Making Images Real Again: A Comprehensive Survey on Deep Image CompositionLi Niu, Wenyan Cong, Liu Liu et al.
As a common image editing operation, image composition (object insertion) aims to combine the foreground from one image and another background image, to produce a composite image. However, there are many issues that could make the composite images unrealistic. These issues can be summarized as the inconsistency between foreground and background, which includes appearance inconsistency (e.g., incompatible illumination), geometry inconsistency (e.g., unreasonable size), and semantic inconsistency (e.g., mismatched semantic context). The image composition task could be decomposed into multiple sub-tasks, in which each sub-task targets one or more issues. Specifically, object placement aims to find reasonable scale, location, and shape for the foreground. Image blending aims to address the unnatural boundary between foreground and background. Image harmonization aims to adjust the illumination statistics of foreground. Shadow (resp., reflection) generation aims to generate plausible shadow (resp., reflection) for the foreground. These sub-tasks can be executed sequentially or in parallel to acquire realistic composite images. To the best of our knowledge, there is no previous survey on image composition. In this paper, we conduct a comprehensive survey over the sub-tasks and combined task of image composition. For each one, we summarize the existing methods, available datasets, and common evaluation metrics. Datasets and codes for image composition are summarized at https://github.com/bcmi/Awesome-Object-Insertion. We have also contributed the first image composition toolbox: libcom https://github.com/bcmi/libcom, which assembles 10+ image-composition-related functions. The ultimate goal of this toolbox is to solve all image composition problems with simple `import libcom'. Based on libcom toolbox, we also develop an online image composition workbench https://libcom.ustcnewly.com.
OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object InteractionLixin Yang, Kailin Li, Xinyu Zhan et al.
Learning how humans manipulate objects requires machines to acquire knowledge from two perspectives: one for understanding object affordances and the other for learning human's interactions based on the affordances. Even though these two knowledge bases are crucial, we find that current databases lack a comprehensive awareness of them. In this work, we propose a multi-modal and rich-annotated knowledge repository, OakInk, for visual and cognitive understanding of hand-object interactions. We start to collect 1,800 common household objects and annotate their affordances to construct the first knowledge base: Oak. Given the affordance, we record rich human interactions with 100 selected objects in Oak. Finally, we transfer the interactions on the 100 recorded objects to their virtual counterparts through a novel method: Tink. The recorded and transferred hand-object interactions constitute the second knowledge base: Ink. As a result, OakInk contains 50,000 distinct affordance-aware and intent-oriented hand-object interactions. We benchmark OakInk on pose estimation and grasp generation tasks. Moreover, we propose two practical applications of OakInk: intent-based interaction generation and handover generation. Our datasets and source code are publicly available at https://github.com/lixiny/OakInk.
Accurate 3-DoF Camera Geo-Localization via Ground-to-Satellite Image MatchingYujiao Shi, Xin Yu, Liu Liu et al.
We address the problem of ground-to-satellite image geo-localization, that is, estimating the camera latitude, longitude and orientation (azimuth angle) by matching a query image captured at the ground level against a large-scale database with geotagged satellite images. Our prior arts treat the above task as pure image retrieval by selecting the most similar satellite reference image matching the ground-level query image. However, such an approach often produces coarse location estimates because the geotag of the retrieved satellite image only corresponds to the image center while the ground camera can be located at any point within the image. To further consolidate our prior research findings, we present a novel geometry-aware geo-localization method. Our new method is able to achieve the fine-grained location of a query image, up to pixel size precision of the satellite image, once its coarse location and orientation have been determined. Moreover, we propose a new geometry-aware image retrieval pipeline to improve the coarse localization accuracy. Apart from a polar transform in our conference work, this new pipeline also maps satellite image pixels to the ground-level plane in the ground-view via a geometry-constrained projective transform to emphasize informative regions, such as road structures, for cross-view geo-localization. Extensive quantitative and qualitative experiments demonstrate the effectiveness of our newly proposed framework. We also significantly improve the performance of coarse localization results compared to the state-of-the-art in terms of location recalls.
3.8LGMar 13, 2023
Deploying Offline Reinforcement Learning with Human FeedbackZiniu Li, Ke Xu, Liu Liu et al.
Reinforcement learning (RL) has shown promise for decision-making tasks in real-world applications. One practical framework involves training parameterized policy models from an offline dataset and subsequently deploying them in an online environment. However, this approach can be risky since the offline training may not be perfect, leading to poor performance of the RL models that may take dangerous actions. To address this issue, we propose an alternative framework that involves a human supervising the RL models and providing additional feedback in the online deployment phase. We formalize this online deployment problem and develop two approaches. The first approach uses model selection and the upper confidence bound algorithm to adaptively select a model to deploy from a candidate set of trained offline RL models. The second approach involves fine-tuning the model in the online deployment phase when a supervision signal arrives. We demonstrate the effectiveness of these approaches for robot locomotion control and traffic light control tasks through empirical validation.
10.4ROMar 20, 2024Code
ManiPose: A Comprehensive Benchmark for Pose-aware Object Manipulation in RoboticsQiaojun Yu, Ce Hao, Junbo Wang et al.
Robotic manipulation in everyday scenarios, especially in unstructured environments, requires skills in pose-aware object manipulation (POM), which adapts robots' grasping and handling according to an object's 6D pose. Recognizing an object's position and orientation is crucial for effective manipulation. For example, if a mug is lying on its side, it's more effective to grasp it by the rim rather than the handle. Despite its importance, research in POM skills remains limited, because learning manipulation skills requires pose-varying simulation environments and datasets. This paper introduces ManiPose, a pioneering benchmark designed to advance the study of pose-varying manipulation tasks. ManiPose encompasses: 1) Simulation environments for POM feature tasks ranging from 6D pose-specific pick-and-place of single objects to cluttered scenes, further including interactions with articulated objects. 2) A comprehensive dataset featuring geometrically consistent and manipulation-oriented 6D pose labels for 2936 real-world scanned rigid objects and 100 articulated objects across 59 categories. 3) A baseline for POM, leveraging the inferencing abilities of LLM (e.g., ChatGPT) to analyze the relationship between 6D pose and task-specific requirements, offers enhanced pose-aware grasp prediction and motion planning capabilities. Our benchmark demonstrates notable advancements in pose estimation, pose-aware manipulation, and real-robot skill transfer, setting new standards for POM research. We will open-source the ManiPose benchmark with the final version paper, inviting the community to engage with our resources, available at our website:https://sites.google.com/view/manipose.
OPA: Object Placement Assessment DatasetLiu Liu, Zhenchen Liu, Bo Zhang et al.
Image composition aims to generate realistic composite image by inserting an object from one image into another background image, where the placement (e.g., location, size, occlusion) of inserted object may be unreasonable, which would significantly degrade the quality of the composite image. Although some works attempted to learn object placement to create realistic composite images, they did not focus on assessing the plausibility of object placement. In this paper, we focus on object placement assessment task, which verifies whether a composite image is plausible in terms of the object placement. To accomplish this task, we construct the first Object Placement Assessment (OPA) dataset consisting of composite images and their rationality labels. We also propose a simple yet effective baseline for this task. Dataset is available at https://github.com/bcmi/Object-Placement-Assessment-Dataset-OPA.
Making Images Real Again: A Comprehensive Survey on Deep Image CompositionLi Niu, Wenyan Cong, Liu Liu et al.
As a common image editing operation, image composition (object insertion) aims to combine the foreground from one image and another background image, to produce a composite image. However, there are many issues that could make the composite images unrealistic. These issues can be summarized as the inconsistency between foreground and background, which includes appearance inconsistency (e.g., incompatible illumination), geometry inconsistency (e.g., unreasonable size), and semantic inconsistency (e.g., mismatched semantic context). The image composition task could be decomposed into multiple sub-tasks, in which each sub-task targets one or more issues. Specifically, object placement aims to find reasonable scale, location, and shape for the foreground. Image blending aims to address the unnatural boundary between foreground and background. Image harmonization aims to adjust the illumination statistics of foreground. Shadow (resp., reflection) generation aims to generate plausible shadow (resp., reflection) for the foreground. These sub-tasks can be executed sequentially or in parallel to acquire realistic composite images. To the best of our knowledge, there is no previous survey on image composition. In this paper, we conduct a comprehensive survey over the sub-tasks and combined task of image composition. For each one, we summarize the existing methods, available datasets, and common evaluation metrics. Datasets and codes for image composition are summarized at https://github.com/bcmi/Awesome-Object-Insertion. We have also contributed the first image composition toolbox libcom: https://github.com/bcmi/libcom, which assembles 10+ image-composition-related functions (e.g., image blending, image harmonization, object placement, shadow generation, generative composition). The ultimate goal of this toolbox is to solve all image composition problems with simple `import libcom'.
DoveNet: Deep Image Harmonization via Domain VerificationWenyan Cong, Jianfu Zhang, Li Niu et al.
Image composition is an important operation in image processing, but the inconsistency between foreground and background significantly degrades the quality of composite image. Image harmonization, aiming to make the foreground compatible with the background, is a promising yet challenging task. However, the lack of high-quality publicly available dataset for image harmonization greatly hinders the development of image harmonization techniques. In this work, we contribute an image harmonization dataset iHarmony4 by generating synthesized composite images based on COCO (resp., Adobe5k, Flickr, day2night) dataset, leading to our HCOCO (resp., HAdobe5k, HFlickr, Hday2night) sub-dataset. Moreover, we propose a new deep image harmonization method DoveNet using a novel domain verification discriminator, with the insight that the foreground needs to be translated to the same domain as background. Extensive experiments on our constructed dataset demonstrate the effectiveness of our proposed method. Our dataset and code are available at https://github.com/bcmi/Image_Harmonization_Datasets.
Lending Orientation to Neural Networks for Cross-view Geo-localizationLiu Liu, Hongdong Li
This paper studies image-based geo-localization (IBL) problem using ground-to-aerial cross-view matching. The goal is to predict the spatial location of a ground-level query image by matching it to a large geotagged aerial image database (e.g., satellite imagery). This is a challenging task due to the drastic differences in their viewpoints and visual appearances. Existing deep learning methods for this problem have been focused on maximizing feature similarity between spatially close-by image pairs, while minimizing other images pairs which are far apart. They do so by deep feature embedding based on visual appearance in those ground-and-aerial images. However, in everyday life, humans commonly use {\em orientation} information as an important cue for the task of spatial localization. Inspired by this insight, this paper proposes a novel method which endows deep neural networks with the `commonsense' of orientation. Given a ground-level spherical panoramic image as query input (and a large georeferenced satellite image database), we design a Siamese network which explicitly encodes the orientation (i.e., spherical directions) of each pixel of the images. Our method significantly boosts the discriminative power of the learned deep features, leading to a much higher recall and precision outperforming all previous methods. Our network is also more compact using only 1/5th number of parameters than a previously best-performing network. To evaluate the generalization of our method, we also created a large-scale cross-view localization benchmark containing 100K geotagged ground-aerial pairs covering a city. Our codes and datasets are available at \url{https://github.com/Liumouliu/OriCNN}.
Stochastic Attraction-Repulsion Embedding for Large Scale Image LocalizationLiu Liu, Hongdong Li, Yuchao Dai
This paper tackles the problem of large-scale image-based localization (IBL) where the spatial location of a query image is determined by finding out the most similar reference images in a large database. For solving this problem, a critical task is to learn discriminative image representation that captures informative information relevant for localization. We propose a novel representation learning method having higher location-discriminating power. It provides the following contributions: 1) we represent a place (location) as a set of exemplar images depicting the same landmarks and aim to maximize similarities among intra-place images while minimizing similarities among inter-place images; 2) we model a similarity measure as a probability distribution on L_2-metric distances between intra-place and inter-place image representations; 3) we propose a new Stochastic Attraction and Repulsion Embedding (SARE) loss function minimizing the KL divergence between the learned and the actual probability distributions; 4) we give theoretical comparisons between SARE, triplet ranking and contrastive losses. It provides insights into why SARE is better by analyzing gradients. Our SARE loss is easy to implement and pluggable to any CNN. Experiments show that our proposed method improves the localization performance on standard benchmarks by a large margin. Demonstrating the broad applicability of our method, we obtained the third place out of 209 teams in the 2018 Google Landmark Retrieval Challenge. Our code and model are available at https://github.com/Liumouliu/deepIBL.
25.7CVMar 9, 2025
REArtGS: Reconstructing and Generating Articulated Objects via 3D Gaussian Splatting with Geometric and Motion ConstraintsDi Wu, Liu Liu, Zhou Linli et al.
Articulated objects, as prevalent entities in human life, their 3D representations play crucial roles across various applications. However, achieving both high-fidelity textured surface reconstruction and dynamic generation for articulated objects remains challenging for existing methods. In this paper, we present REArtGS, a novel framework that introduces additional geometric and motion constraints to 3D Gaussian primitives, enabling realistic surface reconstruction and generation for articulated objects. Specifically, given multi-view RGB images of arbitrary two states of articulated objects, we first introduce an unbiased Signed Distance Field (SDF) guidance to regularize Gaussian opacity fields, enhancing geometry constraints and improving surface reconstruction quality. Then we establish deformable fields for 3D Gaussians constrained by the kinematic structures of articulated objects, achieving unsupervised generation of surface meshes in unseen states. Extensive experiments on both synthetic and real datasets demonstrate our approach achieves high-quality textured surface reconstruction for given states, and enables high-fidelity surface generation for unseen states. Project site: https://sites.google.com/view/reartgs/home.
25.3CVFeb 17, 2022
AKB-48: A Real-World Articulated Object Knowledge BaseLiu Liu, Wenqiang Xu, Haoyuan Fu et al.
Human life is populated with articulated objects. A comprehensive understanding of articulated objects, namely appearance, structure, physics property, and semantics, will benefit many research communities. As current articulated object understanding solutions are usually based on synthetic object dataset with CAD models without physics properties, which prevent satisfied generalization from simulation to real-world applications in visual and robotics tasks. To bridge the gap, we present AKB-48: a large-scale Articulated object Knowledge Base which consists of 2,037 real-world 3D articulated object models of 48 categories. Each object is described by a knowledge graph ArtiKG. To build the AKB-48, we present a fast articulation knowledge modeling (FArM) pipeline, which can fulfill the ArtiKG for an articulated object within 10-15 minutes, and largely reduce the cost for object modeling in the real world. Using our dataset, we propose AKBNet, a novel integral pipeline for Category-level Visual Articulation Manipulation (C-VAM) task, in which we benchmark three sub-tasks, namely pose estimation, object reconstruction and manipulation. Dataset, codes, and models will be publicly available at https://liuliu66.github.io/articulationobjects/.
8.7CVDec 14, 2021
OMAD: Object Model with Articulated Deformations for Pose Estimation and RetrievalHan Xue, Liu Liu, Wenqiang Xu et al.
Articulated objects are pervasive in daily life. However, due to the intrinsic high-DoF structure, the joint states of the articulated objects are hard to be estimated. To model articulated objects, two kinds of shape deformations namely the geometric and the pose deformation should be considered. In this work, we present a novel category-specific parametric representation called Object Model with Articulated Deformations (OMAD) to explicitly model the articulated objects. In OMAD, a category is associated with a linear shape function with shared shape basis and a non-linear joint function. Both functions can be learned from a large-scale object model dataset and fixed as category-specific priors. Then we propose an OMADNet to predict the shape parameters and the joint states from an object's single observation. With the full representation of the object shape and joint states, we can address several tasks including category-level object pose estimation and the articulated object retrieval. To evaluate these tasks, we create a synthetic dataset based on PartNet-Mobility. Extensive experiments show that our simple OMADNet can serve as a strong baseline for both tasks.
18.1CVMay 7, 2021
Towards Real-World Category-level Articulation Pose EstimationLiu Liu, Han Xue, Wenqiang Xu et al.
Human life is populated with articulated objects. Current Category-level Articulation Pose Estimation (CAPE) methods are studied under the single-instance setting with a fixed kinematic structure for each category. Considering these limitations, we reform this problem setting for real-world environments and suggest a CAPE-Real (CAPER) task setting. This setting allows varied kinematic structures within a semantic category, and multiple instances to co-exist in an observation of real world. To support this task, we build an articulated model repository ReArt-48 and present an efficient dataset generation pipeline, which contains Fast Articulated Object Modeling (FAOM) and Semi-Authentic MixEd Reality Technique (SAMERT). Accompanying the pipeline, we build a large-scale mixed reality dataset ReArtMix and a real world dataset ReArtVal. We also propose an effective framework ReArtNOCS that exploits RGB-D input to estimate part-level pose for multiple instances in a single forward pass. Extensive experiments demonstrate that the proposed ReArtNOCS can achieve good performance on both CAPER and CAPE settings. We believe it could serve as a strong baseline for future research on the CAPER task.
Channelized Axial Attention for Semantic Segmentation -- Considering Channel Relation within Spatial Attention for Semantic SegmentationYe Huang, Di Kang, Wenjing Jia et al.
Spatial and channel attentions, modelling the semantic interdependencies in spatial and channel dimensions respectively, have recently been widely used for semantic segmentation. However, computing spatial and channel attentions separately sometimes causes errors, especially for those difficult cases. In this paper, we propose Channelized Axial Attention (CAA) to seamlessly integrate channel attention and spatial attention into a single operation with negligible computation overhead. Specifically, we break down the dot-product operation of the spatial attention into two parts and insert channel relation in between, allowing for independently optimized channel attention on each spatial location. We further develop grouped vectorization, which allows our model to run with very little memory consumption without slowing down the running speed. Comparative experiments conducted on multiple benchmark datasets, including Cityscapes, PASCAL Context, and COCO-Stuff, demonstrate that our CAA outperforms many state-of-the-art segmentation models (including dual attention) on all tested datasets.
Solving the Blind Perspective-n-Point Problem End-To-End With Robust Differentiable Geometric OptimizationDylan Campbell, Liu Liu, Stephen Gould
Blind Perspective-n-Point (PnP) is the problem of estimating the position and orientation of a camera relative to a scene, given 2D image points and 3D scene points, without prior knowledge of the 2D-3D correspondences. Solving for pose and correspondences simultaneously is extremely challenging since the search space is very large. Fortunately it is a coupled problem: the pose can be found easily given the correspondences and vice versa. Existing approaches assume that noisy correspondences are provided, that a good pose prior is available, or that the problem size is small. We instead propose the first fully end-to-end trainable network for solving the blind PnP problem efficiently and globally, that is, without the need for pose priors. We make use of recent results in differentiating optimization problems to incorporate geometric model fitting into an end-to-end learning framework, including Sinkhorn, RANSAC and PnP algorithms. Our proposed approach significantly outperforms other methods on synthetic and real data.
3.5SDFeb 13, 2020
Hodge and Podge: Hybrid Supervised Sound Event Detection with Multi-Hot MixMatch and Composition Consistence TrainingZiqiang Shi, Liu Liu, Huibin Lin et al.
In this paper, we propose a method called Hodge and Podge for sound event detection. We demonstrate Hodge and Podge on the dataset of Detection and Classification of Acoustic Scenes and Events (DCASE) 2019 Challenge Task 4. This task aims to predict the presence or absence and the onset and offset times of sound events in home environments. Sound event detection is challenging due to the lack of large scale real strongly labeled data. Recently deep semi-supervised learning (SSL) has proven to be effective in modeling with weakly labeled and unlabeled data. This work explores how to extend deep SSL to result in a new, state-of-the-art sound event detection method called Hodge and Podge. With convolutional recurrent neural networks (CRNN) as the backbone network, first, a multi-scale squeeze-excitation mechanism is introduced and added to generate a pyramid squeeze-excitation CRNN. The pyramid squeeze-excitation layer can pay attention to the issue that different sound events have different durations, and to adaptively recalibrate channel-wise spectrogram responses. Further, in order to remedy the lack of real strongly labeled data problem, we propose multi-hot MixMatch and composition consistency training with temporal-frequency augmentation. Our experiments with the public DCASE2019 challenge task 4 validation data resulted in an event-based F-score of 43.4\%, and is about absolutely 1.6\% better than state-of-the-art methods in the challenge. While the F-score of the official baseline is 25.8\%.
14.4SDFeb 2, 2019
FurcaNet: An end-to-end deep gated convolutional, long short-term memory, deep neural networks for single channel speech separationZiqiang Shi, Huibin Lin, Liu Liu et al.
Deep gated convolutional networks have been proved to be very effective in single channel speech separation. However current state-of-the-art framework often considers training the gated convolutional networks in time-frequency (TF) domain. Such an approach will result in limited perceptual score, such as signal-to-distortion ratio (SDR) upper bound of separated utterances and also fail to exploit an end-to-end framework. In this paper we present an integrated simple and effective end-to-end approach to monaural speech separation, which consists of deep gated convolutional neural networks (GCNN) that takes the mixed utterance of two speakers and maps it to two separated utterances, where each utterance contains only one speaker's voice. In addition long short-term memory (LSTM) is employed for long term temporal modeling. For the objective, we propose to train the network by directly optimizing utterance level SDR in a permutation invariant training (PIT) style. Our experiments on the public WSJ0-2mix data corpus demonstrate that this new scheme can produce more discriminative separated utterances and leading to performance improvement on the speaker separation task.
7.3SDFeb 2, 2019
Is CQT more suitable for monaural speech separation than STFT? an empirical studyZiqiang Shi, Huibin Lin, Liu Liu et al.
Short-time Fourier transform (STFT) is used as the front end of many popular successful monaural speech separation methods, such as deep clustering (DPCL), permutation invariant training (PIT) and their various variants. Since the frequency component of STFT is linear, while the frequency distribution of human auditory system is nonlinear. In this work we propose and give an empirical study to use an alternative front end called constant Q transform (CQT) instead of STFT to achieve a better simulation of the frequency resolving power of the human auditory system. The upper bound in signal-to-distortion (SDR) of ideal speech separation based on CQT's ideal ration mask (IRM) is higher than that based on STFT. In the same experimental setting on WSJ0-2mix corpus, we examined the performance of CQT under different backends, including the original DPCL, utterance level PIT, and some of their variants. It is found that all CQT-based methods are better than STFT-based methods, and achieved on average 0.4dB better performance than STFT based method in SDR improvements.
0.9CVApr 4, 2018
Discriminative Cross-View Binary Representation LearningLiu Liu, Hairong Qi
Learning compact representation is vital and challenging for large scale multimedia data. Cross-view/cross-modal hashing for effective binary representation learning has received significant attention with exponentially growing availability of multimedia content. Most existing cross-view hashing algorithms emphasize the similarities in individual views, which are then connected via cross-view similarities. In this work, we focus on the exploitation of the discriminative information from different views, and propose an end-to-end method to learn semantic-preserving and discriminative binary representation, dubbed Discriminative Cross-View Hashing (DCVH), in light of learning multitasking binary representation for various tasks including cross-view retrieval, image-to-image retrieval, and image annotation/tagging. The proposed DCVH has the following key components. First, it uses convolutional neural network (CNN) based nonlinear hashing functions and multilabel classification for both images and texts simultaneously. Such hashing functions achieve effective continuous relaxation during training without explicit quantization loss by using Direct Binary Embedding (DBE) layers. Second, we propose an effective view alignment via Hamming distance minimization, which is efficiently accomplished by bit-wise XOR operation. Extensive experiments on two image-text benchmark datasets demonstrate that DCVH outperforms state-of-the-art cross-view hashing algorithms as well as single-view image hashing algorithms. In addition, DCVH can provide competitive performance for image annotation/tagging.
8.5CVJul 23, 2017
Person Re-identification Using Visual AttentionAlireza Rahimpour, Liu Liu, Ali Taalimi et al.
Despite recent attempts for solving the person re-identification problem, it remains a challenging task since a person's appearance can vary significantly when large variations in view angle, human pose, and illumination are involved. In this paper, we propose a novel approach based on using a gradient-based attention mechanism in deep convolution neural network for solving the person re-identification problem. Our model learns to focus selectively on parts of the input image for which the networks' output is most sensitive to and processes them with high resolution while perceiving the surrounding image in low resolution. Extensive comparative evaluations demonstrate that the proposed method outperforms state-of-the-art approaches on the challenging CUHK01, CUHK03, and Market 1501 datasets.
0.9CVMay 30, 2017
Addressing Ambiguity in Multi-target Tracking by Hierarchical StrategyAli Taalimi, Liu Liu, Hairong Qi
This paper presents a novel hierarchical approach for the simultaneous tracking of multiple targets in a video. We use a network flow approach to link detections in low-level and tracklets in high-level. At each step of the hierarchy, the confidence of candidates is measured by using a new scoring system, ConfRank, that considers the quality and the quantity of its neighborhood. The output of the first stage is a collection of safe tracklets and unlinked high-confidence detections. For each individual detection, we determine if it belongs to an existing or is a new tracklet. We show the effect of our framework to recover missed detections and reduce switch identity. The proposed tracker is referred to as TVOD for multi-target tracking using the visual tracker and generic object detector. We achieve competitive results with lower identity switches on several datasets comparing to state-of-the-art.
0.7LGApr 20, 2017
Multi-view (Joint) Probability Linear Discrimination Analysis for Multi-view Feature VerificationZiqiang Shi, Liu Liu, Mengjiao Wang et al.
Multi-view feature has been proved to be very effective in many multimedia applications. However, the current back-end classifiers cannot make full use of such features. In this paper, we propose a method to model the multi-faceted information in the multi-view features explicitly and jointly. In our approach, the feature was modeled as a result derived by a generative multi-view (joint\footnotemark[1]) Probability Linear Discriminant Analysis (PLDA) model, which contains multiple kinds of latent variables. The usual PLDA model only considers one single label. However, in practical use, when using multi-task learned network as feature extractor, the extracted feature are always attached to several labels. This type of feature is called multi-view feature. With multi-view (joint) PLDA, we are able to explicitly build a model that can combine multiple heterogeneous information from the multi-view features. In verification step, we calculated the likelihood to describe whether the two features having consistent labels or not. This likelihood are used in the following decision-making. Experiments have been conducted on large scale verification task. On the public RSR2015 data corpus, the results showed that our approach can achieve 0.02\% EER and 0.09\% EER for impostor wrong and impostor correct cases respectively.
1.7CVMar 15, 2017
End-to-end Binary Representation Learning via Direct Binary EmbeddingLiu Liu, Alireza Rahimpour, Ali Taalimi et al.
Learning binary representation is essential to large-scale computer vision tasks. Most existing algorithms require a separate quantization constraint to learn effective hashing functions. In this work, we present Direct Binary Embedding (DBE), a simple yet very effective algorithm to learn binary representation in an end-to-end fashion. By appending an ingeniously designed DBE layer to the deep convolutional neural network (DCNN), DBE learns binary code directly from the continuous DBE layer activation without quantization error. By employing the deep residual network (ResNet) as DCNN component, DBE captures rich semantics from images. Furthermore, in the effort of handling multilabel images, we design a joint cross entropy loss that includes both softmax cross entropy and weighted binary cross entropy in consideration of the correlation and independence of labels, respectively. Extensive experiments demonstrate the significant superiority of DBE over state-of-the-art methods on tasks of natural object recognition, image retrieval and image annotation.
50.2CVDec 18, 2014
Compressing Deep Convolutional Networks using Vector QuantizationYunchao Gong, Liu Liu, Ming Yang et al.
Deep convolutional neural networks (CNN) has become the most promising method for object recognition, repeatedly demonstrating record breaking results for image classification and object detection in recent years. However, a very deep CNN generally involves many layers with millions of parameters, making the storage of the network model to be extremely large. This prohibits the usage of deep CNNs on resource limited hardware, especially cell phones or other embedded devices. In this paper, we tackle this model storage issue by investigating information theoretical vector quantization methods for compressing the parameters of CNNs. In particular, we have found in terms of compressing the most storage demanding dense connected layers, vector quantization methods have a clear gain over existing matrix factorization methods. Simply applying k-means clustering to the weights or conducting product quantization can lead to a very good balance between model size and recognition accuracy. For the 1000-category classification task in the ImageNet challenge, we are able to achieve 16-24 times compression of the network with only 1% loss of classification accuracy using the state-of-the-art CNN.