Chen Wang

HC
h-index24
8papers
1,623citations
Novelty61%
AI Score32

8 Papers

38.1ROMar 12, 2024
DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulation

Chen Wang, Haochen Shi, Weizhuo Wang et al.

Imitation learning from human hand motion data presents a promising avenue for imbuing robots with human-like dexterity in real-world manipulation tasks. Despite this potential, substantial challenges persist, particularly with the portability of existing hand motion capture (mocap) systems and the complexity of translating mocap data into effective robotic policies. To tackle these issues, we introduce DexCap, a portable hand motion capture system, alongside DexIL, a novel imitation algorithm for training dexterous robot skills directly from human hand mocap data. DexCap offers precise, occlusion-resistant tracking of wrist and finger motions based on SLAM and electromagnetic field together with 3D observations of the environment. Utilizing this rich dataset, DexIL employs inverse kinematics and point cloud-based imitation learning to seamlessly replicate human actions with robot hands. Beyond direct learning from human motion, DexCap also offers an optional human-in-the-loop correction mechanism during policy rollouts to refine and further improve task performance. Through extensive evaluation across six challenging dexterous manipulation tasks, our approach not only demonstrates superior performance but also showcases the system's capability to effectively learn from in-the-wild mocap data, paving the way for future data collection methods in the pursuit of human-level robot dexterity. More details can be found at https://dex-cap.github.io

20.9ROFeb 28, 2021
Generalization Through Hand-Eye Coordination: An Action Space for Learning Spatially-Invariant Visuomotor Control

Chen Wang, Rui Wang, Ajay Mandlekar et al.

Imitation Learning (IL) is an effective framework to learn visuomotor skills from offline demonstration data. However, IL methods often fail to generalize to new scene configurations not covered by training data. On the other hand, humans can manipulate objects in varying conditions. Key to such capability is hand-eye coordination, a cognitive ability that enables humans to adaptively direct their movements at task-relevant objects and be invariant to the objects' absolute spatial location. In this work, we present a learnable action space, Hand-eye Action Networks (HAN), that can approximate human's hand-eye coordination behaviors by learning from human teleoperated demonstrations. Through a set of challenging multi-stage manipulation tasks, we show that a visuomotor policy equipped with HAN is able to inherit the key spatial invariance property of hand-eye coordination and achieve zero-shot generalization to new scene configurations. Additional materials available at https://sites.google.com/stanford.edu/han

24.0ROJan 28, 2021
SwingBot: Learning Physical Features from In-hand Tactile Exploration for Dynamic Swing-up Manipulation

Chen Wang, Shaoxiong Wang, Branden Romero et al.

Several robot manipulation tasks are extremely sensitive to variations of the physical properties of the manipulated objects. One such task is manipulating objects by using gravity or arm accelerations, increasing the importance of mass, center of mass, and friction information. We present SwingBot, a robot that is able to learn the physical features of a held object through tactile exploration. Two exploration actions (tilting and shaking) provide the tactile information used to create a physical feature embedding space. With this embedding, SwingBot is able to predict the swing angle achieved by a robot performing dynamic swing-up manipulations on a previously unseen object. Using these predictions, it is able to search for the optimal control parameters for a desired swing-up angle. We show that with the learned physical features our end-to-end self-supervised learning pipeline is able to substantially improve the accuracy of swinging up unseen objects. We also show that objects with similar dynamics are closer to each other on the embedding space and that the embedding can be disentangled into values of specific physical properties.

5.8HCMar 20, 2020
WiEat: Fine-grained Device-free Eating Monitoring Leveraging Wi-Fi Signals

Chen Wang, Zhenzhe Lin, Yucheng Xie et al.

Eating is a fundamental activity in people's daily life. Studies have shown that many health-related problems such as obesity, diabetes and anemia are closely associated with people's unhealthy eating habits (e.g., skipping meals, eating irregularly and overeating). Traditional eating monitoring solutions relying on self-reports remain an onerous task, while the recent trend requiring users to wear expensive dedicated hardware is still invasive. To overcome these limitations, in this paper, we develop a device-free eating monitoring system using WiFi-enabled devices (e.g., smartphone or laptop). Our system aims to automatically monitor users' eating activities through identifying the fine-grained eating motions and detecting the chewing and swallowing. In particular, our system extracts the fine-grained Channel State Information (CSI) from WiFi signals to distinguish eating from non-eating activities and further recognizing users' detailed eating motions with different utensils (e.g., using a folk, knife, spoon or bare hands). Moreover, the system has the capability of identifying chewing and swallowing through detecting users' minute facial muscle movements based on the derived CSI spectrogram. Such fine-grained eating monitoring results are beneficial to the understanding of the user's eating behaviors and can be used to estimate food intake types and amounts. Extensive experiments with 20 users over 1600-minute eating show that the proposed system can recognize the user's eating motions with up to 95% accuracy and estimate the chewing and swallowing amount with 10% percentage error.

3.3HCMar 20, 2020
WearID: Wearable-Assisted Low-Effort Authentication to Voice Assistants using Cross-Domain Speech Similarity

Chen Wang, Cong Shi, Yingying Chen et al.

Due to the open nature of voice input, voice assistant (VA) systems (e.g., Google Home and Amazon Alexa) are under a high risk of sensitive information leakage (e.g., personal schedules and shopping accounts). Though the existing VA systems may employ voice features to identify users, they are still vulnerable to various acoustic attacks (e.g., impersonation, replay and hidden command attacks). In this work, we focus on the security issues of the emerging VA systems and aim to protect the users' highly sensitive information from these attacks. Towards this end, we propose a system, WearID, which uses an off-the-shelf wearable device (e.g., a smartwatch or bracelet) as a secure token to verify the user's voice commands to the VA system. In particular, WearID exploits the readily available motion sensors from most wearables to describe the command sound in vibration domain and check the received command sound across two domains (i.e., wearable's motion sensor vs. VA device's microphone) to ensure the sound is from the legitimate user.

3.3HCMar 20, 2020
EchoLock: Towards Low Effort Mobile User Identification

Yilin Yang, Chen Wang, Yingying Chen et al.

User identification plays a pivotal role in how we interact with our mobile devices. Many existing authentication approaches require active input from the user or specialized sensing hardware, and studies on mobile device usage show significant interest in less inconvenient procedures. In this paper, we propose EchoLock, a low effort identification scheme that validates the user by sensing hand geometry via commodity microphones and speakers. These acoustic signals produce distinct structure-borne sound reflections when contacting the user's hand, which can be used to differentiate between different people based on how they hold their mobile devices. We process these reflections to derive unique acoustic features in both the time and frequency domain, which can effectively represent physiological and behavioral traits, such as hand contours, finger sizes, holding strength, and gesture. Furthermore, learning-based algorithms are developed to robustly identify the user under various environments and conditions. We conduct extensive experiments with 20 participants using different hardware setups in key use case scenarios and study various attack models to demonstrate the performance of our proposed system. Our results show that EchoLock is capable of verifying users with over 90% accuracy, without requiring any active input from the user.

14.8CRJul 12, 2019
Motion Sensor-based Privacy Attack on Smartphones

S Abhishek Anand, Chen Wang, Jian Liu et al.

In this paper, we build a speech privacy attack that exploits speech reverberations generated from a smartphone's in-built loudspeaker captured via a zero-permission motion sensor (accelerometer). We design our attack Spearphone2, and demonstrate that speech reverberations from inbuilt loudspeakers, at an appropriate loudness, can impact the accelerometer, leaking sensitive information about the speech. In particular, we show that by exploiting the affected accelerometer readings and carefully selecting feature sets along with off-the-shelf machine learning techniques, Spearphone can successfully perform gender classification (accuracy over 90%) and speaker identification (accuracy over 80%) for any audio/video playback on the smartphone. Our results with testing the attack on a voice call and voice assistant response were also encouraging, showcasing the impact of the proposed attack. In addition, we perform speech recognition and speech reconstruction to extract more information about the eavesdropped speech to an extent. Our work brings to light a fundamental design vulnerability in many currently-deployed smartphones, which may put people's speech privacy at risk while using the smartphone in the loudspeaker mode during phone calls, media playback or voice assistant interactions.

41.0CVJan 15, 2019
DenseFusion: 6D Object Pose Estimation by Iterative Dense Fusion

Chen Wang, Danfei Xu, Yuke Zhu et al.

A key technical challenge in performing 6D object pose estimation from RGB-D image is to fully leverage the two complementary data sources. Prior works either extract information from the RGB image and depth separately or use costly post-processing steps, limiting their performances in highly cluttered scenes and real-time applications. In this work, we present DenseFusion, a generic framework for estimating 6D pose of a set of known objects from RGB-D images. DenseFusion is a heterogeneous architecture that processes the two data sources individually and uses a novel dense fusion network to extract pixel-wise dense feature embedding, from which the pose is estimated. Furthermore, we integrate an end-to-end iterative pose refinement procedure that further improves the pose estimation while achieving near real-time inference. Our experiments show that our method outperforms state-of-the-art approaches in two datasets, YCB-Video and LineMOD. We also deploy our proposed method to a real robot to grasp and manipulate objects based on the estimated pose.