AIDec 21, 2024
OpenAI o1 System CardAaron Jaech, Adam Kalai, Adam Lerer et al. · openai
The o1 model series is trained with large-scale reinforcement learning to reason using chain of thought. These advanced reasoning capabilities provide new avenues for improving the safety and robustness of our models. In particular, our models can reason about our safety policies in context when responding to potentially unsafe prompts, through deliberative alignment. This leads to state-of-the-art performance on certain benchmarks for risks such as generating illicit advice, choosing stereotyped responses, and succumbing to known jailbreaks. Training models to incorporate a chain of thought before answering has the potential to unlock substantial benefits, while also increasing potential risks that stem from heightened intelligence. Our results underscore the need for building robust alignment methods, extensively stress-testing their efficacy, and maintaining meticulous risk management protocols. This report outlines the safety work carried out for the OpenAI o1 and OpenAI o1-mini models, including safety evaluations, external red teaming, and Preparedness Framework evaluations.
CLOct 25, 2024
GPT-4o System CardAaron Hurst, Adam Lerer, Adam P. Goucher et al. · openai
GPT-4o is an autoregressive omni model that accepts as input any combination of text, audio, image, and video, and generates any combination of text, audio, and image outputs. It's trained end-to-end across text, vision, and audio, meaning all inputs and outputs are processed by the same neural network. GPT-4o can respond to audio inputs in as little as 232 milliseconds, with an average of 320 milliseconds, which is similar to human response time in conversation. It matches GPT-4 Turbo performance on text in English and code, with significant improvement on text in non-English languages, while also being much faster and 50\% cheaper in the API. GPT-4o is especially better at vision and audio understanding compared to existing models. In line with our commitment to building AI safely and consistent with our voluntary commitments to the White House, we are sharing the GPT-4o System Card, which includes our Preparedness Framework evaluations. In this System Card, we provide a detailed look at GPT-4o's capabilities, limitations, and safety evaluations across multiple categories, focusing on speech-to-speech while also evaluating text and image capabilities, and measures we've implemented to ensure the model is safe and aligned. We also include third-party assessments on dangerous capabilities, as well as discussion of potential societal impacts of GPT-4o's text and vision capabilities.
ROSep 20, 2022
Open-vocabulary Queryable Scene Representations for Real World PlanningBoyuan Chen, Fei Xia, Brian Ichter et al. · mit
Large language models (LLMs) have unlocked new capabilities of task planning from human instructions. However, prior attempts to apply LLMs to real-world robotic tasks are limited by the lack of grounding in the surrounding scene. In this paper, we develop NLMap, an open-vocabulary and queryable scene representation to address this problem. NLMap serves as a framework to gather and integrate contextual information into LLM planners, allowing them to see and query available objects in the scene before generating a context-conditioned plan. NLMap first establishes a natural language queryable scene representation with Visual Language models (VLMs). An LLM based object proposal module parses instructions and proposes involved objects to query the scene representation for object availability and location. An LLM planner then plans with such information about the scene. NLMap allows robots to operate without a fixed list of objects nor executable options, enabling real robot operation unachievable by previous methods. Project website: https://nlmap-saycan.github.io
CLDec 19, 2025
OpenAI GPT-5 System CardAaditya Singh, Adam Fry, Adam Perelman et al. · berkeley, mila
This is the system card published alongside the OpenAI GPT-5 launch, August 2025. GPT-5 is a unified system with a smart and fast model that answers most questions, a deeper reasoning model for harder problems, and a real-time router that quickly decides which model to use based on conversation type, complexity, tool needs, and explicit intent (for example, if you say 'think hard about this' in the prompt). The router is continuously trained on real signals, including when users switch models, preference rates for responses, and measured correctness, improving over time. Once usage limits are reached, a mini version of each model handles remaining queries. This system card focuses primarily on gpt-5-thinking and gpt-5-main, while evaluations for other models are available in the appendix. The GPT-5 system not only outperforms previous models on benchmarks and answers questions more quickly, but -- more importantly -- is more useful for real-world queries. We've made significant advances in reducing hallucinations, improving instruction following, and minimizing sycophancy, and have leveled up GPT-5's performance in three of ChatGPT's most common uses: writing, coding, and health. All of the GPT-5 models additionally feature safe-completions, our latest approach to safety training to prevent disallowed content. Similarly to ChatGPT agent, we have decided to treat gpt-5-thinking as High capability in the Biological and Chemical domain under our Preparedness Framework, activating the associated safeguards. While we do not have definitive evidence that this model could meaningfully help a novice to create severe biological harm -- our defined threshold for High capability -- we have chosen to take a precautionary approach.
ROFeb 4, 2022
BC-Z: Zero-Shot Task Generalization with Robotic Imitation LearningEric Jang, Alex Irpan, Mohi Khansari et al.
In this paper, we study the problem of enabling a vision-based robotic manipulation system to generalize to novel tasks, a long-standing challenge in robot learning. We approach the challenge from an imitation learning perspective, aiming to study how scaling and broadening the data collected can facilitate such generalization. To that end, we develop an interactive and flexible imitation learning system that can learn from both demonstrations and interventions and can be conditioned on different forms of information that convey the task, including pre-trained embeddings of natural language or videos of humans performing the task. When scaling data collection on a real robot to more than 100 distinct tasks, we find that this system can perform 24 unseen manipulation tasks with an average success rate of 44%, without any robot demonstrations for those tasks.
ROMay 13, 2020
Action Image Representation: Learning Scalable Deep Grasping Policies with Zero Real World DataMohi Khansari, Daniel Kappler, Jianlan Luo et al.
This paper introduces Action Image, a new grasp proposal representation that allows learning an end-to-end deep-grasping policy. Our model achieves $84\%$ grasp success on $172$ real world objects while being trained only in simulation on $48$ objects with just naive domain randomization. Similar to computer vision problems, such as object detection, Action Image builds on the idea that object features are invariant to translation in image space. Therefore, grasp quality is invariant when evaluating the object-gripper relationship; a successful grasp for an object depends on its local context, but is independent of the surrounding environment. Action Image represents a grasp proposal as an image and uses a deep convolutional network to infer grasp quality. We show that by using an Action Image representation, trained networks are able to extract local, salient features of grasping tasks that generalize across different objects and environments. We show that this representation works on a variety of inputs, including color images (RGB), depth images (D), and combined color-depth (RGB-D). Our experimental results demonstrate that networks utilizing an Action Image representation exhibit strong domain transfer between training on simulated data and inference on real-world sensor streams. Finally, our experiments show that a network trained with Action Image improves grasp success ($84\%$ vs. $53\%$) over a baseline model with the same structure, but using actions encoded as vectors.
ROFeb 25, 2020
Scalable Multi-Task Imitation Learning with Autonomous ImprovementAvi Singh, Eric Jang, Alexander Irpan et al.
While robot learning has demonstrated promising results for enabling robots to automatically acquire new skills, a critical challenge in deploying learning-based systems is scale: acquiring enough data for the robot to effectively generalize broadly. Imitation learning, in particular, has remained a stable and powerful approach for robot learning, but critically relies on expert operators for data collection. In this work, we target this challenge, aiming to build an imitation learning system that can continuously improve through autonomous data collection, while simultaneously avoiding the explicit use of reinforcement learning, to maintain the stability, simplicity, and scalability of supervised imitation. To accomplish this, we cast the problem of imitation with autonomous improvement into a multi-task setting. We utilize the insight that, in a multi-task setting, a failed attempt at one task might represent a successful attempt at another task. This allows us to leverage the robot's own trials as demonstrations for tasks other than the one that the robot actually attempted. Using an initial dataset of multi-task demonstration data, the robot autonomously collects trials which are only sparsely labeled with a binary indication of whether the trial accomplished any useful task or not. We then embed the trials into a learned latent space of tasks, trained using only the initial demonstration dataset, to draw similarities between various trials, enabling the robot to achieve one-shot generalization to new tasks. In contrast to prior imitation learning approaches, our method can autonomously collect data with sparse supervision for continuous improvement, and in contrast to reinforcement learning algorithms, our method can effectively improve from sparse, task-agnostic reward signals.
LGJun 7, 2019
Watch, Try, Learn: Meta-Learning from Demonstrations and RewardAllan Zhou, Eric Jang, Daniel Kappler et al.
Imitation learning allows agents to learn complex behaviors from demonstrations. However, learning a complex vision-based task may require an impractical number of demonstrations. Meta-imitation learning is a promising approach towards enabling agents to learn a new task from one or a few demonstrations by leveraging experience from learning similar tasks. In the presence of task ambiguity or unobserved dynamics, demonstrations alone may not provide enough information; an agent must also try the task to successfully infer a policy. In this work, we propose a method that can learn to learn from both demonstrations and trial-and-error experience with sparse reward feedback. In comparison to meta-imitation, this approach enables the agent to effectively and efficiently improve itself autonomously beyond the demonstration data. In comparison to meta-reinforcement learning, we can scale to substantially broader distributions of tasks, as the demonstration reduces the burden of exploration. Our experiments show that our method significantly outperforms prior approaches on a set of challenging, vision-based control tasks.
ROSep 19, 2018
Leveraging Contact Forces for Learning to GraspHamza Merzic, Miroslav Bogdanovic, Daniel Kappler et al.
Grasping objects under uncertainty remains an open problem in robotics research. This uncertainty is often due to noisy or partial observations of the object pose or shape. To enable a robot to react appropriately to unforeseen effects, it is crucial that it continuously takes sensor feedback into account. While visual feedback is important for inferring a grasp pose and reaching for an object, contact feedback offers valuable information during manipulation and grasp acquisition. In this paper, we use model-free deep reinforcement learning to synthesize control policies that exploit contact sensing to generate robust grasping under uncertainty. We demonstrate our approach on a multi-fingered hand that exhibits more complex finger coordination than the commonly used two-fingered grippers. We conduct extensive experiments in order to assess the performance of the learned policies, with and without contact sensing. While it is possible to learn grasping policies without contact sensing, our results suggest that contact feedback allows for a significant improvement of grasping robustness under object pose uncertainty and for objects with a complex shape.
ROSep 10, 2018
Grasp success prediction with quality metricsCarlos Rubert, Daniel Kappler, Jeannette Bohg et al.
Current robotic manipulation requires reliable methods to predict whether a certain grasp on an object will be successful or not prior to its execution. Different methods and metrics have been developed for this purpose but there is still work to do to provide a robust solution. In this article we combine different metrics to evaluate real grasp executions. We use different machine learning algorithms to train a classifier able to predict the success of candidate grasps. Our experiments are performed with two different robotic grippers and different objects. Grasp candidates are evaluated in both simulation and real world. We consider 3 different categories to label grasp executions: robust, fragile and futile. Our results shows the proposed prediction model has success rate of 76\%.
ROJan 9, 2018
Riemannian Motion PoliciesNathan D. Ratliff, Jan Issac, Daniel Kappler et al.
We introduce the Riemannian Motion Policy (RMP), a new mathematical object for modular motion generation. An RMP is a second-order dynamical system (acceleration field or motion policy) coupled with a corresponding Riemannian metric. The motion policy maps positions and velocities to accelerations, while the metric captures the directions in the space important to the policy. We show that RMPs provide a straightforward and convenient method for combining multiple motion policies and transforming such policies from one space (such as the task space) to another (such as the configuration space) in geometrically consistent ways. The operators we derive for these combinations and transformations are provably optimal, have linearity properties making them agnostic to the order of application, and are strongly analogous to the covariant transformations of natural gradients popular in the machine learning literature. The RMP framework enables the fusion of motion policies from different motion generation paradigms, such as dynamical systems, dynamic movement primitives (DMPs), optimal control, operational space control, nonlinear reactive controllers, motion optimization, and model predictive control (MPC), thus unifying these disparate techniques from the literature. RMPs are easy to implement and manipulate, facilitate controller design, simplify handling of joint limits, and clarify a number of open questions regarding the proper fusion of motion generation methods (such as incorporating local reactive policies into long-horizon optimizers). We demonstrate the effectiveness of RMPs on both simulation and real robots, including their ability to naturally and efficiently solve complicated collision avoidance problems previously handled by more complex planners.
ROOct 6, 2017
A New Data Source for Inverse Dynamics LearningDaniel Kappler, Franziska Meier, Nathan Ratliff et al.
Modern robotics is gravitating toward increasingly collaborative human robot interaction. Tools such as acceleration policies can naturally support the realization of reactive, adaptive, and compliant robots. These tools require us to model the system dynamics accurately -- a difficult task. The fundamental problem remains that simulation and reality diverge--we do not know how to accurately change a robot's state. Thus, recent research on improving inverse dynamics models has been focused on making use of machine learning techniques. Traditional learning techniques train on the actual realized accelerations, instead of the policy's desired accelerations, which is an indirect data source. Here we show how an additional training signal -- measured at the desired accelerations -- can be derived from a feedback control signal. This effectively creates a second data source for learning inverse dynamics models. Furthermore, we show how both the traditional and this new data source, can be used to train task-specific models of the inverse dynamics, when used independently or combined. We analyze the use of both data sources in simulation and demonstrate its effectiveness on a real-world robotic platform. We show that our system incrementally improves the learned inverse dynamics model, and when using both data sources combined converges more consistently and faster.
LGSep 20, 2017
Online Learning of a Memory for Learning RatesFranziska Meier, Daniel Kappler, Stefan Schaal
The promise of learning to learn for robotics rests on the hope that by extracting some information about the learning process itself we can speed up subsequent similar learning tasks. Here, we introduce a computationally efficient online meta-learning algorithm that builds and optimizes a memory model of the optimal learning rate landscape from previously observed gradient behaviors. While performing task specific optimization, this memory of learning rates predicts how to scale currently observed gradients. After applying the gradient scaling our meta-learner updates its internal memory based on the observed effect its prediction had. Our meta-learner can be combined with any gradient-based optimizer, learns on the fly and can be transferred to new optimization tasks. In our evaluations we show that our meta-learning algorithm speeds up learning of MNIST classification and a variety of learning control tasks, either in batch or online learning settings.
ROMar 10, 2017
Real-time Perception meets Reactive Motion GenerationDaniel Kappler, Franziska Meier, Jan Issac et al.
We address the challenging problem of robotic grasping and manipulation in the presence of uncertainty. This uncertainty is due to noisy sensing, inaccurate models and hard-to-predict environment dynamics. We quantify the importance of continuous, real-time perception and its tight integration with reactive motion generation methods in dynamic manipulation scenarios. We compare three different systems that are instantiations of the most common architectures in the field: (i) a traditional sense-plan-act approach that is still widely used, (ii) a myopic controller that only reacts to local environment dynamics and (iii) a reactive planner that integrates feedback control and motion optimization. All architectures rely on the same components for real-time perception and reactive motion generation to allow a quantitative evaluation. We extensively evaluate the systems on a real robotic platform in four scenarios that exhibit either a challenging workspace geometry or a dynamic environment. In 333 experiments, we quantify the robustness and accuracy that is due to integrating real-time feedback at different time scales in a reactive motion generation system. We also report on the lessons learned for system building.
ROAug 1, 2016
DOOMED: Direct Online Optimization of Modeling Errors in DynamicsNathan Ratliff, Franziska Meier, Daniel Kappler et al.
It has long been hoped that model-based control will improve tracking performance while maintaining or increasing compliance. This hope hinges on having or being able to estimate an accurate inverse dynamics model. As a result, substantial effort has gone into modeling and estimating dynamics (error) models. Most recent research has focused on learning the true inverse dynamics using data points mapping observed accelerations to the torques used to generate them. Unfortunately, if the initial tracking error is bad, such learning processes may train substantially off-distribution to predict well on actual observed acceleration rather then the desired accelerations. This work takes a different approach. We define a class of gradient-based online learning algorithms we term Direct Online Optimization for Modeling Errors in Dynamics (DOOMED) that directly minimize an objective measuring the divergence between actual and desired accelerations. Our objective is defined in terms of the true system's unknown dynamics and is therefore impossible to evaluate. However, we show that its gradient is measurable online from system data. We develop a novel adaptive control approach based on running online learning to directly correct (inverse) dynamics errors in real time using the data stream from the robot to accurately achieve desired accelerations during execution.
CVNov 20, 2015
Superpixel Convolutional Networks using Bilateral InceptionsRaghudeep Gadde, Varun Jampani, Martin Kiefel et al.
In this paper we propose a CNN architecture for semantic image segmentation. We introduce a new 'bilateral inception' module that can be inserted in existing CNN architectures and performs bilateral filtering, at multiple feature-scales, between superpixels in an image. The feature spaces for bilateral filtering and other parameters of the module are learned end-to-end using standard backpropagation techniques. The bilateral inception module addresses two issues that arise with general CNN segmentation architectures. First, this module propagates information between (super) pixels while respecting image edges, thus using the structured information of the problem for improved results. Second, the layer recovers a full resolution segmentation result from the lower resolution solution of a CNN. In the experiments, we modify several existing CNN architectures by inserting our inception module between the last CNN (1x1 convolution) layers. Empirical results on three different datasets show reliable improvements not only in comparison to the baseline networks, but also in comparison to several dense-pixel prediction techniques such as CRFs, while being competitive in time.
ROMay 1, 2015
The Coordinate Particle Filter - A novel Particle Filter for High Dimensional SystemsManuel Wüthrich, Jeannette Bohg, Daniel Kappler et al.
Parametric filters, such as the Extended Kalman Filter and the Unscented Kalman Filter, typically scale well with the dimensionality of the problem, but they are known to fail if the posterior state distribution cannot be closely approximated by a density of the assumed parametric form. For nonparametric filters, such as the Particle Filter, the converse holds. Such methods are able to approximate any posterior, but the computational requirements scale exponentially with the number of dimensions of the state space. In this paper, we present the Coordinate Particle Filter which alleviates this problem. We propose to compute the particle weights recursively, dimension by dimension. This allows us to explore one dimension at a time, and resample after each dimension if necessary. Experimental results on simulated as well as real data confirm that the proposed method has a substantial performance advantage over the Particle Filter in high-dimensional systems where not all dimensions are highly correlated. We demonstrate the benefits of the proposed method for the problem of multi-object and robotic manipulator tracking.
ROApr 29, 2015
A New Perspective and Extension of the Gaussian FilterManuel Wüthrich, Sebastian Trimpe, Daniel Kappler et al.
The Gaussian Filter (GF) is one of the most widely used filtering algorithms; instances are the Extended Kalman Filter, the Unscented Kalman Filter and the Divided Difference Filter. GFs represent the belief of the current state by a Gaussian with the mean being an affine function of the measurement. We show that this representation can be too restrictive to accurately capture the dependences in systems with nonlinear observation models, and we investigate how the GF can be generalized to alleviate this problem. To this end, we view the GF from a variational-inference perspective. We analyse how restrictions on the form of the belief can be relaxed while maintaining simplicity and efficiency. This analysis provides a basis for generalizations of the GF. We propose one such generalization which coincides with a GF using a virtual measurement, obtained by applying a nonlinear function to the actual measurement. Numerical experiments show that the proposed Feature Gaussian Filter (FGF) can have a substantial performance advantage over the standard GF for systems with nonlinear observation models.