Ze Liu

h-index43
2papers
8,000citations

2 Papers

16.9CVJan 25, 2021Code
RGB-D Salient Object Detection via 3D Convolutional Neural Networks

Qian Chen, Ze Liu, Yi Zhang et al.

RGB-D salient object detection (SOD) recently has attracted increasing research interest and many deep learning methods based on encoder-decoder architectures have emerged. However, most existing RGB-D SOD models conduct feature fusion either in the single encoder or the decoder stage, which hardly guarantees sufficient cross-modal fusion ability. In this paper, we make the first attempt in addressing RGB-D SOD through 3D convolutional neural networks. The proposed model, named RD3D, aims at pre-fusion in the encoder stage and in-depth fusion in the decoder stage to effectively promote the full integration of RGB and depth streams. Specifically, RD3D first conducts pre-fusion across RGB and depth modalities through an inflated 3D encoder, and later provides in-depth feature fusion by designing a 3D decoder equipped with rich back-projection paths (RBPP) for leveraging the extensive aggregation ability of 3D convolutions. With such a progressive fusion strategy involving both the encoder and decoder, effective and thorough interaction between the two modalities can be exploited and boost the detection accuracy. Extensive experiments on six widely used benchmark datasets demonstrate that RD3D performs favorably against 14 state-of-the-art RGB-D SOD approaches in terms of four key evaluation metrics. Our code will be made publicly available: https://github.com/PPOLYpubki/RD3D.

28.0CVJul 2, 2020Code
A Closer Look at Local Aggregation Operators in Point Cloud Analysis

Ze Liu, Han Hu, Yue Cao et al.

Recent advances of network architecture for point cloud processing are mainly driven by new designs of local aggregation operators. However, the impact of these operators to network performance is not carefully investigated due to different overall network architecture and implementation details in each solution. Meanwhile, most of operators are only applied in shallow architectures. In this paper, we revisit the representative local aggregation operators and study their performance using the same deep residual architecture. Our investigation reveals that despite the different designs of these operators, all of these operators make surprisingly similar contributions to the network performance under the same network input and feature numbers and result in the state-of-the-art accuracy on standard benchmarks. This finding stimulate us to rethink the necessity of sophisticated design of local aggregation operator for point cloud processing. To this end, we propose a simple local aggregation operator without learnable weights, named Position Pooling (PosPool), which performs similarly or slightly better than existing sophisticated operators. In particular, a simple deep residual network with PosPool layers achieves outstanding performance on all benchmarks, which outperforms the previous state-of-the methods on the challenging PartNet datasets by a large margin (7.4 mIoU). The code is publicly available at https://github.com/zeliu98/CloserLook3D