Guodong Li

CV
h-index25
4papers
55citations
Novelty60%
AI Score40

4 Papers

13.1CVFeb 8, 2023Code
Cross-Layer Retrospective Retrieving via Layer Attention

Yanwen Fang, Yuxi Cai, Jintai Chen et al.

More and more evidence has shown that strengthening layer interactions can enhance the representation power of a deep neural network, while self-attention excels at learning interdependencies by retrieving query-activated information. Motivated by this, we devise a cross-layer attention mechanism, called multi-head recurrent layer attention (MRLA), that sends a query representation of the current layer to all previous layers to retrieve query-related information from different levels of receptive fields. A light-weighted version of MRLA is also proposed to reduce the quadratic computation cost. The proposed layer attention mechanism can enrich the representation power of many state-of-the-art vision networks, including CNNs and vision transformers. Its effectiveness has been extensively evaluated in image classification, object detection and instance segmentation tasks, where improvements can be consistently observed. For example, our MRLA can improve 1.6% Top-1 accuracy on ResNet-50, while only introducing 0.16M parameters and 0.07B FLOPs. Surprisingly, it can boost the performances by a large margin of 3-4% box AP and mask AP in dense prediction tasks. Our code is available at https://github.com/joyfang1106/MRLA.

2.8CVJun 6, 2023
PGformer: Proxy-Bridged Game Transformer for Multi-Person Highly Interactive Extreme Motion Prediction

Yanwen Fang, Jintai Chen, Peng-Tao Jiang et al.

Multi-person motion prediction is a challenging task, especially for real-world scenarios of highly interacted persons. Most previous works have been devoted to studying the case of weak interactions (e.g., walking together), in which typically forecasting each human pose in isolation can still achieve good performances. This paper focuses on collaborative motion prediction for multiple persons with extreme motions and attempts to explore the relationships between the highly interactive persons' pose trajectories. Specifically, a novel cross-query attention (XQA) module is proposed to bilaterally learn the cross-dependencies between the two pose sequences tailored for this situation. A proxy unit is additionally introduced to bridge the involved persons, which cooperates with our proposed XQA module and subtly controls the bidirectional spatial information flows. These designs are then integrated into a Transformer-based architecture and the resulting model is called Proxy-bridged Game Transformer (PGformer) for multi-person interactive motion prediction. Its effectiveness has been evaluated on the challenging ExPI dataset, which involves highly interactive actions. Our PGformer consistently outperforms the state-of-the-art methods in both short- and long-term predictions by a large margin. Besides, our approach can also be compatible with the weakly interacted CMU-Mocap and MuPoTS-3D datasets and extended to the case of more than 2 individuals with encouraging results.

7.1LGFeb 12, 2025
From Layers to States: A State Space Model Perspective to Deep Neural Network Layer Dynamics

Qinshuo Liu, Weiqin Zhao, Wei Huang et al.

The depth of neural networks is a critical factor for their capability, with deeper models often demonstrating superior performance. Motivated by this, significant efforts have been made to enhance layer aggregation - reusing information from previous layers to better extract features at the current layer, to improve the representational power of deep neural networks. However, previous works have primarily addressed this problem from a discrete-state perspective which is not suitable as the number of network layers grows. This paper novelly treats the outputs from layers as states of a continuous process and considers leveraging the state space model (SSM) to design the aggregation of layers in very deep neural networks. Moreover, inspired by its advancements in modeling long sequences, the Selective State Space Models (S6) is employed to design a new module called Selective State Space Model Layer Aggregation (S6LA). This module aims to combine traditional CNN or transformer architectures within a sequential framework, enhancing the representational capabilities of state-of-the-art vision networks. Extensive experiments show that S6LA delivers substantial improvements in both image classification and detection tasks, highlighting the potential of integrating SSMs with contemporary deep learning techniques.

8.7CVOct 22, 2021Code
Recurrence along Depth: Deep Convolutional Neural Networks with Recurrent Layer Aggregation

Jingyu Zhao, Yanwen Fang, Guodong Li

This paper introduces a concept of layer aggregation to describe how information from previous layers can be reused to better extract features at the current layer. While DenseNet is a typical example of the layer aggregation mechanism, its redundancy has been commonly criticized in the literature. This motivates us to propose a very light-weighted module, called recurrent layer aggregation (RLA), by making use of the sequential structure of layers in a deep CNN. Our RLA module is compatible with many mainstream deep CNNs, including ResNets, Xception and MobileNetV2, and its effectiveness is verified by our extensive experiments on image classification, object detection and instance segmentation tasks. Specifically, improvements can be uniformly observed on CIFAR, ImageNet and MS COCO datasets, and the corresponding RLA-Nets can surprisingly boost the performances by 2-3% on the object detection task. This evidences the power of our RLA module in helping main CNNs better learn structural information in images.