Pengfei Zhang

CV
h-index42
9papers
166citations
Novelty51%
AI Score40

9 Papers

33.0CVJan 23, 2025Code
Streaming Video Understanding and Multi-round Interaction with Memory-enhanced Knowledge

Haomiao Xiong, Zongxin Yang, Jiazuo Yu et al.

Recent advances in Large Language Models (LLMs) have enabled the development of Video-LLMs, advancing multimodal learning by bridging video data with language tasks. However, current video understanding models struggle with processing long video sequences, supporting multi-turn dialogues, and adapting to real-world dynamic scenarios. To address these issues, we propose StreamChat, a training-free framework for streaming video reasoning and conversational interaction. $\StreamChat$ leverages a novel hierarchical memory system to efficiently process and compress video features over extended sequences, enabling real-time, multi-turn dialogue. Our framework incorporates a parallel system scheduling strategy that enhances processing speed and reduces latency, ensuring robust performance in real-world applications. Furthermore, we introduce StreamBench, a versatile benchmark that evaluates streaming video understanding across diverse media types and interactive scenarios, including multi-turn interactions and complex reasoning tasks. Extensive evaluations on StreamBench and other public benchmarks demonstrate that StreamChat significantly outperforms existing state-of-the-art models in terms of accuracy and response times, confirming its effectiveness for streaming video understanding. Code is available at StreamChat: https://github.com/hmxiong/StreamChat.

21.7CVJan 14, 2025Code
3UR-LLM: An End-to-End Multimodal Large Language Model for 3D Scene Understanding

Haomiao Xiong, Yunzhi Zhuge, Jiawen Zhu et al.

Multi-modal Large Language Models (MLLMs) exhibit impressive capabilities in 2D tasks, yet encounter challenges in discerning the spatial positions, interrelations, and causal logic in scenes when transitioning from 2D to 3D representations. We find that the limitations mainly lie in: i) the high annotation cost restricting the scale-up of volumes of 3D scene data, and ii) the lack of a straightforward and effective way to perceive 3D information which results in prolonged training durations and complicates the streamlined framework. To this end, we develop pipeline based on open-source 2D MLLMs and LLMs to generate high-quality 3D-text pairs and construct 3DS-160K , to enhance the pre-training process. Leveraging this high-quality pre-training data, we introduce the 3UR-LLM model, an end-to-end 3D MLLM designed for precise interpretation of 3D scenes, showcasing exceptional capability in navigating the complexities of the physical world. 3UR-LLM directly receives 3D point cloud as input and project 3D features fused with text instructions into a manageable set of tokens. Considering the computation burden derived from these hybrid tokens, we design a 3D compressor module to cohesively compress the 3D spatial cues and textual narrative. 3UR-LLM achieves promising performance with respect to the previous SOTAs, for instance, 3UR-LLM exceeds its counterparts by 7.1\% CIDEr on ScanQA, while utilizing fewer training resources. The code and model weights for 3UR-LLM and the 3DS-160K benchmark are available at 3UR-LLM.

14.7AIOct 26, 2024Code
LLMs Can Evolve Continually on Modality for X-Modal Reasoning

Jiazuo Yu, Haomiao Xiong, Lu Zhang et al.

Multimodal Large Language Models (MLLMs) have gained significant attention due to their impressive capabilities in multimodal understanding. However, existing methods rely heavily on extensive modal-specific pretraining and joint-modal tuning, leading to significant computational burdens when expanding to new modalities. In this paper, we propose PathWeave, a flexible and scalable framework with modal-Path sWitching and ExpAnsion abilities that enables MLLMs to continually EVolve on modalities for $\mathbb{X}$-modal reasoning. We leverage the concept of Continual Learning and develop an incremental training strategy atop pre-trained MLLMs, enabling their expansion to new modalities using uni-modal data, without executing joint-modal pretraining. In detail, a novel Adapter-in-Adapter (AnA) framework is introduced, in which uni-modal and cross-modal adapters are seamlessly integrated to facilitate efficient modality alignment and collaboration. Additionally, an MoE-based gating module is applied between two types of adapters to further enhance the multimodal interaction. To investigate the proposed method, we establish a challenging benchmark called Continual Learning of Modality (MCL), which consists of high-quality QA data from five distinct modalities: image, video, audio, depth and point cloud. Extensive experiments demonstrate the effectiveness of the proposed AnA framework on learning plasticity and memory stability during continual learning. Furthermore, PathWeave performs comparably to state-of-the-art MLLMs while concurrently reducing parameter training burdens by 98.73%. Our code locates at https://github.com/JiazuoYu/PathWeave

28.9CVJan 15, 2025Code
The Devil is in Temporal Token: High Quality Video Reasoning Segmentation

Sitong Gong, Yunzhi Zhuge, Lu Zhang et al.

Existing methods for Video Reasoning Segmentation rely heavily on a single special token to represent the object in the keyframe or the entire video, inadequately capturing spatial complexity and inter-frame motion. To overcome these challenges, we propose VRS-HQ, an end-to-end video reasoning segmentation approach that leverages Multimodal Large Language Models (MLLMs) to inject rich spatiotemporal features into hierarchical tokens.Our key innovations include a Temporal Dynamic Aggregation (TDA) and a Token-driven Keyframe Selection (TKS). Specifically, we design frame-level <SEG> and temporal-level <TAK> tokens that utilize MLLM's autoregressive learning to effectively capture both local and global information. Subsequently, we apply a similarity-based weighted fusion and frame selection strategy, then utilize SAM2 to perform keyframe segmentation and propagation. To enhance keyframe localization accuracy, the TKS filters keyframes based on SAM2's occlusion scores during inference. VRS-HQ achieves state-of-the-art performance on ReVOS, surpassing VISA by 5.9%/12.5%/9.1% in J&F scores across the three subsets. These results highlight the strong temporal reasoning and segmentation capabilities of our method. Code and model weights will be released at VRS-HQ.

21.1CVJan 14, 2025Code
AVS-Mamba: Exploring Temporal and Multi-modal Mamba for Audio-Visual Segmentation

Sitong Gong, Yunzhi Zhuge, Lu Zhang et al.

The essence of audio-visual segmentation (AVS) lies in locating and delineating sound-emitting objects within a video stream. While Transformer-based methods have shown promise, their handling of long-range dependencies struggles due to quadratic computational costs, presenting a bottleneck in complex scenarios. To overcome this limitation and facilitate complex multi-modal comprehension with linear complexity, we introduce AVS-Mamba, a selective state space model to address the AVS task. Our framework incorporates two key components for video understanding and cross-modal learning: Temporal Mamba Block for sequential video processing and Vision-to-Audio Fusion Block for advanced audio-vision integration. Building on this, we develop the Multi-scale Temporal Encoder, aimed at enhancing the learning of visual features across scales, facilitating the perception of intra- and inter-frame information. To perform multi-modal fusion, we propose the Modality Aggregation Decoder, leveraging the Vision-to-Audio Fusion Block to integrate visual features into audio features across both frame and temporal levels. Further, we adopt the Contextual Integration Pyramid to perform audio-to-vision spatial-temporal context collaboration. Through these innovative contributions, our approach achieves new state-of-the-art results on the AVSBench-object and AVSBench-semantic datasets. Our source code and model weights are available at AVS-Mamba.

6.5CVOct 11, 2024
Boosting Open-Vocabulary Object Detection by Handling Background Samples

Ruizhe Zeng, Lu Zhang, Xu Yang et al.

Open-vocabulary object detection is the task of accurately detecting objects from a candidate vocabulary list that includes both base and novel categories. Currently, numerous open-vocabulary detectors have achieved success by leveraging the impressive zero-shot capabilities of CLIP. However, we observe that CLIP models struggle to effectively handle background images (i.e. images without corresponding labels) due to their language-image learning methodology. This limitation results in suboptimal performance for open-vocabulary detectors that rely on CLIP when processing background samples. In this paper, we propose Background Information Representation for open-vocabulary Detector (BIRDet), a novel approach to address the limitations of CLIP in handling background samples. Specifically, we design Background Information Modeling (BIM) to replace the single, fixed background embedding in mainstream open-vocabulary detectors with dynamic scene information, and prompt it into image-related background representations. This method effectively enhances the ability to classify oversized regions as background. Besides, we introduce Partial Object Suppression (POS), an algorithm that utilizes the ratio of overlap area to address the issue of misclassifying partial regions as foreground. Experiments on OV-COCO and OV-LVIS benchmarks demonstrate that our proposed model is capable of achieving performance enhancements across various open-vocabulary detectors.

1.2OPTICSMar 4, 2025
Integrated Computation and Communication with Fiber-optic Transmissions

Jiahao Zhang, Lu Zhang, Xiaodan Pang et al.

Fiber-optic transmission systems are leveraged not only as high-speed communication channels but also as nonlinear kernel functions for machine learning computations, enabling the seamless integration of computational intelligence and communication.

9.4LGDec 31, 2024
SAT-LDM: Provably Generalizable Image Watermarking for Latent Diffusion Models with Self-Augmented Training

Lu Zhang, Liang Zeng

The rapid proliferation of AI-generated images necessitates effective watermarking techniques to protect intellectual property and detect fraudulent content. While existing training-based watermarking methods show promise, they often struggle with generalizing across diverse prompts and tend to introduce visible artifacts. To this end, we propose a novel, provably generalizable image watermarking approach for Latent Diffusion Models, termed Self-Augmented Training (SAT-LDM). Our method aligns the training and testing phases through a free generation distribution, thereby enhancing the watermarking module's generalization capabilities. We theoretically consolidate SAT-LDM by proving that the free generation distribution contributes to its tight generalization bound, without the need for additional data collection. Extensive experiments show that SAT-LDM not only achieves robust watermarking but also significantly improves the quality of watermarked images across a wide range of prompts. Moreover, our experimental analyses confirm the strong generalization abilities of SAT-LDM. We hope that our method provides a practical and efficient solution for securing high-fidelity AI-generated content.

1.8CVJan 22, 2019
Unsupervised Learning-based Depth Estimation aided Visual SLAM Approach

Mingyang Geng, Suning Shang, Bo Ding et al.

The RGB-D camera maintains a limited range for working and is hard to accurately measure the depth information in a far distance. Besides, the RGB-D camera will easily be influenced by strong lighting and other external factors, which will lead to a poor accuracy on the acquired environmental depth information. Recently, deep learning technologies have achieved great success in the visual SLAM area, which can directly learn high-level features from the visual inputs and improve the estimation accuracy of the depth information. Therefore, deep learning technologies maintain the potential to extend the source of the depth information and improve the performance of the SLAM system. However, the existing deep learning-based methods are mainly supervised and require a large amount of ground-truth depth data, which is hard to acquire because of the realistic constraints. In this paper, we first present an unsupervised learning framework, which not only uses image reconstruction for supervising but also exploits the pose estimation method to enhance the supervised signal and add training constraints for the task of monocular depth and camera motion estimation. Furthermore, we successfully exploit our unsupervised learning framework to assist the traditional ORB-SLAM system when the initialization module of ORB-SLAM method could not match enough features. Qualitative and quantitative experiments have shown that our unsupervised learning framework performs the depth estimation task comparable to the supervised methods and outperforms the previous state-of-the-art approach by $13.5\%$ on KITTI dataset. Besides, our unsupervised learning framework could significantly accelerate the initialization process of ORB-SLAM system and effectively improve the accuracy on environmental mapping in strong lighting and weak texture scenes.