VLM-3R: Vision-Language Models Augmented with Instruction-Aligned 3D ReconstructionZhiwen Fan, Jian Zhang, Renjie Li et al.
The rapid advancement of Large Multimodal Models (LMMs) for 2D images and videos has motivated extending these models to understand 3D scenes, aiming for human-like visual-spatial intelligence. Nevertheless, achieving deep spatial understanding comparable to human capabilities poses significant challenges in model encoding and data acquisition. Existing methods frequently depend on external depth sensors for geometry capture or utilize off-the-shelf algorithms for pre-constructing 3D maps, thereby limiting their scalability, especially with prevalent monocular video inputs and for time-sensitive applications. In this work, we introduce VLM-3R, a unified framework for Vision-Language Models (VLMs) that incorporates 3D Reconstructive instruction tuning. VLM-3R processes monocular video frames by employing a geometry encoder to derive implicit 3D tokens that represent spatial understanding. Leveraging our Spatial-Visual-View Fusion and over 200K curated 3D reconstructive instruction tuning question-answer (QA) pairs, VLM-3R effectively aligns real-world spatial context with language instructions. This enables monocular 3D spatial assistance and embodied reasoning. To facilitate the evaluation of temporal reasoning, we introduce the Vision-Spatial-Temporal Intelligence benchmark, featuring over 138.6K QA pairs across five distinct tasks focused on evolving spatial relationships. Extensive experiments demonstrate that our model, VLM-3R, not only facilitates robust visual-spatial reasoning but also enables the understanding of temporal 3D context changes, excelling in both accuracy and scalability.
7.1LGMar 12, 2025
Adaptive Backdoor Attacks with Reasonable Constraints on Graph Neural NetworksXuewen Dong, Jiachen Li, Shujun Li et al.
Recent studies show that graph neural networks (GNNs) are vulnerable to backdoor attacks. Existing backdoor attacks against GNNs use fixed-pattern triggers and lack reasonable trigger constraints, overlooking individual graph characteristics and rendering insufficient evasiveness. To tackle the above issues, we propose ABARC, the first Adaptive Backdoor Attack with Reasonable Constraints, applying to both graph-level and node-level tasks in GNNs. For graph-level tasks, we propose a subgraph backdoor attack independent of the graph's topology. It dynamically selects trigger nodes for each target graph and modifies node features with constraints based on graph similarity, feature range, and feature type. For node-level tasks, our attack begins with an analysis of node features, followed by selecting and modifying trigger features, which are then constrained by node similarity, feature range, and feature type. Furthermore, an adaptive edge-pruning mechanism is designed to reduce the impact of neighbors on target nodes, ensuring a high attack success rate (ASR). Experimental results show that even with reasonable constraints for attack evasiveness, our attack achieves a high ASR while incurring a marginal clean accuracy drop (CAD). When combined with the state-of-the-art defense randomized smoothing (RS) method, our attack maintains an ASR over 94%, surpassing existing attacks by more than 7%.
6.2CVMar 19, 2025
Uncertainty-Aware Diffusion Guided Refinement of 3D ScenesSarosij Bose, Arindam Dutta, Sayak Nag et al.
Reconstructing 3D scenes from a single image is a fundamentally ill-posed task due to the severely under-constrained nature of the problem. Consequently, when the scene is rendered from novel camera views, existing single image to 3D reconstruction methods render incoherent and blurry views. This problem is exacerbated when the unseen regions are far away from the input camera. In this work, we address these inherent limitations in existing single image-to-3D scene feedforward networks. To alleviate the poor performance due to insufficient information beyond the input image's view, we leverage a strong generative prior in the form of a pre-trained latent video diffusion model, for iterative refinement of a coarse scene represented by optimizable Gaussian parameters. To ensure that the style and texture of the generated images align with that of the input image, we incorporate on-the-fly Fourier-style transfer between the generated images and the input image. Additionally, we design a semantic uncertainty quantification module that calculates the per-pixel entropy and yields uncertainty maps used to guide the refinement process from the most confident pixels while discarding the remaining highly uncertain ones. We conduct extensive experiments on real-world scene datasets, including in-domain RealEstate-10K and out-of-domain KITTI-v2, showing that our approach can provide more realistic and high-fidelity novel view synthesis results compared to existing state-of-the-art methods.