Dan Xu

CV
h-index16
4papers
49citations
Novelty65%
AI Score46

4 Papers

14.1LGJul 13, 2022Code
Lipschitz Continuity Retained Binary Neural Network

Yuzhang Shang, Dan Xu, Bin Duan et al.

Relying on the premise that the performance of a binary neural network can be largely restored with eliminated quantization error between full-precision weight vectors and their corresponding binary vectors, existing works of network binarization frequently adopt the idea of model robustness to reach the aforementioned objective. However, robustness remains to be an ill-defined concept without solid theoretical support. In this work, we introduce the Lipschitz continuity, a well-defined functional property, as the rigorous criteria to define the model robustness for BNN. We then propose to retain the Lipschitz continuity as a regularization term to improve the model robustness. Particularly, while the popular Lipschitz-involved regularization methods often collapse in BNN due to its extreme sparsity, we design the Retention Matrices to approximate spectral norms of the targeted weight matrices, which can be deployed as the approximation for the Lipschitz constant of BNNs without the exact Lipschitz constant computation (NP-hard). Our experiments prove that our BNN-specific regularization method can effectively strengthen the robustness of BNN (testified on ImageNet-C), achieving state-of-the-art performance on CIFAR and ImageNet.

3.3MMSep 16, 2024
DreamHead: Learning Spatial-Temporal Correspondence via Hierarchical Diffusion for Audio-driven Talking Head Synthesis

Fa-Ting Hong, Yunfei Liu, Yu Li et al.

Audio-driven talking head synthesis strives to generate lifelike video portraits from provided audio. The diffusion model, recognized for its superior quality and robust generalization, has been explored for this task. However, establishing a robust correspondence between temporal audio cues and corresponding spatial facial expressions with diffusion models remains a significant challenge in talking head generation. To bridge this gap, we present DreamHead, a hierarchical diffusion framework that learns spatial-temporal correspondences in talking head synthesis without compromising the model's intrinsic quality and adaptability.~DreamHead learns to predict dense facial landmarks from audios as intermediate signals to model the spatial and temporal correspondences.~Specifically, a first hierarchy of audio-to-landmark diffusion is first designed to predict temporally smooth and accurate landmark sequences given audio sequence signals. Then, a second hierarchy of landmark-to-image diffusion is further proposed to produce spatially consistent facial portrait videos, by modeling spatial correspondences between the dense facial landmark and appearance. Extensive experiments show that proposed DreamHead can effectively learn spatial-temporal consistency with the designed hierarchical diffusion and produce high-fidelity audio-driven talking head videos for multiple identities.

6.2CVSep 29, 2025Code
ExGS: Extreme 3D Gaussian Compression with Diffusion Priors

Jiaqi Chen, Xinhao Ji, Yuanyuan Gao et al.

Neural scene representations, such as 3D Gaussian Splatting (3DGS), have enabled high-quality neural rendering; however, their large storage and transmission costs hinder deployment in resource-constrained environments. Existing compression methods either rely on costly optimization, which is slow and scene-specific, or adopt training-free pruning and quantization, which degrade rendering quality under high compression ratios. In contrast, recent data-driven approaches provide a promising direction to overcome this trade-off, enabling efficient compression while preserving high rendering quality. We introduce ExGS, a novel feed-forward framework that unifies Universal Gaussian Compression (UGC) with GaussPainter for Extreme 3DGS compression. UGC performs re-optimization-free pruning to aggressively reduce Gaussian primitives while retaining only essential information, whereas GaussPainter leverages powerful diffusion priors with mask-guided refinement to restore high-quality renderings from heavily pruned Gaussian scenes. Unlike conventional inpainting, GaussPainter not only fills in missing regions but also enhances visible pixels, yielding substantial improvements in degraded renderings. To ensure practicality, it adopts a lightweight VAE and a one-step diffusion design, enabling real-time restoration. Our framework can even achieve over 100X compression (reducing a typical 354.77 MB model to about 3.31 MB) while preserving fidelity and significantly improving image quality under challenging conditions. These results highlight the central role of diffusion priors in bridging the gap between extreme compression and high-quality neural rendering. Our code repository will be released at: https://github.com/chenttt2001/ExGS

21.7CVApr 3, 2025Code
Audio-visual Controlled Video Diffusion with Masked Selective State Spaces Modeling for Natural Talking Head Generation

Fa-Ting Hong, Zunnan Xu, Zixiang Zhou et al. · tsinghua

Talking head synthesis is vital for virtual avatars and human-computer interaction. However, most existing methods are typically limited to accepting control from a single primary modality, restricting their practical utility. To this end, we introduce \textbf{ACTalker}, an end-to-end video diffusion framework that supports both multi-signals control and single-signal control for talking head video generation. For multiple control, we design a parallel mamba structure with multiple branches, each utilizing a separate driving signal to control specific facial regions. A gate mechanism is applied across all branches, providing flexible control over video generation. To ensure natural coordination of the controlled video both temporally and spatially, we employ the mamba structure, which enables driving signals to manipulate feature tokens across both dimensions in each branch. Additionally, we introduce a mask-drop strategy that allows each driving signal to independently control its corresponding facial region within the mamba structure, preventing control conflicts. Experimental results demonstrate that our method produces natural-looking facial videos driven by diverse signals and that the mamba layer seamlessly integrates multiple driving modalities without conflict. The project website can be found at https://harlanhong.github.io/publications/actalker/index.html.