Yong Li

h-index16
2papers
1,561citations

2 Papers

22.3CVMay 28, 2025Code
Balanced Token Pruning: Accelerating Vision Language Models Beyond Local Optimization

Kaiyuan Li, Xiaoyue Chen, Chen Gao et al.

Large Vision-Language Models (LVLMs) have shown impressive performance across multi-modal tasks by encoding images into thousands of tokens. However, the large number of image tokens results in significant computational overhead, and the use of dynamic high-resolution inputs further increases this burden. Previous approaches have attempted to reduce the number of image tokens through token pruning, typically by selecting tokens based on attention scores or image token diversity. Through empirical studies, we observe that existing methods often overlook the joint impact of pruning on both the current layer's output (local) and the outputs of subsequent layers (global), leading to suboptimal pruning decisions. To address this challenge, we propose Balanced Token Pruning (BTP), a plug-and-play method for pruning vision tokens. Specifically, our method utilizes a small calibration set to divide the pruning process into multiple stages. In the early stages, our method emphasizes the impact of pruning on subsequent layers, whereas in the deeper stages, the focus shifts toward preserving the consistency of local outputs. Extensive experiments across various LVLMs demonstrate the broad effectiveness of our approach on multiple benchmarks. Our method achieves a 78% compression rate while preserving 96.7% of the original models' performance on average. Our code is available at https://github.com/EmbodiedCity/NeurIPS2025-Balanced-Token-Pruning.

3.6IRMar 23, 2025
Simulating Filter Bubble on Short-video Recommender System with Large Language Model Agents

Nicholas Sukiennik, Haoyu Wang, Zailin Zeng et al.

An increasing reliance on recommender systems has led to concerns about the creation of filter bubbles on social media, especially on short video platforms like TikTok. However, their formation is still not entirely understood due to the complex dynamics between recommendation algorithms and user feedback. In this paper, we aim to shed light on these dynamics using a large language model-based simulation framework. Our work employs real-world short-video data containing rich video content information and detailed user-agents to realistically simulate the recommendation-feedback cycle. Through large-scale simulations, we demonstrate that LLMs can replicate real-world user-recommender interactions, uncovering key mechanisms driving filter bubble formation. We identify critical factors, such as demographic features and category attraction that exacerbate content homogenization. To mitigate this, we design and test interventions including various cold-start and feedback weighting strategies, showing measurable reductions in filter bubble effects. Our framework enables rapid prototyping of recommendation strategies, offering actionable solutions to enhance content diversity in real-world systems. Furthermore, we analyze how LLM-inherent biases may propagate through recommendations, proposing safeguards to promote equity for vulnerable groups, such as women and low-income populations. By examining the interplay between recommendation and LLM agents, this work advances a deeper understanding of algorithmic bias and provides practical tools to promote inclusive digital spaces.