chris Paxton, Yu Xiang et al. · nvidia
We introduce a new simulation benchmark "HandoverSim" for human-to-robot object handovers. To simulate the giver's motion, we leverage a recent motion capture dataset of hand grasping of objects. We create training and evaluation environments for the receiver with standardized protocols and metrics. We analyze the performance of a set of baselines and show a correlation with a real-world evaluation. Code is open sourced at https://handover-sim.github.io.
13.5ROJul 6, 2022
NeuralGrasps: Learning Implicit Representations for Grasps of Multiple Robotic HandsNinad Khargonkar, Neil Song, Zesheng Xu et al.
We introduce a neural implicit representation for grasps of objects from multiple robotic hands. Different grasps across multiple robotic hands are encoded into a shared latent space. Each latent vector is learned to decode to the 3D shape of an object and the 3D shape of a robotic hand in a grasping pose in terms of the signed distance functions of the two 3D shapes. In addition, the distance metric in the latent space is learned to preserve the similarity between grasps across different robotic hands, where the similarity of grasps is defined according to contact regions of the robotic hands. This property enables our method to transfer grasps between different grippers including a human hand, and grasp transfer has the potential to share grasping skills between robots and enable robots to learn grasping skills from humans. Furthermore, the encoded signed distance functions of objects and grasps in our implicit representation can be used for 6D object pose estimation with grasping contact optimization from partial point clouds, which enables robotic grasping in the real world.
11.1ROFeb 7, 2023
Self-Supervised Unseen Object Instance Segmentation via Long-Term Robot InteractionYangxiao Lu, Ninad Khargonkar, Zesheng Xu et al.
We introduce a novel robotic system for improving unseen object instance segmentation in the real world by leveraging long-term robot interaction with objects. Previous approaches either grasp or push an object and then obtain the segmentation mask of the grasped or pushed object after one action. Instead, our system defers the decision on segmenting objects after a sequence of robot pushing actions. By applying multi-object tracking and video object segmentation on the images collected via robot pushing, our system can generate segmentation masks of all the objects in these images in a self-supervised way. These include images where objects are very close to each other, and segmentation errors usually occur on these images for existing object segmentation networks. We demonstrate the usefulness of our system by fine-tuning segmentation networks trained on synthetic data with real-world data collected by our system. We show that, after fine-tuning, the segmentation accuracy of the networks is significantly improved both in the same domain and across different domains. In addition, we verify that the fine-tuned networks improve top-down robotic grasping of unseen objects in the real world.
SCENEREPLICA: Benchmarking Real-World Robot Manipulation by Creating Replicable ScenesNinad Khargonkar, Sai Haneesh Allu, Yangxiao Lu et al.
We present a new reproducible benchmark for evaluating robot manipulation in the real world, specifically focusing on pick-and-place. Our benchmark uses the YCB objects, a commonly used dataset in the robotics community, to ensure that our results are comparable to other studies. Additionally, the benchmark is designed to be easily reproducible in the real world, making it accessible to researchers and practitioners. We also provide our experimental results and analyzes for model-based and model-free 6D robotic grasping on the benchmark, where representative algorithms are evaluated for object perception, grasping planning, and motion planning. We believe that our benchmark will be a valuable tool for advancing the field of robot manipulation. By providing a standardized evaluation framework, researchers can more easily compare different techniques and algorithms, leading to faster progress in developing robot manipulation methods.
5.7ROSep 22, 2024
RobotFingerPrint: Unified Gripper Coordinate Space for Multi-Gripper Grasp Synthesis and TransferNinad Khargonkar, Luis Felipe Casas, Balakrishnan Prabhakaran et al.
We introduce a novel grasp representation named the Unified Gripper Coordinate Space (UGCS) for grasp synthesis and grasp transfer. Our representation leverages spherical coordinates to create a shared coordinate space across different robot grippers, enabling it to synthesize and transfer grasps for both novel objects and previously unseen grippers. The strength of this representation lies in the ability to map palm and fingers of a gripper and the unified coordinate space. Grasp synthesis is formulated as predicting the unified spherical coordinates on object surface points via a conditional variational autoencoder. The predicted unified gripper coordinates establish exact correspondences between the gripper and object points, which is used to optimize grasp pose and joint values. Grasp transfer is facilitated through the point-to-point correspondence between any two (potentially unseen) grippers and solved via a similar optimization. Extensive simulation and real-world experiments showcase the efficacy of the unified grasp representation for grasp synthesis in generating stable and diverse grasps. Similarly, we showcase real-world grasp transfer from human demonstrations across different objects.
Data driven approach towards more efficient Newton-Raphson power flow calculation for distribution gridsShengyuan Yan, Farzad Vazinram, Zeynab Kaseb et al.
Power flow (PF) calculations are fundamental to power system analysis to ensure stable and reliable grid operation. The Newton-Raphson (NR) method is commonly used for PF analysis due to its rapid convergence when initialized properly. However, as power grids operate closer to their capacity limits, ill-conditioned cases and convergence issues pose significant challenges. This work, therefore, addresses these challenges by proposing strategies to improve NR initialization, hence minimizing iterations and avoiding divergence. We explore three approaches: (i) an analytical method that estimates the basin of attraction using mathematical bounds on voltages, (ii) Two data-driven models leveraging supervised learning or physics-informed neural networks (PINNs) to predict optimal initial guesses, and (iii) a reinforcement learning (RL) approach that incrementally adjusts voltages to accelerate convergence. These methods are tested on benchmark systems. This research is particularly relevant for modern power systems, where high penetration of renewables and decentralized generation require robust and scalable PF solutions. In experiments, all three proposed methods demonstrate a strong ability to provide an initial guess for Newton-Raphson method to converge with fewer steps. The findings provide a pathway for more efficient real-time grid operations, which, in turn, support the transition toward smarter and more resilient electricity networks.
16.4CVSep 5, 2025
OpenEgo: A Large-Scale Multimodal Egocentric Dataset for Dexterous ManipulationAhad Jawaid, Yu Xiang
Egocentric human videos provide scalable demonstrations for imitation learning, but existing corpora often lack either fine-grained, temporally localized action descriptions or dexterous hand annotations. We introduce OpenEgo, a multimodal egocentric manipulation dataset with standardized hand-pose annotations and intention-aligned action primitives. OpenEgo totals 1107 hours across six public datasets, covering 290 manipulation tasks in 600+ environments. We unify hand-pose layouts and provide descriptive, timestamped action primitives. To validate its utility, we train language-conditioned imitation-learning policies to predict dexterous hand trajectories. OpenEgo is designed to lower the barrier to learning dexterous manipulation from egocentric video and to support reproducible research in vision-language-action learning. All resources and instructions will be released at www.openegocentric.com.
8.4CVApr 2, 2025
Multimodal Reference Visual GroundingYangxiao Lu, Ruosen Li, Liqiang Jing et al.
Visual grounding focuses on detecting objects from images based on language expressions. Recent Large Vision-Language Models (LVLMs) have significantly advanced visual grounding performance by training large models with large-scale datasets. However, the problem remains challenging, especially when similar objects appear in the input image. For example, an LVLM may not be able to differentiate Diet Coke and regular Coke in an image. In this case, if additional reference images of Diet Coke and regular Coke are available, it can help the visual grounding of similar objects. In this work, we introduce a new task named Multimodal Reference Visual Grounding (MRVG). In this task, a model has access to a set of reference images of objects in a database. Based on these reference images and a language expression, the model is required to detect a target object from a query image. We first introduce a new dataset to study the MRVG problem. Then we introduce a novel method, named MRVG-Net, to solve this visual grounding problem. We show that by efficiently using reference images with few-shot object detection and using Large Language Models (LLMs) for object matching, our method achieves superior visual grounding performance compared to the state-of-the-art LVLMs such as Qwen2.5-VL-72B. Our approach bridges the gap between few-shot detection and visual grounding, unlocking new capabilities for visual understanding, which has wide applications in robotics. Project page with our video, code, and dataset: https://irvlutd.github.io/MultiGrounding
2.3SYNov 25, 2025
Quantum-Enhanced Reinforcement Learning for Accelerating Newton-Raphson Convergence with Ising Machines: A Case Study for Power Flow AnalysisZeynab Kaseb, Matthias Moller, Lindsay Spoor et al.
The Newton-Raphson (NR) method is widely used for solving power flow (PF) equations due to its quadratic convergence. However, its performance deteriorates under poor initialization or extreme operating scenarios, e.g., high levels of renewable energy penetration. Traditional NR initialization strategies often fail to address these challenges, resulting in slow convergence or even divergence. We propose the use of reinforcement learning (RL) to optimize the initialization of NR, and introduce a novel quantum-enhanced RL environment update mechanism to mitigate the significant computational cost of evaluating power system states over a combinatorially large action space at each RL timestep by formulating the voltage adjustment task as a quadratic unconstrained binary optimization problem. Specifically, quantum/digital annealers are integrated into the RL environment update to evaluate state transitions using a problem Hamiltonian designed for PF. Results demonstrate significant improvements in convergence speed, a reduction in NR iteration counts, and enhanced robustness under different operating conditions.
6.5LGFeb 4, 2021
Adversarial Attacks and Defenses in Physiological Computing: A Systematic ReviewDongrui Wu, Jiaxin Xu, Weili Fang et al.
Physiological computing uses human physiological data as system inputs in real time. It includes, or significantly overlaps with, brain-computer interfaces, affective computing, adaptive automation, health informatics, and physiological signal based biometrics. Physiological computing increases the communication bandwidth from the user to the computer, but is also subject to various types of adversarial attacks, in which the attacker deliberately manipulates the training and/or test examples to hijack the machine learning algorithm output, leading to possible user confusion, frustration, injury, or even death. However, the vulnerability of physiological computing systems has not been paid enough attention to, and there does not exist a comprehensive review on adversarial attacks to them. This paper fills this gap, by providing a systematic review on the main research areas of physiological computing, different types of adversarial attacks and their applications to physiological computing, and the corresponding defense strategies. We hope this review will attract more research interests on the vulnerability of physiological computing systems, and more importantly, defense strategies to make them more secure.
Deep Object Pose Estimation for Semantic Robotic Grasping of Household ObjectsJonathan Tremblay, Thang To, Balakumar Sundaralingam et al.
Using synthetic data for training deep neural networks for robotic manipulation holds the promise of an almost unlimited amount of pre-labeled training data, generated safely out of harm's way. One of the key challenges of synthetic data, to date, has been to bridge the so-called reality gap, so that networks trained on synthetic data operate correctly when exposed to real-world data. We explore the reality gap in the context of 6-DoF pose estimation of known objects from a single RGB image. We show that for this problem the reality gap can be successfully spanned by a simple combination of domain randomized and photorealistic data. Using synthetic data generated in this manner, we introduce a one-shot deep neural network that is able to perform competitively against a state-of-the-art network trained on a combination of real and synthetic data. To our knowledge, this is the first deep network trained only on synthetic data that is able to achieve state-of-the-art performance on 6-DoF object pose estimation. Our network also generalizes better to novel environments including extreme lighting conditions, for which we show qualitative results. Using this network we demonstrate a real-time system estimating object poses with sufficient accuracy for real-world semantic grasping of known household objects in clutter by a real robot.