Huan Zhang

h-index36
2papers
4,123citations

2 Papers

17.6CLMay 19, 2025
Rethinking Stateful Tool Use in Multi-Turn Dialogues: Benchmarks and Challenges

Hongru Wang, Wenyu Huang, Yufei Wang et al.

Existing benchmarks that assess Language Models (LMs) as Language Agents (LAs) for tool use primarily focus on stateless, single-turn interactions or partial evaluations, such as tool selection in a single turn, overlooking the inherent stateful nature of interactions in multi-turn applications. To fulfill this gap, we propose \texttt{DialogTool}, a multi-turn dialogue dataset with stateful tool interactions considering the whole life cycle of tool use, across six key tasks in three stages: 1) \textit{tool creation}; 2) \textit{tool utilization}: tool awareness, tool selection, tool execution; and 3) \textit{role-consistent response}: response generation and role play. Furthermore, we build \texttt{VirtualMobile} -- an embodied virtual mobile evaluation environment to simulate API calls and assess the robustness of the created APIs\footnote{We will use tools and APIs alternatively, there are no significant differences between them in this paper.}. Taking advantage of these artifacts, we conduct comprehensive evaluation on 13 distinct open- and closed-source LLMs and provide detailed analysis at each stage, revealing that the existing state-of-the-art LLMs still cannot perform well to use tools over long horizons.

4.0SDSep 18, 2025
Emotion-Aware Speech Generation with Character-Specific Voices for Comics

Zhiwen Qian, Jinhua Liang, Huan Zhang

This paper presents an end-to-end pipeline for generating character-specific, emotion-aware speech from comics. The proposed system takes full comic volumes as input and produces speech aligned with each character's dialogue and emotional state. An image processing module performs character detection, text recognition, and emotion intensity recognition. A large language model performs dialogue attribution and emotion analysis by integrating visual information with the evolving plot context. Speech is synthesized through a text-to-speech model with distinct voice profiles tailored to each character and emotion. This work enables automated voiceover generation for comics, offering a step toward interactive and immersive comic reading experience.