Yang Liu

GT
h-index15
9papers
532citations
Novelty54%
AI Score32

9 Papers

24.6CLOct 24, 2022Code
ExPUNations: Augmenting Puns with Keywords and Explanations

Jiao Sun, Anjali Narayan-Chen, Shereen Oraby et al. · amazon-science

The tasks of humor understanding and generation are challenging and subjective even for humans, requiring commonsense and real-world knowledge to master. Puns, in particular, add the challenge of fusing that knowledge with the ability to interpret lexical-semantic ambiguity. In this paper, we present the ExPUNations (ExPUN) dataset, in which we augment an existing dataset of puns with detailed crowdsourced annotations of keywords denoting the most distinctive words that make the text funny, pun explanations describing why the text is funny, and fine-grained funniness ratings. This is the first humor dataset with such extensive and fine-grained annotations specifically for puns. Based on these annotations, we propose two tasks: explanation generation to aid with pun classification and keyword-conditioned pun generation, to challenge the current state-of-the-art natural language understanding and generation models' ability to understand and generate humor. We showcase that the annotated keywords we collect are helpful for generating better novel humorous texts in human evaluation, and that our natural language explanations can be leveraged to improve both the accuracy and robustness of humor classifiers.

2.1MLOct 4, 2022
Revealing Unobservables by Deep Learning: Generative Element Extraction Networks (GEEN)

Yingyao Hu, Yang Liu, Jiaxiong Yao

Latent variable models are crucial in scientific research, where a key variable, such as effort, ability, and belief, is unobserved in the sample but needs to be identified. This paper proposes a novel method for estimating realizations of a latent variable $X^*$ in a random sample that contains its multiple measurements. With the key assumption that the measurements are independent conditional on $X^*$, we provide sufficient conditions under which realizations of $X^*$ in the sample are locally unique in a class of deviations, which allows us to identify realizations of $X^*$. To the best of our knowledge, this paper is the first to provide such identification in observation. We then use the Kullback-Leibler distance between the two probability densities with and without the conditional independence as the loss function to train a Generative Element Extraction Networks (GEEN) that maps from the observed measurements to realizations of $X^*$ in the sample. The simulation results imply that this proposed estimator works quite well and the estimated values are highly correlated with realizations of $X^*$. Our estimator can be applied to a large class of latent variable models and we expect it will change how people deal with latent variables.

13.4LGApr 24, 2024
A General Black-box Adversarial Attack on Graph-based Fake News Detectors

Peican Zhu, Zechen Pan, Yang Liu et al.

Graph Neural Network (GNN)-based fake news detectors apply various methods to construct graphs, aiming to learn distinctive news embeddings for classification. Since the construction details are unknown for attackers in a black-box scenario, it is unrealistic to conduct the classical adversarial attacks that require a specific adjacency matrix. In this paper, we propose the first general black-box adversarial attack framework, i.e., General Attack via Fake Social Interaction (GAFSI), against detectors based on different graph structures. Specifically, as sharing is an important social interaction for GNN-based fake news detectors to construct the graph, we simulate sharing behaviors to fool the detectors. Firstly, we propose a fraudster selection module to select engaged users leveraging local and global information. In addition, a post injection module guides the selected users to create shared relations by sending posts. The sharing records will be added to the social context, leading to a general attack against different detectors. Experimental results on empirical datasets demonstrate the effectiveness of GAFSI.

1.2SIJun 7, 2021
Surveillance of COVID-19 Pandemic using Social Media: A Reddit Study in North Carolina

Christopher Whitfield, Yang Liu, Mohd Anwar

Coronavirus disease (COVID-19) pandemic has changed various aspects of people's lives and behaviors. At this stage, there are no other ways to control the natural progression of the disease than adopting mitigation strategies such as wearing masks, watching distance, and washing hands. Moreover, at this time of social distancing, social media plays a key role in connecting people and providing a platform for expressing their feelings. In this study, we tap into social media to surveil the uptake of mitigation and detection strategies, and capture issues and concerns about the pandemic. In particular, we explore the research question, "how much can be learned regarding the public uptake of mitigation strategies and concerns about COVID-19 pandemic by using natural language processing on Reddit posts?" After extracting COVID-related posts from the four largest subreddit communities of North Carolina over six months, we performed NLP-based preprocessing to clean the noisy data. We employed a custom Named-entity Recognition (NER) system and a Latent Dirichlet Allocation (LDA) method for topic modeling on a Reddit corpus. We observed that 'mask', 'flu', and 'testing' are the most prevalent named-entities for "Personal Protective Equipment", "symptoms", and "testing" categories, respectively. We also observed that the most discussed topics are related to testing, masks, and employment. The mitigation measures are the most prevalent theme of discussion across all subreddits.

6.5LGJan 19, 2021
DuelGAN: A Duel Between Two Discriminators Stabilizes the GAN Training

Jiaheng Wei, Minghao Liu, Jiahao Luo et al.

In this paper, we introduce DuelGAN, a generative adversarial network (GAN) solution to improve the stability of the generated samples and to mitigate mode collapse. Built upon the Vanilla GAN's two-player game between the discriminator $D_1$ and the generator $G$, we introduce a peer discriminator $D_2$ to the min-max game. Similar to previous work using two discriminators, the first role of both $D_1$, $D_2$ is to distinguish between generated samples and real ones, while the generator tries to generate high-quality samples which are able to fool both discriminators. Different from existing methods, we introduce another game between $D_1$ and $D_2$ to discourage their agreement and therefore increase the level of diversity of the generated samples. This property alleviates the issue of early mode collapse by preventing $D_1$ and $D_2$ from converging too fast. We provide theoretical analysis for the equilibrium of the min-max game formed among $G, D_1, D_2$. We offer convergence behavior of DuelGAN as well as stability of the min-max game. It's worth mentioning that DuelGAN operates in the unsupervised setting, and the duel between $D_1$ and $D_2$ does not need any label supervision. Experiments results on a synthetic dataset and on real-world image datasets (MNIST, Fashion MNIST, CIFAR-10, STL-10, CelebA, VGG, and FFHQ) demonstrate that DuelGAN outperforms competitive baseline work in generating diverse and high-quality samples, while only introduces negligible computation cost.

9.2MEOct 9, 2019
Forecast Aggregation via Peer Prediction

Juntao Wang, Yang Liu, Yiling Chen

Crowdsourcing enables the solicitation of forecasts on a variety of prediction tasks from distributed groups of people. How to aggregate the solicited forecasts, which may vary in quality, into an accurate final prediction remains a challenging yet critical question. Studies have found that weighing expert forecasts more in aggregation can improve the accuracy of the aggregated prediction. However, this approach usually requires access to the historical performance data of the forecasters, which are often not available. In this paper, we study the problem of aggregating forecasts without having historical performance data. We propose using peer prediction methods, a family of mechanisms initially designed to truthfully elicit private information in the absence of ground truth verification, to assess the expertise of forecasters, and then using this assessment to improve forecast aggregation. We evaluate our peer-prediction-aided aggregators on a diverse collection of 14 human forecast datasets. Compared with a variety of existing aggregators, our aggregators achieve a significant and consistent improvement on aggregation accuracy measured by the Brier score and the log score. Our results reveal the effectiveness of identifying experts to improve aggregation even without historical data.

21.8CRJul 24, 2019
Boosting Privately: Privacy-Preserving Federated Extreme Boosting for Mobile Crowdsensing

Yang Liu, Zhuo Ma, Ximeng Liu et al.

Recently, Google and other 24 institutions proposed a series of open challenges towards federated learning (FL), which include application expansion and homomorphic encryption (HE). The former aims to expand the applicable machine learning models of FL. The latter focuses on who holds the secret key when applying HE to FL. For the naive HE scheme, the server is set to master the secret key. Such a setting causes a serious problem that if the server does not conduct aggregation before decryption, a chance is left for the server to access the user's update. Inspired by the two challenges, we propose FedXGB, a federated extreme gradient boosting (XGBoost) scheme supporting forced aggregation. FedXGB mainly achieves the following two breakthroughs. First, FedXGB involves a new HE based secure aggregation scheme for FL. By combining the advantages of secret sharing and homomorphic encryption, the algorithm can solve the second challenge mentioned above, and is robust to the user dropout. Then, FedXGB extends FL to a new machine learning model by applying the secure aggregation scheme to the classification and regression tree building of XGBoost. Moreover, we conduct a comprehensive theoretical analysis and extensive experiments to evaluate the security, effectiveness, and efficiency of FedXGB. The results indicate that FedXGB achieves less than 1% accuracy loss compared with the original XGBoost, and can provide about 23.9% runtime and 33.3% communication reduction for HE based model update aggregation of FL.

13.8GTJun 1, 2018
Inference Aided Reinforcement Learning for Incentive Mechanism Design in Crowdsourcing

Zehong Hu, Yitao Liang, Yang Liu et al.

Incentive mechanisms for crowdsourcing are designed to incentivize financially self-interested workers to generate and report high-quality labels. Existing mechanisms are often developed as one-shot static solutions, assuming a certain level of knowledge about worker models (expertise levels, costs of exerting efforts, etc.). In this paper, we propose a novel inference aided reinforcement mechanism that learns to incentivize high-quality data sequentially and requires no such prior assumptions. Specifically, we first design a Gibbs sampling augmented Bayesian inference algorithm to estimate workers' labeling strategies from the collected labels at each step. Then we propose a reinforcement incentive learning (RIL) method, building on top of the above estimates, to uncover how workers respond to different payments. RIL dynamically determines the payment without accessing any ground-truth labels. We theoretically prove that RIL is able to incentivize rational workers to provide high-quality labels. Empirical results show that our mechanism performs consistently well under both rational and non-fully rational (adaptive learning) worker models. Besides, the payments offered by RIL are more robust and have lower variances compared to the existing one-shot mechanisms.

11.7GTApr 17, 2016
Learning to Incentivize: Eliciting Effort via Output Agreement

Yang Liu, Yiling Chen

In crowdsourcing when there is a lack of verification for contributed answers, output agreement mechanisms are often used to incentivize participants to provide truthful answers when the correct answer is hold by the majority. In this paper, we focus on using output agreement mechanisms to elicit effort, in addition to eliciting truthful answers, from a population of workers. We consider a setting where workers have heterogeneous cost of effort exertion and examine the data requester's problem of deciding the reward level in output agreement for optimal elicitation. In particular, when the requester knows the cost distribution, we derive the optimal reward level for output agreement mechanisms. This is achieved by first characterizing Bayesian Nash equilibria of output agreement mechanisms for a given reward level. When the requester does not know the cost distribution, we develop sequential mechanisms that combine learning the cost distribution with incentivizing effort exertion to approximately determine the optimal reward level.