LGSep 28, 2022Code
VREN: Volleyball Rally Dataset with Expression Notation LanguageHaotian Xia, Rhys Tracy, Yun Zhao et al.
This research is intended to accomplish two goals: The first goal is to curate a large and information rich dataset that contains crucial and succinct summaries on the players' actions and positions and the back-and-forth travel patterns of the volleyball in professional and NCAA Div-I indoor volleyball games. While several prior studies have aimed to create similar datasets for other sports (e.g. badminton and soccer), creating such a dataset for indoor volleyball is not yet realized. The second goal is to introduce a volleyball descriptive language to fully describe the rally processes in the games and apply the language to our dataset. Based on the curated dataset and our descriptive sports language, we introduce three tasks for automated volleyball action and tactic analysis using our dataset: (1) Volleyball Rally Prediction, aimed at predicting the outcome of a rally and helping players and coaches improve decision-making in practice, (2) Setting Type and Hitting Type Prediction, to help coaches and players prepare more effectively for the game, and (3) Volleyball Tactics and Attacking Zone Statistics, to provide advanced volleyball statistics and help coaches understand the game and opponent's tactics better. We conducted case studies to show how experimental results can provide insights to the volleyball analysis community. Furthermore, experimental evaluation based on real-world data establishes a baseline for future studies and applications of our dataset and language. This study bridges the gap between the indoor volleyball field and computer science. The dataset is available at: https://github.com/haotianxia/VREN.
CVSep 26, 2023
Advanced Volleyball Stats for All Levels: Automatic Setting Tactic Detection and Classification with a Single CameraHaotian Xia, Rhys Tracy, Yun Zhao et al. · stanford
This paper presents PathFinder and PathFinderPlus, two novel end-to-end computer vision frameworks designed specifically for advanced setting strategy classification in volleyball matches from a single camera view. Our frameworks combine setting ball trajectory recognition with a novel set trajectory classifier to generate comprehensive and advanced statistical data. This approach offers a fresh perspective for in-game analysis and surpasses the current level of granularity in volleyball statistics. In comparison to existing methods used in our baseline PathFinder framework, our proposed ball trajectory detection methodology in PathFinderPlus exhibits superior performance for classifying setting tactics under various game conditions. This robustness is particularly advantageous in handling complex game situations and accommodating different camera angles. Additionally, our study introduces an innovative algorithm for automatic identification of the opposing team's right-side (opposite) hitter's current row (front or back) during gameplay, providing critical insights for tactical analysis. The successful demonstration of our single-camera system's feasibility and benefits makes high-level technical analysis accessible to volleyball enthusiasts of all skill levels and resource availability. Furthermore, the computational efficiency of our system allows for real-time deployment, enabling in-game strategy analysis and on-the-spot gameplan adjustments.
LGAug 22, 2023
Graph Encoding and Neural Network Approaches for Volleyball Analytics: From Game Outcome to Individual Play PredictionsRhys Tracy, Haotian Xia, Alex Rasla et al.
This research aims to improve the accuracy of complex volleyball predictions and provide more meaningful insights to coaches and players. We introduce a specialized graph encoding technique to add additional contact-by-contact volleyball context to an already available volleyball dataset without any additional data gathering. We demonstrate the potential benefits of using graph neural networks (GNNs) on this enriched dataset for three different volleyball prediction tasks: rally outcome prediction, set location prediction, and hit type prediction. We compare the performance of our graph-based models to baseline models and analyze the results to better understand the underlying relationships in a volleyball rally. Our results show that the use of GNNs with our graph encoding yields a much more advanced analysis of the data, which noticeably improves prediction results overall. We also show that these baseline tasks can be significantly improved with simple adjustments, such as removing blocked hits. Lastly, we demonstrate the importance of choosing a model architecture that will better extract the important information for a certain task. Overall, our study showcases the potential strengths and weaknesses of using graph encodings in sports data analytics and hopefully will inspire future improvements in machine learning strategies across sports and applications by using graphbased encodings.
CVOct 11, 2024Code
SPORTU: A Comprehensive Sports Understanding Benchmark for Multimodal Large Language ModelsHaotian Xia, Zhengbang Yang, Junbo Zou et al.
Multimodal Large Language Models (MLLMs) are advancing the ability to reason about complex sports scenarios by integrating textual and visual information. To comprehensively evaluate their capabilities, we introduce SPORTU, a benchmark designed to assess MLLMs across multi-level sports reasoning tasks. SPORTU comprises two key components: SPORTU-text, featuring 900 multiple-choice questions with human-annotated explanations for rule comprehension and strategy understanding. This component focuses on testing models' ability to reason about sports solely through question-answering (QA), without requiring visual inputs; SPORTU-video, consisting of 1,701 slow-motion video clips across 7 different sports and 12,048 QA pairs, designed to assess multi-level reasoning, from simple sports recognition to complex tasks like foul detection and rule application. We evaluate four prevalent LLMs mainly utilizing few-shot learning paradigms supplemented by chain-of-thought (CoT) prompting on the SPORTU-text part. We evaluate four LLMs using few-shot learning and chain-of-thought (CoT) prompting on SPORTU-text. GPT-4o achieves the highest accuracy of 71%, but still falls short of human-level performance, highlighting room for improvement in rule comprehension and reasoning. The evaluation for the SPORTU-video part includes 7 proprietary and 6 open-source MLLMs. Experiments show that models fall short on hard tasks that require deep reasoning and rule-based understanding. Claude-3.5-Sonnet performs the best with only 52.6% accuracy on the hard task, showing large room for improvement. We hope that SPORTU will serve as a critical step toward evaluating models' capabilities in sports understanding and reasoning.
CLFeb 24, 2024
SportQA: A Benchmark for Sports Understanding in Large Language ModelsHaotian Xia, Zhengbang Yang, Yuqing Wang et al. · stanford
A deep understanding of sports, a field rich in strategic and dynamic content, is crucial for advancing Natural Language Processing (NLP). This holds particular significance in the context of evaluating and advancing Large Language Models (LLMs), given the existing gap in specialized benchmarks. To bridge this gap, we introduce SportQA, a novel benchmark specifically designed for evaluating LLMs in the context of sports understanding. SportQA encompasses over 70,000 multiple-choice questions across three distinct difficulty levels, each targeting different aspects of sports knowledge from basic historical facts to intricate, scenario-based reasoning tasks. We conducted a thorough evaluation of prevalent LLMs, mainly utilizing few-shot learning paradigms supplemented by chain-of-thought (CoT) prompting. Our results reveal that while LLMs exhibit competent performance in basic sports knowledge, they struggle with more complex, scenario-based sports reasoning, lagging behind human expertise. The introduction of SportQA marks a significant step forward in NLP, offering a tool for assessing and enhancing sports understanding in LLMs.
CVDec 21, 2024
FACTS: Fine-Grained Action Classification for Tactical SportsChristopher Lai, Jason Mo, Haotian Xia et al.
Classifying fine-grained actions in fast-paced, close-combat sports such as fencing and boxing presents unique challenges due to the complexity, speed, and nuance of movements. Traditional methods reliant on pose estimation or fancy sensor data often struggle to capture these dynamics accurately. We introduce FACTS, a novel transformer-based approach for fine-grained action recognition that processes raw video data directly, eliminating the need for pose estimation and the use of cumbersome body markers and sensors. FACTS achieves state-of-the-art performance, with 90% accuracy on fencing actions and 83.25% on boxing actions. Additionally, we present a new publicly available dataset featuring 8 detailed fencing actions, addressing critical gaps in sports analytics resources. Our findings enhance training, performance analysis, and spectator engagement, setting a new benchmark for action classification in tactical sports.
CLJun 18, 2024
Language and Multimodal Models in Sports: A Survey of Datasets and ApplicationsHaotian Xia, Zhengbang Yang, Yun Zhao et al.
Recent integration of Natural Language Processing (NLP) and multimodal models has advanced the field of sports analytics. This survey presents a comprehensive review of the datasets and applications driving these innovations post-2020. We overviewed and categorized datasets into three primary types: language-based, multimodal, and convertible datasets. Language-based and multimodal datasets are for tasks involving text or multimodality (e.g., text, video, audio), respectively. Convertible datasets, initially single-modal (video), can be enriched with additional annotations, such as explanations of actions and video descriptions, to become multimodal, offering future potential for richer and more diverse applications. Our study highlights the contributions of these datasets to various applications, from improving fan experiences to supporting tactical analysis and medical diagnostics. We also discuss the challenges and future directions in dataset development, emphasizing the need for diverse, high-quality data to support real-time processing and personalized user experiences. This survey provides a foundational resource for researchers and practitioners aiming to leverage NLP and multimodal models in sports, offering insights into current trends and future opportunities in the field.
LGJan 9, 2022
Auto-Encoder based Co-Training Multi-View Representation LearningRun-kun Lu, Jian-wei Liu, Yuan-fang Wang et al.
Multi-view learning is a learning problem that utilizes the various representations of an object to mine valuable knowledge and improve the performance of learning algorithm, and one of the significant directions of multi-view learning is sub-space learning. As we known, auto-encoder is a method of deep learning, which can learn the latent feature of raw data by reconstructing the input, and based on this, we propose a novel algorithm called Auto-encoder based Co-training Multi-View Learning (ACMVL), which utilizes both complementarity and consistency and finds a joint latent feature representation of multiple views. The algorithm has two stages, the first is to train auto-encoder of each view, and the second stage is to train a supervised network. Interestingly, the two stages share the weights partly and assist each other by co-training process. According to the experimental result, we can learn a well performed latent feature representation, and auto-encoder of each view has more powerful reconstruction ability than traditional auto-encoder.
LGJan 8, 2022
Multi-View Non-negative Matrix Factorization Discriminant Learning via Cross Entropy LossJian-wei Liu, Yuan-fang Wang, Run-kun Lu et al.
Multi-view learning accomplishes the task objectives of classification by leverag-ing the relationships between different views of the same object. Most existing methods usually focus on consistency and complementarity between multiple views. But not all of this information is useful for classification tasks. Instead, it is the specific discriminating information that plays an important role. Zhong Zhang et al. explore the discriminative and non-discriminative information exist-ing in common and view-specific parts among different views via joint non-negative matrix factorization. In this paper, we improve this algorithm on this ba-sis by using the cross entropy loss function to constrain the objective function better. At last, we implement better classification effect than original on the same data sets and show its superiority over many state-of-the-art algorithms.
CVApr 6, 2019
VATEX: A Large-Scale, High-Quality Multilingual Dataset for Video-and-Language ResearchXin Wang, Jiawei Wu, Junkun Chen et al.
We present a new large-scale multilingual video description dataset, VATEX, which contains over 41,250 videos and 825,000 captions in both English and Chinese. Among the captions, there are over 206,000 English-Chinese parallel translation pairs. Compared to the widely-used MSR-VTT dataset, VATEX is multilingual, larger, linguistically complex, and more diverse in terms of both video and natural language descriptions. We also introduce two tasks for video-and-language research based on VATEX: (1) Multilingual Video Captioning, aimed at describing a video in various languages with a compact unified captioning model, and (2) Video-guided Machine Translation, to translate a source language description into the target language using the video information as additional spatiotemporal context. Extensive experiments on the VATEX dataset show that, first, the unified multilingual model can not only produce both English and Chinese descriptions for a video more efficiently, but also offer improved performance over the monolingual models. Furthermore, we demonstrate that the spatiotemporal video context can be effectively utilized to align source and target languages and thus assist machine translation. In the end, we discuss the potentials of using VATEX for other video-and-language research.
CVNov 30, 2018
MAN: Moment Alignment Network for Natural Language Moment Retrieval via Iterative Graph AdjustmentDa Zhang, Xiyang Dai, Xin Wang et al.
This research strives for natural language moment retrieval in long, untrimmed video streams. The problem is not trivial especially when a video contains multiple moments of interests and the language describes complex temporal dependencies, which often happens in real scenarios. We identify two crucial challenges: semantic misalignment and structural misalignment. However, existing approaches treat different moments separately and do not explicitly model complex moment-wise temporal relations. In this paper, we present Moment Alignment Network (MAN), a novel framework that unifies the candidate moment encoding and temporal structural reasoning in a single-shot feed-forward network. MAN naturally assigns candidate moment representations aligned with language semantics over different temporal locations and scales. Most importantly, we propose to explicitly model moment-wise temporal relations as a structured graph and devise an iterative graph adjustment network to jointly learn the best structure in an end-to-end manner. We evaluate the proposed approach on two challenging public benchmarks DiDeMo and Charades-STA, where our MAN significantly outperforms the state-of-the-art by a large margin.
CVNov 25, 2018
Reinforced Cross-Modal Matching and Self-Supervised Imitation Learning for Vision-Language NavigationXin Wang, Qiuyuan Huang, Asli Celikyilmaz et al.
Vision-language navigation (VLN) is the task of navigating an embodied agent to carry out natural language instructions inside real 3D environments. In this paper, we study how to address three critical challenges for this task: the cross-modal grounding, the ill-posed feedback, and the generalization problems. First, we propose a novel Reinforced Cross-Modal Matching (RCM) approach that enforces cross-modal grounding both locally and globally via reinforcement learning (RL). Particularly, a matching critic is used to provide an intrinsic reward to encourage global matching between instructions and trajectories, and a reasoning navigator is employed to perform cross-modal grounding in the local visual scene. Evaluation on a VLN benchmark dataset shows that our RCM model significantly outperforms previous methods by 10% on SPL and achieves the new state-of-the-art performance. To improve the generalizability of the learned policy, we further introduce a Self-Supervised Imitation Learning (SIL) method to explore unseen environments by imitating its own past, good decisions. We demonstrate that SIL can approximate a better and more efficient policy, which tremendously minimizes the success rate performance gap between seen and unseen environments (from 30.7% to 11.7%).
CVAug 7, 2018
Dynamic Temporal Pyramid Network: A Closer Look at Multi-Scale Modeling for Activity DetectionDa Zhang, Xiyang Dai, Yuan-Fang Wang
Recognizing instances at different scales simultaneously is a fundamental challenge in visual detection problems. While spatial multi-scale modeling has been well studied in object detection, how to effectively apply a multi-scale architecture to temporal models for activity detection is still under-explored. In this paper, we identify three unique challenges that need to be specifically handled for temporal activity detection compared to its spatial counterpart. To address all these issues, we propose Dynamic Temporal Pyramid Network (DTPN), a new activity detection framework with a multi-scale pyramidal architecture featuring three novel designs: (1) We sample input video frames dynamically with varying frame per seconds (FPS) to construct a natural pyramidal input for video of an arbitrary length. (2) We design a two-branch multi-scale temporal feature hierarchy to deal with the inherent temporal scale variation of activity instances. (3) We further exploit the temporal context of activities by appropriately fusing multi-scale feature maps, and demonstrate that both local and global temporal contexts are important. By combining all these components into a uniform network, we end up with a single-shot activity detector involving single-pass inferencing and end-to-end training. Extensive experiments show that the proposed DTPN achieves state-of-the-art performance on the challenging ActvityNet dataset.
CVJul 21, 2018
S3D: Single Shot multi-Span Detector via Fully 3D Convolutional NetworksDa Zhang, Xiyang Dai, Xin Wang et al.
In this paper, we present a novel Single Shot multi-Span Detector for temporal activity detection in long, untrimmed videos using a simple end-to-end fully three-dimensional convolutional (Conv3D) network. Our architecture, named S3D, encodes the entire video stream and discretizes the output space of temporal activity spans into a set of default spans over different temporal locations and scales. At prediction time, S3D predicts scores for the presence of activity categories in each default span and produces temporal adjustments relative to the span location to predict the precise activity duration. Unlike many state-of-the-art systems that require a separate proposal and classification stage, our S3D is intrinsically simple and dedicatedly designed for single-shot, end-to-end temporal activity detection. When evaluating on THUMOS'14 detection benchmark, S3D achieves state-of-the-art performance and is very efficient and can operate at 1271 FPS.
CLApr 24, 2018
No Metrics Are Perfect: Adversarial Reward Learning for Visual StorytellingXin Wang, Wenhu Chen, Yuan-Fang Wang et al.
Though impressive results have been achieved in visual captioning, the task of generating abstract stories from photo streams is still a little-tapped problem. Different from captions, stories have more expressive language styles and contain many imaginary concepts that do not appear in the images. Thus it poses challenges to behavioral cloning algorithms. Furthermore, due to the limitations of automatic metrics on evaluating story quality, reinforcement learning methods with hand-crafted rewards also face difficulties in gaining an overall performance boost. Therefore, we propose an Adversarial REward Learning (AREL) framework to learn an implicit reward function from human demonstrations, and then optimize policy search with the learned reward function. Though automatic eval- uation indicates slight performance boost over state-of-the-art (SOTA) methods in cloning expert behaviors, human evaluation shows that our approach achieves significant improvement in generating more human-like stories than SOTA systems.
CLApr 15, 2018
Watch, Listen, and Describe: Globally and Locally Aligned Cross-Modal Attentions for Video CaptioningXin Wang, Yuan-Fang Wang, William Yang Wang
A major challenge for video captioning is to combine audio and visual cues. Existing multi-modal fusion methods have shown encouraging results in video understanding. However, the temporal structures of multiple modalities at different granularities are rarely explored, and how to selectively fuse the multi-modal representations at different levels of details remains uncharted. In this paper, we propose a novel hierarchically aligned cross-modal attention (HACA) framework to learn and selectively fuse both global and local temporal dynamics of different modalities. Furthermore, for the first time, we validate the superior performance of the deep audio features on the video captioning task. Finally, our HACA model significantly outperforms the previous best systems and achieves new state-of-the-art results on the widely used MSR-VTT dataset.
CVNov 29, 2017
Video Captioning via Hierarchical Reinforcement LearningXin Wang, Wenhu Chen, Jiawei Wu et al.
Video captioning is the task of automatically generating a textual description of the actions in a video. Although previous work (e.g. sequence-to-sequence model) has shown promising results in abstracting a coarse description of a short video, it is still very challenging to caption a video containing multiple fine-grained actions with a detailed description. This paper aims to address the challenge by proposing a novel hierarchical reinforcement learning framework for video captioning, where a high-level Manager module learns to design sub-goals and a low-level Worker module recognizes the primitive actions to fulfill the sub-goal. With this compositional framework to reinforce video captioning at different levels, our approach significantly outperforms all the baseline methods on a newly introduced large-scale dataset for fine-grained video captioning. Furthermore, our non-ensemble model has already achieved the state-of-the-art results on the widely-used MSR-VTT dataset.
CVJan 31, 2017
Deep Reinforcement Learning for Visual Object Tracking in VideosDa Zhang, Hamid Maei, Xin Wang et al.
In this paper we introduce a fully end-to-end approach for visual tracking in videos that learns to predict the bounding box locations of a target object at every frame. An important insight is that the tracking problem can be considered as a sequential decision-making process and historical semantics encode highly relevant information for future decisions. Based on this intuition, we formulate our model as a recurrent convolutional neural network agent that interacts with a video overtime, and our model can be trained with reinforcement learning (RL) algorithms to learn good tracking policies that pay attention to continuous, inter-frame correlation and maximize tracking performance in the long run. The proposed tracking algorithm achieves state-of-the-art performance in an existing tracking benchmark and operates at frame-rates faster than real-time. To the best of our knowledge, our tracker is the first neural-network tracker that combines convolutional and recurrent networks with RL algorithms.
CVNov 17, 2016
Multimodal Transfer: A Hierarchical Deep Convolutional Neural Network for Fast Artistic Style TransferXin Wang, Geoffrey Oxholm, Da Zhang et al.
Transferring artistic styles onto everyday photographs has become an extremely popular task in both academia and industry. Recently, offline training has replaced on-line iterative optimization, enabling nearly real-time stylization. When those stylization networks are applied directly to high-resolution images, however, the style of localized regions often appears less similar to the desired artistic style. This is because the transfer process fails to capture small, intricate textures and maintain correct texture scales of the artworks. Here we propose a multimodal convolutional neural network that takes into consideration faithful representations of both color and luminance channels, and performs stylization hierarchically with multiple losses of increasing scales. Compared to state-of-the-art networks, our network can also perform style transfer in nearly real-time by conducting much more sophisticated training offline. By properly handling style and texture cues at multiple scales using several modalities, we can transfer not just large-scale, obvious style cues but also subtle, exquisite ones. That is, our scheme can generate results that are visually pleasing and more similar to multiple desired artistic styles with color and texture cues at multiple scales.