Understanding Zero-Shot Adversarial Robustness for Large-Scale ModelsChengzhi Mao, Scott Geng, Junfeng Yang et al. · uw
Pretrained large-scale vision-language models like CLIP have exhibited strong generalization over unseen tasks. Yet imperceptible adversarial perturbations can significantly reduce CLIP's performance on new tasks. In this work, we identify and explore the problem of \emph{adapting large-scale models for zero-shot adversarial robustness}. We first identify two key factors during model adaption -- training losses and adaptation methods -- that affect the model's zero-shot adversarial robustness. We then propose a text-guided contrastive adversarial training loss, which aligns the text embeddings and the adversarial visual features with contrastive learning on a small set of training data. We apply this training loss to two adaption methods, model finetuning and visual prompt tuning. We find that visual prompt tuning is more effective in the absence of texts, while finetuning wins in the existence of text guidance. Overall, our approach significantly improves the zero-shot adversarial robustness over CLIP, seeing an average improvement of over 31 points over ImageNet and 15 zero-shot datasets. We hope this work can shed light on understanding the zero-shot adversarial robustness of large-scale models.
ComCLIP: Training-Free Compositional Image and Text MatchingKenan Jiang, Xuehai He, Ruize Xu et al.
Contrastive Language-Image Pretraining (CLIP) has demonstrated great zero-shot performance for matching images and text. However, it is still challenging to adapt vision-lanaguage pretrained models like CLIP to compositional image and text matching -- a more challenging image and text matching task requiring the model understanding of compositional word concepts and visual components. Towards better compositional generalization in zero-shot image and text matching, in this paper, we study the problem from a causal perspective: the erroneous semantics of individual entities are essentially confounders that cause the matching failure. Therefore, we propose a novel \textbf{\textit{training-free}} compositional CLIP model (ComCLIP). ComCLIP disentangles input images into subjects, objects, and action sub-images and composes CLIP's vision encoder and text encoder to perform evolving matching over compositional text embedding and sub-image embeddings. In this way, ComCLIP can mitigate spurious correlations introduced by the pretrained CLIP models and dynamically evaluate the importance of each component. Experiments on four compositional image-text matching datasets: SVO, ComVG, Winoground, and VL-checklist, and two general image-text retrieval datasets: Flick30K, and MSCOCO demonstrate the effectiveness of our plug-and-play method, which boosts the \textbf{\textit{zero-shot}} inference ability of CLIP, SLIP, and BLIP2 even without further training or fine-tuning. Our codes can be found at https://github.com/eric-ai-lab/ComCLIP.
Vision-and-Language Navigation: A Survey of Tasks, Methods, and Future DirectionsJing Gu, Eliana Stefani, Qi Wu et al. · uw
A long-term goal of AI research is to build intelligent agents that can communicate with humans in natural language, perceive the environment, and perform real-world tasks. Vision-and-Language Navigation (VLN) is a fundamental and interdisciplinary research topic towards this goal, and receives increasing attention from natural language processing, computer vision, robotics, and machine learning communities. In this paper, we review contemporary studies in the emerging field of VLN, covering tasks, evaluation metrics, methods, etc. Through structured analysis of current progress and challenges, we highlight the limitations of current VLN and opportunities for future work. This paper serves as a thorough reference for the VLN research community.
36.2AIJan 30, 2023
ESC: Exploration with Soft Commonsense Constraints for Zero-shot Object NavigationKaiwen Zhou, Kaizhi Zheng, Connor Pryor et al.
The ability to accurately locate and navigate to a specific object is a crucial capability for embodied agents that operate in the real world and interact with objects to complete tasks. Such object navigation tasks usually require large-scale training in visual environments with labeled objects, which generalizes poorly to novel objects in unknown environments. In this work, we present a novel zero-shot object navigation method, Exploration with Soft Commonsense constraints (ESC), that transfers commonsense knowledge in pre-trained models to open-world object navigation without any navigation experience nor any other training on the visual environments. First, ESC leverages a pre-trained vision and language model for open-world prompt-based grounding and a pre-trained commonsense language model for room and object reasoning. Then ESC converts commonsense knowledge into navigation actions by modeling it as soft logic predicates for efficient exploration. Extensive experiments on MP3D, HM3D, and RoboTHOR benchmarks show that our ESC method improves significantly over baselines, and achieves new state-of-the-art results for zero-shot object navigation (e.g., 288% relative Success Rate improvement than CoW on MP3D).
11.3PFNov 7, 2023Code
Dissecting the Runtime Performance of the Training, Fine-tuning, and Inference of Large Language ModelsLongteng Zhang, Xiang Liu, Zeyu Li et al.
Large Language Models (LLMs) have seen great advance in both academia and industry, and their popularity results in numerous open-source frameworks and techniques in accelerating LLM pre-training, fine-tuning, and inference. Training and deploying LLMs are expensive as it requires considerable computing resources and memory, hence many efficient approaches have been developed for improving system pipelines as well as operators. However, the runtime performance can vary significantly across hardware and software stacks, which makes it difficult to choose the best configuration. In this work, we aim to benchmark the performance from both macro and micro perspectives. First, we benchmark the end-to-end performance of pre-training, fine-tuning, and serving LLMs in different sizes , i.e., 7, 13, and 70 billion parameters (7B, 13B, and 70B) on three 8-GPU platforms with and without individual optimization techniques, including ZeRO, quantization, recomputation, FlashAttention. Then, we dive deeper to provide a detailed runtime analysis of the sub-modules, including computing and communication operators in LLMs. For end users, our benchmark and findings help better understand different optimization techniques, training and inference frameworks, together with hardware platforms in choosing configurations for deploying LLMs. For researchers, our in-depth module-wise analyses discover potential opportunities for future work to further optimize the runtime performance of LLMs.
Learning to Solve Travelling Salesman Problem with Hardness-adaptive CurriculumZeyang Zhang, Ziwei Zhang, Xin Wang et al. · tsinghua
Various neural network models have been proposed to tackle combinatorial optimization problems such as the travelling salesman problem (TSP). Existing learning-based TSP methods adopt a simple setting that the training and testing data are independent and identically distributed. However, the existing literature fails to solve TSP instances when training and testing data have different distributions. Concretely, we find that different training and testing distribution will result in more difficult TSP instances, i.e., the solution obtained by the model has a large gap from the optimal solution. To tackle this problem, in this work, we study learning-based TSP methods when training and testing data have different distributions using adaptive-hardness, i.e., how difficult a TSP instance can be for a solver. This problem is challenging because it is non-trivial to (1) define hardness measurement quantitatively; (2) efficiently and continuously generate sufficiently hard TSP instances upon model training; (3) fully utilize instances with different levels of hardness to learn a more powerful TSP solver. To solve these challenges, we first propose a principled hardness measurement to quantify the hardness of TSP instances. Then, we propose a hardness-adaptive generator to generate instances with different hardness. We further propose a curriculum learner fully utilizing these instances to train the TSP solver. Experiments show that our hardness-adaptive generator can generate instances ten times harder than the existing methods, and our proposed method achieves significant improvement over state-of-the-art models in terms of the optimality gap.
RL-I2IT: Image-to-Image Translation with Deep Reinforcement LearningJing Hu, Ziwei Luo, Chengming Feng et al.
Most existing Image-to-Image Translation (I2IT) methods generate images in a single run of a deep learning (DL) model. However, designing such a single-step model is always challenging, requiring a huge number of parameters and easily falling into bad global minimums and overfitting. In this work, we reformulate I2IT as a step-wise decision-making problem via deep reinforcement learning (DRL) and propose a novel framework that performs RL-based I2IT (RL-I2IT). The key feature in the RL-I2IT framework is to decompose a monolithic learning process into small steps with a lightweight model to progressively transform a source image successively to a target image. Considering that it is challenging to handle high dimensional continuous state and action spaces in the conventional RL framework, we introduce meta policy with a new concept Plan to the standard Actor-Critic model, which is of a lower dimension than the original image and can facilitate the actor to generate a tractable high dimensional action. In the RL-I2IT framework, we also employ a task-specific auxiliary learning strategy to stabilize the training process and improve the performance of the corresponding task. Experiments on several I2IT tasks demonstrate the effectiveness and robustness of the proposed method when facing high-dimensional continuous action space problems. Our implementation of the RL-I2IT framework is available at https://github.com/Algolzw/SPAC-Deformable-Registration.
Compositional Temporal Grounding with Structured Variational Cross-Graph Correspondence LearningJuncheng Li, Junlin Xie, Long Qian et al.
Temporal grounding in videos aims to localize one target video segment that semantically corresponds to a given query sentence. Thanks to the semantic diversity of natural language descriptions, temporal grounding allows activity grounding beyond pre-defined classes and has received increasing attention in recent years. The semantic diversity is rooted in the principle of compositionality in linguistics, where novel semantics can be systematically described by combining known words in novel ways (compositional generalization). However, current temporal grounding datasets do not specifically test for the compositional generalizability. To systematically measure the compositional generalizability of temporal grounding models, we introduce a new Compositional Temporal Grounding task and construct two new dataset splits, i.e., Charades-CG and ActivityNet-CG. Evaluating the state-of-the-art methods on our new dataset splits, we empirically find that they fail to generalize to queries with novel combinations of seen words. To tackle this challenge, we propose a variational cross-graph reasoning framework that explicitly decomposes video and language into multiple structured hierarchies and learns fine-grained semantic correspondence among them. Experiments illustrate the superior compositional generalizability of our approach. The repository of this work is at https://github.com/YYJMJC/ Compositional-Temporal-Grounding.
28.9ROJun 17, 2022
VLMbench: A Compositional Benchmark for Vision-and-Language ManipulationKaizhi Zheng, Xiaotong Chen, Odest Chadwicke Jenkins et al.
Benefiting from language flexibility and compositionality, humans naturally intend to use language to command an embodied agent for complex tasks such as navigation and object manipulation. In this work, we aim to fill the blank of the last mile of embodied agents -- object manipulation by following human guidance, e.g., "move the red mug next to the box while keeping it upright." To this end, we introduce an Automatic Manipulation Solver (AMSolver) system and build a Vision-and-Language Manipulation benchmark (VLMbench) based on it, containing various language instructions on categorized robotic manipulation tasks. Specifically, modular rule-based task templates are created to automatically generate robot demonstrations with language instructions, consisting of diverse object shapes and appearances, action types, and motion constraints. We also develop a keypoint-based model 6D-CLIPort to deal with multi-view observations and language input and output a sequence of 6 degrees of freedom (DoF) actions. We hope the new simulator and benchmark will facilitate future research on language-guided robotic manipulation.
27.7CLJun 1, 2023
T2IAT: Measuring Valence and Stereotypical Biases in Text-to-Image GenerationJialu Wang, Xinyue Gabby Liu, Zonglin Di et al.
Warning: This paper contains several contents that may be toxic, harmful, or offensive. In the last few years, text-to-image generative models have gained remarkable success in generating images with unprecedented quality accompanied by a breakthrough of inference speed. Despite their rapid progress, human biases that manifest in the training examples, particularly with regard to common stereotypical biases, like gender and skin tone, still have been found in these generative models. In this work, we seek to measure more complex human biases exist in the task of text-to-image generations. Inspired by the well-known Implicit Association Test (IAT) from social psychology, we propose a novel Text-to-Image Association Test (T2IAT) framework that quantifies the implicit stereotypes between concepts and valence, and those in the images. We replicate the previously documented bias tests on generative models, including morally neutral tests on flowers and insects as well as demographic stereotypical tests on diverse social attributes. The results of these experiments demonstrate the presence of complex stereotypical behaviors in image generations.
NavGPT-2: Unleashing Navigational Reasoning Capability for Large Vision-Language ModelsGengze Zhou, Yicong Hong, Zun Wang et al.
Capitalizing on the remarkable advancements in Large Language Models (LLMs), there is a burgeoning initiative to harness LLMs for instruction following robotic navigation. Such a trend underscores the potential of LLMs to generalize navigational reasoning and diverse language understanding. However, a significant discrepancy in agent performance is observed when integrating LLMs in the Vision-and-Language navigation (VLN) tasks compared to previous downstream specialist models. Furthermore, the inherent capacity of language to interpret and facilitate communication in agent interactions is often underutilized in these integrations. In this work, we strive to bridge the divide between VLN-specialized models and LLM-based navigation paradigms, while maintaining the interpretative prowess of LLMs in generating linguistic navigational reasoning. By aligning visual content in a frozen LLM, we encompass visual observation comprehension for LLMs and exploit a way to incorporate LLMs and navigation policy networks for effective action predictions and navigational reasoning. We demonstrate the data efficiency of the proposed methods and eliminate the gap between LM-based agents and state-of-the-art VLN specialists.
22.6CLFeb 22, 2025Code
Multimodal Inconsistency Reasoning (MMIR): A New Benchmark for Multimodal Reasoning ModelsQianqi Yan, Yue Fan, Hongquan Li et al.
Existing Multimodal Large Language Models (MLLMs) are predominantly trained and tested on consistent visual-textual inputs, leaving open the question of whether they can handle inconsistencies in real-world, layout-rich content. To bridge this gap, we propose the Multimodal Inconsistency Reasoning (MMIR) benchmark to assess MLLMs' ability to detect and reason about semantic mismatches in artifacts such as webpages, presentation slides, and posters. MMIR comprises 534 challenging samples, each containing synthetically injected errors across five reasoning-heavy categories: Factual Contradiction, Identity Misattribution, Contextual Mismatch, Quantitative Discrepancy, and Temporal/Spatial Incoherence. We evaluate six state-of-the-art MLLMs, showing that models with dedicated multimodal reasoning capabilities, such as o1, substantially outperform their counterparts while open-source models remain particularly vulnerable to inconsistency errors. Detailed error analyses further show that models excel in detecting pairwise inconsistencies but struggle with inconsistencies confined to single elements in complex layouts. Probing experiments reveal that single-modality prompting, including Chain-of-Thought (CoT) and Set-of-Mark (SoM) methods, yields marginal gains, revealing a key bottleneck in cross-modal reasoning. Our findings highlight the need for advanced multimodal reasoning and point to future research on multimodal inconsistency.
Environment-agnostic Multitask Learning for Natural Language Grounded NavigationXin Eric Wang, Vihan Jain, Eugene Ie et al.
Recent research efforts enable study for natural language grounded navigation in photo-realistic environments, e.g., following natural language instructions or dialog. However, existing methods tend to overfit training data in seen environments and fail to generalize well in previously unseen environments. To close the gap between seen and unseen environments, we aim at learning a generalized navigation model from two novel perspectives: (1) we introduce a multitask navigation model that can be seamlessly trained on both Vision-Language Navigation (VLN) and Navigation from Dialog History (NDH) tasks, which benefits from richer natural language guidance and effectively transfers knowledge across tasks; (2) we propose to learn environment-agnostic representations for the navigation policy that are invariant among the environments seen during training, thus generalizing better on unseen environments. Extensive experiments show that environment-agnostic multitask learning significantly reduces the performance gap between seen and unseen environments, and the navigation agent trained so outperforms baselines on unseen environments by 16% (relative measure on success rate) on VLN and 120% (goal progress) on NDH. Our submission to the CVDN leaderboard establishes a new state-of-the-art for the NDH task on the holdout test set. Code is available at https://github.com/google-research/valan.
3.9AIOct 28, 2023
Hierarchical Mutual Information Analysis: Towards Multi-view Clustering in The WildJiatai Wang, Zhiwei Xu, Xuewen Yang et al.
Multi-view clustering (MVC) can explore common semantics from unsupervised views generated by different sources, and thus has been extensively used in applications of practical computer vision. Due to the spatio-temporal asynchronism, multi-view data often suffer from view missing and are unaligned in real-world applications, which makes it difficult to learn consistent representations. To address the above issues, this work proposes a deep MVC framework where data recovery and alignment are fused in a hierarchically consistent way to maximize the mutual information among different views and ensure the consistency of their latent spaces. More specifically, we first leverage dual prediction to fill in missing views while achieving the instance-level alignment, and then take the contrastive reconstruction to achieve the class-level alignment. To the best of our knowledge, this could be the first successful attempt to handle the missing and unaligned data problem separately with different learning paradigms. Extensive experiments on public datasets demonstrate that our method significantly outperforms state-of-the-art methods on multi-view clustering even in the cases of view missing and unalignment.
Improving Generalization for AI-Synthesized Voice DetectionHainan Ren, Li Lin, Chun-Hao Liu et al.
AI-synthesized voice technology has the potential to create realistic human voices for beneficial applications, but it can also be misused for malicious purposes. While existing AI-synthesized voice detection models excel in intra-domain evaluation, they face challenges in generalizing across different domains, potentially becoming obsolete as new voice generators emerge. Current solutions use diverse data and advanced machine learning techniques (e.g., domain-invariant representation, self-supervised learning), but are limited by predefined vocoders and sensitivity to factors like background noise and speaker identity. In this work, we introduce an innovative disentanglement framework aimed at extracting domain-agnostic artifact features related to vocoders. Utilizing these features, we enhance model learning in a flat loss landscape, enabling escape from suboptimal solutions and improving generalization. Extensive experiments on benchmarks show our approach outperforms state-of-the-art methods, achieving up to 5.12% improvement in the equal error rate metric in intra-domain and 7.59% in cross-domain evaluations.
24.5CVJan 29, 2024
Muffin or Chihuahua? Challenging Multimodal Large Language Models with Multipanel VQAYue Fan, Jing Gu, Kaiwen Zhou et al.
Multipanel images, commonly seen as web screenshots, posters, etc., pervade our daily lives. These images, characterized by their composition of multiple subfigures in distinct layouts, effectively convey information to people. Toward building advanced multimodal AI applications, such as agents that understand complex scenes and navigate through webpages, the skill of multipanel visual reasoning is essential, and a comprehensive evaluation of models in this regard is important. Therefore, we introduce Multipanel Visual Question Answering (MultipanelVQA), a novel benchmark comprising 6,600 triplets of questions, answers, and multipanel images that specifically challenge models in comprehending multipanel images. Our evaluation shows that questions in the MultipanelVQA benchmark pose significant challenges to the state-of-the-art Multimodal Large Language Models (MLLMs) tested, even though humans can attain approximately 99% accuracy on these questions. Distinctively, the MultipanelVQA benchmark features synthetically generated multipanel images specifically crafted to isolate and assess the impact of various factors, such as the layout, on MLLMs' multipanel image comprehension abilities. As a result, in addition to benchmarking the capabilities of MLLMs in understanding multipanel images, we analyze various factors of the multipanel image that affect MLLMs' performance with synthetic data and offer insights for enhancement. Code and data are released at https://sites.google.com/view/multipanelvqa/home.
32.3CVAug 4, 2025
VLM4D: Towards Spatiotemporal Awareness in Vision Language ModelsShijie Zhou, Alexander Vilesov, Xuehai He et al.
Vision language models (VLMs) have shown remarkable capabilities in integrating linguistic and visual reasoning but remain fundamentally limited in understanding dynamic spatiotemporal interactions. Humans effortlessly track and reason about object movements, rotations, and perspective shifts-abilities essential for robust dynamic real-world understanding yet notably lacking in current VLMs. In this paper, we introduce VLM4D, the first benchmark specifically designed to evaluate the spatiotemporal reasoning capabilities of VLMs. Our benchmark comprises diverse real-world and synthetic videos accompanied by carefully curated question-answer pairs emphasizing translational and rotational motions, perspective awareness, and motion continuity. Through comprehensive evaluations of state-of-the-art open and closed-source VLMs, we identify significant performance gaps compared to human baselines, highlighting fundamental deficiencies in existing models. Extensive analysis reveals that VLMs struggle particularly with integrating multiple visual cues and maintaining temporal coherence. We further explore promising directions, such as leveraging 4D feature field reconstruction and targeted spatiotemporal supervised fine-tuning, demonstrating their effectiveness in enhancing spatiotemporal comprehension. Our work aims to encourage deeper exploration into improving VLMs' spatial and temporal grounding, paving the way towards more capable and reliable visual intelligence for dynamic environments.
15.0LGMay 12, 2024
Post Training Quantization of Large Language Models with Microscaling FormatsSayeh Sharify, Utkarsh Saxena, Zifei Xu et al.
Large Language Models (LLMs) have distinguished themselves with outstanding performance in complex language modeling tasks, yet they come with significant computational and storage challenges. This paper explores the potential of quantization to mitigate these challenges. We systematically study the combined application of three well-known post-training techniques, SmoothQuant, AWQ, and GPTQ, and provide a comprehensive analysis of their interactions and implications for advancing LLM quantization. We enhance the versatility of these methods by enabling quantization to microscaling (MX) formats, extending the applicability of these PTQ algorithms beyond their original fixed-point format targets. We show that combining different PTQ methods enables us to quantize models to 4-bit weights and 8-bit activations using the MXINT format with negligible accuracy loss compared to the uncompressed baseline.
10.5CVDec 12, 2024
Mojito: Motion Trajectory and Intensity Control for Video GenerationXuehai He, Shuohang Wang, Jianwei Yang et al.
Recent advancements in diffusion models have shown great promise in producing high-quality video content. However, efficiently training video diffusion models capable of integrating directional guidance and controllable motion intensity remains a challenging and under-explored area. To tackle these challenges, this paper introduces Mojito, a diffusion model that incorporates both motion trajectory and intensity control for text-to-video generation. Specifically, Mojito features a Directional Motion Control (DMC) module that leverages cross-attention to efficiently direct the generated object's motion without training, alongside a Motion Intensity Modulator (MIM) that uses optical flow maps generated from videos to guide varying levels of motion intensity. Extensive experiments demonstrate Mojito's effectiveness in achieving precise trajectory and intensity control with high computational efficiency, generating motion patterns that closely match specified directions and intensities, providing realistic dynamics that align well with natural motion in real-world scenarios.
7.6CVMay 8, 2024
FlexEControl: Flexible and Efficient Multimodal Control for Text-to-Image GenerationXuehai He, Jian Zheng, Jacob Zhiyuan Fang et al.
Controllable text-to-image (T2I) diffusion models generate images conditioned on both text prompts and semantic inputs of other modalities like edge maps. Nevertheless, current controllable T2I methods commonly face challenges related to efficiency and faithfulness, especially when conditioning on multiple inputs from either the same or diverse modalities. In this paper, we propose a novel Flexible and Efficient method, FlexEControl, for controllable T2I generation. At the core of FlexEControl is a unique weight decomposition strategy, which allows for streamlined integration of various input types. This approach not only enhances the faithfulness of the generated image to the control, but also significantly reduces the computational overhead typically associated with multimodal conditioning. Our approach achieves a reduction of 41% in trainable parameters and 30% in memory usage compared with Uni-ControlNet. Moreover, it doubles data efficiency and can flexibly generate images under the guidance of multiple input conditions of various modalities.
8.3CLAug 8, 2025
Temporal Self-Rewarding Language Models: Decoupling Chosen-Rejected via Past-FutureYidong Wang, Xin Wang, Cunxiang Wang et al.
Self-Rewarding Language Models propose an architecture in which the Large Language Models(LLMs) both generates responses and evaluates its own outputs via LLM-as-a-Judge prompting, dynamically improving its generative capabilities through iterative Direct Preference Optimization (DPO). However, our analysis reveals a critical limitation in existing Self-Rewarding paradigms: the synchronized improvement of chosen and rejected responses progressively narrows the representational difference between contrasting samples, undermining effective preference learning. We propose \textbf{Temporal Self-Rewarding Language Models} that strategically coordinate past, present, and future model generations to sustain learning signals. Our dual-phase framework introduces: (1) \textit{Anchored Rejection} - fixing rejected responses using the past initial model's outputs and (2) \textit{Future-Guided Chosen} - dynamically curating chosen samples using next-generation model predictions. Extensive experiments across three model families (Llama, Qwen, Mistral) and different model sizes (Llama3B/8B/70B) demonstrate significant improvements when trained with our method compared to Self-Rewarding using same computation resources. For example, Llama3.1-8B reaches a 29.44 win rate on AlpacaEval 2.0 with our method, outperforming the Self-Rewarding baseline (19.69) by 9.75. Notably, our method also demonstrates superior out-of-distribution generalization across mathematical reasoning (GSM8K), knowledge-based QA (ARC, TruthfulQA), and code generation (HumanEval) tasks, even though we do not specifically collect such training data.
6.4LGOct 15, 2024
Scaling Laws for Post Training Quantized Large Language ModelsZifei Xu, Alexander Lan, Wanzin Yazar et al.
Generalization abilities of well-trained large language models (LLMs) are known to scale predictably as a function of model size. In contrast to the existence of practical scaling laws governing pre-training, the quality of LLMs after post-training compression remains highly unpredictable, often requiring case-by-case validation in practice. In this work, we attempted to close this gap for post-training weight quantization of LLMs by conducting a systematic empirical study on multiple LLM families quantized to numerous low-precision tensor data types using popular weight quantization techniques. We identified key scaling factors pertaining to characteristics of the local loss landscape, based on which the performance of quantized LLMs can be reasonably well predicted by a statistical model.
27.6AIOct 2, 2025
The Unreasonable Effectiveness of Scaling Agents for Computer UseGonzalo Gonzalez-Pumariega, Vincent Tu, Chih-Lun Lee et al.
Computer-use agents (CUAs) hold promise for automating everyday digital tasks, but their unreliability and high variance hinder their application to long-horizon, complex tasks. We introduce Behavior Best-of-N (bBoN), a method that scales over agents by generating multiple rollouts and selecting among them using behavior narratives that describe the agents' rollouts. It enables both wide exploration and principled trajectory selection, substantially improving robustness and success rates. On OSWorld, our bBoN scaling method establishes a new state of the art (SoTA) at 69.9%, significantly outperforming prior methods and approaching human-level performance at 72%, with comprehensive ablations validating key design choices. We further demonstrate strong generalization results to different operating systems on WindowsAgentArena and AndroidWorld. Crucially, our results highlight the unreasonable effectiveness of scaling CUAs, when you do it right: effective scaling requires structured trajectory understanding and selection, and bBoN provides a practical framework to achieve this.
21.1CVDec 14, 2025
Reasoning Within the Mind: Dynamic Multimodal Interleaving in Latent SpaceChengzhi Liu, Yuzhe Yang, Yue Fan et al.
Recent advancements in Multimodal Large Language Models (MLLMs) have significantly enhanced cross-modal understanding and reasoning by incorporating Chain-of-Thought (CoT) reasoning in the semantic space. Building upon this, recent studies extend the CoT mechanism to the visual modality, enabling models to integrate visual information during reasoning through external tools or explicit image generation. However, these methods remain dependent on explicit step-by-step reasoning, unstable perception-reasoning interaction and notable computational overhead. Inspired by human cognition, we posit that thinking unfolds not linearly but through the dynamic interleaving of reasoning and perception within the mind. Motivated by this perspective, we propose DMLR, a test-time Dynamic Multimodal Latent Reasoning framework that employs confidence-guided latent policy gradient optimization to refine latent think tokens for in-depth reasoning. Furthermore, a Dynamic Visual Injection Strategy is introduced, which retrieves the most relevant visual features at each latent think token and updates the set of best visual patches. The updated patches are then injected into latent think token to achieve dynamic visual-textual interleaving. Experiments across seven multimodal reasoning benchmarks and various model architectures demonstrate that DMLR significantly improves reasoning and perception performance while maintaining high inference efficiency.
6.5CVJun 18, 2024
VIA: Unified Spatiotemporal Video Adaptation Framework for Global and Local Video EditingJing Gu, Yuwei Fang, Ivan Skorokhodov et al.
Video editing serves as a fundamental pillar of digital media, spanning applications in entertainment, education, and professional communication. However, previous methods often overlook the necessity of comprehensively understanding both global and local contexts, leading to inaccurate and inconsistent edits in the spatiotemporal dimension, especially for long videos. In this paper, we introduce VIA, a unified spatiotemporal Video Adaptation framework for global and local video editing, pushing the limits of consistently editing minute-long videos. First, to ensure local consistency within individual frames, we designed test-time editing adaptation to adapt a pre-trained image editing model for improving consistency between potential editing directions and the text instruction, and adapts masked latent variables for precise local control. Furthermore, to maintain global consistency over the video sequence, we introduce spatiotemporal adaptation that recursively gather consistent attention variables in key frames and strategically applies them across the whole sequence to realize the editing effects. Extensive experiments demonstrate that, compared to baseline methods, our VIA approach produces edits that are more faithful to the source videos, more coherent in the spatiotemporal context, and more precise in local control. More importantly, we show that VIA can achieve consistent long video editing in minutes, unlocking the potential for advanced video editing tasks over long video sequences.
5.2CVJun 6, 2024
Attribute-Aware Implicit Modality Alignment for Text Attribute Person SearchXin Wang, Fangfang Liu, Zheng Li et al.
Text attribute person search aims to find specific pedestrians through given textual attributes, which is very meaningful in the scene of searching for designated pedestrians through witness descriptions. The key challenge is the significant modality gap between textual attributes and images. Previous methods focused on achieving explicit representation and alignment through unimodal pre-trained models. Nevertheless, the absence of inter-modality correspondence in these models may lead to distortions in the local information of intra-modality. Moreover, these methods only considered the alignment of inter-modality and ignored the differences between different attribute categories. To mitigate the above problems, we propose an Attribute-Aware Implicit Modality Alignment (AIMA) framework to learn the correspondence of local representations between textual attributes and images and combine global representation matching to narrow the modality gap. Firstly, we introduce the CLIP model as the backbone and design prompt templates to transform attribute combinations into structured sentences. This facilitates the model's ability to better understand and match image details. Next, we design a Masked Attribute Prediction (MAP) module that predicts the masked attributes after the interaction of image and masked textual attribute features through multi-modal interaction, thereby achieving implicit local relationship alignment. Finally, we propose an Attribute-IoU Guided Intra-Modal Contrastive (A-IoU IMC) loss, aligning the distribution of different textual attributes in the embedding space with their IoU distribution, achieving better semantic arrangement. Extensive experiments on the Market-1501 Attribute, PETA, and PA100K datasets show that the performance of our proposed method significantly surpasses the current state-of-the-art methods.
17.0CVFeb 15, 2022
GAN-generated Faces Detection: A Survey and New PerspectivesXin Wang, Hui Guo, Shu Hu et al.
Generative Adversarial Networks (GAN) have led to the generation of very realistic face images, which have been used in fake social media accounts and other disinformation matters that can generate profound impacts. Therefore, the corresponding GAN-face detection techniques are under active development that can examine and expose such fake faces. In this work, we aim to provide a comprehensive review of recent progress in GAN-face detection. We focus on methods that can detect face images that are generated or synthesized from GAN models. We classify the existing detection works into four categories: (1) deep learning-based, (2) physical-based, (3) physiological-based methods, and (4) evaluation and comparison against human visual performance. For each category, we summarize the key ideas and connect them with method implementations. We also discuss open problems and suggest future research directions.
9.0CLAug 10, 2021
SynCoBERT: Syntax-Guided Multi-Modal Contrastive Pre-Training for Code RepresentationXin Wang, Yasheng Wang, Fei Mi et al.
Code representation learning, which aims to encode the semantics of source code into distributed vectors, plays an important role in recent deep-learning-based models for code intelligence. Recently, many pre-trained language models for source code (e.g., CuBERT and CodeBERT) have been proposed to model the context of code and serve as a basis for downstream code intelligence tasks such as code search, code clone detection, and program translation. Current approaches typically consider the source code as a plain sequence of tokens, or inject the structure information (e.g., AST and data-flow) into the sequential model pre-training. To further explore the properties of programming languages, this paper proposes SynCoBERT, a syntax-guided multi-modal contrastive pre-training approach for better code representations. Specially, we design two novel pre-training objectives originating from the symbolic and syntactic properties of source code, i.e., Identifier Prediction (IP) and AST Edge Prediction (TEP), which are designed to predict identifiers, and edges between two nodes of AST, respectively. Meanwhile, to exploit the complementary information in semantically equivalent modalities (i.e., code, comment, AST) of the code, we propose a multi-modal contrastive learning strategy to maximize the mutual information among different modalities. Extensive experiments on four downstream tasks related to code intelligence show that SynCoBERT advances the state-of-the-art with the same pre-training corpus and model size.
3.6SEJul 4, 2021
A Topic Guided Pointer-Generator Model for Generating Natural Language Code SummariesXin Wang, Xin Peng, Jun Sun et al.
Code summarization is the task of generating natural language description of source code, which is important for program understanding and maintenance. Existing approaches treat the task as a machine translation problem (e.g., from Java to English) and applied Neural Machine Translation models to solve the problem. These approaches only consider a given code unit (e.g., a method) without its broader context. The lacking of context may hinder the NMT model from gathering sufficient information for code summarization. Furthermore, existing approaches use a fixed vocabulary and do not fully consider the words in code, while many words in the code summary may come from the code. In this work, we present a neural network model named ToPNN for code summarization, which uses the topics in a broader context (e.g., class) to guide the neural networks that combine the generation of new words and the copy of existing words in code. Based on the model we present an approach for generating natural language code summaries at the method level (i.e., method comments). We evaluate our approach using a dataset with 4,203,565 commented Java methods. The results show significant improvement over state-of-the-art approaches and confirm the positive effect of class topics and the copy mechanism.
30.6CLJun 12, 2021
Assessing Multilingual Fairness in Pre-trained Multimodal RepresentationsJialu Wang, Yang Liu, Xin Eric Wang
Recently pre-trained multimodal models, such as CLIP, have shown exceptional capabilities towards connecting images and natural language. The textual representations in English can be desirably transferred to multilingualism and support downstream multimodal tasks for different languages. Nevertheless, the principle of multilingual fairness is rarely scrutinized: do multilingual multimodal models treat languages equally? Are their performances biased towards particular languages? To answer these questions, we view language as the fairness recipient and introduce two new fairness notions, multilingual individual fairness and multilingual group fairness, for pre-trained multimodal models. Multilingual individual fairness requires that text snippets expressing similar semantics in different languages connect similarly to images, while multilingual group fairness requires equalized predictive performance across languages. We characterize the extent to which pre-trained multilingual vision-and-language representations are individually fair across languages. However, extensive experiments demonstrate that multilingual representations do not satisfy group fairness: (1) there is a severe multilingual accuracy disparity issue; (2) the errors exhibit biases across languages conditioning the group of people in the images, including race, gender and age.
21.8CLJun 10, 2021
ImaginE: An Imagination-Based Automatic Evaluation Metric for Natural Language GenerationWanrong Zhu, Xin Eric Wang, An Yan et al.
Automatic evaluations for natural language generation (NLG) conventionally rely on token-level or embedding-level comparisons with text references. This differs from human language processing, for which visual imagination often improves comprehension. In this work, we propose ImaginE, an imagination-based automatic evaluation metric for natural language generation. With the help of StableDiffusion, a state-of-the-art text-to-image generator, we automatically generate an image as the embodied imagination for the text snippet and compute the imagination similarity using contextual embeddings. Experiments spanning several text generation tasks demonstrate that adding machine-generated images with our ImaginE displays great potential in introducing multi-modal information into NLG evaluation, and improves existing automatic metrics' correlations with human similarity judgments in both reference-based and reference-free evaluation scenarios.
VALUE: A Multi-Task Benchmark for Video-and-Language Understanding EvaluationLinjie Li, Jie Lei, Zhe Gan et al.
Most existing video-and-language (VidL) research focuses on a single dataset, or multiple datasets of a single task. In reality, a truly useful VidL system is expected to be easily generalizable to diverse tasks, domains, and datasets. To facilitate the evaluation of such systems, we introduce Video-And-Language Understanding Evaluation (VALUE) benchmark, an assemblage of 11 VidL datasets over 3 popular tasks: (i) text-to-video retrieval; (ii) video question answering; and (iii) video captioning. VALUE benchmark aims to cover a broad range of video genres, video lengths, data volumes, and task difficulty levels. Rather than focusing on single-channel videos with visual information only, VALUE promotes models that leverage information from both video frames and their associated subtitles, as well as models that share knowledge across multiple tasks. We evaluate various baseline methods with and without large-scale VidL pre-training, and systematically investigate the impact of video input channels, fusion methods, and different video representations. We also study the transferability between tasks, and conduct multi-task learning under different settings. The significant gap between our best model and human performance calls for future study for advanced VidL models. VALUE is available at https://value-benchmark.github.io/.
Language-Driven Image Style TransferTsu-Jui Fu, Xin Eric Wang, William Yang Wang
Despite having promising results, style transfer, which requires preparing style images in advance, may result in lack of creativity and accessibility. Following human instruction, on the other hand, is the most natural way to perform artistic style transfer that can significantly improve controllability for visual effect applications. We introduce a new task, language-driven artistic style transfer (LDAST), to manipulate the style of a content image, guided by a text. We propose contrastive language visual artist (CLVA) that learns to extract visual semantics from style instructions and accomplish LDAST by the patch-wise style discriminator. The discriminator considers the correlation between language and patches of style images or transferred results to jointly embed style instructions. CLVA further compares contrastive pairs of content images and style instructions to improve the mutual relativeness. The results from the same content image can preserve consistent content structures. Besides, they should present analogous style patterns from style instructions that contain similar visual semantics. The experiments show that our CLVA is effective and achieves superb transferred results on LDAST.
11.6CVApr 2, 2021
M3L: Language-based Video Editing via Multi-Modal Multi-Level TransformersTsu-Jui Fu, Xin Eric Wang, Scott T. Grafton et al.
Video editing tools are widely used nowadays for digital design. Although the demand for these tools is high, the prior knowledge required makes it difficult for novices to get started. Systems that could follow natural language instructions to perform automatic editing would significantly improve accessibility. This paper introduces the language-based video editing (LBVE) task, which allows the model to edit, guided by text instruction, a source video into a target video. LBVE contains two features: 1) the scenario of the source video is preserved instead of generating a completely different video; 2) the semantic is presented differently in the target video, and all changes are controlled by the given instruction. We propose a Multi-Modal Multi-Level Transformer (M$^3$L) to carry out LBVE. M$^3$L dynamically learns the correspondence between video perception and language semantic at different levels, which benefits both the video understanding and video frame synthesis. We build three new datasets for evaluation, including two diagnostic and one from natural videos with human-labeled text. Extensive experimental results show that M$^3$L is effective for video editing and that LBVE can lead to a new field toward vision-and-language research.
Diagnosing Vision-and-Language Navigation: What Really MattersWanrong Zhu, Yuankai Qi, Pradyumna Narayana et al.
Vision-and-language navigation (VLN) is a multimodal task where an agent follows natural language instructions and navigates in visual environments. Multiple setups have been proposed, and researchers apply new model architectures or training techniques to boost navigation performance. However, there still exist non-negligible gaps between machines' performance and human benchmarks. Moreover, the agents' inner mechanisms for navigation decisions remain unclear. To the best of our knowledge, how the agents perceive the multimodal input is under-studied and needs investigation. In this work, we conduct a series of diagnostic experiments to unveil agents' focus during navigation. Results show that indoor navigation agents refer to both object and direction tokens when making decisions. In contrast, outdoor navigation agents heavily rely on direction tokens and poorly understand the object tokens. Transformer-based agents acquire a better cross-modal understanding of objects and display strong numerical reasoning ability than non-Transformer-based agents. When it comes to vision-and-language alignments, many models claim that they can align object tokens with specific visual targets. We find unbalanced attention on the vision and text input and doubt the reliability of such cross-modal alignments.
52.1CVFeb 3, 2021
L2C: Describing Visual Differences Needs Semantic Understanding of IndividualsAn Yan, Xin Eric Wang, Tsu-Jui Fu et al.
Recent advances in language and vision push forward the research of captioning a single image to describing visual differences between image pairs. Suppose there are two images, I_1 and I_2, and the task is to generate a description W_{1,2} comparing them, existing methods directly model { I_1, I_2 } -> W_{1,2} mapping without the semantic understanding of individuals. In this paper, we introduce a Learning-to-Compare (L2C) model, which learns to understand the semantic structures of these two images and compare them while learning to describe each one. We demonstrate that L2C benefits from a comparison between explicit semantic representations and single-image captions, and generalizes better on the new testing image pairs. It outperforms the baseline on both automatic evaluation and human evaluation for the Birds-to-Words dataset.
31.1CLOct 7, 2020
Towards Understanding Sample Variance in Visually Grounded Language Generation: Evaluations and ObservationsWanrong Zhu, Xin Eric Wang, Pradyumna Narayana et al.
A major challenge in visually grounded language generation is to build robust benchmark datasets and models that can generalize well in real-world settings. To do this, it is critical to ensure that our evaluation protocols are correct, and benchmarks are reliable. In this work, we set forth to design a set of experiments to understand an important but often ignored problem in visually grounded language generation: given that humans have different utilities and visual attention, how will the sample variance in multi-reference datasets affect the models' performance? Empirically, we study several multi-reference datasets and corresponding vision-and-language tasks. We show that it is of paramount importance to report variance in experiments; that human-generated references could vary drastically in different datasets/tasks, revealing the nature of each task; that metric-wise, CIDEr has shown systematically larger variances than others. Our evaluations on reference-per-instance shed light on the design of reliable datasets in the future.
53.0CVSep 28, 2020
Learning to Stop: A Simple yet Effective Approach to Urban Vision-Language NavigationJiannan Xiang, Xin Eric Wang, William Yang Wang
Vision-and-Language Navigation (VLN) is a natural language grounding task where an agent learns to follow language instructions and navigate to specified destinations in real-world environments. A key challenge is to recognize and stop at the correct location, especially for complicated outdoor environments. Existing methods treat the STOP action equally as other actions, which results in undesirable behaviors that the agent often fails to stop at the destination even though it might be on the right path. Therefore, we propose Learning to Stop (L2Stop), a simple yet effective policy module that differentiates STOP and other actions. Our approach achieves the new state of the art on a challenging urban VLN dataset Touchdown, outperforming the baseline by 6.89% (absolute improvement) on Success weighted by Edit Distance (SED).
SSCR: Iterative Language-Based Image Editing via Self-Supervised Counterfactual ReasoningTsu-Jui Fu, Xin Eric Wang, Scott Grafton et al.
Iterative Language-Based Image Editing (IL-BIE) tasks follow iterative instructions to edit images step by step. Data scarcity is a significant issue for ILBIE as it is challenging to collect large-scale examples of images before and after instruction-based changes. However, humans still accomplish these editing tasks even when presented with an unfamiliar image-instruction pair. Such ability results from counterfactual thinking and the ability to think about alternatives to events that have happened already. In this paper, we introduce a Self-Supervised Counterfactual Reasoning (SSCR) framework that incorporates counterfactual thinking to overcome data scarcity. SSCR allows the model to consider out-of-distribution instructions paired with previous images. With the help of cross-task consistency (CTC), we train these counterfactual instructions in a self-supervised scenario. Extensive results show that SSCR improves the correctness of ILBIE in terms of both object identity and position, establishing a new state of the art (SOTA) on two IBLIE datasets (i-CLEVR and CoDraw). Even with only 50% of the training data, SSCR achieves a comparable result to using complete data.
29.1CLJul 1, 2020
Multimodal Text Style Transfer for Outdoor Vision-and-Language NavigationWanrong Zhu, Xin Eric Wang, Tsu-Jui Fu et al.
One of the most challenging topics in Natural Language Processing (NLP) is visually-grounded language understanding and reasoning. Outdoor vision-and-language navigation (VLN) is such a task where an agent follows natural language instructions and navigates a real-life urban environment. Due to the lack of human-annotated instructions that illustrate intricate urban scenes, outdoor VLN remains a challenging task to solve. This paper introduces a Multimodal Text Style Transfer (MTST) learning approach and leverages external multimodal resources to mitigate data scarcity in outdoor navigation tasks. We first enrich the navigation data by transferring the style of the instructions generated by Google Maps API, then pre-train the navigator with the augmented external outdoor navigation dataset. Experimental results show that our MTST learning approach is model-agnostic, and our MTST approach significantly outperforms the baseline models on the outdoor VLN task, improving task completion rate by 8.7% relatively on the test set.
15.7CVNov 18, 2019
Unsupervised Reinforcement Learning of Transferable Meta-Skills for Embodied NavigationJuncheng Li, Xin Wang, Siliang Tang et al.
Visual navigation is a task of training an embodied agent by intelligently navigating to a target object (e.g., television) using only visual observations. A key challenge for current deep reinforcement learning models lies in the requirements for a large amount of training data. It is exceedingly expensive to construct sufficient 3D synthetic environments annotated with the target object information. In this paper, we focus on visual navigation in the low-resource setting, where we have only a few training environments annotated with object information. We propose a novel unsupervised reinforcement learning approach to learn transferable meta-skills (e.g., bypass obstacles, go straight) from unannotated environments without any supervisory signals. The agent can then fast adapt to visual navigation through learning a high-level master policy to combine these meta-skills, when the visual-navigation-specified reward is provided. Evaluation in the AI2-THOR environments shows that our method significantly outperforms the baseline by 53.34% relatively on SPL, and further qualitative analysis demonstrates that our method learns transferable motor primitives for visual navigation.
13.9CVNov 17, 2019
Counterfactual Vision-and-Language Navigation via Adversarial Path SamplingTsu-Jui Fu, Xin Eric Wang, Matthew Peterson et al.
Vision-and-Language Navigation (VLN) is a task where agents must decide how to move through a 3D environment to reach a goal by grounding natural language instructions to the visual surroundings. One of the problems of the VLN task is data scarcity since it is difficult to collect enough navigation paths with human-annotated instructions for interactive environments. In this paper, we explore the use of counterfactual thinking as a human-inspired data augmentation method that results in robust models. Counterfactual thinking is a concept that describes the human propensity to create possible alternatives to life events that have already occurred. We propose an adversarial-driven counterfactual reasoning model that can consider effective conditions instead of low-quality augmented data. In particular, we present a model-agnostic adversarial path sampler (APS) that learns to sample challenging paths that force the navigator to improve based on the navigation performance. APS also serves to do pre-exploration of unseen environments to strengthen the model's ability to generalize. We evaluate the influence of APS on the performance of different VLN baseline models using the room-to-room dataset (R2R). The results show that the adversarial training process with our proposed APS benefits VLN models under both seen and unseen environments. And the pre-exploration process can further gain additional improvements under unseen environments.
Cross-Lingual Vision-Language NavigationAn Yan, Xin Eric Wang, Jiangtao Feng et al.
Commanding a robot to navigate with natural language instructions is a long-term goal for grounded language understanding and robotics. But the dominant language is English, according to previous studies on vision-language navigation (VLN). To go beyond English and serve people speaking different languages, we collect a bilingual Room-to-Room (BL-R2R) dataset, extending the original benchmark with new Chinese instructions. Based on this newly introduced dataset, we study how an agent can be trained on existing English instructions but navigate effectively with another language under a zero-shot learning scenario. Without any training data of the target language, our model shows competitive results even compared to a model with full access to the target language training data. Moreover, we investigate the transferring ability of our model when given a certain amount of target language training data.
TIGEr: Text-to-Image Grounding for Image Caption EvaluationMing Jiang, Qiuyuan Huang, Lei Zhang et al.
This paper presents a new metric called TIGEr for the automatic evaluation of image captioning systems. Popular metrics, such as BLEU and CIDEr, are based solely on text matching between reference captions and machine-generated captions, potentially leading to biased evaluations because references may not fully cover the image content and natural language is inherently ambiguous. Building upon a machine-learned text-image grounding model, TIGEr allows to evaluate caption quality not only based on how well a caption represents image content, but also on how well machine-generated captions match human-generated captions. Our empirical tests show that TIGEr has a higher consistency with human judgments than alternative existing metrics. We also comprehensively assess the metric's effectiveness in caption evaluation by measuring the correlation between human judgments and metric scores.
31.3CLJun 30, 2019
Self-Supervised Dialogue LearningJiawei Wu, Xin Wang, William Yang Wang
The sequential order of utterances is often meaningful in coherent dialogues, and the order changes of utterances could lead to low-quality and incoherent conversations. We consider the order information as a crucial supervised signal for dialogue learning, which, however, has been neglected by many previous dialogue systems. Therefore, in this paper, we introduce a self-supervised learning task, inconsistent order detection, to explicitly capture the flow of conversation in dialogues. Given a sampled utterance pair triple, the task is to predict whether it is ordered or misordered. Then we propose a sampling-based self-supervised network SSN to perform the prediction with sampled triple references from previous dialogue history. Furthermore, we design a joint learning framework where SSN can guide the dialogue systems towards more coherent and relevant dialogue learning through adversarial training. We demonstrate that the proposed methods can be applied to both open-domain and task-oriented dialogue scenarios, and achieve the new state-of-the-art performance on the OpenSubtitiles and Movie-Ticket Booking datasets.
Self-Supervised Learning for Contextualized Extractive SummarizationHong Wang, Xin Wang, Wenhan Xiong et al.
Existing models for extractive summarization are usually trained from scratch with a cross-entropy loss, which does not explicitly capture the global context at the document level. In this paper, we aim to improve this task by introducing three auxiliary pre-training tasks that learn to capture the document-level context in a self-supervised fashion. Experiments on the widely-used CNN/DM dataset validate the effectiveness of the proposed auxiliary tasks. Furthermore, we show that after pre-training, a clean model with simple building blocks is able to outperform previous state-of-the-art that are carefully designed.
35.8CVApr 23, 2019
REVERIE: Remote Embodied Visual Referring Expression in Real Indoor EnvironmentsYuankai Qi, Qi Wu, Peter Anderson et al.
One of the long-term challenges of robotics is to enable robots to interact with humans in the visual world via natural language, as humans are visual animals that communicate through language. Overcoming this challenge requires the ability to perform a wide variety of complex tasks in response to multifarious instructions from humans. In the hope that it might drive progress towards more flexible and powerful human interactions with robots, we propose a dataset of varied and complex robot tasks, described in natural language, in terms of objects visible in a large set of real images. Given an instruction, success requires navigating through a previously-unseen environment to identify an object. This represents a practical challenge, but one that closely reflects one of the core visual problems in robotics. Several state-of-the-art vision-and-language navigation, and referring-expression models are tested to verify the difficulty of this new task, but none of them show promising results because there are many fundamental differences between our task and previous ones. A novel Interactive Navigator-Pointer model is also proposed that provides a strong baseline on the task. The proposed model especially achieves the best performance on the unseen test split, but still leaves substantial room for improvement compared to the human performance.
38.0CVApr 6, 2019
VATEX: A Large-Scale, High-Quality Multilingual Dataset for Video-and-Language ResearchXin Wang, Jiawei Wu, Junkun Chen et al.
We present a new large-scale multilingual video description dataset, VATEX, which contains over 41,250 videos and 825,000 captions in both English and Chinese. Among the captions, there are over 206,000 English-Chinese parallel translation pairs. Compared to the widely-used MSR-VTT dataset, VATEX is multilingual, larger, linguistically complex, and more diverse in terms of both video and natural language descriptions. We also introduce two tasks for video-and-language research based on VATEX: (1) Multilingual Video Captioning, aimed at describing a video in various languages with a compact unified captioning model, and (2) Video-guided Machine Translation, to translate a source language description into the target language using the video information as additional spatiotemporal context. Extensive experiments on the VATEX dataset show that, first, the unified multilingual model can not only produce both English and Chinese descriptions for a video more efficiently, but also offer improved performance over the monolingual models. Furthermore, we demonstrate that the spatiotemporal video context can be effectively utilized to align source and target languages and thus assist machine translation. In the end, we discuss the potentials of using VATEX for other video-and-language research.
31.4CLApr 4, 2019
Extract and Edit: An Alternative to Back-Translation for Unsupervised Neural Machine TranslationJiawei Wu, Xin Wang, William Yang Wang
The overreliance on large parallel corpora significantly limits the applicability of machine translation systems to the majority of language pairs. Back-translation has been dominantly used in previous approaches for unsupervised neural machine translation, where pseudo sentence pairs are generated to train the models with a reconstruction loss. However, the pseudo sentences are usually of low quality as translation errors accumulate during training. To avoid this fundamental issue, we propose an alternative but more effective approach, extract-edit, to extract and then edit real sentences from the target monolingual corpora. Furthermore, we introduce a comparative translation loss to evaluate the translated target sentences and thus train the unsupervised translation systems. Experiments show that the proposed approach consistently outperforms the previous state-of-the-art unsupervised machine translation systems across two benchmarks (English-French and English-German) and two low-resource language pairs (English-Romanian and English-Russian) by more than 2 (up to 3.63) BLEU points.
31.3CLFeb 1, 2019
Towards Generating Long and Coherent Text with Multi-Level Latent Variable ModelsDinghan Shen, Asli Celikyilmaz, Yizhe Zhang et al.
Variational autoencoders (VAEs) have received much attention recently as an end-to-end architecture for text generation with latent variables. In this paper, we investigate several multi-level structures to learn a VAE model to generate long, and coherent text. In particular, we use a hierarchy of stochastic layers between the encoder and decoder networks to generate more informative latent codes. We also investigate a multi-level decoder structure to learn a coherent long-term structure by generating intermediate sentence representations as high-level plan vectors. Empirical results demonstrate that a multi-level VAE model produces more coherent and less repetitive long text compared to the standard VAE models and can further mitigate the posterior-collapse issue.