Hang Liu

h-index11
2papers
467citations

2 Papers

15.7LGSep 29, 2025
Scalable Disk-Based Approximate Nearest Neighbor Search with Page-Aligned Graph

Dingyi Kang, Dongming Jiang, Hanshen Yang et al.

Approximate Nearest Neighbor Search (ANNS), as the core of vector databases (VectorDBs), has become widely used in modern AI and ML systems, powering applications from information retrieval to bio-informatics. While graph-based ANNS methods achieve high query efficiency, their scalability is constrained by the available host memory. Recent disk-based ANNS approaches mitigate memory usage by offloading data to Solid-State Drives (SSDs). However, they still suffer from issues such as long I/O traversal path, misalignment with storage I/O granularity, and high in-memory indexing overhead, leading to significant I/O latency and ultimately limiting scalability for large-scale vector search. In this paper, we propose PageANN, a disk-based approximate nearest neighbor search (ANNS) framework designed for high performance and scalability. PageANN introduces a page-node graph structure that aligns logical graph nodes with physical SSD pages, thereby shortening I/O traversal paths and reducing I/O operations. Specifically, similar vectors are clustered into page nodes, and a co-designed disk data layout leverages this structure with a merging technique to store only representative vectors and topology information, avoiding unnecessary reads. To further improve efficiency, we design a memory management strategy that combines lightweight indexing with coordinated memory-disk data allocation, maximizing host memory utilization while minimizing query latency and storage overhead. Experimental results show that PageANN significantly outperforms state-of-the-art (SOTA) disk-based ANNS methods, achieving 1.85x-10.83x higher throughput and 51.7%-91.9% lower latency across different datasets and memory budgets, while maintaining comparable high recall accuracy.

4.3ARMay 12, 2021Code
SimNet: Accurate and High-Performance Computer Architecture Simulation using Deep Learning

Lingda Li, Santosh Pandey, Thomas Flynn et al.

While discrete-event simulators are essential tools for architecture research, design, and development, their practicality is limited by an extremely long time-to-solution for realistic applications under investigation. This work describes a concerted effort, where machine learning (ML) is used to accelerate discrete-event simulation. First, an ML-based instruction latency prediction framework that accounts for both static instruction properties and dynamic processor states is constructed. Then, a GPU-accelerated parallel simulator is implemented based on the proposed instruction latency predictor, and its simulation accuracy and throughput are validated and evaluated against a state-of-the-art simulator. Leveraging modern GPUs, the ML-based simulator outperforms traditional simulators significantly.