Yao Fan

LG
h-index10
7papers
232citations
Novelty60%
AI Score31

7 Papers

14.5GTFeb 3, 2023
How Bad is Top-$K$ Recommendation under Competing Content Creators?

Fan Yao, Chuanhao Li, Denis Nekipelov et al.

Content creators compete for exposure on recommendation platforms, and such strategic behavior leads to a dynamic shift over the content distribution. However, how the creators' competition impacts user welfare and how the relevance-driven recommendation influences the dynamics in the long run are still largely unknown. This work provides theoretical insights into these research questions. We model the creators' competition under the assumptions that: 1) the platform employs an innocuous top-$K$ recommendation policy; 2) user decisions follow the Random Utility model; 3) content creators compete for user engagement and, without knowing their utility function in hindsight, apply arbitrary no-regret learning algorithms to update their strategies. We study the user welfare guarantee through the lens of Price of Anarchy and show that the fraction of user welfare loss due to creator competition is always upper bounded by a small constant depending on $K$ and randomness in user decisions; we also prove the tightness of this bound. Our result discloses an intrinsic merit of the myopic approach to the recommendation, i.e., relevance-driven matching performs reasonably well in the long run, as long as users' decisions involve randomness and the platform provides reasonably many alternatives to its users.

2.0LGDec 13, 2023
Personalized Decision Supports based on Theory of Mind Modeling and Explainable Reinforcement Learning

Huao Li, Yao Fan, Keyang Zheng et al.

In this paper, we propose a novel personalized decision support system that combines Theory of Mind (ToM) modeling and explainable Reinforcement Learning (XRL) to provide effective and interpretable interventions. Our method leverages DRL to provide expert action recommendations while incorporating ToM modeling to understand users' mental states and predict their future actions, enabling appropriate timing for intervention. To explain interventions, we use counterfactual explanations based on RL's feature importance and users' ToM model structure. Our proposed system generates accurate and personalized interventions that are easily interpretable by end-users. We demonstrate the effectiveness of our approach through a series of crowd-sourcing experiments in a simulated team decision-making task, where our system outperforms control baselines in terms of task performance. Our proposed approach is agnostic to task environment and RL model structure, therefore has the potential to be generalized to a wide range of applications.

6.9LGFeb 3, 2022
Learning from a Learning User for Optimal Recommendations

Fan Yao, Chuanhao Li, Denis Nekipelov et al.

In real-world recommendation problems, especially those with a formidably large item space, users have to gradually learn to estimate the utility of any fresh recommendations from their experience about previously consumed items. This in turn affects their interaction dynamics with the system and can invalidate previous algorithms built on the omniscient user assumption. In this paper, we formalize a model to capture such "learning users" and design an efficient system-side learning solution, coined Noise-Robust Active Ellipsoid Search (RAES), to confront the challenges brought by the non-stationary feedback from such a learning user. Interestingly, we prove that the regret of RAES deteriorates gracefully as the convergence rate of user learning becomes worse, until reaching linear regret when the user's learning fails to converge. Experiments on synthetic datasets demonstrate the strength of RAES for such a contemporaneous system-user learning problem. Our study provides a novel perspective on modeling the feedback loop in recommendation problems.

31.8CRNov 8, 2021
DeepSteal: Advanced Model Extractions Leveraging Efficient Weight Stealing in Memories

Adnan Siraj Rakin, Md Hafizul Islam Chowdhuryy, Fan Yao et al.

Recent advancements of Deep Neural Networks (DNNs) have seen widespread deployment in multiple security-sensitive domains. The need of resource-intensive training and use of valuable domain-specific training data have made these models a top intellectual property (IP) for model owners. One of the major threats to the DNN privacy is model extraction attacks where adversaries attempt to steal sensitive information in DNN models. Recent studies show hardware-based side channel attacks can reveal internal knowledge about DNN models (e.g., model architectures) However, to date, existing attacks cannot extract detailed model parameters (e.g., weights/biases). In this work, for the first time, we propose an advanced model extraction attack framework DeepSteal that effectively steals DNN weights with the aid of memory side-channel attack. Our proposed DeepSteal comprises two key stages. Firstly, we develop a new weight bit information extraction method, called HammerLeak, through adopting the rowhammer based hardware fault technique as the information leakage vector. HammerLeak leverages several novel system-level techniques tailed for DNN applications to enable fast and efficient weight stealing. Secondly, we propose a novel substitute model training algorithm with Mean Clustering weight penalty, which leverages the partial leaked bit information effectively and generates a substitute prototype of the target victim model. We evaluate this substitute model extraction method on three popular image datasets (e.g., CIFAR-10/100/GTSRB) and four DNN architectures (e.g., ResNet-18/34/Wide-ResNet/VGG-11). The extracted substitute model has successfully achieved more than 90 % test accuracy on deep residual networks for the CIFAR-10 dataset. Moreover, our extracted substitute model could also generate effective adversarial input samples to fool the victim model.

7.5LGOct 6, 2021
Learning the Optimal Recommendation from Explorative Users

Fan Yao, Chuanhao Li, Denis Nekipelov et al.

We propose a new problem setting to study the sequential interactions between a recommender system and a user. Instead of assuming the user is omniscient, static, and explicit, as the classical practice does, we sketch a more realistic user behavior model, under which the user: 1) rejects recommendations if they are clearly worse than others; 2) updates her utility estimation based on rewards from her accepted recommendations; 3) withholds realized rewards from the system. We formulate the interactions between the system and such an explorative user in a $K$-armed bandit framework and study the problem of learning the optimal recommendation on the system side. We show that efficient system learning is still possible but is more difficult. In particular, the system can identify the best arm with probability at least $1-δ$ within $O(1/δ)$ interactions, and we prove this is tight. Our finding contrasts the result for the problem of best arm identification with fixed confidence, in which the best arm can be identified with probability $1-δ$ within $O(\log(1/δ))$ interactions. This gap illustrates the inevitable cost the system has to pay when it learns from an explorative user's revealed preferences on its recommendations rather than from the realized rewards.

6.5LGFeb 14, 2021
Reversible Action Design for Combinatorial Optimization with Reinforcement Learning

Fan Yao, Renqin Cai, Hongning Wang

Combinatorial optimization problem (COP) over graphs is a fundamental challenge in optimization. Reinforcement learning (RL) has recently emerged as a new framework to tackle these problems and has demonstrated promising results. However, most RL solutions employ a greedy manner to construct the solution incrementally, thus inevitably pose unnecessary dependency on action sequences and need a lot of problem-specific designs. We propose a general RL framework that not only exhibits state-of-the-art empirical performance but also generalizes to a variety class of COPs. Specifically, we define state as a solution to a problem instance and action as a perturbation to this solution. We utilize graph neural networks (GNN) to extract latent representations for given problem instances for state-action encoding, and then apply deep Q-learning to obtain a policy that gradually refines the solution by flipping or swapping vertex labels. Experiments are conducted on Maximum $k$-Cut and Traveling Salesman Problem and performance improvement is achieved against a set of learning-based and heuristic baselines.

1.0LGNov 11, 2016Code
Greedy Step Averaging: A parameter-free stochastic optimization method

Xiatian Zhang, Fan Yao, Yongjun Tian

In this paper we present the greedy step averaging(GSA) method, a parameter-free stochastic optimization algorithm for a variety of machine learning problems. As a gradient-based optimization method, GSA makes use of the information from the minimizer of a single sample's loss function, and takes average strategy to calculate reasonable learning rate sequence. While most existing gradient-based algorithms introduce an increasing number of hyper parameters or try to make a trade-off between computational cost and convergence rate, GSA avoids the manual tuning of learning rate and brings in no more hyper parameters or extra cost. We perform exhaustive numerical experiments for logistic and softmax regression to compare our method with the other state of the art ones on 16 datasets. Results show that GSA is robust on various scenarios.