Zhan Ling

LG
h-index7
11papers
683citations
Novelty57%
AI Score47

11 Papers

43.0ROFeb 9, 2023Code
ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills

Jiayuan Gu, Fanbo Xiang, Xuanlin Li et al.

Generalizable manipulation skills, which can be composed to tackle long-horizon and complex daily chores, are one of the cornerstones of Embodied AI. However, existing benchmarks, mostly composed of a suite of simulatable environments, are insufficient to push cutting-edge research works because they lack object-level topological and geometric variations, are not based on fully dynamic simulation, or are short of native support for multiple types of manipulation tasks. To this end, we present ManiSkill2, the next generation of the SAPIEN ManiSkill benchmark, to address critical pain points often encountered by researchers when using benchmarks for generalizable manipulation skills. ManiSkill2 includes 20 manipulation task families with 2000+ object models and 4M+ demonstration frames, which cover stationary/mobile-base, single/dual-arm, and rigid/soft-body manipulation tasks with 2D/3D-input data simulated by fully dynamic engines. It defines a unified interface and evaluation protocol to support a wide range of algorithms (e.g., classic sense-plan-act, RL, IL), visual observations (point cloud, RGBD), and controllers (e.g., action type and parameterization). Moreover, it empowers fast visual input learning algorithms so that a CNN-based policy can collect samples at about 2000 FPS with 1 GPU and 16 processes on a regular workstation. It implements a render server infrastructure to allow sharing rendering resources across all environments, thereby significantly reducing memory usage. We open-source all codes of our benchmark (simulator, environments, and baselines) and host an online challenge open to interdisciplinary researchers.

19.5CVJul 6, 2023Code
Distilling Large Vision-Language Model with Out-of-Distribution Generalizability

Xuanlin Li, Yunhao Fang, Minghua Liu et al.

Large vision-language models have achieved outstanding performance, but their size and computational requirements make their deployment on resource-constrained devices and time-sensitive tasks impractical. Model distillation, the process of creating smaller, faster models that maintain the performance of larger models, is a promising direction towards the solution. This paper investigates the distillation of visual representations in large teacher vision-language models into lightweight student models using a small- or mid-scale dataset. Notably, this study focuses on open-vocabulary out-of-distribution (OOD) generalization, a challenging problem that has been overlooked in previous model distillation literature. We propose two principles from vision and language modality perspectives to enhance student's OOD generalization: (1) by better imitating teacher's visual representation space, and carefully promoting better coherence in vision-language alignment with the teacher; (2) by enriching the teacher's language representations with informative and finegrained semantic attributes to effectively distinguish between different labels. We propose several metrics and conduct extensive experiments to investigate their techniques. The results demonstrate significant improvements in zero-shot and few-shot student performance on open-vocabulary out-of-distribution classification, highlighting the effectiveness of our proposed approaches. Poster: https://xuanlinli17.github.io/pdfs/iccv23_large_vlm_distillation_poster.pdf Code: https://github.com/xuanlinli17/large_vlm_distillation_ood

29.4CVDec 3, 2022Code
PartSLIP: Low-Shot Part Segmentation for 3D Point Clouds via Pretrained Image-Language Models

Minghua Liu, Yinhao Zhu, Hong Cai et al.

Generalizable 3D part segmentation is important but challenging in vision and robotics. Training deep models via conventional supervised methods requires large-scale 3D datasets with fine-grained part annotations, which are costly to collect. This paper explores an alternative way for low-shot part segmentation of 3D point clouds by leveraging a pretrained image-language model, GLIP, which achieves superior performance on open-vocabulary 2D detection. We transfer the rich knowledge from 2D to 3D through GLIP-based part detection on point cloud rendering and a novel 2D-to-3D label lifting algorithm. We also utilize multi-view 3D priors and few-shot prompt tuning to boost performance significantly. Extensive evaluation on PartNet and PartNet-Mobility datasets shows that our method enables excellent zero-shot 3D part segmentation. Our few-shot version not only outperforms existing few-shot approaches by a large margin but also achieves highly competitive results compared to the fully supervised counterpart. Furthermore, we demonstrate that our method can be directly applied to iPhone-scanned point clouds without significant domain gaps.

11.8ROJun 11, 2023Code
On the Efficacy of 3D Point Cloud Reinforcement Learning

Zhan Ling, Yunchao Yao, Xuanlin Li et al.

Recent studies on visual reinforcement learning (visual RL) have explored the use of 3D visual representations. However, none of these work has systematically compared the efficacy of 3D representations with 2D representations across different tasks, nor have they analyzed 3D representations from the perspective of agent-object / object-object relationship reasoning. In this work, we seek answers to the question of when and how do 3D neural networks that learn features in the 3D-native space provide a beneficial inductive bias for visual RL. We specifically focus on 3D point clouds, one of the most common forms of 3D representations. We systematically investigate design choices for 3D point cloud RL, leading to the development of a robust algorithm for various robotic manipulation and control tasks. Furthermore, through comparisons between 2D image vs 3D point cloud RL methods on both minimalist synthetic tasks and complex robotic manipulation tasks, we find that 3D point cloud RL can significantly outperform the 2D counterpart when agent-object / object-object relationship encoding is a key factor.

16.5LGJul 20, 2023
Reparameterized Policy Learning for Multimodal Trajectory Optimization

Zhiao Huang, Litian Liang, Zhan Ling et al.

We investigate the challenge of parametrizing policies for reinforcement learning (RL) in high-dimensional continuous action spaces. Our objective is to develop a multimodal policy that overcomes limitations inherent in the commonly-used Gaussian parameterization. To achieve this, we propose a principled framework that models the continuous RL policy as a generative model of optimal trajectories. By conditioning the policy on a latent variable, we derive a novel variational bound as the optimization objective, which promotes exploration of the environment. We then present a practical model-based RL method, called Reparameterized Policy Gradient (RPG), which leverages the multimodal policy parameterization and learned world model to achieve strong exploration capabilities and high data efficiency. Empirical results demonstrate that our method can help agents evade local optima in tasks with dense rewards and solve challenging sparse-reward environments by incorporating an object-centric intrinsic reward. Our method consistently outperforms previous approaches across a range of tasks. Code and supplementary materials are available on the project page https://haosulab.github.io/RPG/

21.7ROOct 14, 2022Code
Frame Mining: a Free Lunch for Learning Robotic Manipulation from 3D Point Clouds

Minghua Liu, Xuanlin Li, Zhan Ling et al.

We study how choices of input point cloud coordinate frames impact learning of manipulation skills from 3D point clouds. There exist a variety of coordinate frame choices to normalize captured robot-object-interaction point clouds. We find that different frames have a profound effect on agent learning performance, and the trend is similar across 3D backbone networks. In particular, the end-effector frame and the target-part frame achieve higher training efficiency than the commonly used world frame and robot-base frame in many tasks, intuitively because they provide helpful alignments among point clouds across time steps and thus can simplify visual module learning. Moreover, the well-performing frames vary across tasks, and some tasks may benefit from multiple frame candidates. We thus propose FrameMiners to adaptively select candidate frames and fuse their merits in a task-agnostic manner. Experimentally, FrameMiners achieves on-par or significantly higher performance than the best single-frame version on five fully physical manipulation tasks adapted from ManiSkill and OCRTOC. Without changing existing camera placements or adding extra cameras, point cloud frame mining can serve as a free lunch to improve 3D manipulation learning.

16.9LGJun 26, 2022Code
Improving Policy Optimization with Generalist-Specialist Learning

Zhiwei Jia, Xuanlin Li, Zhan Ling et al.

Generalization in deep reinforcement learning over unseen environment variations usually requires policy learning over a large set of diverse training variations. We empirically observe that an agent trained on many variations (a generalist) tends to learn faster at the beginning, yet its performance plateaus at a less optimal level for a long time. In contrast, an agent trained only on a few variations (a specialist) can often achieve high returns under a limited computational budget. To have the best of both worlds, we propose a novel generalist-specialist training framework. Specifically, we first train a generalist on all environment variations; when it fails to improve, we launch a large population of specialists with weights cloned from the generalist, each trained to master a selected small subset of variations. We finally resume the training of the generalist with auxiliary rewards induced by demonstrations of all specialists. In particular, we investigate the timing to start specialist training and compare strategies to learn generalists with assistance from specialists. We show that this framework pushes the envelope of policy learning on several challenging and popular benchmarks including Procgen, Meta-World and ManiSkill.

2.0LGAug 18, 2023
Multi-feature concatenation and multi-classifier stacking: an interpretable and generalizable machine learning method for MDD discrimination with rsfMRI

Yunsong Luo, Wenyu Chen, Ling Zhan et al.

Major depressive disorder is a serious and heterogeneous psychiatric disorder that needs accurate diagnosis. Resting-state functional MRI (rsfMRI), which captures multiple perspectives on brain structure, function, and connectivity, is increasingly applied in the diagnosis and pathological research of mental diseases. Different machine learning algorithms are then developed to exploit the rich information in rsfMRI and discriminate MDD patients from normal controls. Despite recent advances reported, the discrimination accuracy has room for further improvement. The generalizability and interpretability of the method are not sufficiently addressed either. Here, we propose a machine learning method (MFMC) for MDD discrimination by concatenating multiple features and stacking multiple classifiers. MFMC is tested on the REST-meta-MDD data set that contains 2428 subjects collected from 25 different sites. MFMC yields 96.9% MDD discrimination accuracy, demonstrating a significant improvement over existing methods. In addition, the generalizability of MFMC is validated by the good performance when the training and testing subjects are from independent sites. The use of XGBoost as the meta classifier allows us to probe the decision process of MFMC. We identify 13 feature values related to 9 brain regions including the posterior cingulate gyrus, superior frontal gyrus orbital part, and angular gyrus, which contribute most to the classification and also demonstrate significant differences at the group level. The use of these 13 feature values alone can reach 87% of MFMC's full performance when taking all feature values. These features may serve as clinically useful diagnostic and prognostic biomarkers for mental disorders in the future.

7.1LGOct 10, 2025Code
Beyond Pairwise Connections: Extracting High-Order Functional Brain Network Structures under Global Constraints

Ling Zhan, Junjie Huang, Xiaoyao Yu et al.

Functional brain network (FBN) modeling often relies on local pairwise interactions, whose limitation in capturing high-order dependencies is theoretically analyzed in this paper. Meanwhile, the computational burden and heuristic nature of current hypergraph modeling approaches hinder end-to-end learning of FBN structures directly from data distributions. To address this, we propose to extract high-order FBN structures under global constraints, and implement this as a Global Constraints oriented Multi-resolution (GCM) FBN structure learning framework. It incorporates 4 types of global constraint (signal synchronization, subject identity, expected edge numbers, and data labels) to enable learning FBN structures for 4 distinct levels (sample/subject/group/project) of modeling resolution. Experimental results demonstrate that GCM achieves up to a 30.6% improvement in relative accuracy and a 96.3% reduction in computational time across 5 datasets and 2 task settings, compared to 9 baselines and 10 state-of-the-art methods. Extensive experiments validate the contributions of individual components and highlight the interpretability of GCM. This work offers a novel perspective on FBN structure learning and provides a foundation for interdisciplinary applications in cognitive neuroscience. Code is publicly available on https://github.com/lzhan94swu/GCM.

15.5ROJan 28, 2022Code
Close the Optical Sensing Domain Gap by Physics-Grounded Active Stereo Sensor Simulation

Xiaoshuai Zhang, Rui Chen, Ang Li et al.

In this paper, we focus on the simulation of active stereovision depth sensors, which are popular in both academic and industry communities. Inspired by the underlying mechanism of the sensors, we designed a fully physics-grounded simulation pipeline that includes material acquisition, ray-tracing-based infrared (IR) image rendering, IR noise simulation, and depth estimation. The pipeline is able to generate depth maps with material-dependent error patterns similar to a real depth sensor in real time. We conduct real experiments to show that perception algorithms and reinforcement learning policies trained in our simulation platform could transfer well to the real-world test cases without any fine-tuning. Furthermore, due to the high degree of realism of this simulation, our depth sensor simulator can be used as a convenient testbed to evaluate the algorithm performance in the real world, which will largely reduce the human effort in developing robotic algorithms. The entire pipeline has been integrated into the SAPIEN simulator and is open-sourced to promote the research of vision and robotics communities.

5.5LGOct 12, 2021
CoarSAS2hvec: Heterogeneous Information Network Embedding with Balanced Network Sampling

Ling Zhan, Tao Jia

Heterogeneous information network (HIN) embedding aims to find the representations of nodes that preserve the proximity between entities of different nature. A family of approaches that are wildly adopted applies random walk to generate a sequence of heterogeneous context, from which the embedding is learned. However, due to the multipartite graph structure of HIN, hub nodes tend to be over-represented in the sampled sequence, giving rise to imbalanced samples of the network. Here we propose a new embedding method CoarSAS2hvec. The self-avoid short sequence sampling with the HIN coarsening procedure (CoarSAS) is utilized to better collect the rich information in HIN. An optimized loss function is used to improve the performance of the HIN structure embedding. CoarSAS2hvec outperforms nine other methods in two different tasks on four real-world data sets. The ablation study confirms that the samples collected by CoarSAS contain richer information of the network compared with those by other methods, which is characterized by a higher information entropy. Hence, the traditional loss function applied to samples by CoarSAS can also yield improved results. Our work addresses a limitation of the random-walk-based HIN embedding that has not been emphasized before, which can shed light on a range of problems in HIN analyses.