Long Chen

h-index5
2papers
73citations

2 Papers

5.7CVAug 7, 2022Code
Cross-Skeleton Interaction Graph Aggregation Network for Representation Learning of Mouse Social Behaviour

Feixiang Zhou, Xinyu Yang, Fang Chen et al.

Automated social behaviour analysis of mice has become an increasingly popular research area in behavioural neuroscience. Recently, pose information (i.e., locations of keypoints or skeleton) has been used to interpret social behaviours of mice. Nevertheless, effective encoding and decoding of social interaction information underlying the keypoints of mice has been rarely investigated in the existing methods. In particular, it is challenging to model complex social interactions between mice due to highly deformable body shapes and ambiguous movement patterns. To deal with the interaction modelling problem, we here propose a Cross-Skeleton Interaction Graph Aggregation Network (CS-IGANet) to learn abundant dynamics of freely interacting mice, where a Cross-Skeleton Node-level Interaction module (CS-NLI) is used to model multi-level interactions (i.e., intra-, inter- and cross-skeleton interactions). Furthermore, we design a novel Interaction-Aware Transformer (IAT) to dynamically learn the graph-level representation of social behaviours and update the node-level representation, guided by our proposed interaction-aware self-attention mechanism. Finally, to enhance the representation ability of our model, an auxiliary self-supervised learning task is proposed for measuring the similarity between cross-skeleton nodes. Experimental results on the standard CRMI13-Skeleton and our PDMB-Skeleton datasets show that our proposed model outperforms several other state-of-the-art approaches.

3.4CVJun 6, 2019
Detection and Tracking of Multiple Mice Using Part Proposal Networks

Zheheng Jiang, Zhihua Liu, Long Chen et al.

The study of mouse social behaviours has been increasingly undertaken in neuroscience research. However, automated quantification of mouse behaviours from the videos of interacting mice is still a challenging problem, where object tracking plays a key role in locating mice in their living spaces. Artificial markers are often applied for multiple mice tracking, which are intrusive and consequently interfere with the movements of mice in a dynamic environment. In this paper, we propose a novel method to continuously track several mice and individual parts without requiring any specific tagging. Firstly, we propose an efficient and robust deep learning based mouse part detection scheme to generate part candidates. Subsequently, we propose a novel Bayesian Integer Linear Programming Model that jointly assigns the part candidates to individual targets with necessary geometric constraints whilst establishing pair-wise association between the detected parts. There is no publicly available dataset in the research community that provides a quantitative test-bed for the part detection and tracking of multiple mice, and we here introduce a new challenging Multi-Mice PartsTrack dataset that is made of complex behaviours and actions. Finally, we evaluate our proposed approach against several baselines on our new datasets, where the results show that our method outperforms the other state-of-the-art approaches in terms of accuracy.